Please add 1 option that allows for Mouseover Targetting.
Here’s how I’d like it to work while the option is active:
I press a keybind for a skill that requires a target.
Game checks if my cursor is over a valid target
- If true, activates skill
- If false, default behavior
By default, Mouseover targetting would not acquire the new target.
(Optional) A 2nd option could be added to cause Mouseover targetting to acquire the new target.
Essentially, just like Fast Cast Ground Targetting, Mouseover Targetting would allow us to skip the “click to target” or “tab to cycle” when attempting to use skills on a new target.