Do Troll Guilds exist? (Teq)
Possible explanation: guild plans to host, but the map fills out with “outsiders” before all the guild members arrive. So, everyone leaves for a new map where they can all fit?
Those aren’t necessarily troll guilds.
Sometimes, a guild will collectively jump into Sparkfly Fen, announce that they will organize the map, but then discover that the map was filled up too fast and they can’t get all of their guildies into the map. Then they relog and try to find a new map that is empty.
Alternatively, I have found a few cases where an organizing guild would swap maps if someone outside of their guild placed banners and food down before the organizing guild had the chance, and they effectively rage quit onto another map.
As a side note, I highly doubt that a large guild of players would all be “trolls” solely intending to spoil large world bosses. A small group of players yes, but a full on guild, I doubt it.
I almost always leave Tequatl instances that have a guild claiming to host completion:
- Only 25 people really need to know the event well.
- The mechanics are well-known enough that it’s easy to get 25 people from PUGs even up to a few minutes before spawn time.
So if the guild sponsorship is legit, I feel comfortable leaving so that that instance has enough room for their people. And if it’s a troll guild, then the point is moot.
(And of course, if such guilds didn’t exist before, I’m sure this thread will give someone the idea to try one. On the other hand, the time investment is heavy for a maximum of a few short minutes of LoLs, so I doubt anyone would do this repeatedly.)
Probably what others have said that the map filled up too fast for people in the guild to make it in; so they hop maps. That said, would be nice if the leader would just give a heads up in map chat about it so PUGs aren’t left high and dry. (Considering it’s Teq, would the phrase then be underwater and wet?)
LOL @ high and dry vrs wet and drowned. :-)
I certainly felt the latter.
I’ll let this go but give it both barrels on Map chat when I next see this kittenty guild trying to take over Sparkfly Den in future during the TEQ event.
Possible explanation: guild plans to host, but the map fills out with “outsiders” before all the guild members arrive. So, everyone leaves for a new map where they can all fit?
Sounds plausible, but it was still a kitten move to leave the map without letting anybody know. Especially if it’s happened twice. It’s not giving their guild a very good reputation if they keep doing that.
And in case anyone is interested – I believe it’s a big multi-server guild but I reckon I can’t name names in forum.
Pretty sure I know what guild you mean. I have run into them many times before, they are doing it for months (if it’s them). As soon as I see them, I change map.
Possible explanation: guild plans to host, but the map fills out with “outsiders” before all the guild members arrive. So, everyone leaves for a new map where they can all fit?
If this is that guild, they are unable to really do Teq fully correctly with guild members and they need pugs. Fist time I saw them, they were “organising” TEQ, but have forgotten to provide turreters while yelling at anyone who tried to organise map. My guild master nicely asked them if they have turreters on whisper and didn’t get any answer, but then they suddenly started to ask about them in map chat ;-)
This trend continues to this day – they arrive, demand everyone to untag and stop talking, as they are “organising” map just by being there. Then they proceed to yell at anyone who tries to organise or anyone who tags, demand that others do not spawn other guild banners, etc.
And then if anyone doesn’t comply (like tell people what should be done, because they don’t), they leave in last minute leaving disorganised map.
To summarise – when you see them in map chat, I really advise you to change map.
Do troll guilds yes? Yes, they most certainly do, and the smartest thing you can do is not talk about them. They want attention and they get it, all of the time. Anet doesn’t do anything about them because trolling, being an kitten and ruining what could be considered a good time is not covered in the rules. It’s actually a part of what is known as “Internet Culture” or the habits of the current generation of MMO players.
There’s nothing you can do but move onto another game or as they say “grow thicker skin.” As much as it should be against the rules to allow people to ruin events, spam chat channels, and troll people, a troll’s money is just as good as anyone else’s. And that’s the only thing gaming companies care about, the bottom dollar.
Alternatively, I have found a few cases where an organizing guild would swap maps if someone outside of their guild placed banners and food down before the organizing guild had the chance, and they effectively rage quit onto another map.
I’m in a group that regularly does Teq and I’ve heard people go literally apekitten and insult others in mapchat for placing banners. And this is by people that were treating me like an outcast for saying kitten (a strong word for the act of love, in case it’s censored on the forums) in guildchat.
Why are people so deeply insulted if others place banners – which I assume they do with the best intentions imaginable. I know there are boatloads of literally crazy people in this game, but this is one of the issue where I can’t make any connection between action and reaction.
Anyone care to enlighten me?
Nothing you can do. Just forget it. and move on.
ANET certainly doesn’t care, why should you?
Just hop to another map if you see them from now on.
Anyone care to enlighten me?
Map shards only hold a certain number of spawnable objects, like banners, tps merchants etc, I think it’s 5.
If everyone and their mother spawned karma/exp banners, whoever wanted to couldn’t spawn a hero banner and Karma bonfire which is more efficient, leaving room for a tp and a merchant. And maybe a swiftness banner between the turrets.
As much as it should be against the rules to allow people to ruin events, spam chat channels, and troll people, a troll’s money is just as good as anyone else’s. And that’s the only thing gaming companies care about, the bottom dollar.
the problem with rules against such things, is that you can consistently enforce such a rule correctly, sure there are some cases of obvious trolling, but a lot of times it can be hard to truly tell if it was intentional trolling, or just pure inexperience
If it’s the guild i think it is, then it’s not a troll one. They have just too many arrogant players and they have way inflated sense of self worth. They think they are perfect Teq organizers (they aren’t, but they do have the numbers to have a reasonable chance of success if they pull most of their members to one instance, and someone else will remember to take care of turrets), and that they are so great, that any attempt of other people to organize something (or even plant their own guild banners) in a map they claimed for their own is an offense of the highest kind. Any such offense can make them get angry, and leave as a retaliation. And since things like putting down banners, organizing and tagging up do happen a lot on teq maps, they end up leaving instances quite often.
So, it’s not a troll guild (as they don’t intend to troll anyone), but if i were you, i’d still start looking for a different instance the moment i saw them “organizing” anything.
Remember, remember, 15th of November
I usually try to taxi onto a different map if I see a guild organizing. One day I took a turret and started getting whispers harassing me about standing in front of it… It was 20 minutes before he spawned and I just didn’t see a point to getting into exact positioning that early. I usually dance and play with tonics and things while waiting.
IMO it’s just plain rude to pull a large quantity of people out of a map that’s been organizing. Especially at this point when guild organization at teq is wholly unnecessary.
Ha I am guessing its that spamalot desperado guild that floods every map chat channel with their "we are going to organise TEQ and we a jump at xx:xx.
They clearly can’t do the event without the need to pull in a pug force, but then fail to understand that pugs bring their own special brands of fun and include a whole mix of unguilded and smaller guilded players who likely have their own buffs to pull up..
Then the organising desperado begins to get upset over silly things … more down to the fact they aren’t really that good at organising the event anyways and forget to mention they will be placing banners, food etc and that they need X people on turrets etc…. as it gets closer to the start they simply run out of insults to throw at any other tags, banner placers etc and simply re-jump or rage quit.
I found them to be tiresome after a few days – the spoilt child attitude wears thin on me these days so I tend to map jump as soon as they land into my map with their “gimmee my sweets” attitude
I enjoy the Teq world boss. My favourite. I always do it in random maps. It’s challenging until you know what you’re doing, relatively rewarding for the 15-20 mins it takes and there’s always a possibility you will fail if you arrive on an inexperienced or disorganised map.
However, over the course of the week I have been unlucky enough to twice be on a map where a particular guild has posted in Map-chat that -our guild is managing this event, we have arranged defences etc etc (I’m sure everyone has seen this stuff before). They then depart en mass a minute before the event. Sometimes the random map can cope with the loss of a large% of players who were covering defensive positions, and sometimes they don’t realise until TEQ builds the bonewall that it’s all over.
So, is there a Troll guild dedicated to destroying the fun us PUG maps have in trying to kill TEQ? Is it rogue members actually trying to bring this guild into disrepute (they activated a guild specific hero banner) or is there a Troll Guild trying to mess everything up for everyone, starting with TEQ?
And I suppose my final question is would A-net actually care if I reported that an entire guild was “Spoiling my fun” when there are clearly more of them than me laughing at us PUGs and random maps?And in case anyone is interested – I believe it’s a big multi-server guild but I reckon I can’t name names in forum.
Regards,
Regs
great post and i have to agree fully with you on this . and there are a few such guilds like this sadly to say . which sadly to say should not be . in the kitten guilds have no place or need trying to set maps up at all during . server reset is when i find this mostly seams to take place. needless to say when guilds come on to a teq map during the server reset and teq spawns right after that .saying they are doing this event and setting thing,s up and got every thing covered . in the kitten that is just not right and sure in the kitten is not need or welcomed by us players . who just want to go to a event like teq right after server reset . and have fun and beat it and get rewards. and move on . also too the same goes for guilds coming onto other maps and saying hop on our TS and we are going to do this event on this map and so forth . and putting it over again in CAPS . in the kitten i say seriously not welcomed or need . and if you want to do a event on a map all fine and good . there is just no need for you to tell the whole map to hop on your TS . and join in your little guild event,s . when all some of us players want to do is just farm and map and do our own thing . with out being bothered by some guild filling chat up . with useless not need chat . that is what guild chat is for. sigh in the kitten the day guilds get this stuff in there heads . is the same day it will be that Dawn is given out for free to every player via drop,s system . also like to say when guilds come on to maps iam in and do this . i just block them all and move on . and has pretty much put a very bad taste in my mouth with guilds all together.
I usually try to taxi onto a different map if I see a guild organizing. One day I took a turret and started getting whispers harassing me about standing in front of it… It was 20 minutes before he spawned and I just didn’t see a point to getting into exact positioning that early. I usually dance and play with tonics and things while waiting.
IMO it’s just plain rude to pull a large quantity of people out of a map that’s been organizing. Especially at this point when guild organization at teq is wholly unnecessary.
i have done this too and had the same thing happen to me. and lets say i sent them back a very fitting pm . and then blocked there kitten selfs for life .. wish Anet would make it a violation of players rules . and block people who do this from the game fully . but that will never happen
Nothing you can do. Just forget it. and move on.
ANET certainly doesn’t care, why should you?Just hop to another map if you see them from now on.
oh really now ??? the players always could get a hold of Anet and let them know how they feel about this and fight for change in this . untill Anet listened to it,s players .
if Anet does not wish to do something about this problem with there game. then maybe it is time we stand up and let Anet know we are not happy with this problem and want it fixed and changed for the better and stopped now. even if we have to stop playing this game .to make it happen as we the players of this game should be able to make it know we are not happy about something in the game . that was not put in the game by Anet in the first place. and needs to be changed A.S.P. while we can not put out names. as that breaks the rules in doing so thos that are doing this in the game are pretty well known who they are. sad part is Anet will not do a thing about this . and i got to say i been thinking it would be nice if this was not the case with this game . and then again maybe GW2 has had its good run and now is pretty much over with . which makes me think maybe it is time for that change to happen now in this game and bring life back to it or shut it down like they have done so with other games . i will say tho it has made me think much more even harder about getting the new hot pack .and right now i can honestly say in my book with this major problem left to carry on as it is . i got much more better places to spend my hard earned money. and only hope i can get some kind of extra end of game life out of this and make the money i have spent on this go just a little bit more then i hoped even. but if not then no new hot and no more guild wars 2 in my book . and if that is really the case then at lest i still can enjoy Mario at lest he never let me down . sorry but this needs to be in the light and not put in the trash can . and i hope other people will say what they think about this problem and please do not hold back now about this problem . if you do it will say it is ok and only make the game much more worse . when it comes time for teq and other world bosses .
if Anet does not wish to do something about this problem with there game. then maybe it is time we stand up and let Anet know we are not happy with this problem and want it fixed
First, we have to agree that there’s a problem; I don’t think there is.
if Anet does not wish to do something about this problem with there game. then maybe it is time we stand up and let Anet know we are not happy with this problem and want it fixed
First, we have to agree that there’s a problem; I don’t think there is.
Problem – perhaps not for all.
Annoyance for perhaps more – yeah I could go along with that
What ANET perhaps need to finally put some effort into is scaling and balancing such events so that lower pop maps are less reliant on having to pull everyone and anyone into it in order to achieve completion.
Then of course you can add into this the map lottery your left with when you get dc’ed or the game crashes… all that time and effort wasted cos you cant get back into the map you just spent a fare amount of time and effort in helping get the event to within a gnats whisker of completion.
So yeah problem for some not all I would say, but frustrating to many more I think for sure imo.
if Anet does not wish to do something about this problem with there game. then maybe it is time we stand up and let Anet know we are not happy with this problem and want it fixed
First, we have to agree that there’s a problem; I don’t think there is.
well that is your option and only one of how many people play this game ??? millions . and there is a problem here but the rest need to speak up about this and let it get pushed under the rug like some others would like to see. just saying and that is my honest thoughts on this .
if Anet does not wish to do something about this problem with there game. then maybe it is time we stand up and let Anet know we are not happy with this problem and want it fixed
First, we have to agree that there’s a problem; I don’t think there is.
Problem – perhaps not for all.
Annoyance for perhaps more – yeah I could go along with thatWhat ANET perhaps need to finally put some effort into is scaling and balancing such events so that lower pop maps are less reliant on having to pull everyone and anyone into it in order to achieve completion.
Then of course you can add into this the map lottery your left with when you get dc’ed or the game crashes… all that time and effort wasted cos you cant get back into the map you just spent a fare amount of time and effort in helping get the event to within a gnats whisker of completion.So yeah problem for some not all I would say, but frustrating to many more I think for sure imo.
indeed very true that this is frustrating to many more people in this game who should not have to deal with this every time they go to any world boss including teg . and for me is just that frustrating to the point of blocking the ones that do that. and more and no player should be subjected to this kind of problem in any game like this . as it makes it more harder on the rest of the players who show up to do these world events with out the help of the others who might have showed up to do the event . but due to a guild harassment to other players . the other players made the choice to no longer show up any more. thus forcing us to have to put up with this guilds making the problems in the first place. at lest we can block these guilds and do not have to hear there trash in map or say chat no more. also it sure would be nice if some of the players who have had to deal with these problem guilds now speak up . as i think Anet might be listen to this problem . as long as we stay on point of this topic and do not go off from it. and i honestly would love to hear from the other players who have had to deal with this problem too . that is if they still play this game
I usually try to taxi onto a different map if I see a guild organizing. One day I took a turret and started getting whispers harassing me about standing in front of it… It was 20 minutes before he spawned and I just didn’t see a point to getting into exact positioning that early. I usually dance and play with tonics and things while waiting.
IMO it’s just plain rude to pull a large quantity of people out of a map that’s been organizing. Especially at this point when guild organization at teq is wholly unnecessary.
i have done this too and had the same thing happen to me. and lets say i sent them back a very fitting pm . and then blocked there kitten selfs for life .. wish Anet would make it a violation of players rules . and block people who do this from the game fully . but that will never happen
I don’t know about banning people for it. Players do have a right to play with their friends and guildmates. The taxi system does allow players to hop maps. They are not technically doing anything wrong. I suppose you could report them for griefing or interfering with your playing experience. But it would take a lot of reports from a lot of players to ban an entire guild, and I’m not so sure that they are purposely trying to ruin your experience. It’s more likely they are trying to enhance their own.
It’s really better for you to taxi onto a different map if you see this guild appear.
Without a doubt there’s one guild in particular that does this which I will not name. Once you meet them you should know better and move on to the next map but it’s pretty cruel to do to a map full of players who are ready to give 100%.
~Dr. Seuss
I usually try to taxi onto a different map if I see a guild organizing. One day I took a turret and started getting whispers harassing me about standing in front of it… It was 20 minutes before he spawned and I just didn’t see a point to getting into exact positioning that early. I usually dance and play with tonics and things while waiting.
IMO it’s just plain rude to pull a large quantity of people out of a map that’s been organizing. Especially at this point when guild organization at teq is wholly unnecessary.
i have done this too and had the same thing happen to me. and lets say i sent them back a very fitting pm . and then blocked there kitten selfs for life .. wish Anet would make it a violation of players rules . and block people who do this from the game fully . but that will never happen
I don’t know about banning people for it. Players do have a right to play with their friends and guildmates. The taxi system does allow players to hop maps. They are not technically doing anything wrong. I suppose you could report them for griefing or interfering with your playing experience. But it would take a lot of reports from a lot of players to ban an entire guild, and I’m not so sure that they are purposely trying to ruin your experience. It’s more likely they are trying to enhance their own.
It’s really better for you to taxi onto a different map if you see this guild appear.
yes it is pretty much or the more better choice just stop playing this game as there is no more fun at all left in this game with this problem going on .
Without a doubt there’s one guild in particular that does this which I will not name. Once you meet them you should know better and move on to the next map but it’s pretty cruel to do to a map full of players who are ready to give 100%.
you are very right on this . and they just did it again tonight on another map. claiming they owned the map and all that. and Anet will not do one thing about this at all. just glad we can block them . and move to a map with out these too guilds in the map at all. with this problem iam glad i have not gotten nor will i get the new pack due to this problem . i will just keep my cash . and not bother with world bosses no more.
I enjoy the Teq world boss. My favourite. I always do it in random maps. It’s challenging until you know what you’re doing, relatively rewarding for the 15-20 mins it takes and there’s always a possibility you will fail if you arrive on an inexperienced or disorganised map.
However, over the course of the week I have been unlucky enough to twice be on a map where a particular guild has posted in Map-chat that -our guild is managing this event, we have arranged defences etc etc (I’m sure everyone has seen this stuff before). They then depart en mass a minute before the event. Sometimes the random map can cope with the loss of a large% of players who were covering defensive positions, and sometimes they don’t realise until TEQ builds the bonewall that it’s all over.
So, is there a Troll guild dedicated to destroying the fun us PUG maps have in trying to kill TEQ? Is it rogue members actually trying to bring this guild into disrepute (they activated a guild specific hero banner) or is there a Troll Guild trying to mess everything up for everyone, starting with TEQ?
And I suppose my final question is would A-net actually care if I reported that an entire guild was “Spoiling my fun” when there are clearly more of them than me laughing at us PUGs and random maps?And in case anyone is interested – I believe it’s a big multi-server guild but I reckon I can’t name names in forum.
Regards,
Regs
I seen this at TT as well when (Edit out) or some guild was there at the start point and all ported away at last moment, and the world was left under populated and failed due to not enough players for a single wurm.
Most organized groups prepare well in advance and if they do leave maps, most do with plenty of time for the map to organize themselves. Teq is easy folks. You need very little time for set up these days. Triple trouble was intended by Anet to be for large organized groups. It makes sense that large guilds want to get as many of the people on teamspeak on a map to better ensure a triple decap. They have every kitten right to be on the map as you do. If you want to place blame, place blame on Anet for not giving us instanced content. Even so, most of these guilds that run TT gladly accept non-members to join in and openly give their teamspeak out for people to hop on. These aren’t troll guilds at all and there is no problem for Anet to “fix.” That is unless you’ve run into a real troll guild who is badgering and being rude to you. Because that is unacceptable. But simple organized groups that kill teq or TT? Sorry, not an issue.
(edited by xarallei.4279)
I seen this at TT as well when (Edit out) or some guild was there at the start point and all ported away at last moment, and the world was left under populated and failed due to not enough players for a single wurm.
I think most major guilds that run TT usually map jump (which you might see as ‘port away’) around 15 minutes in advance, but they do camp the start spot since 1 hour in advance, usually after Teq. This is usually to get the map to be full so a fresh map is created, which they will then jump to en masse. The reason is usually to accommodate as many of the guild members as possible. Fresh map = more slots for guildies.
This might or might not cause the original map to be under populated, though, depending on the timing of the major guild’s map jump. I suspect this is also what happens to the OP’s original complaint (a major guild suddenly map jumped to a fresh map in order to accommodate more people from their guild in one map).
If that is the case, this is an inherent issue with the megaserver instance system instead of the guild trolling people (though it might look that way from the POV of the map that is left behind). Not sure how ANet can fix it other than allowing guilds to create their own ‘shard’ of the event map, though that might tax their server too much if all guilds start doing that.
Yeah, the issue is not these organized groups/guilds. They have every right to want to do the content with their guild members. The problem is that the megaservers don’t put everyone onto the same map and it can be difficult getting members in. Hence people map hop for TT. If there was a way for a guild to pop their own map than all this wouldn’t even be an issue.
Seen that a few times. But I wouldn’t consider it a troll guild.
The only time I ran into a legit troll guild (i didn’t get their name) but this happened:
- was before reset teq
Someone from the guild: Hey map, you guys want 2 teq? we can spawn one now, and then after we beat it, natural teq will spawn and we get another.
Map: No, we still need to fill up defense. and missing 2 turrets.
Same person from the guild: Ok
- spawns teq anyway.
People panic and leave. Others die. Map ended up wasting 40ish minutes waiting only to get trolled and there goes that teq.
No, the problem IS those guilds that think they own the maps. If they don’t want to play with other people, then they shouldn’t advertise that their guild is planning on organizing the event. They should either immediately leave the map to join their other members or make sure to announce to the current map, that they have no intention of staying on with the non-members. To blame this on the innocent players that are just trying to participate in a map-wide event is absurd.
I’m in one of the guilds that accused of doing this, but I want to be completely fair in my defense of them: I remember this was true for a while over a year ago, but it’s not anymore. People complained and they listened, so now they decide on which map they will stay on 45 minutes before natural spawn, and if there are enough members who got in late and can’t spam in a leader will volunteer to jump over to their map to organize there as well (if there isn’t already a commander tag up on the second map).
It’s a shame that there are guilds that still do this, but do refrain from throwing out accusations based on outdated information, that just creates problems rather than solves them. Plus you get an unnecessary infraction for it.
hello guys, i have never come across this problem before, but almost all of my friends have had this happened to them. Because of this they haven’t bother with running either Teq or TT for a week now, though they couldn’t tell me what is the guild name as they don’t remember or wasn’t paying attention at the time. Can you guys pm me the guild’s name so i know and stay away from them in the future? I understand that naming and shaming is against the rule of the forum, but i don’t think the rule applied to pm, if i’m wrong than nevermind.
thanks
To be honest, I don’t see why guilds even feel the need to host or organize Tequatl anymore. Aside from being one big advertising campaign for the guild itself, it seems pretty pointless. People already know what to do during Tequatl, and, outside of empty maps, I just never see it fail these days.
I myself have been on a map just recently where guilds say they are organizing the event and then they pull people away from the map, and you end up sitting on an empty map 5 minutes before the event starts. It’s a big inconvenience because getting onto a more full map with that little time left is quite difficult. They really should just leave things be and stop trying to manipulate everything for their convenience all the time, especially when they end up wasting up to 45 minutes of other players’ time, who have all been patiently waiting on the map to secure their place. If they want to have a nice organized guild event, then they should do it outside of Tequatl’s spawn time and spawn him themselves.
(edited by Tenrai Senshi.2017)
Most organized groups prepare well in advance and if they do leave maps, most do with plenty of time for the map to organize themselves. Teq is easy folks. You need very little time for set up these days. Triple trouble was intended by Anet to be for large organized groups. It makes sense that large guilds want to get as many of the people on teamspeak on a map to better ensure a triple decap. They have every kitten right to be on the map as you do. If you want to place blame, place blame on Anet for not giving us instanced content. Even so, most of these guilds that run TT gladly accept non-members to join in and openly give their teamspeak out for people to hop on. These aren’t troll guilds at all and there is no problem for Anet to “fix.” That is unless you’ve run into a real troll guild who is badgering and being rude to you. Because that is unacceptable. But simple organized groups that kill teq or TT? Sorry, not an issue.
Your mixing up two different things.
TT normally has an organised approach by a handful of community guilds that prep, organise and run thro the event before a designated jump – which is always announced in chat and via teamspeak etc…. that is not the issue the OP is talking about.
What is the issue is certain small guilds who continuously map flip for an hour or more to try and entice pugs to come to their “organised” TEQ even though their idea of organisation leaves a lot to be desired, then spend 20 mins berating players for daring to turn up asking questions, placing their own guild banners, their own selection of foods etc etc… then that said guild runs out of insults and just jump off the map they originally jumped to in order to run the event… and yes one of those guilds did the very same thing last night.
I will say one things tho, if your in need of some comedy in your gaming.. join one of this guilds “organised” TEQ’s… guaranteed to make you not wanna come back again if you happen to get their focused attention.
I do Teq practically every day, lately getting there up to an hour early to organize things. Hello to anyone I have done it with, I am the person organizing in /map chat over on North Hills who is tagged up with a pink cheeto unless that color is taken, lately Sya Kello but I use different characters as the whim strikes. The whole reason for north hills is because I go to whatever defense needed people that day and/or the one before it.
I have done it once before with that guild awhile back while just on a defense team and I was more than happy to let them fully take the reins. Now with all the work I put into it every day my reaction would be more along the lines of ‘if your people can fill out the holes in our defenses, great, but I will not tag down and stop organizing because you are demanding I do and that you think you can do it better’.
To be honest, I don’t see why guilds even feel the need to host or organize Tequatl anymore. Aside from being one big advertising campaign for the guild itself, it seems pretty pointless. People already know what to do during Tequatl, and, outside of empty maps, I just never see it fail these days.
I myself have been on a map just recently where guilds say they are organizing the event and then they pull people away from the map, and you end up sitting on an empty map 5 minutes before the event starts. It’s a big inconvenience because getting onto a more full map with that little time left is quite difficult. They really should just leave things be and stop trying to manipulate everything for their convenience all the time, especially when they end up wasting up to 45 minutes of other players’ time, who have all been patiently waiting on the map to secure their place. If they want to have a nice organized guild event, then they should do it outside of Tequatl’s spawn time and spawn him themselves.
While people can pull together quickly that is not guaranteed. The most painful part is getting people to join a defense team or run a turret. Between AFKers and people who are committed to zerging it takes a lot of cajoling to get the rest to do those specialized positions so teq can be a pretty much a guaranteed win. When Teq is done without all of the turrets full or turrets fall because of a small defense bone walls are practically guaranteed.
Most organized groups prepare well in advance and if they do leave maps, most do with plenty of time for the map to organize themselves.
We’re no talking about those guilds however. We’re talking about people that leave the map 2 minutes before teq, because someone dared to place a banner, or speak up in chat.
Remember, remember, 15th of November
Yes, we may be talking about different things. The one I have experience with did a champ train all over the map and timed things to the second. Some of the people were a bit arrogant though. As much as I appreciate any offer to help I would not want to dismantle everything we had done by being there long before then. You want to put down banners, a fire, and food? Fine, just do not tell other people not to do so. You want to run the show? Uh-uh. We have been working out things for awhile now and will not change at the last minute for some people that come off as ‘teq deities’ however again we would gladly accept help. Fine by me if their leader(s) want to tag up (although I would prefer only one person from each defense squad/the zerg do so to make instructions clearer). Just do not try to replace people who have been organizing their own parties.
Again, I welcome help from anyone. At the same time, I will refuse to hand over the reins to a group that shows up after everyone else got started.
Most organized groups prepare well in advance and if they do leave maps, most do with plenty of time for the map to organize themselves.
We’re no talking about those guilds however. We’re talking about people that leave the map 2 minutes before teq, because someone dared to place a banner, or speak up in chat.
Problem is someone called out the large guilds by name before accusing them of doing this. It got deleted, but not before spreading complete misinformation. These guilds do not leave Teq maps one minute before. Period.
And as for TT, they try hard to pop a new map because they want a successful triple cap and need an organized map. Newbies are still always welcomed and invited onto teamspeak. It’s not like they won’t work with non members. And I think people are totally misunderstanding the map chat. People will state in chat that they are getting ready to do TT and if you would like to participate to please join ts. They don’t say they have actually chosen the map yet and if you ask, they will say it’s not chosen. They are just being polite and giving people the chance to join in if they want. And once they choose a map and set up groups for each wurm they never map hop.
(edited by xarallei.4279)
Most organized groups prepare well in advance and if they do leave maps, most do with plenty of time for the map to organize themselves. Teq is easy folks. You need very little time for set up these days. Triple trouble was intended by Anet to be for large organized groups. It makes sense that large guilds want to get as many of the people on teamspeak on a map to better ensure a triple decap. They have every kitten right to be on the map as you do. If you want to place blame, place blame on Anet for not giving us instanced content. Even so, most of these guilds that run TT gladly accept non-members to join in and openly give their teamspeak out for people to hop on. These aren’t troll guilds at all and there is no problem for Anet to “fix.” That is unless you’ve run into a real troll guild who is badgering and being rude to you. Because that is unacceptable. But simple organized groups that kill teq or TT? Sorry, not an issue.
Sorry, is an issue. and one that need to be addressed and put a end to guilds doing this to other players . that are not in a guild or are in a guild there should be no harassment by a guild on one or two players . not only that honestly there is no need at all for (TS)-team speak or any other voice chat as in my book . it is a major waste and takes away from the game fully thus said some of us do not want to nor will hop or getting on any ones TS just because you say its ok to do so some of us much rather enjoy our game with out voices in our ears .and enjoy the game for what it is . but yes your right on this one and only one point and that is this. simple organized groups that kill teq that is not the problem at all
I seen this at TT as well when (Edit out) or some guild was there at the start point and all ported away at last moment, and the world was left under populated and failed due to not enough players for a single wurm.
I think most major guilds that run TT usually map jump (which you might see as ‘port away’) around 15 minutes in advance, but they do camp the start spot since 1 hour in advance, usually after Teq. This is usually to get the map to be full so a fresh map is created, which they will then jump to en masse. The reason is usually to accommodate as many of the guild members as possible. Fresh map = more slots for guildies.
This might or might not cause the original map to be under populated, though, depending on the timing of the major guild’s map jump. I suspect this is also what happens to the OP’s original complaint (a major guild suddenly map jumped to a fresh map in order to accommodate more people from their guild in one map).
If that is the case, this is an inherent issue with the megaserver instance system instead of the guild trolling people (though it might look that way from the POV of the map that is left behind). Not sure how ANet can fix it other than allowing guilds to create their own ‘shard’ of the event map, though that might tax their server too much if all guilds start doing that.
now i got to agree with you on that it would be most helpful if Anet made this the way your talking about . and let the guilds do there own thing on there own maps .and let us regular non guild players do our thing on world bosses . i think it would fix the problem very well .
No, the problem IS those guilds that think they own the maps. If they don’t want to play with other people, then they shouldn’t advertise that their guild is planning on organizing the event. They should either immediately leave the map to join their other members or make sure to announce to the current map, that they have no intention of staying on with the non-members. To blame this on the innocent players that are just trying to participate in a map-wide event is absurd.
agreed this is just another thing guilds can do to fix the problem there self, s . and that is just one of the things these guilds do is blame the other players and harassment them in open map and pm chats till they are blocked . and all the innocent players are trying to do is enjoy the game for what it is and kill teq and move on with there goodies . just as it should be
To be honest, I don’t see why guilds even feel the need to host or organize Tequatl anymore. Aside from being one big advertising campaign for the guild itself, it seems pretty pointless. People already know what to do during Tequatl, and, outside of empty maps, I just never see it fail these days.
I myself have been on a map just recently where guilds say they are organizing the event and then they pull people away from the map, and you end up sitting on an empty map 5 minutes before the event starts. It’s a big inconvenience because getting onto a more full map with that little time left is quite difficult. They really should just leave things be and stop trying to manipulate everything for their convenience all the time, especially when they end up wasting up to 45 minutes of other players’ time, who have all been patiently waiting on the map to secure their place. If they want to have a nice organized guild event, then they should do it outside of Tequatl’s spawn time and spawn him themselves.
agreed here too there is no reason at all for any guild to even come on a map and host or organize Tequatl not one reason at all . as it only makes problems and makes it harder for the regular players to put the map together and make it work in the first place.
To be honest, I don’t see why guilds even feel the need to host or organize Tequatl anymore. Aside from being one big advertising campaign for the guild itself, it seems pretty pointless. People already know what to do during Tequatl, and, outside of empty maps, I just never see it fail these days.
I myself have been on a map just recently where guilds say they are organizing the event and then they pull people away from the map, and you end up sitting on an empty map 5 minutes before the event starts. It’s a big inconvenience because getting onto a more full map with that little time left is quite difficult. They really should just leave things be and stop trying to manipulate everything for their convenience all the time, especially when they end up wasting up to 45 minutes of other players’ time, who have all been patiently waiting on the map to secure their place. If they want to have a nice organized guild event, then they should do it outside of Tequatl’s spawn time and spawn him themselves.
While people can pull together quickly that is not guaranteed. The most painful part is getting people to join a defense team or run a turret. Between AFKers and people who are committed to zerging it takes a lot of cajoling to get the rest to do those specialized positions so teq can be a pretty much a guaranteed win. When Teq is done without all of the turrets full or turrets fall because of a small defense bone walls are practically guaranteed.
I have seen maps pull together pretty fast for Tequatl when people are arriving just a few minutes before it starts, but in the experience I described, people were leaving the map as they were arriving because of how empty it looked. My guildies and I ended up abandoning Tequatl for that attempt, simply because of a supposedly organized guild messing us around.
This is part of why when we do join Tequatl, we usually try to arrive 30 minutes before the event starts (sometimes more if we have nothing else we want to do in the interim). It’s to help secure a place on a full map, rather than coming late and risking a half empty map. You can imagine how frustrating it is to wait 30 or more minutes on a map to do an event, only to then be messed around by some random guild suddenly deserting the map just before the event is about to start.
Fortunately, this isn’t an experience I’ve suffered often. I think it was just a bit of an irony that this post appeared so soon after it happened to me, while the memory of it was still fresh.
if Anet does not wish to do something about this problem with there game. then maybe it is time we stand up and let Anet know we are not happy with this problem and want it fixed
First, we have to agree that there’s a problem; I don’t think there is.
well that is your option and only one of how many people play this game ??? millions . and there is a problem here but the rest need to speak up about this and let it get pushed under the rug like some others would like to see. just saying and that is my honest thoughts on this .
How is that you get to speak for those millions? I’m just saying and that is my honest thought about it, too. You claim there is a problem and yet lots of people don’t see this:
- I show up for Tequatl 5-10 min before it spawns and it always succeeds.
- I have friends who show up 25 min before it spawns and it always succeeds.
I’m not trying to push anything under a rug, I just don’t see the evidence that this affects the vast majority of the community. I see that a few people have encountered something maps that haven’t succeeded and that some of those believe that it is due to a group deliberately leaving the map to cause a failure. I don’t see evidence that it’s actually intended (rather than people deciding to head elsewhere for other reasons). I don’t see evidence that this happens frequently or that it affects huge portions of the community.
I get that if it even happens once it would be very frustrating to deal with. I just haven’t see anyone make the case as to why ANet should consider this to be more important than any of a number of other issues impacting the game, such as collections stalled by frequently-bugged event chains, glitched traits/skills, real money traders, etc.
I do Teq practically every day, lately getting there up to an hour early to organize things. Hello to anyone I have done it with, I am the person organizing in /map chat over on North Hills who is tagged up with a pink cheeto unless that color is taken, lately Sya Kello but I use different characters as the whim strikes. The whole reason for north hills is because I go to whatever defense needed people that day and/or the one before it.
I have done it once before with that guild awhile back while just on a defense team and I was more than happy to let them fully take the reins. Now with all the work I put into it every day my reaction would be more along the lines of ‘if your people can fill out the holes in our defenses, great, but I will not tag down and stop organizing because you are demanding I do and that you think you can do it better’.
your very right on this . and that is another thing these guilds try to do . and your doing the right thing . and for no reason what ever should you tag down . or out they do not like they should get there own kitten maps . and do teq how they please but not during server reset times at all . as that is i think and should be for the regular players who are not in a guild and can not spawn it .or the guild member who does not want to play with there guild or there guild does not do teq . guilds coming on to these maps at server reset times trying to do teq . is only making problems and harassment to all the other non guild players . and this should not be at all i say leave server reset bosses like teq for the non guild players. and or the guild players who do not play with there guilds at all .