(edited by holodoc.5748)
Achievements treadmill
And it wouldn’t be so problematic for me since I do realize thakittens a game requirement to get the achievement. However, my issue is that by adding this new diving goggle to the “Diving Master” achievement people who didn’t finish the achievement until the introduction of the new JP are simply punished, especially if they don’t like JPs – hence the achievement treadmill. Why not simply add this diving goggle achievement as part of the “Sky Pirates of Tyria” achievement section and leave the original 37/37 requirement be? I mean how can my “Diving Master” achievement be the same compared to the one before the new JP if the requirements differ?
As someone who had 37/37 achievement points before the new JP was released I must inform you that I lost 10 points when the new JP was released and I had 37/38 on the Dive Master Achievement.
You DO lose points if something new is added on an achievement line and you DO have to finish the new objectives to get your points back.
If you aren’t willing to put in the effort, time, blood sweat and tears..
Then you don’t deserve those achievement points. It’s as simple as that.
That’s why they’re called achievements. You dedicated yourself to achieving whatever it wanted you to.
Want Diving Master? Sure, then you’re going to have to do both the easy and difficult content to get it
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/
As someone who had 37/37 achievement points before the new JP was released I must inform you that I lost 10 points when the new JP was released and I had 37/38 on the Dive Master Achievement.
You DO lose points if something new is added on an achievement line and you DO have to finish the new objectives to get your points back.
Essentially it means that if someone decides to take a break from the game for a couple of months he/she might be looking for hundreds of missing points after returning. A treadmill no matter how you look at it.
If you aren’t willing to put in the effort, time, blood sweat and tears..
Then you don’t deserve those achievement points. It’s as simple as that.
That’s why they’re called achievements. You dedicated yourself to achieving whatever it wanted you to.
Want Diving Master? Sure, then you’re going to have to do both the easy and difficult content to get it
I am fully aware what achievements are but on the other hand I also know what are unrealistic and misplaced requirements for obtaining them. Yes other places for the “Diving Master” achievement required doing some JPs but none of them were even remotely as hard as the new Aetherblade JP.
If you aren’t willing to put in the effort, time, blood sweat and tears..
Then you don’t deserve those achievement points. It’s as simple as that.
That’s why they’re called achievements. You dedicated yourself to achieving whatever it wanted you to.
Moving the end goal like that isn’t very fair, though. How would you like it if ANet decided to retroactively raise the price of everyone’s copy of GW2 by $20?
delicate, brick-like subtlety.
The new JP is hard, yes, but it’s hard because of learning the new mechanics and being very careful. As soon as you know what each thing does and the good, easy spots then it’s easy.
It’s like the Mad King puzzle. People freaked out over that and said it was difficult. It was not difficult all the way through until you learned. You just didn’t know where to go. As soon as you figured it out you could do it multiple times.
The only difficult AND unreasonable achievements in this game are the WvW achievements. Some of them will take years to properly do.
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/
(edited by Vol.5241)
If you aren’t willing to put in the effort, time, blood sweat and tears..
Then you don’t deserve those achievement points. It’s as simple as that.
That’s why they’re called achievements. You dedicated yourself to achieving whatever it wanted you to.
Moving the end goal like that isn’t very fair, though. How would you like it if ANet decided to retroactively raise the price of everyone’s copy of GW2 by $20?
That’s an absurd analogy so I won’t even bother
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/
The new JP is hard, yes, but it’s hard because of learning the new mechanics and being very careful. As soon as you know what each thing does and the good, easy spots then it’s easy.
It’s like the Mad King puzzle. People freaked out over that and said it was difficult. It was not difficult all the way through until you learned. You just didn’t know where to go. As soon as you figured it out you could do it multiple times.
The only difficult AND unreasonable achievements in this game are the WvW achievements. Some of them will take years to properly do.
I get a feeling that my point wasn’t understood well. If you have an achievement with a fairly trivial 37 requirements yet the last one, which is required to complete the achievement, is miles harder than all the rest then something is simply not right there. Not to mention the fact that the last requirement requires of you to go even further than the puzzle chest itself and that the jump at the end feels almost as RNG.
A treadmill is something you have to keep doing. HAVE TO.
In most games with a treadmill, you can’t enter a new raid without specific gear, which you have to keep running the old raid over and over to get. That’s a tread mill.
In Guild Wars 2 people can get achievement points for doing dailies. They can get them for doing monthlies. They can get them from WvW, SPvP, doing dungeons, mindless killing, using specific weapons.
Even if you dont’ focus on achievements you’ll get SOME achievement points.
If you don’t want to get the goggles, don’t get them. If you want to get them, some mesmer will portal you up (it happens all the time) and you can skip like 90% of the puzzle.
But it’s not a treadmill. Once you get that achievement you have it, but it’s not tied to any achievement. In other words, you don’t need that specific achievement to progress.
Though I did quit working on the Dive Master achievement some time ago, I can see the frustration of ‘moving the bar’.
I am personally JP challenged. I do them when I am in the mood to be frustrated and have only completed a few of them. That’s fine, as is the fact I won’t be achieving much in either of those lines.
What I see as unfair is when Anet moves the bar for the achievement and takes away points earned. In the future that may cause some problems on their end when people get a ‘reward’ for a specific amount of points and then Anet adds a new JP or dive location and points are stripped. Does the player get a 2nd reward when they get the points back?
I agree that new content will need it’s own place in the achievements UI so that confusion and frustration are minimized for the players and for Anet.
Devs: Trait Challenge Issued
Essentially it means that if someone decides to take a break from the game for a couple of months he/she might be looking for hundreds of missing points after returning. A treadmill no matter how you look at it.
This is exactly my problem with the temporary content and how it works with AP. And it’s hilariously absurd to use this strategy…we don’t pay a monthly fee, why pressure people like that?
If you aren’t willing to put in the effort, time, blood sweat and tears..
Then you don’t deserve those achievement points. It’s as simple as that.
That’s why they’re called achievements. You dedicated yourself to achieving whatever it wanted you to.
Moving the end goal like that isn’t very fair, though. How would you like it if ANet decided to retroactively raise the price of everyone’s copy of GW2 by $20?
That’s an absurd analogy so I won’t even bother
How is it absurd? You put in the effort to get the money to afford the game. You paid for it, it’s yours. If someone decides to suddenly say “We changed our minds, you need to put more effort into earning that”, you’d be kitten ed. It doesn’t matter if it’s a game purchased with RL money, or an in-game achievement, or the length of a footrace.
delicate, brick-like subtlety.
A treadmill is something you have to keep doing. HAVE TO.
In most games with a treadmill, you can’t enter a new raid without specific gear, which you have to keep running the old raid over and over to get. That’s a tread mill.
In Guild Wars 2 people can get achievement points for doing dailies. They can get them for doing monthlies. They can get them from WvW, SPvP, doing dungeons, mindless killing, using specific weapons.
Even if you dont’ focus on achievements you’ll get SOME achievement points.
If you don’t want to get the goggles, don’t get them. If you want to get them, some mesmer will portal you up (it happens all the time) and you can skip like 90% of the puzzle.
But it’s not a treadmill. Once you get that achievement you have it, but it’s not tied to any achievement. In other words, you don’t need that specific achievement to progress.
That’s not a treadmill. A treadmill is by definition a process of constantly raising the requirements for a certain accomplishment, no matter if I have to fulfill it or not. So independently of my choice to pursue the requirements they are still being raised.
I think it’s perfectly fair, people who have played the game longer deserves better than people who haven’t played as long as them. For example if a person joins today, he can’t expect to have everything a player who has been here for over 8 months to have. If you weren’t here for the one time events that’s your problem, You didnt feel like playing that particular month fair enough but you can’t expect to get the reward for it if you didn’t participate in it and the people who participated deserved the achievements point they got.
Get someone to portal you up there? Also it’s not the hardest JP in the game, Clocktower was harder (and you couldn’t use portal) and so were parts of the SAB or maybe Skipping Stones. And stop throwing hyperboles AoE, you might hurt someone.
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”
Wear the goggles. Buy a revive orb from the TP. Drop. Die on an obstacle. Use Revive Orb. Win.
There’s no achievement treadmill… achievements are gained through playing the game. If you aren’t prepared to get achievements, it means you aren’t prepared to play the game.
I’d like to add, achievement points through dailies and monthlies are indeed a treadmill/grind, and they should make a cap on getting AP from them such as they did with salvaging. That is however the only treadmill you’ll find.
The new JP is hard, yes, but it’s hard because of learning the new mechanics and being very careful. As soon as you know what each thing does and the good, easy spots then it’s easy.
It’s like the Mad King puzzle. People freaked out over that and said it was difficult. It was not difficult all the way through until you learned. You just didn’t know where to go. As soon as you figured it out you could do it multiple times.
The only difficult AND unreasonable achievements in this game are the WvW achievements. Some of them will take years to properly do.
I get a feeling that my point wasn’t understood well. If you have an achievement with a fairly trivial 37 requirements yet the last one, which is required to complete the achievement, is miles harder than all the rest then something is simply not right there. Not to mention the fact that the last requirement requires of you to go even further than the puzzle chest itself and that the jump at the end feels almost as RNG.
Those diving spots vary in difficult. There are easy ones such as the one in LA as well as moderately difficult ones such as the Frostgorge one.
I do understand your point, we just disagree on what is acceptable. I find it acceptable to have a difficult dive to finish your achievement point. After all, it sort of gives meaning and relevant to that achievement, especially with that title.
And you disagree, which is absolutely fine.
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/
Before the announcment, anyone with high achievment points meant nothing. Sure they completed most of the game, but what was their reward? A number?
Now we finally get a reward, better yet, it’s not a stat bonus that’ll make us stronger. Its a bonus to currency gain, or a cosmetic (skin, title). None of these make you statistically stronger, its just a bonus. I’ve got open arms for this new patch, I’m at 6.5k achievment points and finally can get rewarded. This is a HUGE update to the reward system. You get rewarded for doing different things, and I love it. I imagine those with even more achievment points do to.
break. I feel like they should be back by now..”
Why is everything a “treadmill” to people?! Gameplay is FUN, not some “treadmill” that you think is just something of repetitive steps. If you aren’t getting enjoyment of it and find it to be a “treadmill” as you describe, then please stop playing it. Clearly you find it to be a tedious task that isn’t enjoyable. Video games are about enjoyment. Right now, GW2 is the most enjoyable game out there for me (and I’m not alone in that assessment.
So, find what’s fun in the game, cut out what’s not. If it’s all not fun for you, JUST STOP PLAYING! Simple.
Wear the goggles. Buy a revive orb from the TP. Drop. Die on an obstacle. Use Revive Orb. Win.
Aside from the fact that the jump itself is pretty bugged this doesn’t work because at the moment of the impact you’ll revert back to your regular armor and loose the “goggles state” which means you won’t be able to get the achievement. Believe me I’ve tried it.
You use the word treadmill- I don’t think it means, what you think it means.
Seriously? one JP and you call it a treadmill?
Ask a mesmer if you want it so much
To all the posters complaining about the use of word “treadmill” – please read my original post to understand the context of word “treadmill”. Its not only bound for jumping puzzle and “Diving Master” achievements but for some other stuff too like introducing new PoIs, WPs etc. for 100% map completion on unfinished achievement.
Getting one extra thing be it Poi, JP, WP or whatever is not a “treadmill” no matter how you put it.
I did read your OP.
The thing is the achievement rewards are an reward for doing pretty much anything in the game- it is essentially an award for logging on and playing.
It is not a grind- by the six, people turn everything in this game into a race and them call it a grind, or a “treadmill”
As someone who had 37/37 achievement points before the new JP was released I must inform you that I lost 10 points when the new JP was released and I had 37/38 on the Dive Master Achievement.
You DO lose points if something new is added on an achievement line and you DO have to finish the new objectives to get your points back.
Essentially it means that if someone decides to take a break from the game for a couple of months he/she might be looking for hundreds of missing points after returning. A treadmill no matter how you look at it.
It’s not a treadmill, unless in a very strange definiton of the word. Keep in mind that achievements like that are achievable AGAIN if you return to the game, it’s permanent content. Keep in mind that you only have to do what you missed to get those points, just like everyone else. They just want all players to be even and the way the system is achieves exactly that, I don’t see any reason to change it
(edited by maddoctor.2738)
And it wouldn’t be so problematic for me since I do realize thakittens a game requirement to get the achievement. However, my issue is that by adding this new diving goggle to the “Diving Master” achievement people who didn’t finish the achievement until the introduction of the new JP are simply punished, especially if they don’t like JPs – hence the achievement treadmill. Why not simply add this diving goggle achievement as part of the “Sky Pirates of Tyria” achievement section and leave the original 37/37 requirement be? I mean how can my “Diving Master” achievement be the same compared to the one before the new JP if the requirements differ?
As someone who had 37/37 achievement points before the new JP was released I must inform you that I lost 10 points when the new JP was released and I had 37/38 on the Dive Master Achievement.
You DO lose points if something new is added on an achievement line and you DO have to finish the new objectives to get your points back.
I was at 37/37. When the patch came through, I did the JP and was expecting to need to do the jump. I checked my achievement panel before jumping and noticed I was at 38/38 with full points. I did not make the jump.
And it wouldn’t be so problematic for me since I do realize thakittens a game requirement to get the achievement. However, my issue is that by adding this new diving goggle to the “Diving Master” achievement people who didn’t finish the achievement until the introduction of the new JP are simply punished, especially if they don’t like JPs – hence the achievement treadmill. Why not simply add this diving goggle achievement as part of the “Sky Pirates of Tyria” achievement section and leave the original 37/37 requirement be? I mean how can my “Diving Master” achievement be the same compared to the one before the new JP if the requirements differ?
As someone who had 37/37 achievement points before the new JP was released I must inform you that I lost 10 points when the new JP was released and I had 37/38 on the Dive Master Achievement.
You DO lose points if something new is added on an achievement line and you DO have to finish the new objectives to get your points back.
I was at 37/37. When the patch came through, I did the JP and was expecting to need to do the jump. I checked my achievement panel before jumping and noticed I was at 38/38 with full points. I did not make the jump.
A bug then because me and all my guildies and everyone I know in the game who had 37/37 before the JP came in, went to 37/38 and lost their points. Report it as bugged if you had it differently.
you don’t have to jump, you have to fall from the pedestral where the goggles are, if you fall in the same direction of your jump you hit water and no obstacles…
believe me, we spent days there.
anyway those goggles there are INSANE, no matter how people tell it’s the new jp mechanics, or invoke to mesmers portal. the mesmer portal stretch far to the roof of the ship, no further. so you have to do the most of the jumping puzzle and the most of the difficoult jump anyway.
wear your goggles for the last time and don’t jump, simply step over, it worked every single time
Join the Rainbow Pride
The new JP is hard, yes, but it’s hard because of learning the new mechanics and being very careful. As soon as you know what each thing does and the good, easy spots then it’s easy.
It’s like the Mad King puzzle. People freaked out over that and said it was difficult. It was not difficult all the way through until you learned. You just didn’t know where to go. As soon as you figured it out you could do it multiple times.
The only difficult AND unreasonable achievements in this game are the WvW achievements. Some of them will take years to properly do.
I get a feeling that my point wasn’t understood well. If you have an achievement with a fairly trivial 37 requirements yet the last one, which is required to complete the achievement, is miles harder than all the rest then something is simply not right there. Not to mention the fact that the last requirement requires of you to go even further than the puzzle chest itself and that the jump at the end feels almost as RNG.
Well, to be fair, the Diving Achievement wouldn’t be the precedent. Personal Story Achievements are all pretty easy to do solo, and then the last achievement: 5-Man difficult, long, dungeon. Although, the Personal Story achievements are separated, it’s a bit equivalent, as there are levels in the Diving Achievement.
Wear the goggles. Buy a revive orb from the TP. Drop. Die on an obstacle. Use Revive Orb.
Will still not get you the achievement.
A bug then because me and all my guildies and everyone I know in the game who had 37/37 before the JP came in, went to 37/38 and lost their points. Report it as bugged if you had it differently.
From what i hear some people who already had 37 diving spots did get the goggles “ticked off” without even coming close to them.
Remember, remember, 15th of November
(edited by Astralporing.1957)
A treadmill is something you have to keep doing. HAVE TO.
In most games with a treadmill, you can’t enter a new raid without specific gear, which you have to keep running the old raid over and over to get. That’s a tread mill.
In Guild Wars 2 people can get achievement points for doing dailies. They can get them for doing monthlies. They can get them from WvW, SPvP, doing dungeons, mindless killing, using specific weapons.
Even if you dont’ focus on achievements you’ll get SOME achievement points.
If you don’t want to get the goggles, don’t get them. If you want to get them, some mesmer will portal you up (it happens all the time) and you can skip like 90% of the puzzle.
But it’s not a treadmill. Once you get that achievement you have it, but it’s not tied to any achievement. In other words, you don’t need that specific achievement to progress.
That’s not a treadmill. A treadmill is by definition a process of constantly raising the requirements for a certain accomplishment, no matter if I have to fulfill it or not. So independently of my choice to pursue the requirements they are still being raised.
And since this isn’t raising the requirements of anything but offering something totally new, it’s not a treadmill.
I had 37/37 before the JP came out and I dont think I lost the 10 AP from Diving Master. I cant check it anymore as I did the new goggle jump yesterday, but I dont remember getting an achivement when I did it.
everything in this game is an achievement apparently, even chopping trees and with points from daylies, even perpetually so. There is virtually no style of play that does not come along with a steady influx of achiement points. No, it is not a treadmill. If you hate jp (much like I do), well, kill some people in WvW, get dungeon completions, whatever.
The game’s achievements feel more like rewards for tasks than achievements. Getting a perfect score on a difficult physics test? Now that’s an achievement. GW2’s achievments, which consist of running around 250 generic mobs and pressing f, is more along the lines of getting an obligatory gold star for finishing your homework in first grade.
The game’s achievements feel more like rewards for tasks than achievements. Getting a perfect score on a difficult physics test? Now that’s an achievement. GW2’s achievments, which consist of running around 250 generic mobs and pressing f, is more along the lines of getting an obligatory gold star for finishing your homework in first grade.
Yep achievements is a bad word for it. But the dungeon master title felt like an achievement to me.
As someone who had 37/37 achievement points before the new JP was released I must inform you that I lost 10 points when the new JP was released and I had 37/38 on the Dive Master Achievement.
You DO lose points if something new is added on an achievement line and you DO have to finish the new objectives to get your points back.
This is not true. At least not for everyone. I had 37/37 diving locations before the new JP. I have not even set foot in the new JP yet and I have been bumped up to 38/38 diving locations, though I haven’t been anywhere near the new one.
Links to not having JP done, yet having 38/38 dives. ( I am assuming ofc that you get the JP achieve upon completion of the puzzle before getting the diving one for this to be proof of this)
http://imageshack.us/a/img443/2168/cavz.jpg
http://imageshack.us/a/img15/883/oaqj.jpg
(edited by MrRuin.9740)
OP, I understand your frustration, I stink at jumping too. However, it IS possible to get thru this puzzle, because i saw people complete it. i haven’t been able to complete it yet, but I WILL complete it……someday. I would agree with your complaint IF say only mesmers could complete it, or if only Asuras could complete it, or if it required a team of people to complete it.
I suggest you let it go for a bit and try it again some other time. Maybe you will be successful.
All servers have friendly messmers in that Puzzle right now. Just ask nicely.
A PvX guild for mature players with a life.
funny how you have to achieve something to get an achievement point.
The new JP is hard, yes, but it’s hard because of learning the new mechanics and being very careful. As soon as you know what each thing does and the good, easy spots then it’s easy.
It’s like the Mad King puzzle. People freaked out over that and said it was difficult. It was not difficult all the way through until you learned. You just didn’t know where to go. As soon as you figured it out you could do it multiple times.
The only difficult AND unreasonable achievements in this game are the WvW achievements. Some of them will take years to properly do.
lol, who the heck thought that killing 1 million yaks was a reasonable achievement. 2 yaks spawn from a camp every 5 min. it would take 6 or 7 years of camping a supply shack 24hrs a day. They should award 1million achievement points and free copy of GW3 to the poor no life that completes that one.
“…let us eat and drink, for tomorrow we shall die;.”
The new JP is hard, yes, but it’s hard because of learning the new mechanics and being very careful. As soon as you know what each thing does and the good, easy spots then it’s easy.
It’s like the Mad King puzzle. People freaked out over that and said it was difficult. It was not difficult all the way through until you learned. You just didn’t know where to go. As soon as you figured it out you could do it multiple times.
The only difficult AND unreasonable achievements in this game are the WvW achievements. Some of them will take years to properly do.
lol, who the heck thought that killing 1 million yaks was a reasonable achievement. 2 yaks spawn from a camp every 5 min. it would take 6 or 7 years of camping a supply shack 24hrs a day. They should award 1million achievement points and free copy of GW3 to the poor no life that completes that one.
Taps shoulder
QQ, OP, QQ……
lol, who the heck thought that killing 1 million yaks was a reasonable achievement. 2 yaks spawn from a camp every 5 min. it would take 6 or 7 years of camping a supply shack 24hrs a day. They should award 1million achievement points and free copy of GW3 to the poor no life that completes that one.
If you complete the Yakslapper achieve before GW2’s 10th anniversary all the Anet employees will pitch in a few bucks each and buy you a life.
This is how I felt when doing the shrink/giantify jumping puzzle that also has enemies to make you run slow when they attack you.
I finally got the last goggle – after four days of trying and 37 attempts to land in the pool from the platform (take note, that’s 37 jump attempts not JP completions). I’ve been killed by hitting one pixel wide obstacles that shouldn’t have killed me in the first place, stuck in the rock nearby after simply using a portal to get back to the platform etc. etc. etc. And all that not by simply jumping without any clue (I’ve been using a personal waypoint to actually aim).
Does getting the achievement mean I’ve changed my opinion about introducing such exponential increase in difficulty for already existing achievements (hence achievements treadmill)? Absolutely not. I still stand by my opinion that it was completely wrong to introduce such a requirement in an almost unrelated achievement category.