ANet's silence is why so many people leave.

ANet's silence is why so many people leave.

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Posted by: Warkupo.1025

Warkupo.1025

The thread title says it all. I really loved GW2… for a while. I’ll miss Tyria a little I guess, but I’m very excited about my move to Tamriel. Maybe I’ll see some familiar faces there.

I’m sure you’ll see familiar faces. People expecting too much, outraged and horribly disappointed. That’s what you’ll see. It may take a month two, but I doubt it.

Anet’s silence isn’t worse than most company’s silence.

qft.

is that still a thing people do?

WoW is dying guys. Guys, it really is. Guys?

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Posted by: mrstealth.6701

mrstealth.6701

The thread title says it all. I really loved GW2… for a while. I’ll miss Tyria a little I guess, but I’m very excited about my move to Tamriel. Maybe I’ll see some familiar faces there.

I’m sure you’ll see familiar faces. People expecting too much, outraged and horribly disappointed. That’s what you’ll see. It may take a month two, but I doubt it.

Anet’s silence isn’t worse than most company’s silence.

qft.

is that still a thing people do?

WoW is dying guys. Guys, it really is. Guys?

Any game that has hit its peak of sales/active players is technically dying. Just like every second we live, is one second closer to our death. What really matters is how rapid that decline is, and how close it will get to an actual point where it can be called dead.

I do think, from what I’ve seen ingame, that GW2 is in a decline, but it’s nowhere near being dead. And there is definitely opportunity for Anet to reverse that decline. I just don’t see enough good decisions coming from them to actually make that happen. In my opinion, the bad decisions are significantly outweighing the good ones.

Footsteps Of War [FoW] | Yak’s Bend
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra

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Posted by: Draknar.5748

Draknar.5748

I don’t know your definition of “hardcore”, but it definitely does not match mine. For PvE I imagine WoW-like endgame/raids (minus the gear grind), or generally what you see in most high-profile MMOs. For PvP I imagine something akin to LoL, DOTA or Battlefield.

Those examples are not exactly the definitions of niche. They are wildly more successful than GW2.

Yes, that is my definition of hard-core as well. If you remember WoW raiding, it requires hours of your time. HOURS AND HOURS And it’s not like you could simply just decide “hey I hit level cap today, I’m gonna PUG a raid!” and get anywhere. No, you needed to have the BiS gear in order to be viable, meaning you needed to pour yet more hours into maintaining your gear every single time yet another tier of gear came out. That is what I mean by hard-core; and it is directly related to time spent playing. If you only spent 1-2hrs playing, you would a) never be able to raid because you would never have time for it and b) you would universally be considered casual.

You can’t play the game casually (1-2hrs/day) yet be considered a hard-core player.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: Tumult.2578

Tumult.2578

I don’t think it is silence so much as exceptionally poor communication. Many Dev posts generate pages of additional questions. Granted, what happened with the Knight fight was enough silence to make players leave.

Players are trying to help make the game better too. We don’t need more confusion. Perhaps a game Communications specialist would be as helpful as a game economist.

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Posted by: Warlord.9074

Warlord.9074

If there is an exodus from the game, it is more likely to be from dissatisfaction with the new content, the state of balance, and many other factors. I don’t believe developer silence is high on that list.

I’m failrly certain if the warrior gets nerfed like I think it will and ANET destroys the balance even more than it is now. This is going to become a reality.

I give it a month honestly there will be the players who were beneficiary of the over buffing that will probably stay, But i guarantee that soon as people figure out how bad it is there will be people leaving in droves.

Too many people play warriors honestly thats going to hurt the game a lot.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

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Posted by: Im Mudbone.1437

Im Mudbone.1437

I just wish GW2 never existed and they just added to and improved GW1. PERIOD.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

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Posted by: Inimicus.7162

Inimicus.7162

https://forum-en.gw2archive.eu/forum/info/devtracker
Is a great start if you want to see what the dev are saying. Do you think its best to have them post on every though where would they get the time to work on the game and post over every small thing that has been said over and over?

For more than a year I have let them know that they need a communication manager. They need to put forth a clear concise message that is not subject to the whim of the random developer saying the wrong thing. It has happened MANY times, and the brand of Guild Wars takes the lashing for it. It would do them wonders if they had someone who knew how to communicate to masses in continuity form.

The guild wars brand deserves a lashing for stealing my $70 of flamekissed armor to switch it for something i might have paid them to remove, and all that on the whims of these forums right here.
https://forum-en.gw2archive.eu/forum/info/news/Flamekissed-Armor-Skin/first#post3275229
At least 1 thing said in this statement was a lie, and likely 2 things.
1) Anyone with working eyeballs could have seen the “human tier 3 resemblance” and stopped it before they put it up for real money… spare me, the gem store is a cash shop with a legal loophole built in to keep them from having to give back real money in events like this.
2) If they planed on using that human t3 mesh, they could very easily have done so in their remake but did not.
Thus leaving me to believe they lied. Or they changed their minds without having said anything, which is a violation of what they implied was the goal, thus a miss truth (a lie).
Now they are about to do the same to my assassin’s gear because they chose to nerf crit when the forums whine about “zerk” and instead of $70, its going to be about 500 gold in damages if i can’t select new stats for said pieces. And they have been totally silent about the Assassin’s gear thus far.

I’m mucking around in this cesspool of a forum to try and prevent another such loss, but the fact that they can’t communicate some level assurance that they didn’t completely overlook something that’s going to be hit harder than their target, the fact that their code of secrecy, and listening to forums instead of money cost me the real deal… These kinds of things are what cost any companies players, and yea…I’m still here, I’m just waiting for something with just a little promise to show before bailing.

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Posted by: mrstealth.6701

mrstealth.6701

Now they are about to do the same to my assassin’s gear because they chose to nerf crit when the forums whine about “zerk” and instead of $70, its going to be about 500 gold in damages if i can’t select new stats for said pieces. And they have been totally silent about the Assassin’s gear thus far.

Berserker/assassin stats are still going to be the top DPS sets in the game. No other stat is going to become better for pure damage builds after this nerf. And the change will only be about 10% less damage for a pure zerker build. So everyone will still be using the same gear/builds, it will just take slightly longer to kill mobs.

It’s going to take a lot more than a 10% damage cut to reduce the viability of the current zerker meta and make other stats/mixes desirable. I hope they actually do more than just this change, because having 90% of the playerbase (I believe this was Anet’s own stated number) using a single stat out of the 20 available is a serious problem. If/when it comes to a point where pure DPS builds are not really viable, then the issue of having to replace existing gear is something that needs to be dealt with. But we are a long way from that being a reality.

And they’ve not actually been silent about this. The crit/ferocity change is global, so assassin with get the same reduction as zerker. Same with every other stat combo that has +crit damage as a minor stat. They even just specified how much ferocity (15) is equal to +1% crit damage, so you can figure out how much +crit your assassin gear will give you (your +Ferocity will be the same as your +Power)

Footsteps Of War [FoW] | Yak’s Bend
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra

(edited by mrstealth.6701)

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Posted by: Travis the Terrible.4739

Travis the Terrible.4739

First of all, I don’t think you can compare any game managed by Nexon to basically any other game on the planet not managed by Nexon in terms of communication. Nexon is basically the very embodiment of not giving a kitten about your players.

Actually the nexon thing holds quite a bit of important. ANet is owned by NCSoft, NCsoft had 30%~ of their stock bought by nexon. Also I believe the person who heads up their gem store is also an ex-nexon employee.

Follow the darkness into the depths, it’s more fun than the light can provide.

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Posted by: mrstealth.6701

mrstealth.6701

First of all, I don’t think you can compare any game managed by Nexon to basically any other game on the planet not managed by Nexon in terms of communication. Nexon is basically the very embodiment of not giving a kitten about your players.

Actually the nexon thing holds quite a bit of important. ANet is owned by NCSoft, NCsoft had 30%~ of their stock bought by nexon. Also I believe the person who heads up their gem store is also an ex-nexon employee.

It was just short of 15%, unless they’ve acquired more in a later purchase that I’ve not seen any mention of. 15% is still a decent chunk, and they are the largest shareholder. This was a private transaction, apparently directly from NCSoft’s chairman/CEO/founder.

And you are correct about their monetization producer, Crystin Cox. She is a former Nexon employ, actually the lead producer of Maplestory, as well as some other positions at Nexon. According to her LinkedIn profile, she also worked for NCSoft for a short time in 2007, before her over 3 years at Nexon. She came to Anet just a couple months before Nexon’s share purchase.

Footsteps Of War [FoW] | Yak’s Bend
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra

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Posted by: Dark Catalyst.1028

Dark Catalyst.1028

I don’t know your definition of “hardcore”, but it definitely does not match mine. For PvE I imagine WoW-like endgame/raids (minus the gear grind), or generally what you see in most high-profile MMOs. For PvP I imagine something akin to LoL, DOTA or Battlefield.

Those examples are not exactly the definitions of niche. They are wildly more successful than GW2.

Yes, that is my definition of hard-core as well. If you remember WoW raiding, it requires hours of your time. HOURS AND HOURS And it’s not like you could simply just decide “hey I hit level cap today, I’m gonna PUG a raid!” and get anywhere. No, you needed to have the BiS gear in order to be viable, meaning you needed to pour yet more hours into maintaining your gear every single time yet another tier of gear came out. That is what I mean by hard-core; and it is directly related to time spent playing. If you only spent 1-2hrs playing, you would a) never be able to raid because you would never have time for it and b) you would universally be considered casual.

You can’t play the game casually (1-2hrs/day) yet be considered a hard-core player.

I was raiding the current raid within 48 hours of hitting 90 on a fresh character and it only takes a few hours a week to complete it. Looks like you’re WRONG again and you obviously have no idea what you’re talking about.

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Posted by: Dark Catalyst.1028

Dark Catalyst.1028

Threads like this should be locked and deleated.

Ofcourse that is why this game has so many leavers in your opinion!
But there is no truth to it what so ever, you have no fact and no real numbers. Someone said over 70% has left most servers accept one server!? How the kitten-in-a-deep-place could he/she even know that!? Not even the devs could know that. I mean when I started playing this game (headstart player) I joined a guild made by my friends and their friends. A few months later the guild was dead, all my friends had gone back to WoW, Lotro, SwtoR and other games… I am still in this guild but I don’t represent it, but I check it now and then and when I look more and more old players are comming back. This game is free, you don’t pay sub so there is no point in “leaving” the game and when all other games are booring you come back and play GW2 since it is all FREE! So once again how can someone say that “this many has left the game” when the only ones who have left this game is those who have terminated their accouts and those who are perma-banned.

I don’t know what’s so special with last week, but I got alot of questions about GW2 and now two are playing the game as I write this and one is just waiting for his salary and then he will play. They have also said that their friends has been looking at it and as they now have friends playing the game they will buy it. Well this is just my life but this happens all around the world and once you bought this game you can more or less come back whenever you wan’t.

hmm… Did I make any sence…
After reading and seeing what is comming in april I would be supriced if no one will be logging in and having a look. If the update is good they may stay for a while and give A-net a few $

Seems like all this game has going for it is that it’s “free” and has nice graphics. So compelling!

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Posted by: Hybarf Tics.2048

Hybarf Tics.2048

I just wish GW2 never existed and they just added to and improved GW1. PERIOD.

You are so right on the money, can you imagine how big that world would be by now?
Closing in on it’s 9th year. I’m sure ANet feels the same way by now but it’s too late and besides they would never admit it.

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Posted by: mrstealth.6701

mrstealth.6701

You can’t play the game casually (1-2hrs/day) yet be considered a hard-core player.

I was raiding the current raid within 48 hours of hitting 90 on a fresh character and it only takes a few hours a week to complete it. Looks like you’re WRONG again and you obviously have no idea what you’re talking about.

Hardcore is more a descriptor of playstyle than time spent playing. Min/maxing, placing a high priority on shaving a few seconds off a dungeon run time, a gvg team with finely tuned builds for each of the 25 members…it’s that type of preference in playstyle that defines hardcore. It doesn’t mean they put more hours into the game, or even that they are a more skilled player.

I definitely do not consider myself a hardcore player, but I’ve probably put in more hours than most that do. And I think I’m just as skilled as most of them. I’m certain I could easily and quickly adapt to the builds and playstyles used for speedruns or gvg, I just choose not to play that way. Not being a hardcore player doesn’t make you bad at the game any more than being a hardcore player makes you good at it.

I’ve always found the associate between “bad” and “casual” to be a silly one. Knowing the choreographed execution of a speedrun or being well-practiced at following the lead/orders of a gvg team leader does not make someone good at the game. Skill at the game is going to come from learning your profession(s) strengths/weaknesses, and learning to use that in a dynamic situation where your actions are not predetermined or orders from someone else.

To me, one mark of a “bad” player is the inability to create or kitten viable builds. The complete acceptance that what a wiki/guide/meta dictates is best/only way, and that nothing else is acceptable. And I’m talking about other games just as much as (or maybe even more than) GW2. GW2 does leave more room for variety and less ability to enforce this behavior. But I’ve seen so many self-described hardcore players insist on using a certain build for whatever the current task is, without any consideration that a different build could be just as effective, or have no impact on their success/failure. I’ve been kicked from parties for using a build that I had already used with other parties(ones using the same meta/guide builds), and proved to be better than the build they insisted I use.

Footsteps Of War [FoW] | Yak’s Bend
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra

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Posted by: Seven Star Stalker.1740

Seven Star Stalker.1740

I don’t know your definition of “hardcore”, but it definitely does not match mine. For PvE I imagine WoW-like endgame/raids (minus the gear grind), or generally what you see in most high-profile MMOs. For PvP I imagine something akin to LoL, DOTA or Battlefield.

Those examples are not exactly the definitions of niche. They are wildly more successful than GW2.

Yes, that is my definition of hard-core as well. If you remember WoW raiding, it requires hours of your time. HOURS AND HOURS And it’s not like you could simply just decide “hey I hit level cap today, I’m gonna PUG a raid!” and get anywhere. No, you needed to have the BiS gear in order to be viable, meaning you needed to pour yet more hours into maintaining your gear every single time yet another tier of gear came out. That is what I mean by hard-core; and it is directly related to time spent playing. If you only spent 1-2hrs playing, you would a) never be able to raid because you would never have time for it and b) you would universally be considered casual.

You can’t play the game casually (1-2hrs/day) yet be considered a hard-core player.

Actually, that’s not entirely true.

Noone is forcing you to do the next tier of content for such a game. Noone is forcing you to do it while it’s relevant.

I know lots of people in WoW right now who are only doing the current tier of raiding because doing it before the next expansion gives them a mount and a title. THAT’S IT. They don’t want anything else. And getting to that tier? Yeah, it’s not hard. There’s many, many methods to get pretty up in gear level and tier level and the like.

Also you have to keep in mind that WoW’s system (As well as games like WoW) are much different. For example, if you’re a healer, you have less requirements to get into a group than a DPS, because you’re A) More useful and Rarer, as healers bare more responsibility than a DPS, for example.

Really you’re comparing apples to oranges, and even then, it’s not even oranges, it’s more like Apples to Onions.

I ? Karkas.