General Dungeon Discussion Thread - Part 2

General Dungeon Discussion Thread - Part 2

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Posted by: spoj.9672

spoj.9672

#bugsquash

General Dungeon Discussion Thread - Part 2

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Posted by: Kordash.2197

Kordash.2197

If “can’t just dodge to survive” is like the pistol shot or Mai Trinn, i mean using a block utility to avoid it, or either blasting water fields in a coordinated manner, i’m fine with it. If it’s forcing us to wear Cleric’s or Nomad’s or any combo stat, kitten YOU DEVS, you’re going against the first idea you sold us with the game.

More akin to the Laser wall in the Aetherblade fractal (minus the platform), or the spinning fire attack of Sparki which can quickly stack 20 stacks of Burning to any melee attackers. The latter attack is similar to Old Tom’s poison spin, but more deadly due to how OP Burning is currently. They are both unblockable and dodge-exhausting.

In both cases I mention, you are required to break the combat and move around or take shelter. You can hide behind your pet but what if your pet cannot outlast the attack for you to burn the boss down? Hmm… quaggan’s deep thought.

Well, having something that force you range during the encounter isn’t that bad, if it requires you to switch often between range/melee with unavoidable/unblockable hits if you’re not at the right place at the right time, it’s fine.

BUT do not make me craft another kittening set of armor. Ever seen an adventurer going on an adventure with a kittening truck of armors/weapons ? That’s not a large scall war, it’s a kittening dungeon ! ><

General Dungeon Discussion Thread - Part 2

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

General Dungeon Discussion Thread - Part 2

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Posted by: spoj.9672

spoj.9672

General Dungeon Discussion Thread - Part 2

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Posted by: Minigrump.4961

Minigrump.4961

first attempt at duoing p1 of hotw and this happens. yaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay.

Attachments:

General Dungeon Discussion Thread - Part 2

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Posted by: Ranael.6423

Ranael.6423

If “can’t just dodge to survive” is like the pistol shot or Mai Trinn, i mean using a block utility to avoid it, or either blasting water fields in a coordinated manner, i’m fine with it. If it’s forcing us to wear Cleric’s or Nomad’s or any combo stat, kitten YOU DEVS, you’re going against the first idea you sold us with the game.

To me it sounded more like attacks will be more frequent so that your endurance bar won’t be enough to never get hit by anything. They just want the player to bring some form of sustain like regeneration/heal other trait/explode in water…. somewhat less proactive and more reactive. Why not, these exist since day one so why not try player to bring them. They just need to find a good balance between both.
Maybe some low life/armor class like Ele and Thief will have more trouble in a berserker gear but this is not even sure.

General Dungeon Discussion Thread - Part 2

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Posted by: Wethospu.6437

Wethospu.6437

Currently all AI can not move and attack at the same time unless it’s built into the anim.

Hopefully raids don’t turn into kite wars.

General Dungeon Discussion Thread - Part 2

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Posted by: Kordash.2197

Kordash.2197

If “can’t just dodge to survive” is like the pistol shot or Mai Trinn, i mean using a block utility to avoid it, or either blasting water fields in a coordinated manner, i’m fine with it. If it’s forcing us to wear Cleric’s or Nomad’s or any combo stat, kitten YOU DEVS, you’re going against the first idea you sold us with the game.

To me it sounded more like attacks will be more frequent so that your endurance bar won’t be enough to never get hit by anything. They just want the player to bring some form of sustain like regeneration/heal other trait/explode in water…. somewhat less proactive and more reactive. Why not, these exist since day one so why not try player to bring them. They just need to find a good balance between both.
Maybe some low life/armor class like Ele and Thief will have more trouble in a berserker gear but this is not even sure.

If it’s truly like this, it’s fine.

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Posted by: Iris Ng.9845

Iris Ng.9845

Currently all AI can not move and attack at the same time unless it’s built into the anim.

Hopefully raids don’t turn into kite wars.

They already solve this problem by making all the Mordrem boss immune to chill, immobilization and cripple.

By the way, have you tried fully melee the Mordrem Tegariff boss in the Tangled Root episode? I’m really curious about how you could tackle such a bullkitten boss the usual way.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

General Dungeon Discussion Thread - Part 2

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Posted by: Taku.6352

Taku.6352

So uuh, who wants to do a 10 hammer/mace guardian raid on Saturday?

General Dungeon Discussion Thread - Part 2

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Posted by: Talyn.3295

Talyn.3295

So uuh, who wants to do a 10 hammer/mace guardian raid on Saturday?

Sounds like fun. You can count me in if you need numbers.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Since I wouldn’t be able to participate, would it be possible if one of you guys record and upload it? I’d love to see that

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Posted by: Taku.6352

Taku.6352

EU tho.

General Dungeon Discussion Thread - Part 2

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Posted by: Talyn.3295

Talyn.3295

EU tho.

Doh!

Maybe we should try to organize a NA side one as well? See if either side manages to do it?

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

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Posted by: Quickfoot Katana.8642

Quickfoot Katana.8642

Yes please record it for us who didnt buy it!

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Posted by: Talyn.3295

Talyn.3295

Personally, I can’t wait for the videos of people low maning or soloing the new “challenging group content.”

Given that Anet made such a big deal of how hard they were gonna be. I think we all know it will happen.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

General Dungeon Discussion Thread - Part 2

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Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Hey all,

This thread has reached 100 pages (and that’s on largest threads per page)! We’re going to create a new general discussion thread, so please post there. No harm, no foul, no intended confusion or inconvenience, but the load time is a little daunting from some of our visitors, so it’s time to kick off a new one.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet