Why can't skills be seperated into pvp/pve?
I would avoid this like the plague.
It’s the worst development mentality and should only be used as a last resort.
They had this feature in gw1 where some skills worked different or just had different figures based on pvp for balance purposes. Why doesn’t the system in gw2 work like this?
I’ve seen this elsewhere and it totally killed the PvP half of that game for me. Suddenly it was like a completely different game – the skill names were the same, but the ability/trait/etc functions were totally different. It really kills player crossover between PvE and PvP.
End of the Dream by Evanescence
unofficial theme song of the Nightmare Court
unofficial theme song of the Nightmare Court