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Posted by: MrRuin.9740

MrRuin.9740

The b2p/f2p payment model does not work.

This dev team has amazing ideas and vision, but lacks the funding necessary to bring any of them to light. It’s really a crying shame…

That’s why you see Teso, WS, and FFXIV returning to sub models. The stuff that players want is just too expensive to do for free.

While this is arguably true, there’s also a reason you see previous p2p games go b2p/f2p. Players want the best content and expansions and features, but don’t want to pay a sub for it. Its a vicious cycle.
The trend scares off people who might pay too. TESO, FFXIV….people might be cautious of paying a sub now when they might go f2p 6months after release, then they feel they paid for nothing.

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Posted by: RyuDragnier.9476

RyuDragnier.9476

If you feel bored with Guild Wars 2, do what I do. Log in for the living story stuff, complete it, log off until the next one gets added. Lather, rinse, repeat. It took me 2 months to get out of my GW2 funk, only to get back into it after a month of non-stop playing. I feel like this game is the Elder Scrolls of MMOs…it can get boring somewhat fast, but you’ll always come back it and play it for a while wondering “Why did I stop playing for a while again?”

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: Aeolus.3615

Aeolus.3615

The b2p/f2p payment model does not work.

This dev team has amazing ideas and vision, but lacks the funding necessary to bring any of them to light. It’s really a crying shame…

That’s why you see Teso, WS, and FFXIV returning to sub models. The stuff that players want is just too expensive to do for free.

I played archage while the proxys i was using allowed to do it, i loved the concept of player build their own world and the game is like playing Eve, pitty combat/movement was a bit clunky compared with gw2, if gw2 turned into at least a pseudo sanbox game (openbox = themepark+some sanbox implementations) would be a great asset.

every one can dream lol

1st April joke, when gw2 receives a “balance” update.

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Posted by: PsyOnic.3108

PsyOnic.3108

Yes. ’Nuff said.

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Posted by: Xae Isareth.1364

Xae Isareth.1364

Housing will keep you busy for what? A few hours at most. Then back to the AMUSE ME bandwagon.

That’s completely up to the player. It will obviously keep you busy for a few hours, but you are not me thanks.

yes, thank goodness that is true.

The most extensive housing system I’ve seen in a gane is RuneScape’s. There’s multiple types of rooms, you can build mini games, trophies, dungeons, portals, servants and basically everything you’d possibly want.

Yet no one gives a kitten about housing there even after countless updates and revamps to the extent the devs just gave up and decided the construction skill should be used for something else.

That’s probably due to the fact that the game is full of 10 year olds that just want to be better than other 10 year olds. Therefore, they spend 90% of their time leveling, obtaining new gear, and improving skills. The other 10% is used for stuff like housing, guilds, and friends. I honestly don’t know what the devs were thinking when they implemented that… because I could smell failure from the beginning of its existence.

But isnt that what people do in every game? Because MMOs are a medium to basically show off your ‘swag’ and how ‘leet’ you are.

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Posted by: jayvux.4128

jayvux.4128

Yeah, only logging on for dailies and living story now.
I keep playing because I truly believe Gw2 isn’t at its prime yet and also believe in anet that they will get gw2 there. Their work ethics and dedication to the game are unquestionable.

GM of Leaders [LEAD]
Server: Darkhaven (fb.com/groups/guildwars2darkhaven)
Youtube: https://www.youtube.com/user/TheJayvux

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Posted by: Cogbyrn.7283

Cogbyrn.7283

If there’s one thing to take out of this thread, it’s that a lot of people find the game boring because it doesn’t fill their niche. They want:

  • Different combat
  • Player housing
  • Raids
  • Etc.

Some of those who want this have played the game for a year. A YEAR. Does anyone realize how much bang for your buck you get out of a year’s worth of time? Also, how do you spend a year playing a game, then have nothing but negative things to say about it? That’s insane to me. If it’s that bad, how do you play for more than 2-3 hours?

And for those saying nothing but bad things about the game, why are you on the official forums spending time involved with the game’s community? It’s like you’re jilted lovers who set your own expectations on what GW2 should be, it wasn’t that, and now you have to talk bad about it every chance you get. That can’t be healthy.

Admitting a game isn’t for you isn’t a bad thing. It’s fine. As someone said, there are games coming out of the woodwork, with a large number on the horizon. GW2 is finally an MMO where I basically don’t worry at all about gear, I can roam around and find interesting PvP encounters in a larger-scale setting, and I can jump into a structured PvP environment and practice there if I so choose. Even with Ascended gear, I don’t even feel like my exotics are behind enough to make a difference, so I can focus on playing the game without feeling like I’m falling way behind.

It’s the FIRST MMO, in my experience, to even come close to this. There are a slew of other MMOs that satisfy people’s need for progression, or building houses, or whatever you want to do. They might not fulfill all of your needs, but as a player you have to prioritize what you want most in a game and be happy when it meets your key needs. Otherwise, you’ll never stick to a game. Not ever. Maybe you did in the past, but there are a billion reasons why you might have logged X hours into your first MMO (new and exciting, found new friends and felt a part of the community, demonstrated prowess and were well-known in the game, had less responsibility in real life and remember it fondly, etc.).

Any boredom based on those reasons isn’t GW2’s fault, and I really think they should continue to focus on their design ideals without breaking too far from the path they set out to follow. It isn’t about pleasing everyone. It can’t be, because you won’t. It’s about finding your place in the industry and carving a population out of it.

Alduin Nightsong, 80 Human Necro
“He’s like a man with a fork in a world of soup.”

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Posted by: Vayne.8563

Vayne.8563

Housing will keep you busy for what? A few hours at most. Then back to the AMUSE ME bandwagon.

That’s completely up to the player. It will obviously keep you busy for a few hours, but you are not me thanks.

yes, thank goodness that is true.

The most extensive housing system I’ve seen in a gane is RuneScape’s. There’s multiple types of rooms, you can build mini games, trophies, dungeons, portals, servants and basically everything you’d possibly want.

Yet no one gives a kitten about housing there even after countless updates and revamps to the extent the devs just gave up and decided the construction skill should be used for something else.

That’s probably due to the fact that the game is full of 10 year olds that just want to be better than other 10 year olds. Therefore, they spend 90% of their time leveling, obtaining new gear, and improving skills. The other 10% is used for stuff like housing, guilds, and friends. I honestly don’t know what the devs were thinking when they implemented that… because I could smell failure from the beginning of its existence.

Last I checked I wasn’t ten years old nor are any of the people in my guild. I don’t think that 10 year olds have a monopoly on trying to be better than their peers in any case. I think you’ll find many in their 20s and 30s fall into this category as well. In fact, there’s an entire thread saying this game is aimed at older players, not younger players.

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Posted by: Galtrix.7369

Galtrix.7369

Housing will keep you busy for what? A few hours at most. Then back to the AMUSE ME bandwagon.

That’s completely up to the player. It will obviously keep you busy for a few hours, but you are not me thanks.

yes, thank goodness that is true.

The most extensive housing system I’ve seen in a gane is RuneScape’s. There’s multiple types of rooms, you can build mini games, trophies, dungeons, portals, servants and basically everything you’d possibly want.

Yet no one gives a kitten about housing there even after countless updates and revamps to the extent the devs just gave up and decided the construction skill should be used for something else.

That’s probably due to the fact that the game is full of 10 year olds that just want to be better than other 10 year olds. Therefore, they spend 90% of their time leveling, obtaining new gear, and improving skills. The other 10% is used for stuff like housing, guilds, and friends. I honestly don’t know what the devs were thinking when they implemented that… because I could smell failure from the beginning of its existence.

Last I checked I wasn’t ten years old nor are any of the people in my guild. I don’t think that 10 year olds have a monopoly on trying to be better than their peers in any case. I think you’ll find many in their 20s and 30s fall into this category as well. In fact, there’s an entire thread saying this game is aimed at older players, not younger players.

Actually, I was talking about Runescape, not guild wars 2 in this case. I’m also speaking from personal experience when I talk about kids on Runescape. And you’d be surprised… When I was 10 years old the only things I cared about were exploring, looking better, and being better than other people. That’s where my fun was located

[~Galtrix~] [~Level 80 Elementalist~] [~GoM~]

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Posted by: borgs.6103

borgs.6103

How can one get bored playing Queue Wars 2? That is simply ludicrous!

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Posted by: Xae Isareth.1364

Xae Isareth.1364

Housing will keep you busy for what? A few hours at most. Then back to the AMUSE ME bandwagon.

That’s completely up to the player. It will obviously keep you busy for a few hours, but you are not me thanks.

yes, thank goodness that is true.

The most extensive housing system I’ve seen in a gane is RuneScape’s. There’s multiple types of rooms, you can build mini games, trophies, dungeons, portals, servants and basically everything you’d possibly want.

Yet no one gives a kitten about housing there even after countless updates and revamps to the extent the devs just gave up and decided the construction skill should be used for something else.

That’s probably due to the fact that the game is full of 10 year olds that just want to be better than other 10 year olds. Therefore, they spend 90% of their time leveling, obtaining new gear, and improving skills. The other 10% is used for stuff like housing, guilds, and friends. I honestly don’t know what the devs were thinking when they implemented that… because I could smell failure from the beginning of its existence.

Last I checked I wasn’t ten years old nor are any of the people in my guild. I don’t think that 10 year olds have a monopoly on trying to be better than their peers in any case. I think you’ll find many in their 20s and 30s fall into this category as well. In fact, there’s an entire thread saying this game is aimed at older players, not younger players.

Actually, I was talking about Runescape, not guild wars 2 in this case. I’m also speaking from personal experience when I talk about kids on Runescape. And you’d be surprised… When I was 10 years old the only things I cared about were exploring, looking better, and being better than other people. That’s where my fun was located

I don’t think you can just randomly generalise a game’s population to 10 year olds without any solid proof. When I was playing up until quite recently, our clan of 250 people had an average age of around 18. Observational bias is everywhere.

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Posted by: Galtrix.7369

Galtrix.7369

Housing will keep you busy for what? A few hours at most. Then back to the AMUSE ME bandwagon.

That’s completely up to the player. It will obviously keep you busy for a few hours, but you are not me thanks.

yes, thank goodness that is true.

The most extensive housing system I’ve seen in a gane is RuneScape’s. There’s multiple types of rooms, you can build mini games, trophies, dungeons, portals, servants and basically everything you’d possibly want.

Yet no one gives a kitten about housing there even after countless updates and revamps to the extent the devs just gave up and decided the construction skill should be used for something else.

That’s probably due to the fact that the game is full of 10 year olds that just want to be better than other 10 year olds. Therefore, they spend 90% of their time leveling, obtaining new gear, and improving skills. The other 10% is used for stuff like housing, guilds, and friends. I honestly don’t know what the devs were thinking when they implemented that… because I could smell failure from the beginning of its existence.

Last I checked I wasn’t ten years old nor are any of the people in my guild. I don’t think that 10 year olds have a monopoly on trying to be better than their peers in any case. I think you’ll find many in their 20s and 30s fall into this category as well. In fact, there’s an entire thread saying this game is aimed at older players, not younger players.

Actually, I was talking about Runescape, not guild wars 2 in this case. I’m also speaking from personal experience when I talk about kids on Runescape. And you’d be surprised… When I was 10 years old the only things I cared about were exploring, looking better, and being better than other people. That’s where my fun was located

I don’t think you can just randomly generalise a game’s population to 10 year olds without any solid proof. When I was playing up until quite recently, our clan of 250 people had an average age of around 18. Observational bias is everywhere.

No, I suppose it wouldn’t be fair to generalize a game’s population as 10 year olds. But… Due to the graphics, advertisements, and overly simple quest stories, I think it’s safe to say the game was made for children and teens.

[~Galtrix~] [~Level 80 Elementalist~] [~GoM~]

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Posted by: Xae Isareth.1364

Xae Isareth.1364

Housing will keep you busy for what? A few hours at most. Then back to the AMUSE ME bandwagon.

That’s completely up to the player. It will obviously keep you busy for a few hours, but you are not me thanks.

yes, thank goodness that is true.

The most extensive housing system I’ve seen in a gane is RuneScape’s. There’s multiple types of rooms, you can build mini games, trophies, dungeons, portals, servants and basically everything you’d possibly want.

Yet no one gives a kitten about housing there even after countless updates and revamps to the extent the devs just gave up and decided the construction skill should be used for something else.

That’s probably due to the fact that the game is full of 10 year olds that just want to be better than other 10 year olds. Therefore, they spend 90% of their time leveling, obtaining new gear, and improving skills. The other 10% is used for stuff like housing, guilds, and friends. I honestly don’t know what the devs were thinking when they implemented that… because I could smell failure from the beginning of its existence.

Last I checked I wasn’t ten years old nor are any of the people in my guild. I don’t think that 10 year olds have a monopoly on trying to be better than their peers in any case. I think you’ll find many in their 20s and 30s fall into this category as well. In fact, there’s an entire thread saying this game is aimed at older players, not younger players.

Actually, I was talking about Runescape, not guild wars 2 in this case. I’m also speaking from personal experience when I talk about kids on Runescape. And you’d be surprised… When I was 10 years old the only things I cared about were exploring, looking better, and being better than other people. That’s where my fun was located

I don’t think you can just randomly generalise a game’s population to 10 year olds without any solid proof. When I was playing up until quite recently, our clan of 250 people had an average age of around 18. Observational bias is everywhere.

No, I suppose it wouldn’t be fair to generalize a game’s population as 10 year olds. But… Due to the graphics, advertisements, and overly simple quest stories, I think it’s safe to say the game was made for children and teens.

In all honesty, the quests there are more complex and story-driven than any other MMO I’ve played, maybe except for TSW on the odd quest. Its the only MMO where I’ve actually cared for a NPC.

And as for complexity. There’s a quest in the game where a part of it involves navigating through a temple which is a 3-dimensional lights puzzle which involves directing 7 colours of light (making up the rainbow spectrum) around the place with mirrors in order to balance the correct colour spectrums to open doors. I haven’t seen a puzzle as hardcore as that in any game I’ve played since, let alone a MMO.

(edited by Xae Isareth.1364)

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Posted by: MrDmajor.7084

MrDmajor.7084

I am bored and sometime disappointed, but I’m realizing compared to other games I might be taking GW2 for granted. At the same time, the expectations aren’t the fault of the player because ArenaNet did a lot of posturing and dream selling up until this point.

My current experience in Guild Wars 2 is:

  • Do dailies… because I have to if I want laurels so I can catch up to current ascended gear creep.
  • Try to do fractals (I don’t really like GW2 dungeon or combat mechanics), because there is some sort of variety there and I have to if I want to catch up to ascended gear creep
  • Do whatever living world thingy that’s available, because at least it’s new and I could use the achievement points
  • Join the Frostgorge Sound Train for a couple passes until I get nauseous from it.
  • Try to do a little more world completion (but I have no real motivation to do it). I hate doing vistas and the small POIs. It’s tedious for me.

For ME, getting a Legendary Weapon isn’t realistic. For my class, they are flat out horrible and ad nauseam farming just isn’t fun or engaging. The same goes for Ascended Weapons, so I’m not hell bent on taking crafting from 400-500. I’ve never had more than 25+30g in my bank. WvW and PvP in a mmorpg has never been my thing. I play actual competitive game types to scratch that itch.

I like developing my character, I like trying different builds. I wish I could train more skills or weapons to my character so I could spend lots of time trying to tweak more and make adjustments. I wish I had a bit more freedom to do certain builds but I’m kinda stuck based on the gear and look I have.

I wish there was more interactive story and lore available at this point and I wish I could see more of the map and the story attached to them.

I wish combat had a better tempo that required better timing. Everything happens so haphazardly fast it’s all about button mashing and hoping for the best.

With all that said, no other game is really offering ALL this at once either, nor as close as GW2 has reached. I AM bored with GW2, but I’d rather be here at the moment. I think ArenaNet knows this about the general player base and they’re being lethargic due to that knowledge. I think the jig is up in 2014 and they better poop or get off the pot.

ArenaNet does NOT play Guild Wars 2. This can’t be.

(edited by MrDmajor.7084)

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Posted by: Lightsbane.9012

Lightsbane.9012

the difference between a living story event and an actual expansion is after the initial event weeks of the particular LS, no one is compelled to do it.

As quick as the Valkyries ride,
As true as Odin’s spear flies,
There is nowhere to hide.

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Posted by: Vayne.8563

Vayne.8563

Housing will keep you busy for what? A few hours at most. Then back to the AMUSE ME bandwagon.

That’s completely up to the player. It will obviously keep you busy for a few hours, but you are not me thanks.

yes, thank goodness that is true.

The most extensive housing system I’ve seen in a gane is RuneScape’s. There’s multiple types of rooms, you can build mini games, trophies, dungeons, portals, servants and basically everything you’d possibly want.

Yet no one gives a kitten about housing there even after countless updates and revamps to the extent the devs just gave up and decided the construction skill should be used for something else.

That’s probably due to the fact that the game is full of 10 year olds that just want to be better than other 10 year olds. Therefore, they spend 90% of their time leveling, obtaining new gear, and improving skills. The other 10% is used for stuff like housing, guilds, and friends. I honestly don’t know what the devs were thinking when they implemented that… because I could smell failure from the beginning of its existence.

Last I checked I wasn’t ten years old nor are any of the people in my guild. I don’t think that 10 year olds have a monopoly on trying to be better than their peers in any case. I think you’ll find many in their 20s and 30s fall into this category as well. In fact, there’s an entire thread saying this game is aimed at older players, not younger players.

Actually, I was talking about Runescape, not guild wars 2 in this case. I’m also speaking from personal experience when I talk about kids on Runescape. And you’d be surprised… When I was 10 years old the only things I cared about were exploring, looking better, and being better than other people. That’s where my fun was located

I need to read more carefully. Also, maybe it’s a generational thing, but I was nothing like that at ten years old…or ever, for that matter.

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Posted by: Fernling.1729

Fernling.1729

I find the updates to be boring. I haven’t logged in for over a month and don’t see myself logging in anytime soon.

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Posted by: SpyderArachnid.5619

SpyderArachnid.5619

Short answer: Yes.

Long Answer: deep breath

Stopped playing cause it was just boring and grind to me. Every patch introduced more achievements to grind with ridiculous numbers. They ruined Halloween, and I’m afraid of what they plan on doing to Wintersday as well. Events that were supposed to be fun, ended up being a grind and repetitive tasks. It was the same thing every update. Grind achievements, grind materials, do repetitive tasks over and over, and get rewarded a new mini or back slot. Play the RNG gamble game in the Gem Store for weapon skins, and buy new stuff in the Gem Store.

What ever happened to “we don’t make grindy games?”. That’s all they keep releasing is grind. Grind for mats, grind achievement points, gamble for scraps so you can get a weapon skin, I mean heck, last patch we had to grind out achievement points just to finish the story! I mean seriously? We can’t progress in the story unless we grind out achievement points for the meta achievement? That’s low.

So in the end, I was tired of it all. So I quit. Now I just visit the forums from time to time to see if anything major is happening. And I am disappointed every time to see the same thing still happening every patch. Nothing has changed.

A day without sunshine is like, you know, night.
Lady Bethany Of Noh – Chronomancer – Lords of Noh [LoN]

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Posted by: MrDmajor.7084

MrDmajor.7084

the difference between a living story event and an actual expansion is after the initial event weeks of the particular LS, no one is compelled to do it.

Right. After you have got your achievements done there’s no reason. Living Story is cool for garnish but is by no means proper nourishment.

Not to be a passenger seat driver, but if I had say in how things were deployed I would have done it different. I would have:

  • Had at least 1 additional zone with all needed components dev’ed under the original budget OR held on to one of the original zones for later release.
  • Offer the additional zone as an affordable DLC expansion
  • Use the revenue from the already funded DLC to finance the next zone.

If there isn’t enough capital to fund development you let the players know “hey we can’t open up new zones because not enough people bought into the last one yet”.
That’s more acceptable than “Naaaaah, we don’t plan on opening new zones anytime soon”.

The natives are restless… rightfully so IMO. It’s not like we’re 3 months in.

ArenaNet does NOT play Guild Wars 2. This can’t be.

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Posted by: ozmaniandevil.6805

ozmaniandevil.6805

Honestly the only endgame at this point is WvW but its unenjoyable when you face stacked servers.

This. WvW is the only exciting thing but i’m not on a T1 server…getting murdered by 10 to 1 – over and over and over – is frustrating. Tonight on one BL map we could not even get out of home base. Why are the matchups to lopsided????

Isle of Janthir – Knights of the Rose (KoR)

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Posted by: BlueZone.4236

BlueZone.4236

Nothing has changed.

Untrue, my friend! Your own post explains what’s changing!
They’ve been increasing the grind slightly more and more with each release and making the real content slightly smaller and smaller, to test how far they can push it and pass it off as content without players noticing.

Just according to keikaku.
Keikaku meant plan

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Posted by: Yargesh.4965

Yargesh.4965

+1 Cogbyrn.7283

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Posted by: Smith.1826

Smith.1826

snip The b2p/f2p payment model does not work…

I certainly do not think it does, either. The ability to provide content has to come from _some_where, and I feel like that “somewhere” is a similar place to where other free-to-play games acquire the ability to do so. Most importantly, I feel that it can mold the way some/alot of the game is structured, and not in ways I appreciate seeing.

I was kind of given the impression that the major way they’d want me to support them is buy their game, maybe throw a few bucks at the in-game store, then fork over another $50 to get another heap of content.

This is how I assumed they’d sustain themselves, but I think that idea of mine was beginning to crack when I found out you could turn cash into gold.

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Posted by: Akari Storm.6809

Akari Storm.6809

Simply put, I’m getting bored because:

1) Items I want cost gold. See #2
2) Obtaining Gold in this game is like watching paint dry. End game based around economy is good for anet, bad for me…I know it’s a crappy cycle too, the more gold we are able to get, the more gold I would need because prices would rise/inflate.
3) Don’t think I have had an Exotic drop in at least 2+weeks. Drops are abysmal
4) Hate this games RNG…see #4.
5) In 1yr of playing had 1 precursor drop where I think in 1yr of playing I should have had 1 of each exotic weapon that is able to drop, drop.
6) Open World pve zerging is wearing thin for me. This ant swarm tactic for content is sucking the enjoyment from my bones. Autoattack is boring.
7) The focus on Scarlet for living story is boring me. Want to see these racial enemy sects stories progressed. The Svanir/Inquest/Flame Legion/NIghtmare Court so on and so forth. Connecting them to Scarlett isn’t doing it for me.
8) See 1-7

(edited by Akari Storm.6809)

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Posted by: Dark Catalyst.1028

Dark Catalyst.1028

You shouldn’t be so judgmental.

Some people enjoy roleplaying a zergling! LOL

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Posted by: Beldin.5498

Beldin.5498

Try Rift. I downloaded it about a week ago and have been enjoying it very much. There is literally at least 50x more to do in Rift than in GW2…. I’ve been doing PvP and getting rewards for PvE, I’ve been exploring the world while questing, and I’ve been enjoying the guild features that GW2 should’ve had at the beginning of its existence.

Yes some of these people have played this game probably over 3k hours and are bored, but you have played rift week and you still have lot’s of thing to do there.

That may be true, but I can tell you that once I hit level 60, I’ll be playing Rift for 1 to 2 years…. that’s how much there is to do.

Played the game when it was released, and was bored after 3-4 months since even if it was fun in the beginning, in the end it was just again another Raid-Grinder, and if you don’t like Raids there was not much more to do that daily faction grind and of course there was no chance to get better stuff.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: digiowl.9620

digiowl.9620

After getting the krait shard i have not logged into the game. This seems to be a pattern for me. If there is an LS meta i can complete on my own, i go for it (didn’t get the quartz tho as i found the amount of jumping and such annoying). But if it is dungeon focused i pretty much do not log in for 2 weeks.

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Posted by: Xae Isareth.1364

Xae Isareth.1364

Try Rift. I downloaded it about a week ago and have been enjoying it very much. There is literally at least 50x more to do in Rift than in GW2…. I’ve been doing PvP and getting rewards for PvE, I’ve been exploring the world while questing, and I’ve been enjoying the guild features that GW2 should’ve had at the beginning of its existence.

Yes some of these people have played this game probably over 3k hours and are bored, but you have played rift week and you still have lot’s of thing to do there.

That may be true, but I can tell you that once I hit level 60, I’ll be playing Rift for 1 to 2 years…. that’s how much there is to do.

Played the game when it was released, and was bored after 3-4 months since even if it was fun in the beginning, in the end it was just again another Raid-Grinder, and if you don’t like Raids there was not much more to do that daily faction grind and of course there was no chance to get better stuff.

Rift is like WoW or FF14. ITs a good ‘classic’ MMO. Meaning that if you dont enjoy grinding to get into ‘leet’ content, you won’t like it much.

But the grind does feel like it pays off in those games though….

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I was very bored of the game 2 months ago. Took a vacation for that long and now that I am back, I love the game more than ever.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

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Posted by: Dark Catalyst.1028

Dark Catalyst.1028

Try Rift. I downloaded it about a week ago and have been enjoying it very much. There is literally at least 50x more to do in Rift than in GW2…. I’ve been doing PvP and getting rewards for PvE, I’ve been exploring the world while questing, and I’ve been enjoying the guild features that GW2 should’ve had at the beginning of its existence.

Yes some of these people have played this game probably over 3k hours and are bored, but you have played rift week and you still have lot’s of thing to do there.

That may be true, but I can tell you that once I hit level 60, I’ll be playing Rift for 1 to 2 years…. that’s how much there is to do.

Played the game when it was released, and was bored after 3-4 months since even if it was fun in the beginning, in the end it was just again another Raid-Grinder, and if you don’t like Raids there was not much more to do that daily faction grind and of course there was no chance to get better stuff.

Rift is like WoW or FF14. ITs a good ‘classic’ MMO. Meaning that if you dont enjoy grinding to get into ‘leet’ content, you won’t like it much.

But the grind does feel like it pays off in those games though….

Except that after a day or two at max level you can get into the latest raid and see all the content.

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Posted by: Xae Isareth.1364

Xae Isareth.1364

Try Rift. I downloaded it about a week ago and have been enjoying it very much. There is literally at least 50x more to do in Rift than in GW2…. I’ve been doing PvP and getting rewards for PvE, I’ve been exploring the world while questing, and I’ve been enjoying the guild features that GW2 should’ve had at the beginning of its existence.

Yes some of these people have played this game probably over 3k hours and are bored, but you have played rift week and you still have lot’s of thing to do there.

That may be true, but I can tell you that once I hit level 60, I’ll be playing Rift for 1 to 2 years…. that’s how much there is to do.

Played the game when it was released, and was bored after 3-4 months since even if it was fun in the beginning, in the end it was just again another Raid-Grinder, and if you don’t like Raids there was not much more to do that daily faction grind and of course there was no chance to get better stuff.

Rift is like WoW or FF14. ITs a good ‘classic’ MMO. Meaning that if you dont enjoy grinding to get into ‘leet’ content, you won’t like it much.

But the grind does feel like it pays off in those games though….

Except that after a day or two at max level you can get into the latest raid and see all the content.

I havn’t played Rift but I know that in FF14 ARR currently, its about a 28 hour grind or more to get the acceptable gear for whats currently raid content there (Darklight stuff).

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Posted by: johnnymiller.5968

johnnymiller.5968

All games can become stale after a while; There comes a time when you need to take a break or move to another game. So far a year’s worth of play for me without map completion dungeon runs or legendary crafting. Only one other game provided longer online playing time for me.

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Posted by: Exosferatu.2961

Exosferatu.2961

Move out of Lion’s Arch for awhile and do dynamic events. Point your camera up. See the beauty of Tyria. You would find yourself aimlessly wandering around. And turn on the in-game music as you travel around.

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Posted by: Holion.5604

Holion.5604

I farm dungeon everyday hoping i could collect every legendary precusor in the distant future, so far have: dawn, the chosen, the bard, howler and the 3 underwater precusors right now working on colossus

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Posted by: Shpongle.6025

Shpongle.6025

Being bored is leisure. It means you live a life of luxury. Appreciate it.

Are you Shpongled?

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Posted by: Alex DeLarge.4957

Alex DeLarge.4957

Yes, I am bored. 1) The world events all end up looking like a dog pile of people button mashing (me included). 2) When all else fails “everyone ‘stack’ here and button mash the heck out of it.” 3) Mmorpg server economies are a cheap foil (EVE is the only exception). 4) Or maybe I’ve out grown this.

Attachments:

It’s a game not a lifestyle.

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Posted by: Rama.6439

Rama.6439

Very much bored, a lot of us got really bored in the beginning when we found out there was no end game in the game, almost all of the people I played with from the start quit withing months of them announcing they were going with the Living Story instead of an expansion, I used to love running fractals but I spent months on the forums trying to tell Anet how much they could do with it and it was a mistake to ignore it the way they were but all they did was nerf the rewards more and make it harder and after i got my fractal greatsword after like 6 months of 3-5 runs a day I quit running fractals, and even though they finally woke up and did something with it, i wont go there, they missed that train, I found WvW a long time ago, but they dont really care to much about WvW cause they seem to be killing it off now to by just making the same servers fight each other for the foreseeable future, they must think that is fun for us, they must not know that VARIETY IS THE SPICE OF LIFE! Well on my server, which is one of the top WvW servers, WvW is pretty much dying off, its no fun anymore and all we talk about is when new games are coming out and what we plan on playing.

Anet spent to long not listening to us, now that they are, I’m here to tell ya Anet, you’re a little to late. We are your players, NcSoft isn’t.

Arcubus Balefire – 80 Guardian
Välkyri – 80 Warrior
JQ[Lulz] – Kill fur Thrillz…

(edited by Rama.6439)

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Posted by: cesmode.4257

cesmode.4257

So, something strikes me odd about this line of thought…

Prior to the games launch, it is known that the game is free to play, and arenanet’s own staff says “Its OK to put the game down, and come back at a later date. We don’t expect you to be entertained every day of the year since this is not a sub model based game”. Along with that, they are not required to keep you entertained every day of the year, since you are not paying a sub. You are playing for free.

With this line of thought, arenanet has adopted the two week cadence to combat this very topic of being bored. No sub model, no requirement on their part to keep you logging in…yet they have changed their way of doing things to do just that.

Curious why they changed their views, and curious why all of you who are ‘bored’ did not see this when you bought the game? If you did your research you would know theres no raiding so traditional endgame doesn’t exist.

The only end game that exists, and you can do this at almost any level:
-WvW
-Living Story
-Ascended armor materials grind
-Legendary materials grind
-World Bosses and events.
-Guild Missions.

Thats about it. I don’t consider Dungeons, or map completion as end game. They are run of the mill in any game and really have lost their luster in consideration for ‘end game’.

Karma is as abundant as air, and as useless as the Kardashians.

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Posted by: Rama.6439

Rama.6439

So, something strikes me odd about this line of thought…

Prior to the games launch, it is known that the game is free to play, and arenanet’s own staff says “Its OK to put the game down, and come back at a later date. We don’t expect you to be entertained every day of the year since this is not a sub model based game”. Along with that, they are not required to keep you entertained every day of the year, since you are not paying a sub. You are playing for free.

With this line of thought, arenanet has adopted the two week cadence to combat this very topic of being bored. No sub model, no requirement on their part to keep you logging in…yet they have changed their way of doing things to do just that.

Curious why they changed their views, and curious why all of you who are ‘bored’ did not see this when you bought the game? If you did your research you would know theres no raiding so traditional endgame doesn’t exist.

The only end game that exists, and you can do this at almost any level:
-WvW
-Living Story
-Ascended armor materials grind
-Legendary materials grind
-World Bosses and events.
-Guild Missions.

Thats about it. I don’t consider Dungeons, or map completion as end game. They are run of the mill in any game and really have lost their luster in consideration for ‘end game’.

That’s hilarious, I remember them PROMISING us a NO GRIND GAME! And the 2 week content you speak of, if someone wants to take a break from the game, if they come back to the game, that content is gone, removed, they cant do it cause it is TEMP CONTENT! That is why my friends quit, they took a break from the game and when they returned saw all that they had missed and had no way to do any of it cause it had been removed from the game.

And I have made 4 legendaries, waste of my life…

Arcubus Balefire – 80 Guardian
Välkyri – 80 Warrior
JQ[Lulz] – Kill fur Thrillz…

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Posted by: ProtoGunner.4953

ProtoGunner.4953

Yep, the game is extremely boring. There are no raids no additional content, just nothing. Fractal aside. Pretty ridiculous for a MMO. The total lack of additional content since release has driven me off. And don’t come with the Living Story crap, these are no content imho. Other MMO games have those too. It’s a fun distraction from time to time, but not more.

‘would have/would’ve been’ —> correct
‘would of been’ —> wrong

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Posted by: cesmode.4257

cesmode.4257

So, something strikes me odd about this line of thought…

Prior to the games launch, it is known that the game is free to play, and arenanet’s own staff says “Its OK to put the game down, and come back at a later date. We don’t expect you to be entertained every day of the year since this is not a sub model based game”. Along with that, they are not required to keep you entertained every day of the year, since you are not paying a sub. You are playing for free.

With this line of thought, arenanet has adopted the two week cadence to combat this very topic of being bored. No sub model, no requirement on their part to keep you logging in…yet they have changed their way of doing things to do just that.

Curious why they changed their views, and curious why all of you who are ‘bored’ did not see this when you bought the game? If you did your research you would know theres no raiding so traditional endgame doesn’t exist.

The only end game that exists, and you can do this at almost any level:
-WvW
-Living Story
-Ascended armor materials grind
-Legendary materials grind
-World Bosses and events.
-Guild Missions.

Thats about it. I don’t consider Dungeons, or map completion as end game. They are run of the mill in any game and really have lost their luster in consideration for ‘end game’.

That’s hilarious, I remember them PROMISING us a NO GRIND GAME! And the 2 week content you speak of, if someone wants to take a break from the game, if they come back to the game, that content is gone, removed, they cant do it cause it is TEMP CONTENT! That is why my friends quit, they took a break from the game and when they returned saw all that they had missed and had no way to do any of it cause it had been removed from the game.

And I have made 4 legendaries, waste of my life…

Well, I won’t disagree that this is one of the most grindiest games you can play that came out of the West, I agree you will be behind if you skimp out on some LS content(behind in terms of lore and AP). Specifically to the comment about grinding, to Arenanet’s credit…they did mean combat grinding. Boring combat. However, agian Zergs foster this and encourage this.

I just see a lot of contradiction going on here from both playerbase and developer.

Developer says no grind. We get grind(whether its for materials or spamming #1 on your hotbar in a zerg).

Developer says “play the game how you want to play”. But to get any decent gear in the game you have to step outside of WvW and run temples and dungeons, for example.

Developer says “you can stop playing and pick it up at any time”..this was before the living story and the two week release schedule.

Player sees GW2 and buys. Player is upset theres no raiding in the game. My response: Do your research?

Player complains theres nothing to do at end game. Living Story, achievement grinding, materials grinding for ascended gear, etc…added to the game. Player complains that theres too much to do.

Karma is as abundant as air, and as useless as the Kardashians.

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Posted by: Blaeys.3102

Blaeys.3102

A good, active (and, most important – friendly) guild is the best remedy for boredom in this game.

That is the best advice I can give on this topic.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

So, something strikes me odd about this line of thought…

Prior to the games launch, it is known that the game is free to play, and arenanet’s own staff says “Its OK to put the game down, and come back at a later date. We don’t expect you to be entertained every day of the year since this is not a sub model based game”. Along with that, they are not required to keep you entertained every day of the year, since you are not paying a sub. You are playing for free.

With this line of thought, arenanet has adopted the two week cadence to combat this very topic of being bored. No sub model, no requirement on their part to keep you logging in…yet they have changed their way of doing things to do just that.

Curious why they changed their views…

Two reasons: people on a hiatus are not spending money in the gem store; and people on a hiatus are not boosting concurrency. There is a limited pool of MMO players out there, and all of the MMO developers are struggling for market share. Games with higher market share tend to make more money. ANet is gambling that constant, small additions of new content will maintain a bigger player base than providing bigger infusions of content with more time in between.

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Posted by: Minthral.2640

Minthral.2640

I have played for about 3 months and I’m bored…

1. Zerg for WvW or World Events is mindless and looks like a zoo…no skill in marching and a line and swarming the enemy
2. Dungeons aren’t fun or challenging…mechanics are really bland and WoW did better 10 years ago.
3. Combat is very straight forward button mashing to see who can kill the fastest or survive…usually based on which side has more players… I blame no healing for this
4. Class aren’t balanced…certain classes excel due to above (war and guardian)…most classes have 1 or 2 clearly best builds despite all the choices… Lots of classes with a lot of skills that fundamentally play the same
5. PvE got dull because it is too repetitive despite the massive world…such a large world, but so pointless…lots of content is plain silly and that silliness isn’t cute quickly
6. Economy is wacky…often a vendor pays more for your item…not to mention the auction house is really hard to use….posting stuff for sale is such a chore and the “error attempting to sell” message drive me crazy… At one point, you realize you must buy gold like everyone else
7. No rewarding drops…not fun getting green, blue, and yellow items that are useless and sell for 1s…bag/loot management is horrible
8. PvP is dull and not very skill based…too many ways to get away or avoid CC/conditions and it becomes a game of focus fire to drop someone quick and lack of healing means there’s no stopping that
9. Endgame is a huge grind for pathetically incremental boosts…play for months to get an ascended or legendary item that will have 8 more of a stat..
10. There is no reason for teamwork outside of instances…where players usually just run past mobs to get drops ASAP…which usually end up being worthless outside of salvage
11. Sound effects, including music, gets annoying and repetitive quickly (muted a lot of it long ago)
12. New content is really the same thing with a different skin…it is always a grind
13. Very limited and repetitive equipment graphics…seriously…warrior has the same chain mail till level 80….and then at lvl 80 there is a single skin of armor and 3 more that you pay for

What I like about Guild Wars 2 is the initial experience of being placed in a vast unique world with pretty graphics and potential…the potential part never really plays out though once you understand the world.

I still rate this game A+ and well worth the cost to experience to get to level 80 and mess around….but like any game….you eventually start to see the flaws and receptiveness.

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Posted by: Junkpile.7439

Junkpile.7439

3. Combat is very straight forward button mashing to see who can kill the fastest or survive…usually based on which side has more players… I blame no healing for this

Sound like PUG problem to me. No idea what you are talking about.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

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Posted by: Aberrant.6749

Aberrant.6749

@ Minthral.2640

1.It’s a very different type of fighting and if you’re inexperienced it can just look like a swarm, there are macro tactics involved in ZvZ fights so you might not see it if you don’t know what’s actually going on. Guilds will often go tagless so that they can fight without people that don’t have a clue to what’s going on (rallybots)

2. Dungeons suck after the first time through, agreed. This is true for me in every game I’ve played though.

3. Button mashing will only take you so far. If you come up against a player that actually knows what he’s doing you’re toast. It’s very similar to how you can button mash in a street fighter game and beat some one, but you’ll lose to some one that knows combos and counters. There are many ways you can heal in Gw2. Your personal heal, some weapon skills, some utilities, blasting water fields, traits, sigils, food…

I agree that numbers make too big of a difference though (due to downed reviving/dead reviving/rally mechanics).

4.Some tweaking does need to be done, but it’s not as bad as most make it out to be. War/Guard are not strong Vs. every other class/build. On the surface/to a button masher things may seem similar, but if you dig deeper each class is quite different

5. Again, PvE is fun the first time for me, but after that it’s just the same AI etc. But that’s what PvE is…

6. Supply & demand at work. TP taxes are what can cause you to get less than NPC price, but they are there as the main goldsink (decreases inflation). Seems fine to me. Error attempting to sell sucks, agreed. I have never bought gold or felt any need to. There are tons of great ways of making gold. I don’t understand how people could feel forced to buy gold.

7. Green/blue =‘s permanent account wide MF + crafting mats. Very useful all around. Yellow gear you can salvage for ectos, some yellow mats aren’t used very much and aren’t very rare so they don’t cost a lot (supply and demand again).

8. Depends on your class and build. If I wanted to make any of my 80’s able to stand up to a lot of focus fire, I could, but I would be giving up something else for that. Again, I don’t find there to be a lack of healing. It’s just done somewhat differently in GW2 since we don’t have a trinity.

9. That’s a good thing. I don’t want gearwars 2. I would have preferred not to have any ascended stuffs at all though.

10. Teq, WvW/PvP

11.I always listen to my own music while playing a game anyways, doesn’t bother me

12. SAB/Bazarr/clockwork/teq all seemed pretty different to me…

13. You might want to look at dungeon/crafted armor. Go into the heart of the mists and check out a PvP locker. You can preview different armor from there

I think you might not understand some things as well as you think you do. It really sounds like you’re just scratched the surface and are looking at things from a trinity POV. Dig deeper ^^

Tarnished Coast
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa

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Posted by: Sinifair.1026

Sinifair.1026

I’m taking it slow with GW2.
- I found myself worn out, because keeping up with the Living Story isn’t always possible for me, but I’ve found renewed joy in the game (as long as guild mates are up for just messing around, helping fellow guildies level up and such).
- But GW2 is not something I’m massively into in the same way I could be with other MMO’s. There’s cosmetics that I want, thus going into dungeons and such (I’m embarrasingly behind on those).

- My best advice, which is something I do as well, is having a variety of games to choose from. I’m playing through some good old games (the HQ remastered Jak and Daxter series, Darksiders, Dark Souls and such) and basically game what I “feel” like at that particular moment I’ve got some spare time.
- I’ve found that GW2 often pops up, if I’m not ONLY playing that because doing an MMO “should” be the only game you do, because of much grind, wow, keep playing…

Personally, I think that building a character in an MMO is something that should take some “work” and in GW2 (and many other MMO’s nowadays as well) it’s too easy to delete the main character and start over… BUT GW2 with this setup, provides an MMO that doesn’t “require” all of my attention when gaming, and thus I play a variety of games at a time (often playing through a series, which right now will be Darksiders, replaying the first one and finally getting into playing the second afterward)
- GW2 is being used, but not for so long that it just becomes boring, but rather in smaller doses (they can also be quite big… those small doses) so that it keeps my attention “Oh, I’m looking forward to getting that skin.” or maybe there’s an update that has caught my attention.

- But in an MMO sense, and in an RPG sense of building a character and watching him/her grow through her adventures… GW2 falls short.
- In order for it not to become stale, I don’t play as much as I could/would with other MMO’s, where building the character was more… I don’t know… fun? (GW2 only has the cosmetics… bah… but I’m looking forward to seeing where the game will be taken. It could become THAT MMO, or THE MMO that I’m looking for, but it all depends)

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Posted by: DiamondMeteor.8345

DiamondMeteor.8345

My entire playtime since Armor crafting went live is basically this:

Daily for Laurel.

Daily Elonian Spool, Silk Weaving, Mithrilium, and Elder Spirit Residue.

NSP Dragonite Temple Farms.

So yeah. Playing the game like a job just for Ascended Armor? Hells yes, that’s kittening boring.

Ranger / Revenant – Crystal Desert

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Posted by: Xillllix.3485

Xillllix.3485

Ya, but I don’t want to add to the negativity. My guild is the only thing keeping me playing at the moment and I’m looking forward to some GvG in early 2014 and the new Edge of the Mist map.

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Posted by: SkyShroud.2865

SkyShroud.2865

The game does get boring, been playing a year and still playing it because of my guild. I have experienced everything possible. There is something missing in this game, maybe the way it segregated PvE, PvP and WvW have make the game feel so lost in direction and there is no sentiment attachment to anything (game wise). It is lacking the feel of MMORPG.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com