Elementalist
class based fatality animations
Elementalist
Only if Shao Khan is there to say Finish Him!
Lots of work for not much benefit.
Sure, it’d be nice sometime but A: it’s a lot of work (have to make these for every class * skeleton, versus just the stomp animation for the four skeletons) and B: It’d detract from the earned/bought finishers.
That said, I would like class-depended FX on the stomps – cracked earth for Warrior, a flash of light and a symbol for Guardian, attunement dependent something for Elem, stuff like that.
Maybe make it earned somehow.
Engineer – Chainsaw Skull Splitting
Guardian – Omnipresence (enemy explodes with divine energy and a piece of his body goes everywhere… thus omni presence xD)
Elementalist – Icecream (enemy becomes icecream and Elementalist licks it from beginning to the end, recovering 100% health – 60 MINUTE channeling)