and unlike in your video where we saw a minimal spawn of spiders, the spawn rate for us easily had us dealing with 2-3 groups of them, when wall was down.
We did the run twice in a row, and it’s a post-patch video, not before the supposed dramatic change for this boss. We didn’t see any randomness involved in the spawn rate. We were overran by spiders every time the boss died, reflect went down and had to run out of the room before leaving the dungeon to avoid a quick death.
You might think the spawn rate is different but the fact is that the boss dies quickly enough for their spawn rate to not matter much.
This isn’t even a boss that discriminates against people who aren’t in zerk gear all that much, because he doesn’t.. take critical hits… so while there may be some difference in damage between our group and any random pugger in terms of base damage boost traits, overall, it’s NOT a massive DPS difference, and even in a group with 5 people wearing full PVT you should get this boss down in no more than a minute or two minutes at MOST as long as you melee this and cycle reflect.
This is one of the few bosses in this game that doesn’t discriminate half as much between zerk and other type of gear in terms of how much damage he takes so all the whining about how impossible that fight is.. ? sigh.
And the only class that doesn’t have any reflect/projectile absorb to share/cycle with the rest of party members is.. warrior. (necro too maybe? I don’t know a lot about necro) So any mixed group with : rangers, thieves, elementalists, guardians, ele, whatever should do fine. Smoke screen is down? Time for whirling defense. Whirling def is down? Time for swirling winds. Etc. If you don’t cycle skills and have some communication in your party.. well, explorable dungeons were not made for people who don’t communicate.And they aren’t made for kittens who don’t adapt their utility bar for the fight too. Your guardian is not.. running shield of the avenger ? mesmer.. doesn’t run focus? it’s time for a kick.
Telling some people who normally stick to wvw, and whom you have to drag by the hair to even touch pve, what weapons to bring and what traits to use is a pretty good way of finding yourself PuGing more often. Yes, I’ll likely run more efficient groups with a PuG, but these are people whose company I ENJOY. And I want them to stop dismissing PvE so I have to get them to do it in the first place.
Warrior GS/rifle doesn’t compare to a competent warrior using axe/mace for the sustained damage.
Necro has no reflects, btw. The ranger can bring whirling defense, but then his damage drops to negligible levels, is a 5 sec reflect on a 25 sec cd. No reflects from other classes besides perhaps thief is even close to on par with the reflection uptime of guardians or mesmers. Any other class combo, and you’ll have downtime on that reflection much more, while having less DPS to boot.
It was a learning experience for them. Maybe PvE won’t seem so “easy” to them now.
(edited by Zenith.7301)