Well D2 was an ok game for its time and ppl build up guilds for that game even though it realy was not part of the game ppl made it into being an mmorpg like game. D3 was made to be more of a pure hack and slash but the players wanted it to be like D2 was back when D2 was what 10 years old and had a player base that was out right raised on it. It would be imposable for D3 to live up to that and it may never if the player base of D2 will not keep to some point with D3.
You can say the same for GW1 vs GW2 you have a game where it was made into an mmorpg like game by the players not the game makers and was there for years so ppl have truly lived with the game.
GW2 is still very new for a full mmorpg (something GW1 was not and was not intended to be) you have a player base who where “hipster” join into the game after years of jumping form one mmorpg to another so they where for the most part jaded or they where from WoW and if it was not like WoW it was not a game for them. Back to the GW1 players and there view point in that they truly lived with GW1 with a community build arone it to the point of having them make there own web pages and low end videos making back when youtube was “cool.” So for a new game such as GW2 it is imposable to live up to a level of hype that GW1 was because its just simply not those times any more. The same ppl do not work on the web pages etc.. its mostly done for you.
Its the flaw of the “good o days” you can never go back and what you have now will never see as good as what you had when you where younger. Its realty just part of the human condition.
You are absolutely right. I remember as a kid being so happy getting home and playing my 1 hour of baal runs in D2. Some year later discovering Gw1 and farming minotaurs are running droknar forge for people.
The thing with these games is that we were promised alot and we were given alot.
Talking about Gw1, when faction came out I was left mindblown by all the content. New classes, new skill, new endzone.. new everything. Again the same for nightfall and for Eye of the north. The Devs were announcing content and we got that content. Horizontal and vertical progression were both in Gw1 (titles, fow armor, skins etc). This game was so complete that I ended up playing it for what 6+ years and never felt bored and also I was never left dissapointed.
I don’t know if you did the Gw2 beta, but omg that feeling when I first created my mesmer Silvary and just going through the caledon forest for the first time. I was left speechless by the beauty and content during the beta. This game had so much potential. When the game got out, and I went through the 100% map completion, story, dungeons etc I felt like ’’meh’’ I did everything. Then came the Fractals (which is actually really awesome), but lately I don’t really understand how it went from ’’Awesome’’ to ‘’meh got my daily chest now what’‘. And also we were introduced to this living story (Scarlet) which sounded really awesome since the dev were hyping it so much, but in end left me (and probably many other) with that thought ’’are we done with this scarlet thing and can we finally go to something else that is actually nice’’.
I actually don’t remember being bored in Gw1 by new content, or by repeating over and over and over again FoW, Uw, DoA (I was in a speed clear guild), The Deep or even Alliance battle and some GvG from time to time.
See my point?