More realistic dual wielding
I agree that each weapon combo should have a unique slot 1 skill.
Salvaging Revamp || Combo Concepts || Expansion Concepts || Condition Stacking
Endurance 2.0 || Attributes, Traits and Conditions || Skill Variants
Endurance 2.0 || Attributes, Traits and Conditions || Skill Variants
(edited by Nurvus.2891)
No other thoughts on the matter?
I agree, like when you dual-weild pistols and still only bother firing one, it’s pretty stupid.