(edited by Shadow.3475)
Sugestion about antistealth skills
Give Guardians a skill that unsummons enemy pets and turrets and increases their cooldown by 15 second cooldown.
Give Mesmer a skill that steals active enemy skills.
We could go on suggesting skills that destroy other professions.
Stealth is fine. From some one that regularly gets a colon cleansing by a dagger wielding thief, they are fine.
Use targetable AoEs, cone effects, or simply roll’n’run.
-Hate