Consortium Sickle - bugged, right?

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Posted by: Invictus.1503

Invictus.1503

There was a thread on this, but it was closed by a moderator due to
“Due to the inflammatory tone of this thread, it will be closed. Please keep in mind that if you want to discuss issues on our forums, you have to do it in a constructive way.”

For those who don’t know, the sickle uses the exact same animation as the molten pick (and if you look closely, it floats as it is a one handed item wielded by two hands). It spouts water instead of lava as well.

My reasoning is that this MUST be a bug as it is too obvious of an issue to have been meant this way. Hopefully we can either get a conformation of this or explanation of the logic behind wielding a one handed harvesting sickle like a full scale pick axe.

This thread is not meant to be nasty so please refrain from being belligerent, but it is meant to point out a glaring issue that hopefully the devs are working to resolve.

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

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Posted by: Amadan.9451

Amadan.9451

i don’t care, what do i care is i don’t have to buy anymore picks or sickle and i’m happy about it.
don’t really care about the animation, it’s just less than 3 seconds anyway

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Posted by: StormageddonBK.9842

StormageddonBK.9842

my sickle sporadically disappears when I’m using it. o_O

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Posted by: Katreyn.4218

Katreyn.4218

I definintely think there is at least one thing wrong with it that they have acknowledged in the Lost Shores forum is that you get stuck in animation and can’t cancel it like all the other gathering stuff.

Edit: Lost Shore lol…er Southsun event forum. I am tired apparently.

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Posted by: Invictus.1503

Invictus.1503

Functionality is one thing, but animation is still important for a game. No different than if a staff was using the animation for a sword. Still functional, but takes away from the game.

Overall the game is beautiful and the molten pick was brilliant, I can’t believe that this is what was meant for the sickle. I understand a bug, things like that happen, I’d just like to be sure A-net is aware and hopefully working to resolve.

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

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Posted by: Infernia.9847

Infernia.9847

I hope it’s a bug. The pick is amazing. The sickle is as previously described in this thread.
What I don’t understand is why they didn’t keep the original sickle model and:
1- give it a new skin with a glow and better texture.
2- add a water animation

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Posted by: Arkard.3970

Arkard.3970

Casting time and ability to interrupt needs to be addressed imo.

Miyako [Kupo] – 80 Thief
Tarnished Coast Server

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Posted by: Surbrus.6942

Surbrus.6942

I was planning to buy all the unlimited gathering tools when as soon as they were released. I bought two Molten pick axes because I thought they were so great… but this sickle?… I’m considering just skipping the unlimited sickle.. maybe pick one up at a later date when they make a different unlimited sickle…. the animation and all that makes it easy to wait it out an indeterminate amount of time like that…

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Posted by: Quarktastic.1027

Quarktastic.1027

I think the overhead swinging animation is actually intended. Anet reinforced this idea when they lengthened the handle of the sickle so it no longer floats, and changed the sound effect to one of rustling leaves.

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Posted by: Invictus.1503

Invictus.1503

I think the overhead swinging animation is actually intended. Anet reinforced this idea when they lengthened the handle of the sickle so it no longer floats, and changed the sound effect to one of rustling leaves.

I’ll be disappointed if this is the case. There is no time whatsoever that a sickle should be swung like that. A hoe, maybe, but even then you don’t generally swing a hoe over your head.

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

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Posted by: StormageddonBK.9842

StormageddonBK.9842

I must admit it is a silly way to pick leaves/berries off a bush…

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Posted by: BobbyT.7192

BobbyT.7192

I think the overhead swinging animation is actually intended. Anet reinforced this idea when they lengthened the handle of the sickle so it no longer floats, and changed the sound effect to one of rustling leaves.

I’ll be disappointed if this is the case. There is no time whatsoever that a sickle should be swung like that. A hoe, maybe, but even then you don’t generally swing a hoe over your head.

I reject your immersion and substitute my own

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Posted by: Duke Blackrose.4981

Duke Blackrose.4981

I just want the geyser effect to be more dramatic or replaced with a new effect. Also, is it just me or is the new animation much longer than the normal sickle animation? If so, it should be shortened.

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Posted by: Bembis.8957

Bembis.8957

Also, is it just me or is the new animation much longer than the normal sickle animation? If so, it should be shortened.

This. When I first time used this sickle, I was like “omg, why so long”. I hope that it is bug, because if it is gonna be like this, I won’t use it.
And yeah, the way character holds it, just… You would ruin every berry “picked” that way in real. I know that you can compare game with real life, but just let’s try make this sickle a little bit realistic.

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Posted by: Aeonblade.8709

Aeonblade.8709

Out of all the game breaking bugs in this game. I highly doubt more than one or two people care about a pick or sickle animation on an item designed to rip you off 10 bucks. I maybe wrong, who knows

Anarai Aeonblade [GASM] – Guardian – DB
RIP my fair Engi and Ranger, you will be missed.

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Posted by: ThePedroKid.2580

ThePedroKid.2580

I could care what it looks like.

What I care about is the fact that it takes 300% longer to harvest and I can’t break away if something starts beating on me. That is some BS right there.

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Posted by: Ensign.2189

Ensign.2189

It’s a bug that wasn’t caught in time to make today’s patch. They know it’s an issue and it’ll be hotfixed to use the proper animation soon*.

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Posted by: Mystic.5934

Mystic.5934

I just tried it out and am reporting some facts:
1) you can NEVER interrupt it. you can’t cancel in the middle, even with stun breaks such as blink. I just confirmed: An enemy’s kb can cancel it.
2) on land, it takes 3 times as long to gather as any other sickle. you get the food in the same time, but then you have to re-sow the node?
3) underwater harvesting takes the same length of time as other sickles, but the graphics are no different than any other sickle.

(edited by Mystic.5934)

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Posted by: Buttercup.5871

Buttercup.5871

I just tried it out and am reporting some facts:
1) you can NEVER be interrupted. you can’t cancel in the middle, even with stun breaks such as blink. I just confirmed: An enemy’s kb can cancel it.
2) on land, it takes 3 times as long to gather as any other sickle. you get the food in the same time, but then you have to re-sow the node?
3) underwater harvesting takes the same length of time as other sickles, but the graphics are no different than any other sickle.

Try weaponswap. It should cancel the animation.

Other than that, yeah, this animation does not belong on a sickle, it’s beyond silly. The sound is even copied from the mining pick.

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Posted by: morrolan.9608

morrolan.9608

Out of all the game breaking bugs in this game. I highly doubt more than one or two people care about a pick or sickle animation on an item designed to rip you off 10 bucks. I maybe wrong, who knows

We’re paying 800 gems the animation should be good, instead anet have obviously taken the cheap way out. That animation looks ridiculous for a sickle.

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Posted by: Mystic.5934

Mystic.5934

I just tried it out and am reporting some facts:
1) you can NEVER be interrupted. you can’t cancel in the middle, even with stun breaks such as blink. I just confirmed: An enemy’s kb can cancel it.
2) on land, it takes 3 times as long to gather as any other sickle. you get the food in the same time, but then you have to re-sow the node?
3) underwater harvesting takes the same length of time as other sickles, but the graphics are no different than any other sickle.

Try weaponswap. It should cancel the animation.

Other than that, yeah, this animation does not belong on a sickle, it’s beyond silly. The sound is even copied from the mining pick.

Indeed it does, ty. not that that is much of a consolation prize for 800 gems, but still.
also: you can cancel underwater harvesting with it by simply moving, like any other gathering tool.

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Posted by: TooNu.4530

TooNu.4530

The length of the animation and the fact that you can not cancel it is annoying. 3 swings is normally attributed to Mining and Lumber because you receive the materials this way. 3 swings whilst harvesting to receive 1 item is clearly wrong.

And again, you can not interrupt this process.

Please address this issue.

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Posted by: Kojiden.8405

Kojiden.8405

I’m not going to get the harvesting sickle. I don’t want an item with a longer harvest time. That is counter-productive to the idea of the item being a convenience item. I’ll wait to see if they change it and if they don’t then I’ll just hope that they release another infinite sickle down the road.

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Posted by: dudikoff.3645

dudikoff.3645

The sickle is such a disappointment, especially after the awesome molten pick.

The animation is just wrong. Why not just do it with the standard sickle animation and the water spout.

Looks like a rushed job, probably just reskinned molten pick, with water instead of lava. At first even the sound was the same.

And this is sold for 10$. A shame really.

Anet, just fix this and make it right.

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Posted by: Salt.4621

Salt.4621

I bought the pick and would have also bought the sickle until I saw the animation.

I DO NOT purchase lazy ArenaNet!

EVER!

I am disapppoint!

“Your face is funny. All squished and weird.”

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Posted by: Salt.4621

Salt.4621

The length of the animation and the fact that you can not cancel it is annoying. 3 swings is normally attributed to Mining and Lumber because you receive the materials this way. 3 swings whilst harvesting to receive 1 item is clearly wrong.

And again, you can not interrupt this process.

Please address this issue.

Its just pure and utter laziness, nothing else. Then they charge you money for it?! If players let developers get away with this sort of crap then I its just sad.

“Your face is funny. All squished and weird.”

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Posted by: nightly.2761

nightly.2761

well the positive side here is that we can now predict how we will chop down tree’s in the future!!! instead of horizontally, we will be smashing it vertically with so much force that the ground will crack and rocks flying away from tree!!

ow and the hatchet will be long and pointy!!(almost like a mining pick?) how cool is that!

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Posted by: Raire.7983

Raire.7983

3 swings is normally attributed to Mining and Lumber because you receive the materials this way. 3 swings whilst harvesting to receive 1 item is clearly wrong.

Yesterday it could at least gather 3 times per use (on nodes that gave bonus gathers), but for some reason they removed that one good feature.

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Posted by: Chiuna.2538

Chiuna.2538

The description says it has the same efficiency as an Orichalcum sickle, and yet it takes longer to use. That seems less efficient to me! Very disappointed in my purchase

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Posted by: Healix.5819

Healix.5819

Using this sickle, you attempt to gather plants the destructive way. You slam that thing into the ground and just try to rip the entire plant up. You’ll probably get stuck on roots though, so it may take a few tries.

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Posted by: SafiMoyo.5130

SafiMoyo.5130

I was also going to buy it, but the clink clink sound and the extended animation stopped me. According to an earlier poster, the clink clink sound has been replaced… but the extended animation still remains. If they change that, they’ll have my money.

I agree that it’s just silly, and not how one ‘gathers’ though. :/

Champion Hunter

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Posted by: Cameirus.8407

Cameirus.8407

we can hope its bugged, its appalling on Anets part if its not.

Just a lazy money grabbing copy paste job that quite frankly is beneath them. Stuff like this ruins reputations., Anet up your game.

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Posted by: Aye.8392

Aye.8392

Out of all the game breaking bugs in this game. I highly doubt more than one or two people care about a pick or sickle animation on an item designed to rip you off 10 bucks. I maybe wrong, who knows

I care very much what it looks like. I care even more about the time wasted spent using it, and the vulnerability of not being able to break the animation to dodge away from attacks. It’s a bad product when compared to the pick-axe, and A-Net needs to either fix it or offer refunds to those who have purchased it.

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Posted by: Zosk.5609

Zosk.5609

Deep down I am hoping it is because they are going to change plant nodes to work the same as the other nodes (three hits)….

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Posted by: Zlociutki.9165

Zlociutki.9165

We will get unlimited logging axe in Next big patch – Dragon Festival. “Chop-It-All! Unlimited Logging.Limited Sale!” How do you think, are they going to do new cool looking animation or we will get the same mining pick animation for chopping wood.

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Posted by: Hebee.8460

Hebee.8460

Same swing as the pick/sickle, the tree will just split in half >_>

(edited by Hebee.8460)

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Posted by: Iruwen.3164

Iruwen.3164

If they really think harvesting works like that, they’ll die of starvation if they ever have to do it themselves.
And the logging axe will use the same animation rotated by 90 degrees.

Iruwen Evillan, Human Mesmer on Drakkar Lake

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Posted by: Invictus.1503

Invictus.1503

Same swing as the pick/sickle, the tree will just split in half >_>

lol, but you can’t split the tree if you’re hacking at it’s roots, which is what it would look like.

In any case, I’m still holding out on this simply being a bug where the code got mixed up with the molten pick and that they are just trying to sort it out. Here’s hoping, though without A-net weighing in who knows (and increasing the sickle’s length has made me nervous). At least they acknowledged the increased time to harvest as a bug they are working on at the moment.

**I know I used the wrong “its” but for some reason otherwise it filters the word and makes it “kittens”

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

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Posted by: Turgut.4397

Turgut.4397

The description says it has the same efficiency as an Orichalcum sickle, and yet it takes longer to use. That seems less efficient to me! Very disappointed in my purchase

Indeed. Not the best £8 I’ve spent. Hopefully they will just switch back to the real sickle animation. It’s definitely bug if it looks like you’re completely destroying that plant… and not being able to cancel while doing so.

Still waiting for the things I love about GW1.

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Posted by: Randulf.7614

Randulf.7614

Patch notes say its fixed now (or inc build)

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Posted by: Xuro.5861

Xuro.5861

Had to restart twice for it to properly work but it does indeed seem fixed.

(edited by Xuro.5861)

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Posted by: Randulf.7614

Randulf.7614

Fixed for me, uses the original sickle animation now. Still unimpressive, but working as intended it seems

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Posted by: StormageddonBK.9842

StormageddonBK.9842

Some good news!

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Posted by: Chorel.1720

Chorel.1720

The water spout needs to be much larger but glad they fixed the animation.

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Posted by: Xuro.5861

Xuro.5861

It’s still partly bugged, the water + vines come after I’m done gathering, not during the animation. Water being the same size as the lava at the mining pick would be a welcome change too.

I hope they can fix this too.

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Posted by: dronzer.8392

dronzer.8392

yeah the sprinkle animation is late, it’s probably due to the timing change instigated by the switch to the correct sickle animation, one problem after another aye?

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Posted by: Invictus.1503

Invictus.1503

Step in the right direction though hopefully they do two things to make it better.
1) Beef up the animation as you often can’t see it with bushes and as mentioned it is a little late.
2) Resize the sickle to its original size (one handed item) so that it looks like you are using it. It is currently the size of a pick, but used properly as a sickle.

That said, I’m thankful that they are working to fixing this item so we get our money’s worth.

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

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Posted by: Craziplaya.2103

Craziplaya.2103

New (old) Consortium Sickle animation:

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Posted by: deadlift.7681

deadlift.7681

still looks like some kitten attempt… seems pathetic to me

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Posted by: Minos.3450

Minos.3450

Yep , it’s definitly a step in the right direction and now we don’t feel cheated for using this over a regular sickle. There’s still three slight improvements that I think they should consider :

- Remove the delay before the water flow animation shows up so that it starts flowing as soon as you start gathering. Of course, fix the sound accordingly.
- Reduce the size of the sickle so that it matchs the size of a regular sickle and not an oversized scythe (I ‘m trying to gather some onions, not to chop down a forest^^).
- Increase the size of the water/vines animation (similarly to the mining pick’s one). Presently, it is barely noticeable (especially the vines).