Weapon Repair - Anti-Bot Measure

Weapon Repair - Anti-Bot Measure

in Suggestions

Posted by: Nurvus.2891

Nurvus.2891

Make Weapons also require Repairs.
The goal is making it so that naked Bots are forced to their Weapons, or become unable to fight.

In any of the suggestions below, the repair cost per defeat is meant to remain the same.

There are a couple ways to implement this:

  1. Light -> Weapon is only damaged if all your pieces of equipment are damaged.
    Repair prices stay the same.
    - This one is probably the best since it doesn’t affect players at all. Players don’t fight naked, and rarely reach a point where all their pieces of equipment are damaged.
  2. Moderate -> You have an even chance to have any of your pieces of equipment damaged, Weapon included.
    Repair prices stay the same.
    - This one is more of a gamble that risks causing a player to have to repair after 2 defeats (if Weapon gets damaged -> broken in 2 defeats).
  3. Severe -> Weapon is damaged everytime one of your pieces of equipment are damaged, but has more “phases”. Example: Dented, Worn, Damaged, Broken.
    Repair prices are lowered so that 1 random piece of armor + 1 stage of weapon equals the current cost per defeat.
    - This one is light on the bots, as it will allow them to be defeated plenty of times before needing to repair.

(edited by Nurvus.2891)

Weapon Repair - Anti-Bot Measure

in Suggestions

Posted by: Iruwen.3164

Iruwen.3164

Then bots will simply incorporate a repair spot into their route?

Iruwen Evillan, Human Mesmer on Drakkar Lake

Weapon Repair - Anti-Bot Measure

in Suggestions

Posted by: Nurvus.2891

Nurvus.2891

Wich will, at the very least, slow them.

Bots will:

  • Lower their profit by needing to Repair
  • Since Repair NPCs aren’t everywhere, further lower their profit by needing to either:
    a) Stay near a spot with Repair NPC
    - potentially a less “profitable” farm spot
    - becoming more easily spotted, reported and banned.
    b) Stay in their usual “profitable” farm spots
    - requiring them to travel more, either by foot (losing time), or by waypoint (losing money).
    - we all know time is money.

(edited by Nurvus.2891)

Weapon Repair - Anti-Bot Measure

in Suggestions

Posted by: Nurvus.2891

Nurvus.2891

It will be a big step – and it makes sense anyway.
The repair system already exists.
Just add Weapons to the equation, tweak repair values if you need, and enjoy reduced bot efficiency.
It will make them have less amount of gold to sell, therefore an impact in the economy (no matter how small), wich snowballs into better economical stability.

For the tiny amount of work required, it brings great results.

Weapon Repair - Anti-Bot Measure

in Suggestions

Posted by: Moderator.6837

Moderator.6837

Hello,

Thank you for your feedback, it’s appreciated. We will forward your ideas to our teams.

We are taking such issues very seriously, and it’s one of our top priorities at the moment. Our team is working very hard to find the best way to solve this.

Thank you for your understanding & patience.