First of all this is not a rant against meta. Actually I am all for meta, myslef doing speedruns etc. Whoa – not an anti meta post!? SACRILEGE ON THIS FORUM!
Anyway, back to the point. I wan to talk about a completely pointless way of stacking. A way that is so September 2014. I am talking about corner/wall stacking.
We all know that back when FGS (Fiery Greatsword) was used, it was required to stand against a wall or in a corner in order to take full advantage of its skill 4 and 3. However, after the September 2014 nerf the FGS is used no more. Nevertheless, people and mainly PUG’s insist on stacking in corners etc. pointing out it boosts their dps (!!!) or allows for an easier dodge.
The point is that this way of stacking is completely useless in most encounters it was used before the nerf. Yet people think that the corner/wall will spawn some magical voodoo effect that, I don’t know, will rack up their dps up by 50% or make the boss immobile or some other gimmick. What happens is that the corner pulling is done by using up the defiance window on the boss, therefore not allowing to freeze it. It is funny, because many of the so called “Meta Zerk, exp, 5k ap, gearcheck” teams on LFG seems to do that. As an insult to injury when trying to be polite and educate in those matters I many times hapen to be “shooned”:
- “Come here, kill the boss on the spawn point”
- No, CORNER BETTER!
- Seriously, why?
- BECAUSE!
And so on and on. Why corner stacking is pointless. Well there are some classes, thief most noticeable, that take advantage of flanking, which is way harder to impossible to do in the corner. Some boss attacks can be avoided just by strafing – again hardly possible in corners. Also, many corner stacking, as noted above, require pushing the boss towards it using CC wasting a valuable chance to Deep Freeze the kitten. I know that in many cases corners are used to pull the mobs together – its fine then coz we are using clever thinking to kill them faster. However in many cases its sumply pointless.
Here are some examples of copletely worthless stacking:
- AC P1/2/3 – all end bosses – not needed to stack next to the pillar, no fgs anymore guys!
- CoF P1 – Slave Driver – why? Because! People waste a chance to use Deep Freeze
- CoE – Subject Alpha – his pillar attack can be dodged by strafing (not possible in the corner), pushing him towards the wall wastes usefull Deep Freeze oportunity
There are obviously more. Also I would like to point out that many strategies have been changed/updated! When someone tells you to kill some stuff and do something and gives you the REASON for that – try to listen ok? When you are being told to kill the 3 Breeders on AC p3 right before the last boss and the reason is so that Grast doesnt stop on them and goes with you to the boss (it takes like 5 secs?) don’t run straight ahead like a bunch of apes. Also when people talk a bout killing a champ that has been skipped in the past and most of them aggre – don’t be a jerk or use that reading ability and do what the rest of the team is doing – PLEASE!
Last but not least I wasnt to point one thing out. Many times when I asked ppl why do they stack in those corners they come up with a reason: "DnT does that?, or “Nike said so!” No they do not stack and play like PUGS. Believe me that speedruns are on whole different level. However I would like you guys (from DnT, rT or other speedrunning guild) to try to also educate ppl on those matters. Most of Dungeon community look up to you and you seem to set up trends in the way Dungeons are ran so PUGS will listen.
But in the end, to all ppl that think they are great, yet they aren’t: use your brains, try to understand the reason behind different strategies and use that skill of perception of yours! It doesn’t hurt after all… or does it?
Anyway, that will be all! Hang in there folks!
Yours sincerely
eMKay