Earlier this year (during the pirate, dragon, and wind events for living story) I stopped playing. The semi-permanent grind release monthlies got old. Especially for nothing but AP, a backpiece skin, a mini or another lackluster reward. I came back when the talk of the new content that would be released every 2 weeks would be permanent and have everlasting effects on the world. I’ve been playing since but I find myself just as bored.
There is a serious lack of anything to do but grind for a legendary as level 80. With many dungeons still broken and unplayable most of the community only runs a very specific few dungeons that are the most rewarding/quickest. There are no new fractals so running that gets boring after awhile. DR has completely killed Orr. This and SSC could’ve been two of the coolest areas. Constant battles. Constant war. These are the only two level 80+ zones but because of such horrible DR the zones are empty and relatively unused except for temple runs. The new TA path is great, but how many releases have we had and how long have we been promised dungeons would be revamped and fixed and nothing? I would’ve much rather seen a complete revamp to a dungeon(s) than 1 single new path. AC has stood alone as the only dungeon revamped. Since the revamp people do it constantly! Yet A-Net doesn’t bother to look at this. Scarlet attacks randomly ever few hours which no one bothers with, and then there’s the reworking of Teq. Broken with the mass majority of players who don’t even bother.
With so much lore and so many zones unopen from Crystal Desert, Ring of Fire, Greater Shiverpeak Mountains. Magumma Wastelands, etc why haven’t we seen a large scale opening of one of these areas with 2-3 new zones featuring either tons of new dynamic events (like SSC) or renown? Sadly with DR breaking dynamics I feel releasing any new zone until that is fixed will simply result in people checking out the new area for a month and then walking away.
Is anyone else just tired of the content being released? Does anyone else feel it’s simply regurgitated over and over with very little to actually do? Sure the artwork and thought is there and it’s beautiful but still lacking in content. The mass majority of people finish the achievement portion in 2-3 days?! One good 2-3 hour session and you can grind out most of the ap for every single release. Would anyone else finally like to see them NOT put something out for a month or two except with fixing bugs, balancing skills, and then release something worth wild for the community? Something not rushed, bugged out or broken only to be yanked two weeks later when something else comes in to replace it?