I miss it a lot, there was SO MUCH MORE teamwork using the trinity in GW1 compared to the zerg-fest in GW2, not to mention better optimization/utilization of many areas of the game.
So having to deal with something else during the fight is not team work. Each class is fighting something different dps is fighting the mobs hp tanks are fighting hate/agro and support is fighting the teams hp they happen to be working beside each other but that is a sad excuse for real team work. Real team work is being able to switch rolls to cover for your team as needed and to be able to communication with other ppl to work together attks on a mob this dose not mean you need to be a dps tank support this just means that your team knows what your going to do and you can tell them what going on.
In the 3 class system you do not need to communicate what your doing you just play a roll and fight for a different goals then say the other classes not to say you cant have team work in this setting but the “work” of real team work is reduced a great deal and is less likely to be real team work when you running a stander system.
Now in a system where there no roll to play every one must tell ppl what they are going to do and they are ability to switch there ability to best fit what the pt needs at that time. So now you can have real team work of communication.
The best example would be something that some what looked downed on but its needs a lot of team work to pull off the stacking on a boss and pushing it into a wall. What this needs is to have ppl move in the right spot well time there def skills to hit there team to buff there attk of there time during the right moment. All though it goes fast if done right it can go very wrong very fast if any one is simply out of places.
You just do not get this in a 3 class system because if one person messes up they are cover because of how over specialized ppl build classes in this system. If a healing over heals they make up for it by adding more mana if a dps dose too much dmg they make up for being more tankly if a tank fails to hold hate they make up for it by building more dps. THIS is not team work this is solo planing and wining by gear and classes.
Most games are moving away from a 3 class system in favor for a soft 3 class system much like you seen in GW2. You can still play a tankly hero a all in glass dps hero and a more support hero in GW2. In some format you about have a 3 class system spvp and the player made gvg / wvw over all.
Both are still a downgrade from 8+ class system in my opinion. If you want to know how real teamwork is supposed to look and play like you should check Warhammer online or Ragnarok. Their teamwork mechanics even carry through massive zergs in both PvE and PvP.
The point is self-reliant classes do not encourage teamwork at all. Nobody is ever shifting roles in GW2, we just blow out our own heals / boons / dps in order to keep ourselves running. The only reason dungeons require 5 people is because all those heals / boons / dps have to add up to a certain number because Monsters are overcharged with stats to compensate for poor ai.
Picking up people is just a low effort way to “unpunish” mistakes made by a large portion of Anets target audience. It has nothing to do with gameplay or teamplay, since it’s not even a matter of gamedesign, but of paymentmodels.
What your calling team work is face team work as in even if you do not talk to ppl your still going to be working to the same end. In gw2 you need to talk to each other to get something done there are so many beyond the class fights in GW2 that you MUST work as a team a real team to get things done. Just because there is a system that give an illusion of team work dose not mean there is team work there. If any thing the other players playing other classes in a 3 class system could be nothing more then bots and the job would be done and that simply not team work.
That is what real team work is asking your self if this player was not a real person contorting it would the job still get done. If yes then its not team work its classes and build that wining you a fight. If no then its real team work because you need to have a real thinking person on the other end that is able to changes how they play and think by the infused of your self and others in that group.
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA
(edited by Jski.6180)