I like how you guys still haven’t figured out the basic concept behind “warrior support does not stack”. You want warriors for Empower Allies, FGJ, Banner of Discipline, Banner of Strength, and Battle Standard. A single warrior can take all of those so you don’t need more than one. The only thing a second warrior will bring to the party is 3 extra might stacks from FGJ and 150 extra power from Empower Allies (which, last I checked, actually does stack). The problem is, warrior DPS is actually pretty bad, so two warriors with Empower Allies (+300 power on each) actually deals less than, say, a warrior and a guardian.
You CAN get to 25 might and fury with 5 warriors but you are basically jumping through hoops to coordinate it. It will WORK, it just isn’t optimal. There’s a difference. The problem is that most people aren’t able to perceive it, because they base their impression on “this feels like it does a lot of damage because it made a big number” rather than actually objectively measuring their contribution.
The fact that 5-warrior runs in CoF tend, on average, to be the slowest runs is pretty much all the proof you need of this. I don’t even join the “$$$$$ FAST FARM DPS ZERK WARRIOR OMG SO GOOD” runs anymore, most take forever because warriors are honestly rather crap for DPS. They are more of a support class than anything, which is why they do such good solo damage. Self-support. Which is different from having a high base DPS.
Empowered allies does not stack. Warrior provides support to the group through DPS while still able to bring group might, vuln and group fury, better than any other class. It is very simple, high dps, group might, group fury, and vuln.
Having 3 banners on 1 warrior is just, well, I tried not to laugh. Then I laughed a lot.How is 25 constant might with 5 warriors a huge leap in needed coordination? 2 war banners (these can be rotated each boss fight) 8 might, 5 fgkittenight, constant swapping-8might, actually, you dont even need war banners take signet.
Signet with good weapon rotation and FGJ spamming easily 25 might and full fury for the duration of every fight. Like where do you get the idea it would be so hard to do that with 5 warriors.
Okay, yeah, I just tested it and it doesn’t stack. I remember it used to. All the more reason to take a ranger for Spotter.
Also, ask yourself why you would go through that kind of trouble to get your party to 25 might when you could just take an engineer, get better DPS out of it, and get MORE might and vuln to boost. Then, since you are likely capped on might and vuln already, and Battle Standard/rangers can provide fury easily, you don’t even need to take any more warriors. You can either spread out your class distribution to take advantage of the other buffs (regen from elementalist’s Soothing Mist, etc.) or just stack up on guardians for max DPS.
I’ll say it again. Warriors are easy to throw together a pug group with but not very good if you are trying to minmax. It is very easy to test. Join any 4war1mes CoF group, time the fights (since most of CoF is just idling), then switch to ranger or engineer. You can usually shave a good 10-15% off the kill times, just from switching out a warrior for that one engineer or ranger. Switch out the other two warriors for guardian/ranger/engineer, it goes even faster.
Guardians honestly deal way too much damage considering they are supposed to be the defensive “knight” class. Though I guess they are kinda slow and don’t self-stack offensive buffs very well, is the tradeoff.