A Legendary Journey - Precursor mastery!

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: skullmount.1758

skullmount.1758

fixing forum bug…

Darkhaven server
Please give us a keyring…

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: rhapsody.3615

rhapsody.3615

I am just wondering will the new precursors be craft only? or will we be able to pick them up account bound as well from random chests and mobs? I would like to get lucky sometime and randomly get one that would be nice

I’m wondering that myself, with a few thoughts about it.

Why I’m against it: Imagine you are nearly finished with a precursor, and then that same precursor drops for you. I would be pretty darn annoyed, because my progress would feel pretty much, well, moot. This is assuming you can’t just switch your progress toward a different precursor.

Why I’m for it: You decide you want to make two of the same new legendaries for Twice Told Legend. You can only craft one of each percursor, so now you have to wait for dumb luck to get the second. You can’t buy it, but at least you have a next-to-nothing chance of receiving that exact precursor.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: ProtoGunner.4953

ProtoGunner.4953

Great news! They did everything I wished for the new legendaries!

‘would have/would’ve been’ —> correct
‘would of been’ —> wrong

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Simzani.4318

Simzani.4318

Why only one precursor/account ? You still have to craft the legendary after the collection grind. Why couldn’t we craft them at will ?

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Guhracie.3419

Guhracie.3419

It looks like a really great and engaging system. There’s no way to be sure without experiencing it in-game, of course, but I am cautiously optimistic. It seems to be hitting the right notes, in my opinion.

I must confess to sharing Pookie’s point of view that this was something that was heavily promoted as something that would be part of the base game, and it does seem duplicitous to backtrack on that stance, now. It’s no surprise, given that it was announced two months ago as a feature of the expansion, but it is very disappointing.

Before anyone takes it upon themselves to chide me for having this opinion: I have no problem with the expansion as a whole. Yup. They’re a company, not a charity. That’s why my gemstore purchases have been real money in exchange for goods or services. I’m pretty bloody aware of how making money works, thank you very much. Guess what? Even charities need money to function. This is not an argument about if they need to make money. They clearly do. In fact, they deserve to make money. This is me saying that the choice to gate precursor crafting behind a paywall is not consistent with earlier statements and, as a paying customer, I do feel like it was dishonest.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Refer to:

Don’t worry a whole lot about the icons shown, they are all placeholder.

I hooked them all up. Not sure why my account isn’t showing as a dev account, but I am in fact, Linsey Murdock.

I’m not sure I’d believe these yet. There still is no red tag to that account, it only has two posts, and AFAIK all dev accounts are first namelast name.XXXX (some with spaces between first and last).

This is untrue. Many Dev accounts are one name only. There is a difference between Dev account names and Dev forum posting names.

I know that is Linsey’s account. No reason to think someone would impersonate her, but if you feel the need, bring it to the Moderator’s attention, and I’m sure the results will be appropriate.

Good luck.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Donari.5237

Donari.5237

Refer to:

Don’t worry a whole lot about the icons shown, they are all placeholder.

I hooked them all up. Not sure why my account isn’t showing as a dev account, but I am in fact, Linsey Murdock.

I’m not sure I’d believe these yet. There still is no red tag to that account, it only has two posts, and AFAIK all dev accounts are first namelast name.XXXX (some with spaces between first and last).

I reported the second post with a request that they give her the red name badge to clear things up. So either she really is a dev and they’ll fix it if they can, or she’s not and they will take action against her.

Meanwhile perhaps a dev (or Gaile?) who is getting properly badged could come in to confirm/refute the veracity of the post.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: lordkrall.7241

lordkrall.7241

I keep seeing people mention that we were promised precursor crafting and new legendaries for free.
I never recall such a statement.
The only thing they ever said was that it was planned for 2013 (which was later, before the end of 2013, postponed). As far as I am aware they did never in any way or form claim that it would be a free addition.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: phys.7689

phys.7689

I keep seeing people mention that we were promised precursor crafting and new legendaries for free.
I never recall such a statement.
The only thing they ever said was that it was planned for 2013 (which was later, before the end of 2013, postponed). As far as I am aware they did never in any way or form claim that it would be a free addition.

you are lawyering and loopholing

the intention was clear. At that time they had not charged for any update, even living story.
It was meant to be a regular update at no cost. Dont pretend here. And it should logically be one. The issue it was created to solve, is a flaw in the core system, not the expansion area.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: PookieDaWombat.6209

PookieDaWombat.6209

It looks like a really great and engaging system. There’s no way to be sure without experiencing it in-game, of course, but I am cautiously optimistic. It seems to be hitting the right notes, in my opinion.

I must confess to sharing Pookie’s point of view that this was something that was heavily promoted as something that would be part of the base game, and it does seem duplicitous to backtrack on that stance, now. It’s no surprise, given that it was announced two months ago as a feature of the expansion, but it is very disappointing.

Before anyone takes it upon themselves to chide me for having this opinion: I have no problem with the expansion as a whole. Yup. They’re a company, not a charity. That’s why my gemstore purchases have been real money in exchange for goods or services. I’m pretty bloody aware of how making money works, thank you very much. Guess what? Even charities need money to function. This is not an argument about if they need to make money. They clearly do. In fact, they deserve to make money. This is me saying that the choice to gate precursor crafting behind a paywall is not consistent with earlier statements and, as a paying customer, I do feel like it was dishonest.

That the kicker there too. i like what they’ve outlined as well, especially making the new ones non-trade.

I just wish it wasn’t all coming on the heels of everything else that has stomped on consumer confidence for me.

[OTR] – Greck Howlbane – Guardian
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Farming Flats.5370

Farming Flats.5370

humm ..

What will happen to my Precursor masteries/Collections if i already crafted 10 legendary on my account ?

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: PookieDaWombat.6209

PookieDaWombat.6209

I keep seeing people mention that we were promised precursor crafting and new legendaries for free.
I never recall such a statement.
The only thing they ever said was that it was planned for 2013 (which was later, before the end of 2013, postponed). As far as I am aware they did never in any way or form claim that it would be a free addition.

OK.

I’ve read many posts from you in the past, so I KNOW you aren’t actually as obtuse as your words make you out to be here.

BUT, if we are to follow the same exact logic you are using in your post i can just as easily point out that they never said it was coming in an expansion. In fact i can go further and say that ALL they were saying at the time was that all new content was going to be delivered via the Living Story.

Be that as it may, they precursor crafting was, in fact, meant to be QoL update originally. Then they ran into snags. Fine. Then they went silent about it all. not fine. And now it appears they didn’t just go silent about it because they had problems dev-ing it, but because at some point the decision was made to roll it into the xpac that they were being completely hush-hush about. This means they knew that they took something shopped as a free update and were planning on charging for it down the line and KNEW it would be a PR nightmare if they mentioned that back then. Now enough time has passed that it appears only a small handful of people either remember or care.

Kudos to them for that i guess.

[OTR] – Greck Howlbane – Guardian
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Guhracie.3419

Guhracie.3419

humm ..

What will happen to my Precursor masteries/Collections if i already crafted 10 legendary on my account ?

Given that they don’t currently exist… nothing. This isn’t about crafting legendaries, this is about the ability to craft the precursor for the legendary. Since no one has access to this system, no one can be locked out. You can craft one of each on your account; nobody has ever crafted a precursor.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: lordkrall.7241

lordkrall.7241

you are lawyering and loopholing

the intention was clear. At that time they had not charged for any update, even living story.
It was meant to be a regular update at no cost. Dont pretend here. And it should logically be one. The issue it was created to solve, is a flaw in the core system, not the expansion area.

Oh, I agree, it was rather clear what it was planned to be. But people keep claiming we were promised the update for free, something that never actually happened. Saying that we were promised it for free and it is now put behind a paywall instead is just outright lying. No such promise was ever made. Heck, they didn’t even go into details at all about how the system would work. For all we know it could have been put as a gem-store unlockable item.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: skullmount.1758

skullmount.1758

Refer to:

Don’t worry a whole lot about the icons shown, they are all placeholder.

I hooked them all up. Not sure why my account isn’t showing as a dev account, but I am in fact, Linsey Murdock.

I’m not sure I’d believe these yet. There still is no red tag to that account, it only has two posts, and AFAIK all dev accounts are first namelast name.XXXX (some with spaces between first and last).

This is untrue. Many Dev accounts are one name only. There is a difference between Dev account names and Dev forum posting names.

I know that is Linsey’s account. No reason to think someone would impersonate her, but if you feel the need, bring it to the Moderator’s attention, and I’m sure the results will be appropriate.

Good luck.

I went through three pages of the dev tracker, and clicked on their names so it would show the .xxxx and all of them were their first and last names (except GMs Talon and White Noise, but they’re GMs). Hence why I’m skeptical.

Darkhaven server
Please give us a keyring…

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Sakri.7234

Sakri.7234

As long as you don’t need tons of gold/grind and there is no artificial time gating in crafting those precursors, I’m happy. But fortunately the devs know that people hate those, so I’m not too worried.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: mrstealth.6701

mrstealth.6701

Refer to:

Don’t worry a whole lot about the icons shown, they are all placeholder.

I hooked them all up. Not sure why my account isn’t showing as a dev account, but I am in fact, Linsey Murdock.

I’m not sure I’d believe these yet. There still is no red tag to that account, it only has two posts, and AFAIK all dev accounts are first namelast name.XXXX (some with spaces between first and last).

This is untrue. Many Dev accounts are one name only. There is a difference between Dev account names and Dev forum posting names.

I know that is Linsey’s account. No reason to think someone would impersonate her, but if you feel the need, bring it to the Moderator’s attention, and I’m sure the results will be appropriate.

Good luck.

I went through three pages of the dev tracker, and clicked on their names so it would show the .xxxx and all of them were their first and last names (except GMs Talon and White Noise, but they’re GMs). Hence why I’m skeptical.

There is also the fact that this account exists

https://forum-en.gw2archive.eu/members/LinseyMurdock-4165

It has the usual red banner display name, with Anet job title.

Footsteps Of War [FoW] | Yak’s Bend
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: lordkrall.7241

lordkrall.7241

^ The same thing happened a few weeks ago with Gaile though, she posted on one account that looked exactly like the rest of us, but later clarified with her real account when she got access to that.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: LinseyMurdock

Previous

LinseyMurdock

Game Designer

It was me! Sorry for the confusion.

Again, to confirm, the icons shown in the blog post are all placeholder. I am not requiring that you get Chaos of Lyssa or the Preserved Queen Bee.

Lead Designer – Living World

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: insanemaniac.2456

insanemaniac.2456

inb4 price spikes anyways cuz people dont listen to linsey~

JQ: Rikkity
head here to discuss wvw without fear of infractions

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Well…there you go!

Thanks, Linsey. =)

Again, there is a difference between Dev Account Names and Dev Forum posting names.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: mrstealth.6701

mrstealth.6701

Thanks for clearing that up, Linsey

Footsteps Of War [FoW] | Yak’s Bend
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

I keep seeing people mention that we were promised precursor crafting and new legendaries for free.
I never recall such a statement.
The only thing they ever said was that it was planned for 2013 (which was later, before the end of 2013, postponed). As far as I am aware they did never in any way or form claim that it would be a free addition.

you are lawyering and loopholing

the intention was clear. At that time they had not charged for any update, even living story.
It was meant to be a regular update at no cost. Dont pretend here. And it should logically be one. The issue it was created to solve, is a flaw in the core system, not the expansion area.

Have they ever stated that all updates would be free for all time and not subject to change? No. Players just made the assumption that all updates would be for free. The system they had back at the end of 2013 (we had an unintended preview) isn’t the same as what we saw in the blogpost. It looks like they changed it when they decided to implement collections and the upcoming mastery system. It’s pretty evident that Mawdrey and Luminescent armor were tests.

Expansions are part of MMO’s and many single player games. It’s common knowledge (or I thought it was until now) that players will have to buy them in order to experience the new content and features. Only a very small minority will not and would prefer to get everything for free.

It’s also debatable that the current method was a flaw in the system. Have they ever stated that it was or are you making another assumption? Just because they decided to add another method of acquisition does not mean the current system was flawed. They were just enhancing the process of getting precursors by giving players another option.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: phys.7689

phys.7689

I keep seeing people mention that we were promised precursor crafting and new legendaries for free.
I never recall such a statement.
The only thing they ever said was that it was planned for 2013 (which was later, before the end of 2013, postponed). As far as I am aware they did never in any way or form claim that it would be a free addition.

you are lawyering and loopholing

the intention was clear. At that time they had not charged for any update, even living story.
It was meant to be a regular update at no cost. Dont pretend here. And it should logically be one. The issue it was created to solve, is a flaw in the core system, not the expansion area.

Have they ever stated that all updates would be free for all time and not subject to change? No. Players just made the assumption that all updates would be for free. The system they had back at the end of 2013 (we had an unintended preview) isn’t the same as what we saw in the blogpost. It looks like they changed it when they decided to implement collections and the upcoming mastery system. It’s pretty evident that Mawdrey and Luminescent armor were tests.

Expansions are part of MMO’s and many single player games. It’s common knowledge (or I thought it was until now) that players will have to buy them in order to experience the new content and features. Only a very small minority will not and would prefer to get everything for free.

It’s also debatable that the current method was a flaw in the system. Have they ever stated that it was or are you making another assumption? Just because they decided to add another method of acquisition does not mean the current system was flawed. They were just enhancing the process of getting precursors by giving players another option.

you are just lawyering, look im not trying to win a legal case, or provide an incontrovertible logical proof.

You know, i know, and anet knows.
Precursor crafting was created because as early as 2 months after the game came out, it became apparent that many players were unsatisfied with precursor aquisition. There was a long thread, devs commented there

then they talked about having a solution ready by the end of the year, price was never mentioned or implied.

dont pretend that this was always the plan, or was intended. It is clear that this was at one time supposed to be part of a regular update. Its also extremely clear it was developed because the normal aquisition was not loved.

If you want to make an argument in their favor, say plans change, they need things to make the expansion attractive, or whatever, but its really quite a stretch to say that this was always supposed to be a paid service, or that it wasnt put in place because of player dissatisfaction with the old system.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

I keep seeing people mention that we were promised precursor crafting and new legendaries for free.
I never recall such a statement.
The only thing they ever said was that it was planned for 2013 (which was later, before the end of 2013, postponed). As far as I am aware they did never in any way or form claim that it would be a free addition.

you are lawyering and loopholing

the intention was clear. At that time they had not charged for any update, even living story.
It was meant to be a regular update at no cost. Dont pretend here. And it should logically be one. The issue it was created to solve, is a flaw in the core system, not the expansion area.

Have they ever stated that all updates would be free for all time and not subject to change? No. Players just made the assumption that all updates would be for free. The system they had back at the end of 2013 (we had an unintended preview) isn’t the same as what we saw in the blogpost. It looks like they changed it when they decided to implement collections and the upcoming mastery system. It’s pretty evident that Mawdrey and Luminescent armor were tests.

Expansions are part of MMO’s and many single player games. It’s common knowledge (or I thought it was until now) that players will have to buy them in order to experience the new content and features. Only a very small minority will not and would prefer to get everything for free.

It’s also debatable that the current method was a flaw in the system. Have they ever stated that it was or are you making another assumption? Just because they decided to add another method of acquisition does not mean the current system was flawed. They were just enhancing the process of getting precursors by giving players another option.

you are just lawyering, look im not trying to win a legal case, or provide an incontrovertible logical proof.

You know, i know, and anet knows.
Precursor crafting was created because as early as 2 months after the game came out, it became apparent that many players were unsatisfied with precursor aquisition. There was a long thread, devs commented there

then they talked about having a solution ready by the end of the year, price was never mentioned or implied.

dont pretend that this was always the plan, or was intended. It is clear that this was at one time supposed to be part of a regular update. Its also extremely clear it was developed because the normal aquisition was not loved.

If you want to make an argument in their favor, say plans change, they need things to make the expansion attractive, or whatever, but its really quite a stretch to say that this was always supposed to be a paid service, or that it wasnt put in place because of player dissatisfaction with the old system.

So if someone bases their argument on assumptions, and are called out on it, the ones who called them out are just lawyering? Is that really the state of things now?

Please let me know if I’m interpreting what you’re saying incorrectly. This is just the first impression that I got.

(edited by Ayrilana.1396)

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: phys.7689

phys.7689

I keep seeing people mention that we were promised precursor crafting and new legendaries for free.
I never recall such a statement.
The only thing they ever said was that it was planned for 2013 (which was later, before the end of 2013, postponed). As far as I am aware they did never in any way or form claim that it would be a free addition.

you are lawyering and loopholing

the intention was clear. At that time they had not charged for any update, even living story.
It was meant to be a regular update at no cost. Dont pretend here. And it should logically be one. The issue it was created to solve, is a flaw in the core system, not the expansion area.

Have they ever stated that all updates would be free for all time and not subject to change? No. Players just made the assumption that all updates would be for free. The system they had back at the end of 2013 (we had an unintended preview) isn’t the same as what we saw in the blogpost. It looks like they changed it when they decided to implement collections and the upcoming mastery system. It’s pretty evident that Mawdrey and Luminescent armor were tests.

Expansions are part of MMO’s and many single player games. It’s common knowledge (or I thought it was until now) that players will have to buy them in order to experience the new content and features. Only a very small minority will not and would prefer to get everything for free.

It’s also debatable that the current method was a flaw in the system. Have they ever stated that it was or are you making another assumption? Just because they decided to add another method of acquisition does not mean the current system was flawed. They were just enhancing the process of getting precursors by giving players another option.

you are just lawyering, look im not trying to win a legal case, or provide an incontrovertible logical proof.

You know, i know, and anet knows.
Precursor crafting was created because as early as 2 months after the game came out, it became apparent that many players were unsatisfied with precursor aquisition. There was a long thread, devs commented there

then they talked about having a solution ready by the end of the year, price was never mentioned or implied.

dont pretend that this was always the plan, or was intended. It is clear that this was at one time supposed to be part of a regular update. Its also extremely clear it was developed because the normal aquisition was not loved.

If you want to make an argument in their favor, say plans change, they need things to make the expansion attractive, or whatever, but its really quite a stretch to say that this was always supposed to be a paid service, or that it wasnt put in place because of player dissatisfaction with the old system.

So if someone bases their argument on assumptions, and are called out on it, the ones who called them out are just lawyering? Is that really the state of things now?

Its lawyering because its readily apparent what the spirit of what was said is.

its like if a guy says he wants someone to be his girlfriend,

then when he gets caught with another girl he says they never discussed whether it was an open relationship or not.

sure, you can find a loophole, he didnt literally get caught lying, but everyone knows what was really meant.

And thats the point, just because you cannot convict someone of a crime, does not mean they are innnocent.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Guhracie.3419

Guhracie.3419

I keep seeing people mention that we were promised precursor crafting and new legendaries for free.
I never recall such a statement.
The only thing they ever said was that it was planned for 2013 (which was later, before the end of 2013, postponed). As far as I am aware they did never in any way or form claim that it would be a free addition.

you are lawyering and loopholing

the intention was clear. At that time they had not charged for any update, even living story.
It was meant to be a regular update at no cost. Dont pretend here. And it should logically be one. The issue it was created to solve, is a flaw in the core system, not the expansion area.

Have they ever stated that all updates would be free for all time and not subject to change? No. Players just made the assumption that all updates would be for free. The system they had back at the end of 2013 (we had an unintended preview) isn’t the same as what we saw in the blogpost. It looks like they changed it when they decided to implement collections and the upcoming mastery system. It’s pretty evident that Mawdrey and Luminescent armor were tests.

Expansions are part of MMO’s and many single player games. It’s common knowledge (or I thought it was until now) that players will have to buy them in order to experience the new content and features. Only a very small minority will not and would prefer to get everything for free.

It’s also debatable that the current method was a flaw in the system. Have they ever stated that it was or are you making another assumption? Just because they decided to add another method of acquisition does not mean the current system was flawed. They were just enhancing the process of getting precursors by giving players another option.

you are just lawyering, look im not trying to win a legal case, or provide an incontrovertible logical proof.

You know, i know, and anet knows.
Precursor crafting was created because as early as 2 months after the game came out, it became apparent that many players were unsatisfied with precursor aquisition. There was a long thread, devs commented there

then they talked about having a solution ready by the end of the year, price was never mentioned or implied.

dont pretend that this was always the plan, or was intended. It is clear that this was at one time supposed to be part of a regular update. Its also extremely clear it was developed because the normal aquisition was not loved.

If you want to make an argument in their favor, say plans change, they need things to make the expansion attractive, or whatever, but its really quite a stretch to say that this was always supposed to be a paid service, or that it wasnt put in place because of player dissatisfaction with the old system.

So if someone bases their argument on assumptions, and are called out on it, the ones who called them out are just lawyering? Is that really the state of things now?

No, but when you argue the precise wording of the exact statements to death, even when the intent is extremely easy to extrapolate, it’s really not worth engaging with you about it. It wasn’t an UNINTENDED preview. They were blog posts and forum discussions. It was clearly stated multiple times that Living Story was meant to replace the need for expansions. And none of the features they touted in those blog posts were ever released as gemstore items.

Yeah, things change. I’m not arguing that. I’m not arguing that an expansion has to have its own set of cool features to make sure people want to buy it. I’m not arguing that this is a company, not a charity, and that they have to make money. They deliver a beautiful product and should make money. But precursor crafting was touted as being an answer to the issues that come from RNG precursor drops, and now that answer is only going to apply to a certain portion of players. So go get informed. But if you come at me with the argument that “it wasn’t clear what they meant” I’m going to laugh and disregard anything further you have to say on the subject.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: skullmount.1758

skullmount.1758

It was me! Sorry for the confusion.

Again, to confirm, the icons shown in the blog post are all placeholder. I am not requiring that you get Chaos of Lyssa or the Preserved Queen Bee.

Yay! a red tag. Now its official

Darkhaven server
Please give us a keyring…

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

I keep seeing people mention that we were promised precursor crafting and new legendaries for free.
I never recall such a statement.
The only thing they ever said was that it was planned for 2013 (which was later, before the end of 2013, postponed). As far as I am aware they did never in any way or form claim that it would be a free addition.

you are lawyering and loopholing

the intention was clear. At that time they had not charged for any update, even living story.
It was meant to be a regular update at no cost. Dont pretend here. And it should logically be one. The issue it was created to solve, is a flaw in the core system, not the expansion area.

Have they ever stated that all updates would be free for all time and not subject to change? No. Players just made the assumption that all updates would be for free. The system they had back at the end of 2013 (we had an unintended preview) isn’t the same as what we saw in the blogpost. It looks like they changed it when they decided to implement collections and the upcoming mastery system. It’s pretty evident that Mawdrey and Luminescent armor were tests.

Expansions are part of MMO’s and many single player games. It’s common knowledge (or I thought it was until now) that players will have to buy them in order to experience the new content and features. Only a very small minority will not and would prefer to get everything for free.

It’s also debatable that the current method was a flaw in the system. Have they ever stated that it was or are you making another assumption? Just because they decided to add another method of acquisition does not mean the current system was flawed. They were just enhancing the process of getting precursors by giving players another option.

you are just lawyering, look im not trying to win a legal case, or provide an incontrovertible logical proof.

You know, i know, and anet knows.
Precursor crafting was created because as early as 2 months after the game came out, it became apparent that many players were unsatisfied with precursor aquisition. There was a long thread, devs commented there

then they talked about having a solution ready by the end of the year, price was never mentioned or implied.

dont pretend that this was always the plan, or was intended. It is clear that this was at one time supposed to be part of a regular update. Its also extremely clear it was developed because the normal aquisition was not loved.

If you want to make an argument in their favor, say plans change, they need things to make the expansion attractive, or whatever, but its really quite a stretch to say that this was always supposed to be a paid service, or that it wasnt put in place because of player dissatisfaction with the old system.

So if someone bases their argument on assumptions, and are called out on it, the ones who called them out are just lawyering? Is that really the state of things now?

Its lawyering because its readily apparent what the spirit of what was said is.

its like if a guy says he wants someone to be his girlfriend,

then when he gets caught with another girl he says they never discussed whether it was an open relationship or not.

sure, you can find a loophole, he didnt literally get caught lying, but everyone knows what was really meant.

And thats the point, just because you cannot convict someone of a crime, does not mean they are innnocent.

You know how many other arguments people make can be refuted with that logic by simply saying that they’re lawyering? Nowhere did they state that all updates would be free. It’s also assumed that the vast majority of players will buy the expansion so it was not them trying to pull one over on players by including it with the expansion. Having the precursor be part of the expansion has no impact of the majority of the player base as expansions are a part of MMO’s.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Akagami.9861

Akagami.9861

All this fight over “New legendaries were supposed to be free” …and stuff like that make me laugh…

You know what, now after reading a few incredibly…childish comments…i’m glad the new Legendaries come with the expansion. It’s amazing how people think that once you say something, it’s written in stone…well you know what? even texts written in stone fade over time. Plans change, times change. Maybe Anet wanted to hand them out for free but NcSoft was all like “Hell no…I need money”

Who knows? it’s not like Anet is gonna comment on this, get over it, i’d rather we all focus on the "handfull of legendaries on the release day…that got me kinda worried, i don’t want to wait 6-12 months for a new dagger legendary.

And i’m glad New Legendaries come with the expansion, it feel right and good. I mean i’m gonna buy the xpac no matter what, and i wouldn’t like people that didn’t got it to run around with the new legendaries.

Now that they are account bound and can’t be bought, and require HoT too, they will trully be legendary. And before someone goes and call me a no lifer, and assumes that i spend 20 hours a day farming…well too bad i only finished my FIRST legandary Yesterday…after 2 years of playing.

And also stop feeling entitled to get everything for free, expansions are a natural thing when it comes to MMO’s and lately other games too (As DLCs)

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Guhracie.3419

Guhracie.3419

All this fight over “New legendaries were supposed to be free” …and stuff like that make me laugh…

You know what, now after reading a few incredibly…childish comments…i’m glad the new Legendaries come with the expansion. It’s amazing how people think that once you say something, it’s written in stone…well you know what? even texts written in stone fade over time. Plans change, times change. Maybe Anet wanted to hand them out for free but NcSoft was all like “Hell no…I need money”

Who knows? it’s not like Anet is gonna comment on this, get over it, i’d rather we all focus on the "handfull of legendaries on the release day…that got me kinda worried, i don’t want to wait 6-12 months for a new dagger legendary.

And i’m glad New Legendaries come with the expansion, it feel right and good. I mean i’m gonna buy the xpac no matter what, and i wouldn’t like people that didn’t got it to run around with the new legendaries.

Now that they are account bound and can’t be bought, and require HoT too, they will trully be legendary. And before someone goes and call me a no lifer, and assumes that i spend 20 hours a day farming…well too bad i only finished my FIRST legandary Yesterday…after 2 years of playing.

And also stop feeling entitled to get everything for free, expansions are a natural thing when it comes to MMO’s and lately other games too (As DLCs)

Or you could try actually reading what people are saying instead of making sweeping generalizations based on assumptions.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Rauderi.8706

Rauderi.8706

~snip~

Forgive me, but you’re arguing about arguing. There’s absolutely no substance in this line of reasoning, and it adds nothing to the thread.

A thread where we should be very happy for the precursor acquisition we’ve been waiting for.
Should it have been sooner? Yes. Very much yes.
Was there some mystical contract that said “Legendaries must be fixed” and “there will be no expansions”? Obviously not. But to ignore prior statements without solid communication is just sloppy business, something ANet has a reputation for, by this point.
Will it be bundled with HOT? Actually, we don’t know the specifics yet, so arguing that is irrelevant. If I were handling it, I’d release the older legendaries’ collections as an addition to the base game, along with the trait redesign and some of the masteries. Anything new after that would be a part of the expansion, or at least include expansion components.

The time for “should have” has passed anyway, and we’re getting a new content structure that’s actually encouraging.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Guhracie.3419

Guhracie.3419

~snip~

Forgive me, but you’re arguing about arguing. There’s absolutely no substance in this line of reasoning, and it adds nothing to the thread.

A thread where we should be very happy for the precursor acquisition we’ve been waiting for.
Should it have been sooner? Yes. Very much yes.
Was there some mystical contract that said “Legendaries must be fixed” and “there will be no expansions”? Obviously not. But to ignore prior statements without solid communication is just sloppy business, something ANet has a reputation for, by this point.
Will it be bundled with HOT? Actually, we don’t know the specifics yet, so arguing that is irrelevant. If I were handling it, I’d release the older legendaries’ collections as an addition to the base game, along with the trait redesign and some of the masteries. Anything new after that would be a part of the expansion, or at least include expansion components.

The time for “should have” has passed anyway, and we’re getting a new content structure that’s actually encouraging.

Given that the mastery system is exclusive to HoT, and precursor crafting is a mastery, we do know that it will be bundled with the expansion.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

No, but when you argue the precise wording of the exact statements to death, even when the intent is extremely easy to extrapolate, it’s really not worth engaging with you about it. It wasn’t an UNINTENDED preview. They were blog posts and forum discussions. It was clearly stated multiple times that Living Story was meant to replace the need for expansions. And none of the features they touted in those blog posts were ever released as gemstore items.

Yeah, things change. I’m not arguing that. I’m not arguing that an expansion has to have its own set of cool features to make sure people want to buy it. I’m not arguing that this is a company, not a charity, and that they have to make money. They deliver a beautiful product and should make money. But precursor crafting was touted as being an answer to the issues that come from RNG precursor drops, and now that answer is only going to apply to a certain portion of players. So go get informed. But if you come at me with the argument that “it wasn’t clear what they meant” I’m going to laugh and disregard anything further you have to say on the subject.

Where’d they state that living story was supposed to replace the need for expansions? All we ever saw from them was that an expansion was not on the table. This was not a definitive answer.

The unintended preview that I was talking about were the parts that showed hints of a legendary scavenger hunt. There was no blog post or anything specifically about what we saw. I believe we kind of saw that in the demonstration about ascended crafting, chat codes, or something else. I can’t remember exactly. What I do know is that there was no blogpost about them like the one we saw this week. All we saw about precursor crafting was that they were working on it.

Precursor crafting was touted as being the answer to RNG drops? That would mean that they believe that something was inherently wrong with their old system which I don’t remember them saying. Please point me to a post that specifically says that RNG drops, or the MF, was wrong. All they did was provide another option for players in acquiring precursors who did not want to rely on RNG or the MF. This doesn’t mean that the current system is wrong.

The new precursor crafting will apply to the majority of the player base.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: phys.7689

phys.7689

I keep seeing people mention that we were promised precursor crafting and new legendaries for free.
I never recall such a statement.
The only thing they ever said was that it was planned for 2013 (which was later, before the end of 2013, postponed). As far as I am aware they did never in any way or form claim that it would be a free addition.

you are lawyering and loopholing

the intention was clear. At that time they had not charged for any update, even living story.
It was meant to be a regular update at no cost. Dont pretend here. And it should logically be one. The issue it was created to solve, is a flaw in the core system, not the expansion area.

Have they ever stated that all updates would be free for all time and not subject to change? No. Players just made the assumption that all updates would be for free. The system they had back at the end of 2013 (we had an unintended preview) isn’t the same as what we saw in the blogpost. It looks like they changed it when they decided to implement collections and the upcoming mastery system. It’s pretty evident that Mawdrey and Luminescent armor were tests.

Expansions are part of MMO’s and many single player games. It’s common knowledge (or I thought it was until now) that players will have to buy them in order to experience the new content and features. Only a very small minority will not and would prefer to get everything for free.

It’s also debatable that the current method was a flaw in the system. Have they ever stated that it was or are you making another assumption? Just because they decided to add another method of acquisition does not mean the current system was flawed. They were just enhancing the process of getting precursors by giving players another option.

you are just lawyering, look im not trying to win a legal case, or provide an incontrovertible logical proof.

You know, i know, and anet knows.
Precursor crafting was created because as early as 2 months after the game came out, it became apparent that many players were unsatisfied with precursor aquisition. There was a long thread, devs commented there

then they talked about having a solution ready by the end of the year, price was never mentioned or implied.

dont pretend that this was always the plan, or was intended. It is clear that this was at one time supposed to be part of a regular update. Its also extremely clear it was developed because the normal aquisition was not loved.

If you want to make an argument in their favor, say plans change, they need things to make the expansion attractive, or whatever, but its really quite a stretch to say that this was always supposed to be a paid service, or that it wasnt put in place because of player dissatisfaction with the old system.

So if someone bases their argument on assumptions, and are called out on it, the ones who called them out are just lawyering? Is that really the state of things now?

Its lawyering because its readily apparent what the spirit of what was said is.

its like if a guy says he wants someone to be his girlfriend,

then when he gets caught with another girl he says they never discussed whether it was an open relationship or not.

sure, you can find a loophole, he didnt literally get caught lying, but everyone knows what was really meant.

And thats the point, just because you cannot convict someone of a crime, does not mean they are innnocent.

You know how many other arguments people make can be refuted with that logic by simply saying that they’re lawyering? Nowhere did they state that all updates would be free. It’s also assumed that the vast majority of players will buy the expansion so it was not them trying to pull one over on players by including it with the expansion. Having the precursor be part of the expansion has no impact of the majority of the player base as expansions are a part of MMO’s.

Sometimes, the spirit of what was said is clear, and people will hold you to the spirit of what you say, and not just the literal meanings.

http://en.wikipedia.org/wiki/Letter_and_spirit_of_the_law

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

~snip~

Forgive me, but you’re arguing about arguing. There’s absolutely no substance in this line of reasoning, and it adds nothing to the thread.

A thread where we should be very happy for the precursor acquisition we’ve been waiting for.
Should it have been sooner? Yes. Very much yes.
Was there some mystical contract that said “Legendaries must be fixed” and “there will be no expansions”? Obviously not. But to ignore prior statements without solid communication is just sloppy business, something ANet has a reputation for, by this point.
Will it be bundled with HOT? Actually, we don’t know the specifics yet, so arguing that is irrelevant. If I were handling it, I’d release the older legendaries’ collections as an addition to the base game, along with the trait redesign and some of the masteries. Anything new after that would be a part of the expansion, or at least include expansion components.

The time for “should have” has passed anyway, and we’re getting a new content structure that’s actually encouraging.

Have you read the rest of this thread? Some people are arguing that Anet was wrong to include precursor crafting in the expansion rather than a separate, free update. Their line of reasoning was that since it was announced two years ago, when no news of an expansion had been announced, it should have been free.

It’s not wrong to counter their arguments. The ones making accusations are the ones that turned this thread away from being joyous that we were getting it. I stated earlier that this was not on the same topic as the OP but someone countered my claim with some line of reasoning that since a form of precursor was announced two years ago, this off shoot discussion was warranted. Believe me, I don’t feel that this discussion should be in this thread but in a new one like you. Others disagreed.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

I keep seeing people mention that we were promised precursor crafting and new legendaries for free.
I never recall such a statement.
The only thing they ever said was that it was planned for 2013 (which was later, before the end of 2013, postponed). As far as I am aware they did never in any way or form claim that it would be a free addition.

you are lawyering and loopholing

the intention was clear. At that time they had not charged for any update, even living story.
It was meant to be a regular update at no cost. Dont pretend here. And it should logically be one. The issue it was created to solve, is a flaw in the core system, not the expansion area.

Have they ever stated that all updates would be free for all time and not subject to change? No. Players just made the assumption that all updates would be for free. The system they had back at the end of 2013 (we had an unintended preview) isn’t the same as what we saw in the blogpost. It looks like they changed it when they decided to implement collections and the upcoming mastery system. It’s pretty evident that Mawdrey and Luminescent armor were tests.

Expansions are part of MMO’s and many single player games. It’s common knowledge (or I thought it was until now) that players will have to buy them in order to experience the new content and features. Only a very small minority will not and would prefer to get everything for free.

It’s also debatable that the current method was a flaw in the system. Have they ever stated that it was or are you making another assumption? Just because they decided to add another method of acquisition does not mean the current system was flawed. They were just enhancing the process of getting precursors by giving players another option.

you are just lawyering, look im not trying to win a legal case, or provide an incontrovertible logical proof.

You know, i know, and anet knows.
Precursor crafting was created because as early as 2 months after the game came out, it became apparent that many players were unsatisfied with precursor aquisition. There was a long thread, devs commented there

then they talked about having a solution ready by the end of the year, price was never mentioned or implied.

dont pretend that this was always the plan, or was intended. It is clear that this was at one time supposed to be part of a regular update. Its also extremely clear it was developed because the normal aquisition was not loved.

If you want to make an argument in their favor, say plans change, they need things to make the expansion attractive, or whatever, but its really quite a stretch to say that this was always supposed to be a paid service, or that it wasnt put in place because of player dissatisfaction with the old system.

So if someone bases their argument on assumptions, and are called out on it, the ones who called them out are just lawyering? Is that really the state of things now?

Its lawyering because its readily apparent what the spirit of what was said is.

its like if a guy says he wants someone to be his girlfriend,

then when he gets caught with another girl he says they never discussed whether it was an open relationship or not.

sure, you can find a loophole, he didnt literally get caught lying, but everyone knows what was really meant.

And thats the point, just because you cannot convict someone of a crime, does not mean they are innnocent.

You know how many other arguments people make can be refuted with that logic by simply saying that they’re lawyering? Nowhere did they state that all updates would be free. It’s also assumed that the vast majority of players will buy the expansion so it was not them trying to pull one over on players by including it with the expansion. Having the precursor be part of the expansion has no impact of the majority of the player base as expansions are a part of MMO’s.

Sometimes, the spirit of what was said is clear, and people will hold you to the spirit of what you say, and not just the literal meanings.

http://en.wikipedia.org/wiki/Letter_and_spirit_of_the_law

You do realize the differences between what the Wikipedia article is referring to and this situation, right?

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Akagami.9861

Akagami.9861

All this fight over “New legendaries were supposed to be free” …and stuff like that make me laugh…

You know what, now after reading a few incredibly…childish comments…i’m glad the new Legendaries come with the expansion. It’s amazing how people think that once you say something, it’s written in stone…well you know what? even texts written in stone fade over time. Plans change, times change. Maybe Anet wanted to hand them out for free but NcSoft was all like “Hell no…I need money”

Who knows? it’s not like Anet is gonna comment on this, get over it, i’d rather we all focus on the "handfull of legendaries on the release day…that got me kinda worried, i don’t want to wait 6-12 months for a new dagger legendary.

And i’m glad New Legendaries come with the expansion, it feel right and good. I mean i’m gonna buy the xpac no matter what, and i wouldn’t like people that didn’t got it to run around with the new legendaries.

Now that they are account bound and can’t be bought, and require HoT too, they will trully be legendary. And before someone goes and call me a no lifer, and assumes that i spend 20 hours a day farming…well too bad i only finished my FIRST legandary Yesterday…after 2 years of playing.

And also stop feeling entitled to get everything for free, expansions are a natural thing when it comes to MMO’s and lately other games too (As DLCs)

Or you could try actually reading what people are saying instead of making sweeping generalizations based on assumptions.

I did read every comment(for idk what reason…i must be bored or crazy to read some comments here) and the one making assumptions are those that state “The Legandaries were supposed to be FREEEEEEEE” as long ast there is no Official Message from ANET saying “NEW LEGENDARIES ARE GONNA BE FREE”…everything you guys argue about are ASSUMPTIONS.

You just assume that cause everything up to that point was free, therefore everything the comes next is gonna be free as well. It’s not a good thing to assume.

And you will find no messages like that either, cause GW2 isn’t like a traditional MMO, so do you know what this means? it means that ANET is mostly trying the watter, little by little, update by update. This is why things change, if something doesn’t work ofc they are gonna change it.

BOOM, welcome to the real world, you are most welcome my friend…no need to thank me for getting you down back on earth, it was my pleasure.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: phys.7689

phys.7689

~snip~

Forgive me, but you’re arguing about arguing. There’s absolutely no substance in this line of reasoning, and it adds nothing to the thread.

A thread where we should be very happy for the precursor acquisition we’ve been waiting for.
Should it have been sooner? Yes. Very much yes.
Was there some mystical contract that said “Legendaries must be fixed” and “there will be no expansions”? Obviously not. But to ignore prior statements without solid communication is just sloppy business, something ANet has a reputation for, by this point.
Will it be bundled with HOT? Actually, we don’t know the specifics yet, so arguing that is irrelevant. If I were handling it, I’d release the older legendaries’ collections as an addition to the base game, along with the trait redesign and some of the masteries. Anything new after that would be a part of the expansion, or at least include expansion components.

The time for “should have” has passed anyway, and we’re getting a new content structure that’s actually encouraging.

What we have seen so far on it looks encouraging.

Still people who say its aquisition, for old precursors shouldn’t be tied to HoT have a point.

They said masteries would not be available to core box, therefore precursor crafting will be HoT only. If tgus has changed, or the devs are being misinterpreted, that would be fine, but as of last I heard masteries are available to expansion owners only.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: phys.7689

phys.7689

I keep seeing people mention that we were promised precursor crafting and new legendaries for free.
I never recall such a statement.
The only thing they ever said was that it was planned for 2013 (which was later, before the end of 2013, postponed). As far as I am aware they did never in any way or form claim that it would be a free addition.

you are lawyering and loopholing

the intention was clear. At that time they had not charged for any update, even living story.
It was meant to be a regular update at no cost. Dont pretend here. And it should logically be one. The issue it was created to solve, is a flaw in the core system, not the expansion area.

Have they ever stated that all updates would be free for all time and not subject to change? No. Players just made the assumption that all updates would be for free. The system they had back at the end of 2013 (we had an unintended preview) isn’t the same as what we saw in the blogpost. It looks like they changed it when they decided to implement collections and the upcoming mastery system. It’s pretty evident that Mawdrey and Luminescent armor were tests.

Expansions are part of MMO’s and many single player games. It’s common knowledge (or I thought it was until now) that players will have to buy them in order to experience the new content and features. Only a very small minority will not and would prefer to get everything for free.

It’s also debatable that the current method was a flaw in the system. Have they ever stated that it was or are you making another assumption? Just because they decided to add another method of acquisition does not mean the current system was flawed. They were just enhancing the process of getting precursors by giving players another option.

you are just lawyering, look im not trying to win a legal case, or provide an incontrovertible logical proof.

You know, i know, and anet knows.
Precursor crafting was created because as early as 2 months after the game came out, it became apparent that many players were unsatisfied with precursor aquisition. There was a long thread, devs commented there

then they talked about having a solution ready by the end of the year, price was never mentioned or implied.

dont pretend that this was always the plan, or was intended. It is clear that this was at one time supposed to be part of a regular update. Its also extremely clear it was developed because the normal aquisition was not loved.

If you want to make an argument in their favor, say plans change, they need things to make the expansion attractive, or whatever, but its really quite a stretch to say that this was always supposed to be a paid service, or that it wasnt put in place because of player dissatisfaction with the old system.

So if someone bases their argument on assumptions, and are called out on it, the ones who called them out are just lawyering? Is that really the state of things now?

Its lawyering because its readily apparent what the spirit of what was said is.

its like if a guy says he wants someone to be his girlfriend,

then when he gets caught with another girl he says they never discussed whether it was an open relationship or not.

sure, you can find a loophole, he didnt literally get caught lying, but everyone knows what was really meant.

And thats the point, just because you cannot convict someone of a crime, does not mean they are innnocent.

You know how many other arguments people make can be refuted with that logic by simply saying that they’re lawyering? Nowhere did they state that all updates would be free. It’s also assumed that the vast majority of players will buy the expansion so it was not them trying to pull one over on players by including it with the expansion. Having the precursor be part of the expansion has no impact of the majority of the player base as expansions are a part of MMO’s.

Sometimes, the spirit of what was said is clear, and people will hold you to the spirit of what you say, and not just the literal meanings.

http://en.wikipedia.org/wiki/Letter_and_spirit_of_the_law

You do realize the differences between what the Wikipedia article is referring to and this situation, right?

Do you realize the similarities?

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

I keep seeing people mention that we were promised precursor crafting and new legendaries for free.
I never recall such a statement.
The only thing they ever said was that it was planned for 2013 (which was later, before the end of 2013, postponed). As far as I am aware they did never in any way or form claim that it would be a free addition.

you are lawyering and loopholing

the intention was clear. At that time they had not charged for any update, even living story.
It was meant to be a regular update at no cost. Dont pretend here. And it should logically be one. The issue it was created to solve, is a flaw in the core system, not the expansion area.

Have they ever stated that all updates would be free for all time and not subject to change? No. Players just made the assumption that all updates would be for free. The system they had back at the end of 2013 (we had an unintended preview) isn’t the same as what we saw in the blogpost. It looks like they changed it when they decided to implement collections and the upcoming mastery system. It’s pretty evident that Mawdrey and Luminescent armor were tests.

Expansions are part of MMO’s and many single player games. It’s common knowledge (or I thought it was until now) that players will have to buy them in order to experience the new content and features. Only a very small minority will not and would prefer to get everything for free.

It’s also debatable that the current method was a flaw in the system. Have they ever stated that it was or are you making another assumption? Just because they decided to add another method of acquisition does not mean the current system was flawed. They were just enhancing the process of getting precursors by giving players another option.

you are just lawyering, look im not trying to win a legal case, or provide an incontrovertible logical proof.

You know, i know, and anet knows.
Precursor crafting was created because as early as 2 months after the game came out, it became apparent that many players were unsatisfied with precursor aquisition. There was a long thread, devs commented there

then they talked about having a solution ready by the end of the year, price was never mentioned or implied.

dont pretend that this was always the plan, or was intended. It is clear that this was at one time supposed to be part of a regular update. Its also extremely clear it was developed because the normal aquisition was not loved.

If you want to make an argument in their favor, say plans change, they need things to make the expansion attractive, or whatever, but its really quite a stretch to say that this was always supposed to be a paid service, or that it wasnt put in place because of player dissatisfaction with the old system.

So if someone bases their argument on assumptions, and are called out on it, the ones who called them out are just lawyering? Is that really the state of things now?

Its lawyering because its readily apparent what the spirit of what was said is.

its like if a guy says he wants someone to be his girlfriend,

then when he gets caught with another girl he says they never discussed whether it was an open relationship or not.

sure, you can find a loophole, he didnt literally get caught lying, but everyone knows what was really meant.

And thats the point, just because you cannot convict someone of a crime, does not mean they are innnocent.

You know how many other arguments people make can be refuted with that logic by simply saying that they’re lawyering? Nowhere did they state that all updates would be free. It’s also assumed that the vast majority of players will buy the expansion so it was not them trying to pull one over on players by including it with the expansion. Having the precursor be part of the expansion has no impact of the majority of the player base as expansions are a part of MMO’s.

Sometimes, the spirit of what was said is clear, and people will hold you to the spirit of what you say, and not just the literal meanings.

http://en.wikipedia.org/wiki/Letter_and_spirit_of_the_law

You do realize the differences between what the Wikipedia article is referring to and this situation, right?

Do you realize the similarities?

The spirit and intention are the same thing. Please elaborate exactly how you believe what you linked applies to your argument.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Beldin.5498

Beldin.5498

It was me! Sorry for the confusion.

Again, to confirm, the icons shown in the blog post are all placeholder. I am not requiring that you get Chaos of Lyssa or the Preserved Queen Bee.

Yay! a red tag. Now its official

Its also offical that they never said that you will not need Chaos of Lyssa or the Preserved Queen Bee.

I mean .. just in case you will really need it later, and want to complain about that

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Caelus.7139

Caelus.7139

This is how it should have been in the beginning.

GW2 has taught me that being a Mesmer is about..
..being a cynical forecaster.
..being a doom-monger….and being a hopeless jinxer.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Doggie.3184

Doggie.3184

This is how it should have been in the beginning.

We had to wait for the “When it’s ready” to kick in.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

Speculation but what if they added jeweler 500 with the expansion and it was this that was used to upgrade the various forms of the precursors? They may also include recipes to make items such as the preserved queen bee as there is really little need to craft ascended trinkets.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Caelus.7139

Caelus.7139

Oh btw, how harsh will collection item RNG be, or will there be any? If it’s anything like Mawdrey that’d be excellent.

GW2 has taught me that being a Mesmer is about..
..being a cynical forecaster.
..being a doom-monger….and being a hopeless jinxer.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Guhracie.3419

Guhracie.3419

All this fight over “New legendaries were supposed to be free” …and stuff like that make me laugh…

You know what, now after reading a few incredibly…childish comments…i’m glad the new Legendaries come with the expansion. It’s amazing how people think that once you say something, it’s written in stone…well you know what? even texts written in stone fade over time. Plans change, times change. Maybe Anet wanted to hand them out for free but NcSoft was all like “Hell no…I need money”

Who knows? it’s not like Anet is gonna comment on this, get over it, i’d rather we all focus on the "handfull of legendaries on the release day…that got me kinda worried, i don’t want to wait 6-12 months for a new dagger legendary.

And i’m glad New Legendaries come with the expansion, it feel right and good. I mean i’m gonna buy the xpac no matter what, and i wouldn’t like people that didn’t got it to run around with the new legendaries.

Now that they are account bound and can’t be bought, and require HoT too, they will trully be legendary. And before someone goes and call me a no lifer, and assumes that i spend 20 hours a day farming…well too bad i only finished my FIRST legandary Yesterday…after 2 years of playing.

And also stop feeling entitled to get everything for free, expansions are a natural thing when it comes to MMO’s and lately other games too (As DLCs)

Or you could try actually reading what people are saying instead of making sweeping generalizations based on assumptions.

I did read every comment(for idk what reason…i must be bored or crazy to read some comments here) and the one making assumptions are those that state “The Legandaries were supposed to be FREEEEEEEE” as long ast there is no Official Message from ANET saying “NEW LEGENDARIES ARE GONNA BE FREE”…everything you guys argue about are ASSUMPTIONS.

You just assume that cause everything up to that point was free, therefore everything the comes next is gonna be free as well. It’s not a good thing to assume.

And you will find no messages like that either, cause GW2 isn’t like a traditional MMO, so do you know what this means? it means that ANET is mostly trying the watter, little by little, update by update. This is why things change, if something doesn’t work ofc they are gonna change it.

BOOM, welcome to the real world, you are most welcome my friend…no need to thank me for getting you down back on earth, it was my pleasure.

Nobody here is saying that new legendaries were going to be free. Nice try, though.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: PookieDaWombat.6209

PookieDaWombat.6209

No one said the new legendaries should be free.

Anywhere.

Other than your post.

What has been said over and over by some of us was that back when Anet was questioned about xpacs and if they were coming only ever told us that new content was going to be delivered via Living Story. This was reinforced by Anet over and over again in the forums when the topic came up for over a year. Its also true that Anet DID in fact say back in 2013 that some kind of precursor crafting/hunt was going to be implemented that year to “fix” the issue that many people complained about regarding RNG and the insane prices on the TP for precursors. Its also true that instead of being honest about its progression they went radio silent until people nearly lost their minds asking about it on the boards and then admitted that tech difficulties severely delayed it. Fine. Kinda late on the info, but people were more or less ok with the info at the time. What Anet DIDN’T say, (but is safe to speculate in retrospect knowing what we know now and what we know about dev cycles) is that at some point during the info blackout policy being put in place, the xpac was in the works and someone at Anet/NCsoft decided this precursor thing should be in the xpac. So this means the thing they touted in 2013 as a QoL (read: free*) update to the game, was now going to be added to the paid expansion.

Now also note that I have said if Anet had just said from the get that it was still in the works, but that it might not be in the game until a expansion came out, or even state that it might not be a QoL update when it does, that would have at least been better than what now feels like a a bait and switch.

At the end of the day though I’m not even talking about the new legendaries, just the ability to craft precursors. Had they made that available for the existing precursors for people that didn’t have HoT, then fine, but to tie it to a feature that is only available to people who buy the xpac is a big snub to those that don’t or can’t.

[OTR] – Greck Howlbane – Guardian
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Guhracie.3419

Guhracie.3419

No, but when you argue the precise wording of the exact statements to death, even when the intent is extremely easy to extrapolate, it’s really not worth engaging with you about it. It wasn’t an UNINTENDED preview. They were blog posts and forum discussions. It was clearly stated multiple times that Living Story was meant to replace the need for expansions. And none of the features they touted in those blog posts were ever released as gemstore items.

Yeah, things change. I’m not arguing that. I’m not arguing that an expansion has to have its own set of cool features to make sure people want to buy it. I’m not arguing that this is a company, not a charity, and that they have to make money. They deliver a beautiful product and should make money. But precursor crafting was touted as being an answer to the issues that come from RNG precursor drops, and now that answer is only going to apply to a certain portion of players. So go get informed. But if you come at me with the argument that “it wasn’t clear what they meant” I’m going to laugh and disregard anything further you have to say on the subject.

Where’d they state that living story was supposed to replace the need for expansions? All we ever saw from them was that an expansion was not on the table. This was not a definitive answer.

The unintended preview that I was talking about were the parts that showed hints of a legendary scavenger hunt. There was no blog post or anything specifically about what we saw. I believe we kind of saw that in the demonstration about ascended crafting, chat codes, or something else. I can’t remember exactly. What I do know is that there was no blogpost about them like the one we saw this week. All we saw about precursor crafting was that they were working on it.

Precursor crafting was touted as being the answer to RNG drops? That would mean that they believe that something was inherently wrong with their old system which I don’t remember them saying. Please point me to a post that specifically says that RNG drops, or the MF, was wrong. All they did was provide another option for players in acquiring precursors who did not want to rely on RNG or the MF. This doesn’t mean that the current system is wrong.

The new precursor crafting will apply to the majority of the player base.

In what universe is “expansions are not on the table” NOT a definitive statement?

Linsey Murdoch discusses the precursor building as a “scavenger hunt” in this post , and I’m really not going to do any more digging in order to show you proof of things just to have you close your eyes and ignore them. We clearly have different understandings of things like “what words mean,” so I’m done with this.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: Donari.5237

Donari.5237

It was me! Sorry for the confusion.

Again, to confirm, the icons shown in the blog post are all placeholder. I am not requiring that you get Chaos of Lyssa or the Preserved Queen Bee.

Yay! a red tag. Now its official

Its also offical that they never said that you will not need Chaos of Lyssa or the Preserved Queen Bee.

I mean .. just in case you will really need it later, and want to complain about that

I rather think that " I am not requiring that you get Chaos of Lyssa or the Preserved Queen Bee." is in fact saying you will not need those. Quite officially.