Feedback/Questions: Legendaries in Wardrobe
Legendaries shouldnt be in wardrobe. Because;
- Legendary prices will sky fall.
- Everbody just will buy legendary then sell and then buy other till having all.
- Everybody will walk around with shinny skins. Moar clustering
- End game skins will be consist of just 9-10 skin.
-No, not many people craft the same Legendarys for alts anyways. (if anyone’s even ever done that; period.)
-You need to soulbind it to unlock the skin.
-Alt or not, it’s still the same person with the same Legendary they made. Why should it be locked onto one character? Multiple characters but still belongs to only one person.
-There really isn’t much difference than how the game is now. People who make Legendarys will just simply have it with them easier.
The only possible solution for the dual same legendarys I could see being possible is unsoulbinding them. Then they can decide to soulbind it and just keep it or sell. Letting people trade them for different ones doesn’t work since they’re all different amounts of cost/effort.
(edited by Doggie.3184)
People make it seem like Legendary Weapons are a prestige thing. They aren’t, they are just a really expensive skin and/or a huge time sink.
The wardrobe system is great. No doubts about it. It solves a great deal of hassle for weapons/armors skins. However, to include legendary skins in it, is just thoughtless to those who spent countless hours in crafting an item to make their gameplay or a specific toon more enjoyable and “special”.
Being able to skin fake a legendary just kills the value and rarity of the item. And perhaps, on the long run, the game itself.
Is understandable this patch will benefit most those who started recently or the past 6 months. But i see no other reason than ANet turning a bit of a cold shoulder to its most avid, long dated players and target a wider market for more lucrative purposes. It is a business after all
I hope i’m wrong, thank you for consideration
thehipone gets it. Bravo sir, bravo.
Saying “well if I had the power of seeing the future, I wouldn’t have done it” does not grant you the right to compensation. I bought a car on payments when I had job “x”. Shortly after, my boss sold out and now I have job “y” at a lower pay. Can’t take the car back because life happened. I obviously wanted it when I bought it, now I have to live with the payments. That a good enough analogy for you?
Sorry, I’ve re-read the analogy several times but it still makes absolutely no sense to me in this particular context. Who sold out? What payments? Are we talking about duplicate legendaries at all?
My point stands. They made something. They still have exactly that something. Not one thing is being taken from them. For what exactly should they be compensated?
Oh hey, I made Sunrise a few months back and if I had known that 6 months later this was gonna happen I never would have sold it for 2000 gold. I want my legendary back, cuz I feel cheated. Does NO ONE see the irony here?? Seriously???
You made the 2nd legendary by your own choice. You still have it. There is nothing to complain about.
A mad scientist patented a revolutionary zero-dollar way to clone personal dinosaurs with 2 million dollar fee per dinosaur.
Person A had 4 million dollars. Person B had 4 million dollars.
Person A bought 2 personal dinosaurs. Person B bought 1 personal dinosaur.
A week later, the mad scientist decided that the restriction is per person and not per dinosaur.
Now Person A has 2 personal dinosaurs and 0 dollars in his pocket. Person B has 2 personal dinosaurs and 2 million dollars in his pocket.
So, how is this “exactly the same”?
Simple, Person A and person B are the same in that they each voluntarily entered into the transaction at the time under the original terms.
And how does it mean that they “still have the exact something” at the moment? It may look so to a housewife, but not to someone who heard about opportunity cost.
Oh hey, I made Sunrise a few months back and if I had known that 6 months later this was gonna happen I never would have sold it for 2000 gold. I want my legendary back, cuz I feel cheated. Does NO ONE see the irony here?? Seriously???
By the way, what sense does it make? If you wanted to unlock the skin, you would have needed to solebind it.
We still haven’t talked about crafting Eternity to unlock Twilight and Sunrise skins and selling it for 4000g
Is that fair?
SO this is already solved in the launch of this concept… As they state only account or soulbound skins will be unlocked… So they can’t sell Eternity if they want to keep it’s skin… or Twilight and Sunrise…
On another note… The topic of dual wielding the same Legendary or having crafted the same legendary for multiple toons… I am of two minds on this…
1) Legally I see Anet’s rights as they can change anything that they want when they want.
2) I also somewhat agree with the standpoint of if you chose to make that duplicate legendary you agreed with the rules at the time of purchase… It’s like a buy one get one free sale…. you can’t return the item you bought two weeks ago because now it is buy one get one free…
3) I DO however agree there should be some kind of compensation. Before you jump to conclusions no I do not dual wield legendaries nor have I ever made duplicates. I would actually BENEFIT from this having only one Bolt. My reasoning for said compensation is the MONTHS of work it takes to craft a legendary. Now essentially due to a drastic change that time has been wasted. It would be different if there were not things involved like Gift of Mastery, particularly exploration which could have been used on a different weapon. Also even it was just bought from farmed gold via dungeon running or champ trains… that is still is a TON of time investment completely lost which could have been done doing a multitude of other things.
The point is I understand where both sides are coming from. If I had to decide right now I’d agree the people who crafted multiple of the same legendary should be compensated for their time investment. Maybe a free Gift of Mastery? Again… I DO NOT benefit from this I just think it is fair…
(edited by Solomon Darkfury.3729)
The wardrobe system is great. No doubts about it. It solves a great deal of hassle for weapons/armors skins. However, to include legendary skins in it, is just thoughtless to those who spent countless hours in crafting an item to make their gameplay or a specific toon more enjoyable and “special”.
Being able to skin fake a legendary just kills the value and rarity of the item. And perhaps, on the long run, the game itself.
Is understandable this patch will benefit most those who started recently or the past 6 months. But i see no other reason than ANet turning a bit of a cold shoulder to its most avid, long dated players and target a wider market for more lucrative purposes. It is a business after all
I hope i’m wrong, thank you for consideration
I really don’t see your problem the people that will have the skin will be the people that made the legendary weapons so no one gets a free ride. What is the big deal here
If I as someone that didnt bother with legendary weapons got the skin in my list then your point would have been valid.
(edited by Osculim.2983)
We still haven’t talked about crafting Eternity to unlock Twilight and Sunrise skins and selling it for 4000g
Is that fair?
SO this is already solved in the launch of this concept… As they state only account or soulbound skins will be unlocked… So they can’t sell Eternity if they want to keep it’s skin… or Twilight and Sunrise…
This is one exception. Please see:
1) You soulbind Twilight. You get the skin
2) You soulbind Sunrise. You get the skin
3) You create Eternity. It is created not soulbounded. You don’t have skin.
4) You sell Eternity. You have skins Twilight and Sunrise (it does not vanish from wardrobe probably)
5) Person who bought the Eternity soulbind it. He/she has the Eternity skin AND Twilight and Sunrise (as precursors for Eternity). Mean that Twilight and Sunrise skins from one object is actually in 2 players wardrobe. There is one Eternity skin – true.
This thread was really amusing, some people are beyound delusional if they think legendaries still hold any prestige.
We still haven’t talked about crafting Eternity to unlock Twilight and Sunrise skins and selling it for 4000g
Is that fair?
SO this is already solved in the launch of this concept… As they state only account or soulbound skins will be unlocked… So they can’t sell Eternity if they want to keep it’s skin… or Twilight and Sunrise…
This is one exception. Please see:
1) You soulbind Twilight. You get the skin
2) You soulbind Sunrise. You get the skin
3) You create Eternity. It is created not soulbounded. You don’t have skin.
4) You sell Eternity. You have skins Twilight and Sunrise (it does not vanish from wardrobe probably)
5) Person who bought the Eternity soulbind it. He/she has the Eternity skin AND Twilight and Sunrise (as precursors for Eternity). Mean that Twilight and Sunrise skins from one object is actually in 2 players wardrobe. There is one Eternity skin – true.
I’m not sure I see the issue of this sorry…
Player 1) Has Eternity and sells it… means they did the work to get Twilight and Sunrise in the first place AND SOULBIND THEM… Why shouldn’t they be entitled to the skins…
Player 2) Buys Eternity and soulbinds thus unlocking Twilight and Sunrise… They spent kitten near what it would cost to buy Twilight an Sunrise individually (current cost of Twilight & Sunrise as of this post is 2800g each, Eternity is 4250 wow… they save 350g lol)… Why shouldn’t they be entitled to the skins…
As I said I am not seeing the issue here… The only difference between having Twilight with Sunrise and Eternity is 5 piles of Crystalline Dust and 10 Philosopher stones lol
Edit: I love how you “nonchalantly” say buys Eternity lolz… I play the TP and there have NEVER been more than 8 listed for sale… EVER… so its not like this would turn in to some PROLIFIC issue lol
(edited by Solomon Darkfury.3729)
Heck I don’t have a legendary and this is not bothering me at all they worked for the skins let em have 200 of em its not affecting me. Why should it bother anyone else.
Saving up the 2k+ gold required to buy a legendary is also a feat. However, obtaining only one legendary should not allow you to wield two.
It could take me about 5 minutes, where most of the time is spent logging into PayPal… It would take me about 2 hours of work to get the cash depending on the exchange rate.
I just made a rough calculation. Assuming an Incinerator goes for around 2800 gold, it will take around $583 to buy it outright with the conversion rate when I did the calculation. You make $291 post tax an hour. You, sir, deserve all the legendaries in this game.
I was looking at the crafting price, which is around 1850 gold… And ok, make it 3 to 4 hours. It’s still months faster than it took to make my legendary….
In my humble opinion the selectable stats & an account wide unlock skin is enough for the legendary to feel truly legendary.
My suggestions for legendary skins
1. Eternity problem:
If Twilight and Sunrise is unbound, then Eternity is unbound too and can be sold.
If Twilight and/or Sunrise is soulbound, then Eternity is accountbound and cannot be sold.
2. using legendary skins:
Legendary skins can only apply on level 80 ascendend weapons and you need 10 transmutation charges to do it. On the other hand you will get a legendary weapon with all benefits (incl. stat change)
3. players with duplicate legendarys
They will get a token for each duplicate and can buy a legendary skin unlock item with this token from a special merchant (for Eternity you need 2 tokens). This unlock item will be accountbound and cannot be sold.
my suggestions for people who craft same dual legendary
1: player can only equip one hand on same char if you only craft one legendary ( eg : people craft one incinerator , he can only equip incinerator in one hand , can’t equip in other hand , if people craft dual of it , he can equip in two hands in same char )
i think it’s a fair , like me , i craft two incinerator , after this patch , all people who only craft one incinerator can equip two incinerator sametime , is it fair to me for i craft one more incinerator ? nope ! i hope anet can think a good idea to slove the problem of dual legendary . It’s unfair to player who spend a lot of time to craft same dual legendary . I hope anet can have a best idea to slove this problem because craft one legendary spend a lot of time and money .
i don’t get why people complain about this.
1. This isn’t released yet, and Anet hasn’t said kitten about legendaries, just that you will get access to the skin
2. I am sure Anet has been thinking about this
3. We no info about this what so ever, so my bet is that Anet made it so you can only withdraw ONE of the legendary skin at once on every character. But if you made TWO of the same legendary, you can have TWO of the skin at the same time etc.
This would be the easiest way to make everyone happy
yea , that’s what i think . it’s a good idea to make everyone happy , if u only craft one legendary ( eg i craft one bolt ), i can only withdraw one legendary ( one bolt ) only in this char , If i craft two legendary ( two bolt ) , i can withdraw two legendary ( two bolt ) in this char . That’s mean i can use same dual legendary if i craft two of it . Otherwise i can only equip one of legendary in same char . That’s my idea .
yea , that’s what i think . it’s a good idea to make everyone happy , if u only craft one legendary ( eg i craft one bolt ), i can only withdraw one legendary ( one bolt ) only in this char , If i craft two legendary ( two bolt ) , i can withdraw two legendary ( two bolt ) in this char . That’s mean i can use same dual legendary if i craft two of it . Otherwise i can only equip one of legendary in same char . That’s my idea .
Exactly! I mean… Why wouldn’t Anet do it like this? Easiest way to make both parts happy. If they end up removing the effects for the once who only made one is stupid. Alot better to just make us able to withdraw the amount of legendaries we made
They could just give a free legendary ticket to barter a legendary skin for the wardrobe (SKIN, not WEAPON).
I.e. if one unlocked two 1h legendaries of the same shape (2 incis, 2 frosties, 2 bolts), the ticket can unlock a 1h legendary skin.
If one unlocked two 2h legendaries (2 twilights, 2 sunrises, 2 juggers) then the ticket can unlock a 2h legendary skin.
People who farmed for dual wielding the same weapon will be happy I guess, and TP won’t be flooded with unbound legendaries in sale.
People who point out a legendary is not about the skin, but it’s the possibility to swap stats, won’t lose anything from this since dual wielders will only get a skin and not a full crafted weapon.
They could just give a free legendary ticket to barter a legendary skin for the wardrobe (SKIN, not WEAPON).
I.e. if one unlocked two 1h legendaries of the same shape (2 incis, 2 frosties, 2 bolts), the ticket can unlock a 1h legendary skin.
If one unlocked two 2h legendaries (2 twilights, 2 sunrises, 2 juggers) then the ticket can unlock a 2h legendary skin.People who farmed for dual wielding the same weapon will be happy I guess, and TP won’t be flooded with unbound legendaries in sale.
People who point out a legendary is not about the skin, but it’s the possibility to swap stats, won’t lose anything from this since dual wielders will only get a skin and not a full crafted weapon.
I certainly feel this is the best and most elegant solution.
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
Personally I think making Legendaries account bond instead of being availiable in the wardrobe is a much better idea.
Why? Because Legendaries are supposed to be ‘unique’. King Arthur didn’t just soulbind his Exalibur and give a fake copy of it to all his knights. It really loses its appeal when it becomes a reusable skin.
Also: massive exploit with Eternity.
Make Sunrise, make Twilight, bind them to unlock skins on both. Make an Eternity and sell it, real most of th cost back. This is a pretty huge exploit.
If they don’t change this, and I don’t see any dev responses on it, it would really wreck the value of Sunrise and Twilight, and perhaps Eternity as well from a surge in people making it.
3 solutions:
1. Remove Eternity from MF. Not sure how happy people would be with it as a discontinued item however.
2. Make Eternity account bound on creation.
3. Make soulbound Twilight and Sunrise unusable for making Eternity.
Personally I think making Legendaries account bond instead of being availiable in the wardrobe is a much better idea.
Why? Because Legendaries are supposed to be ‘unique’. King Arthur didn’t just soulbind his Exalibur and give a fake copy of it to all his knights. It really loses its appeal when it becomes a reusable skin.
Also: massive exploit with Eternity.
Make Sunrise, make Twilight, bind them to unlock skins on both. Make an Eternity and sell it, real most of th cost back. This is a pretty huge exploit.
If they don’t change this, and I don’t see any dev responses on it, it would really wreck the value of Sunrise and Twilight, and perhaps Eternity as well from a surge in people making it.
3 solutions:
1. Remove Eternity from MF. Not sure how happy people would be with it as a discontinued item however.
2. Make Eternity account bound on creation.
3. Make soulbound Twilight and Sunrise unusable for making Eternity.
Someone earlier proposed the solution be this, and I think it’s the best:
If you make eternity with 2 or 1 bound greatswords, it is bound. If you make it with unbound greatswords, it is unbound.
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
I’m not sure if that’s technically possible though.
I’m not sure if that’s technically possible though.
I don’t really see why it wouldn’t be. Explain your coding reasoning? I mean, soulbound legendary is going to act different from unbound according to this new wardrobe system anyway.
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
We still haven’t talked about crafting Eternity to unlock Twilight and Sunrise skins and selling it for 4000g
Is that fair?
SO this is already solved in the launch of this concept… As they state only account or soulbound skins will be unlocked… So they can’t sell Eternity if they want to keep it’s skin… or Twilight and Sunrise…
Actually, they can. They craft Eternity to sell it, not keep it.
It goes like this:
1. You craft Twilight and soulbind it, unlocking the skin
2. You craft Sunrise and soulbind it, unlocking the skin
3. You craft Eternity. You do not soulbind it (freshly forged it won’t be bound yet).
4. You sell Eternity. You did not get Eternity skin, but you do get to keep Twilight and Sunrise skins.
Solution? When forging Eternity, it must lock from the Wardrobe both Twilight and Sunrise skins (as well as Dusk and Dawn). If you want them back, you need to bind Eternity (or find and bind the component Legendaries again).
For the duplicate legendaries on account problem, simply unbinding all legendaries after patch would suffice (I said all, because unbinding only duplicates might be a bit more problematic to code, and we’d want simple solutions). If we do not want to code, just an option to do that by suppport intervention would likely suffice (as there won’t be many people in this situation).
This is unlikely to negatively impact the market – not only supply won’t increase that much, but at the same time the demand for legendaries is likely to get bigger as well.
Personally I think making Legendaries account bond instead of being availiable in the wardrobe is a much better idea.
Why? Because Legendaries are supposed to be ‘unique’. King Arthur didn’t just soulbind his Exalibur and give a fake copy of it to all his knights. It really loses its appeal when it becomes a reusable skin.
Oh, please, barring the eternity problem (which IS a problem, with a simple solution), there is absolutely no way to duplicate the skins for other people. Only King Arthur would have Excalibur. If for example Lancelot wanted a legendary, he couldn’t get a copy from the king – he’d have to obtain a legendary of his own.
Remember, remember, 15th of November
(edited by Astralporing.1957)
All i see if people panicing over something we dont about yet… We just know the skin will be there, but not how it works.
Maybe people with eternity wont get twilight or sunrise skin? Maybe eternity WILL be account bound? Maybe people with 1 legendary only can take out 1 skin at a time?
We should stop arguing/worrying about this now until we get some information or it is released…
^ no, we need to point out flaws and problems now. It’s actually very possible that they havn’t considered such an exploit on Eternity yet, so if we point stuff like that out, they might translate into release and really anger a lot of people.
I would be pretty annoyed myself if my sunrise suddenly became known as the ‘free’ Legendary.
This reminds me on high school with Magic cards, the “braces”, for people that don’t know it was printing a rare card and glue it over a crappy one.
Stupid? Cheating? Violating the spirit of the game? Sure, but who cared, we were just some good old boys having a bit of fun.
These legendaries are gonna be much the same, is it a real one that took a great amount of effort? Or just a skin, if you apply it to an Ascended it will keep the purple name I don’t think you’ll be able to tell the difference.
As is there are too many around already, to keep what ever little special value legendary skins still have they shouldn’t be able to be applied, change it from soulbound to account bound instead.
I personally am all for the change I have 2 legendaries and specifically didn’t craft the same one just in case something like this came along. Yes it sucks for everyone who crafted two legendaries or bought dual skins from the gem store to get matching pairs, but in the long run this will make the game more entertaining and a higher replay value. There is still a benefit to having two made legendary skins (you can switch the stats which is really the only benefit to the skin), where people just skinning wouldn’t have that, nor would they have matching stats on par unless they made an ascended. Overall I don’t see why so many people are angry over it, yes you should be compensated for your time and effort, but that doesn’t mean they shouldn’t go along with the change.
Bluntski
thehipone gets it. Bravo sir, bravo.
Saying “well if I had the power of seeing the future, I wouldn’t have done it” does not grant you the right to compensation. I bought a car on payments when I had job “x”. Shortly after, my boss sold out and now I have job “y” at a lower pay. Can’t take the car back because life happened. I obviously wanted it when I bought it, now I have to live with the payments. That a good enough analogy for you?
Sorry, I’ve re-read the analogy several times but it still makes absolutely no sense to me in this particular context. Who sold out? What payments? Are we talking about duplicate legendaries at all?
My point stands. They made something. They still have exactly that something. Not one thing is being taken from them. For what exactly should they be compensated?
Oh hey, I made Sunrise a few months back and if I had known that 6 months later this was gonna happen I never would have sold it for 2000 gold. I want my legendary back, cuz I feel cheated. Does NO ONE see the irony here?? Seriously???
You made the 2nd legendary by your own choice. You still have it. There is nothing to complain about.
A mad scientist patented a revolutionary zero-dollar way to clone personal dinosaurs with 2 million dollar fee per dinosaur.
Person A had 4 million dollars. Person B had 4 million dollars.
Person A bought 2 personal dinosaurs. Person B bought 1 personal dinosaur.
A week later, the mad scientist decided that the restriction is per person and not per dinosaur.
Now Person A has 2 personal dinosaurs and 0 dollars in his pocket. Person B has 2 personal dinosaurs and 2 million dollars in his pocket.
So, how is this “exactly the same”?
Simple, Person A and person B are the same in that they each voluntarily entered into the transaction at the time under the original terms.
And how does it mean that they “still have the exact something” at the moment? It may look so to a housewife, but not to someone who heard about opportunity cost.
Oh hey, I made Sunrise a few months back and if I had known that 6 months later this was gonna happen I never would have sold it for 2000 gold. I want my legendary back, cuz I feel cheated. Does NO ONE see the irony here?? Seriously???
By the way, what sense does it make? If you wanted to unlock the skin, you would have needed to solebind it.
I’m no housewife, I understand opportunity cost. The funny thing is, in arguing for compensation it is clear that you are the one who does not understand opportunity cost. By crafting that duplicate you gave up the ability to have either the gold or a different legendary. AT THE TIME of crafting you made the decision that the benefits of the duplicate outweighed any other possible uses of the gold, including any future (and now expected) ability to purchase dual-wield legendary skin for effectively half the old price. What happens after the original decision is completely irrelevant. If you are going to link economic-based arguments you can surely understand this. What the refund crowd wants is the ability to retroactively change rationally made economic decisions.
And all of the uproar is not because of an actual loss of an item but because a perceived loss of value because “someone else can get the same thing half-off”. In that case, the compensation should be pro-rated based on how long someone has had the duplicate legendary because between the time of crafting and now they did receive the benefits of “prestige” that caused them to craft the duplicate in the first place. I am not seriously advocating this, but merely providing an example of how ridiculous this whole thing is.
(edited by thehipone.6812)
This is simply becoming stupid, I`d suggest the moderators close this thread and the developpers make a choice. We are clearly going nowhere, dual wielders (2 same legendaries) are just not able to live with the fact that others will be able to dual wield a legendary. Fine, so be it. That very small minority is complaining, and? They are, we can’t do anything about them being mad at it. If they deserve a compensation? The devs will see about this. If the wardrobe should include legendary? I see no point in not letting anyone with legendary skins re-use them, as they worked their hard time for it. What about eternity? That’s the only problem so far, either make it soulbind on craft or remove skins if the swords is sold.
I was thinking a good compromise would be to allow the Legendary skin for the weapon accessible for copying but the aura and effects would not copy over.
In that instance, a person wielding a weapon that was transmuted with the skin of Incinerator would not have the fire arm or footsteps. I believe these auras are an important part of the lore and mystique of the legendary weapon and allowing them to be copied cheaply is a negative idea.
I was thinking a good compromise would be to allow the Legendary skin for the weapon accessible for copying but the aura and effects would not copy over.
In that instance, a person wielding a weapon that was transmuted with the skin of Incinerator would not have the fire arm or footsteps. I believe these auras are an important part of the lore and mystique of the legendary weapon and allowing them to be copied cheaply is a negative idea.
I can’t believe people still thinks this will be anyhow different… Only one player at a time will have the legendary, rather it is by transfering with tcrystal and tsplitter, only 1 character ‘in-game’ will have it at a time. There is no problem about this wardrobe, whatever anyone think there is. Some dual wielder may see something against it and it is understandable because they worked hard for a 2nd same legendary, but it’s how ANet saw it in advance, these kind of thing don’t just randomly pop out of anywhere. Please let ANet decides wether or not these ‘13’ players that signed a so called ‘petition’ will get a refund or will make 1000s of people lose the benefit that this wardrobe will propose.
I highly hope ANet won’t make any stupid move and trash all enjoyement so much player will lose if they remove it. It was stated often in this thread, people would be encourage to start making legendary as they won’t see anymore skins limitation to it. A incredibly awesome feature which might and probably will make people even more hyped about rare skins. Alot of people also mentioned about fractal weapons, those are rarer than most legendary, they take twice or even three time more effort than legendary to obtain as they are purely RNG. Legendary takes around a month or two to craft.
I’ve been doing fractal since october 2012 and I still haven’t had my hand on any fractal axe which I am craving for because those are amazing skins. Please even if it is a matter of dual legendary, consider this as a benefit for everyone, quit see’ing only your ‘loss’ even if it’s none. See the other sides, your alts ele/necro will have incinerators, bolt, axe, anything actualy. This feature can’t be that much of an harm… Don’t lie to yourself, it only makes you a bit angry because of jealousy, others will have the same ‘look’ as you, but most certainly won’t have 2 legendary in their hand.
Stuff happens. Am I thrilled that a lot of gold is going to go down the toilet since dyes are becoming account bound? No. But I know things change, and I just have to deal with it. No one can predict what changes to the game are coming next week, next month, or next year. Does it kinda suck? Yeah. Am I going to cause an uproar over it and demand compensation? No. It’s a game. If I get screwed by something a little bit, I’m going to say “kitten … oh well,” not get out the pitchforks.
We still haven’t talked about crafting Eternity to unlock Twilight and Sunrise skins and selling it for 4000g
Is that fair?
SO this is already solved in the launch of this concept… As they state only account or soulbound skins will be unlocked… So they can’t sell Eternity if they want to keep it’s skin… or Twilight and Sunrise…
This is one exception. Please see:
1) You soulbind Twilight. You get the skin
2) You soulbind Sunrise. You get the skin
3) You create Eternity. It is created not soulbounded. You don’t have skin.
4) You sell Eternity. You have skins Twilight and Sunrise (it does not vanish from wardrobe probably)
5) Person who bought the Eternity soulbind it. He/she has the Eternity skin AND Twilight and Sunrise (as precursors for Eternity). Mean that Twilight and Sunrise skins from one object is actually in 2 players wardrobe. There is one Eternity skin – true.I’m not sure I see the issue of this sorry…
Player 1) Has Eternity and sells it… means they did the work to get Twilight and Sunrise in the first place AND SOULBIND THEM… Why shouldn’t they be entitled to the skins…
Player 2) Buys Eternity and soulbinds thus unlocking Twilight and Sunrise… They spent kitten near what it would cost to buy Twilight an Sunrise individually (current cost of Twilight & Sunrise as of this post is 2800g each, Eternity is 4250 wow… they save 350g lol)… Why shouldn’t they be entitled to the skins…
As I said I am not seeing the issue here… The only difference between having Twilight with Sunrise and Eternity is 5 piles of Crystalline Dust and 10 Philosopher stones lol
Edit: I love how you “nonchalantly” say buys Eternity lolz… I play the TP and there have NEVER been more than 8 listed for sale… EVER… so its not like this would turn in to some PROLIFIC issue lol
ummm 2x 2800=5600, saves 1350g. Might change with the update, perhaps people will want Eternity more, but not sure.
But anyhow, I think you missed both points. The point was that Player 1 (who made Eternity) gets Sunrise and Twlight for very minimal costs because they reaped most of the cost back when they sold Eternity, whilst having both Twilight and Sunrise as skins.
Player 2 buys Eternity, and gets the skins for Sunrise and Twlight as well. In terms of total skins unlocked, that’s 2 sets of Sunrise+Twlight unlocked for 1 craft.
This is going to massively devalue both Sunrise and Twlight. There needs to be a solution ASAP, as I reckon Sunrise and Twlight is probably the 2 most popular legendaries in the game because GS is one of the best weapons on every class apart from Ranger who can use one.
They need to also ASAP and inform the players. No solution means a lot of people are going to be very annoyed that their legendaries becomes known as the ‘free’ legendary. Not informing the public meaning a lot of worries from people trying to sell Eternity (is it suddenly going to become account bound?) and from people crafting one to sell (imagine if you just crafted Sunrise to MF with your soulbound Twilight so you can free up some cash, then the patch hits and you get ninja-nope’d).
People who are against this idea, stop treating us as bad people, we are just people who want to defend our rights from people making fake copies to seem as if they have two legendaries when in fact they only have one. The fact that you are flaming us with harsh and disrespectful words clearly show how much respect you have for niche gamers with lots of time on their hands who don’t feel like they should be getting the cold shoulder from Anet because everyone wants the benefit of dual wielding their already existing expensive dual-wield skin, be it Exotic, Ascended or Legendary when they only worked for ONE.
There have been a lot of odd circumstances formulated to try and get us to understand this in a more positive light, but nothing can justify that a person who made a second legendary for the skin can now do it for much less, be it 2800g less. Legendaries are treasures, they take time and effort, even if you say that people could have paid for them, that group of people also had to work for the money at the first place (Don’t comment anything about being given free money here, because not everyone is like that). The main point here is that, no matter how you get the Legendary, it takes time and effort. Seeing people dual wield their single incinerator they just made, really destroys the happiness from people who made another incinerator to make their Thief/Ele look amazing, because they didn’t make TWO, but only made one. If you wield a Sunrise you only see ONE, as you made ONE. When you make ONE Incinerator, you shouldn’t be able to make a copy of that Incinerator onto an Exotic, and dual wielding.
*Don’t think of it being fair or not, think of it as, you grow one apple, you have one apple. You grow two apples, you have two apples. You can move your one apple around all your accounts, but you don’t have two apples, you want to have two apples at the same time? Grow another. *
Uproar. Uproar.
How about the people who made 2 incinerators in the past? All their efforts wasted if they went in for the skins.
Wouldn’t this devalue the motion of making a legendary if you can just skin them? Also the people who have 4 incinerators or 2 bolts or any dual wielded identical legendaries, striking these people who worked hundreds of hours or spending thousands of gold so they look different, now everyone who made 1 incinerator can immediately visually get 2 provided that they pay the price of transmutation?
It just isn’t fair.
EDIT: There seems to be a petition on this website regarding dual-wielding legendaries:
http://www.ipetitions.com/petition/compensate-dual-wielding-gw2-fans-in-april-2014
100% agree with the OP. You should not be able to copy paste your legendary and duel wield it. It’s not fair to the people who already put in the time and effort to craft two legendaries. If you are duel wielding 2 legendaries it should be because you earned them.
I like how this discussion is getting so large and Anet hasn’t made one comment on it to any of the topics posted, including a lethal loophole with Eternity which is objectively not right.
100% agree with the OP. You should not be able to copy paste your legendary and duel wield it. It’s not fair to the people who already put in the time and effort to craft two legendaries. If you are duel wielding 2 legendaries it should be because you earned them.
This is exactly what you guys don’t understand… The skins will be transmuted more than once yes, but the weapon isn’t copy pasted or cloned or whatever you call it. It is only the skin that is transmuted more than once, just like you use your dye over any amount of skins. The stats and the rarity and the item still remains legendary only for the original. The transmuted items will never have the legendary rarity and stats. It might be frustating that people will look like you, but you need not to forget that it is not doubling a legendary item, it is transmuting the skins more than once. Please stop saying it’s saving 2,500gs for others or whatsoever, it is not.
I like how this discussion is getting so large and Anet hasn’t made one comment on it to any of the topics posted, including a lethal loophole with Eternity which is objectively not right.
The reason why they probably didn’t talk about eternity is, I guess, because they forsaw this issue. I doubt they would let people craft it and than sell and remain with 2 other greatsword skin… that would make no sense to anyone in-game. But for people with already equipped eternity, than they would keep both the greatswords skins and the eternity. If sold, both sunrise and twilight should be removed from wardrobe, that we are all aware of.
Playing since headstart.
They could just give a free legendary ticket to barter a legendary skin for the wardrobe (SKIN, not WEAPON).
I.e. if one unlocked two 1h legendaries of the same shape (2 incis, 2 frosties, 2 bolts), the ticket can unlock a 1h legendary skin.
If one unlocked two 2h legendaries (2 twilights, 2 sunrises, 2 juggers) then the ticket can unlock a 2h legendary skin.People who farmed for dual wielding the same weapon will be happy I guess, and TP won’t be flooded with unbound legendaries in sale.
People who point out a legendary is not about the skin, but it’s the possibility to swap stats, won’t lose anything from this since dual wielders will only get a skin and not a full crafted weapon.
Sorry if I quote myself, but I’d like to add some other thoughts.
Maybe it could be possible to convert one of the duplicated legendaries to one of these tickets to get a new one, say, from a npc.
This way one who has crafted twice the same legendary can substitute one for another of the same kind:
1) I have crafted 2x The Minstrel, then I can change one of them for another offhand-only legendary (warhorn, torch, shield)
2) I have crafted 2x Frostfang, then I can change one of them for another 1h weapon-only legendary (dagger, sword, mace, pistol, scepter, sword).
3) I have crafted 2x Twilight, then I can change one of them for another 2h legendary (excluding Eternity)
If you feel like “Hey, that person crafted two Kudzu and it’s unfair he can change one for a Twilight which costs way more!”.. ok, it still could be possible to distinguish a weapon from ranged and melee:
staff, longbow, shortbow = ranged
gs, hammer = melee
P.S. I’m not claiming this is the perfect way to satisfy all the players, I’m just trying to propose some solutions
I like how this discussion is getting so large and Anet hasn’t made one comment on it to any of the topics posted, including a lethal loophole with Eternity which is objectively not right.
The reason why they probably didn’t talk about eternity is, I guess, because they forsaw this issue. I doubt they would let people craft it and than sell and remain with 2 other greatsword skin… that would make no sense to anyone in-game. But for people with already equipped eternity, than they would keep both the greatswords skins and the eternity. If sold, both sunrise and twilight should be removed from wardrobe, that we are all aware of.
If they forsaw it, why aren’t they saying what’s going to happen?
Its a pretty big issue to a lot of people. By not saying anything, to me at least, it seems they didn’t think of this and don’t really know what they’re going do about it.
100% agree with the OP. You should not be able to copy paste your legendary and duel wield it. It’s not fair to the people who already put in the time and effort to craft two legendaries. If you are duel wielding 2 legendaries it should be because you earned them.
This is exactly what you guys don’t understand… The skins will be transmuted more than once yes, but the weapon isn’t copy pasted or cloned or whatever you call it. It is only the skin that is transmuted more than once, just like you use your dye over any amount of skins. The stats and the rarity and the item still remains legendary only for the original. The transmuted items will never have the legendary rarity and stats. It might be frustating that people will look like you, but you need not to forget that it is not doubling a legendary item, it is transmuting the skins more than once. Please stop saying it’s saving 2,500gs for others or whatsoever, it is not.
I understand how skins work. I’m saying you should not be able to show off something you didn’t earn. People are not farming legendaries for their stats. If that’s the case they would just farm ascended weapons which are way cheaper.
If you can copy the skin of a legendary to another weapon, then YES, you did save yourself 2,000 + gold that people before this April patch had to spend.
If they forsaw it, why aren’t they saying what’s going to happen?
Its a pretty big issue to a lot of people. By not saying anything, to me at least, it seems they didn’t think of this and don’t really know what they’re going do about it.
Ya, you might be right, maybe they don’t know how to adress it to us without considering every solution for now. But I’m pretty sure they won’t let it happen for someone to abuse this somewhat ‘glitch’.
I understand how skins work. I’m saying you should not be able to show off something you didn’t earn. People are not farming legendaries for their stats. If that’s the case they would just farm ascended weapons which are way cheaper.
If you can copy the skin of a legendary to another weapon, then YES, you did save yourself 2,000 + gold that people before this April patch had to spend.
Clearly you don’t, but that is ok, don’t feel like arguing right now. We’ll see what ANet thinks about this, I guess, soon anyway.
If they forsaw it, why aren’t they saying what’s going to happen?
Its a pretty big issue to a lot of people. By not saying anything, to me at least, it seems they didn’t think of this and don’t really know what they’re going do about it.
Ya, you might be right, maybe they don’t know how to adress it to us without considering every solution for now. But I’m pretty sure they won’t let it happen for someone to abuse this somewhat ‘glitch’.
I certainly hope so but given how many bans were given during the course of the game ….
http://wiki.guildwars2.com/wiki/Exploit#Historical_exploits
…. I have my doubts.
I certainly hope so but given how many bans were given during the course of the game ….
http://wiki.guildwars2.com/wiki/Exploit#Historical_exploits
…. I have my doubts.
Ya that is scary I guess. Let’s just hope for the best.
I’m on board with allowing Legendaries to be used as skins. I worked for Sunrise, I think it would be awesome to have my new characters or other 80s with the skin.
I understand some people created copies of one either for multiple characters or for dual wielding but no one’s taking away YOUR legendaries. You still have those. The stats stay the same where you can change them on the fly. No one’s a special snow flake in this game visually. Our clones are out there somewhere. They still worked for the one they have and if they want to dual wield it, have at it I say.
Its all opinions but I do hope that A-NET doesn’t let the minority kill such a fun idea for everyone.
If they deem these people deserve some compensation then fine, but don’t take away the idea all together.
And as far as it driving down prices of Legendaries, I somewhat wonder if it won’t drive them up. If people know now if they get this Legendary for one character, they also forever unlock the skin? It might make people want it MORE. Because if this DOES happen I know I do. I’ll work on my second for sure.
With the new blog post its revealed legendaries will be account bound. Guess this doesnt matter then! I can still swap my legendary between characters for free!
I understand how skins work. I’m saying you should not be able to show off something you didn’t earn. People are not farming legendaries for their stats. If that’s the case they would just farm ascended weapons which are way cheaper.
If you can copy the skin of a legendary to another weapon, then YES, you did save yourself 2,000 + gold that people before this April patch had to spend.
Clearly you don’t, but that is ok, don’t feel like arguing right now. We’ll see what ANet thinks about this, I guess, soon anyway.
Can we put it in the course that, yes, he does understand how skins work. But the fact that you can reuse that skin on that character to make it seem like you have TWO when in fact you only have ONE, such as an extra dagger or sword, is unfair, as you will appear to have two bolts or two infinite lights, at the price of one.
The game is becoming more LoL based, with all the skins and whatnot, and when people play, they earn more currency (IP) to buy more champ unlocks, and for skins, just whip out your credit card and use RP to buy skins.
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