Will we get Mouseover Targetting?

Will we get Mouseover Targetting?

in Suggestions

Posted by: Nurvus.2891

Nurvus.2891

Would really improve gameplay – at least for me – if I was able to perform skills accounting for what’s under my mouse cursor, without having to click.

If a skill is targetted, checks if a valid target is under my mouse cursor.
If a skill is ground-targetted, works like fast ground-targetting.

Essentially, I would like to be able to:
- Have no Target yet use skill on whoever I want
- Target A but use skill on B without losing target
- Not need to click with mouse

Will we get Mouseover Targetting?

in Suggestions

Posted by: thealienamongus.1968

thealienamongus.1968

ingame, check Auto-targeting in the general option menu.

Will we get Mouseover Targetting?

in Suggestions

Posted by: Unpredictability.4086

Unpredictability.4086

auto targeting is’nt exactly what the op wants

Will we get Mouseover Targetting?

in Suggestions

Posted by: Nurvus.2891

Nurvus.2891

Indeed, I want nothing like auto-targetting.

I want to be the one picking who I use my skills against, not having it picked for me.

Plus, I said I want to be able to use skills on a target without actually acquiring that target.

Will we get Mouseover Targetting?

in Suggestions

Posted by: EliteZ.1682

EliteZ.1682

You must have a very slow combat style if you’d be able to constantly hover your cursor over targets without having to turn your camera

Will we get Mouseover Targetting?

in Suggestions

Posted by: Nurvus.2891

Nurvus.2891

Normal targetting, tab targetting and focus targetting is so 2012

Mouseover is superior to any other mode of targetting because it gives you complete freedom.

I’m fighting enemy A, if I see enemy B do something nasty, I want to be able to use a skill on that enemy without changing my target – perhaps I want to shoot a cleansing bolt in that direction.
It’s just awesome and no one would suffer from the existance of that option.
Furthermore, the mechanics for it already exist in the game:
- When you target something with your mouse, the game checks if there is a valid target underneath your cursor when you click.
Now imagine that the check is done when you press the skill, and there is no need for a click whatsoever.

Even easier: What I want can be described as “fast-ground targetting for single-target skills”.
—-
GW2’s combat isn’t any more active than the average game.
It just has more movement input and less skill input – everyone is a kiter in GW2.