(edited by Antares.2586)
Make the 6th Skill slot a classic Utility Skill !
As a Ranger, I gotta say: I need my #6 heal skill. Rangers don’t heal as they attack, they evade and let their pet tank. I need my Healing Spring for when things don’t go as planned.
[TTBH] [HATE], Yak’s Bend(NA)
As a thief I very much need my heal skill when I’m facing multiple mobs.
On my guardian I need my heal only half as much, but I still have to use it sometimes. Though I do understand your point, I doubt it’d be a good idea… I can already see people running around at championfights who spam-die because they don’t have a heal slotted, and can’t change it due to being in combat throughout the fight ._."
The mysteries dissapear and life stands explained.”
Seras, I don’t think the OP was suggesting taking away the ability to have a heal on that key, simply opening up the option of replacing it with something else if you want.
I’d support this in theory. It might be a lot of work to figure out if some builds would suddenly become insanely OP, but giving up a heal is a pretty big deal. I think the major benefit would be farming or, like you say, a class like Guardian with a ton of self-support. As a Mesmer, I don’t need my heal that often but I probably wouldn’t want to be without it either.
The game needs to have restrictions, to prevent players from stacking 1 type of skills – to prevent players from going into the Holy kitten Trinity of glass cannons, brick tanks and… sponge healers.
You are meant to have at least 1 healing skill.
I could agree with you that skills should be given distinct categories, and be interchangeable in their slot positioning as long as they meet the criteria.
Example: Slot #6 is Healing, Slot 7, 8 and 9 are Utility.
Some skills might be categorized as both Utility and Heal, and thus fit any of those 4 slots.
But being able to have something other than a Heal in slot #6 is a no-no.
Just add +2 Utility skill slots to the game.
So you’d have 5 weapon, 1 healing, 5 utility and 1 elite skills.
Endurance 2.0 || Attributes, Traits and Conditions || Skill Variants
(edited by Nurvus.2891)