galens stuff edited for space.
snip
I respectfully disagree. Its actually Identical, The reason your values are different is because you have a miscalculation I am afraid.
Your units are 30 mins for a daily and 10 hours for a monthly. I agree. But you miscalculated the time required for the daily player. You claim it takes him/her 14 hrs to finish both the dailies and the monthlies. Thats incorrect. It takes 12hrs to finish the dailies and 10 hrs to finish the monthly for a total of 22hrs per 4 weeks. 40 laurels in 22 hrs = 1.8 laurels exactly the same how you calculated the weekend player would get.
Thats the whole point of the system to get 20 laurels any player needs to put in either 10 dailies and a monthly or 20 dailies.
Irrespective of how much you play at 30mins per daily and 10 hrs per monthly it will take you either 15 hrs if you go the daily + monthly route or 10 hrs if you go the daily only route.
I agree with you that the achievement system isnt exactly a reliable method of getting extra laurels, its just a minor help here and there. Thats important though. I strongly believe in the importance that ascended gear takes a long time to get. I am sure you agree with me that for some players cosmetic rewards are just not a valid incentive. They always want BiS which means that once these players fully gear their characters Arenanet will be in a nasty position. Do they ignore these players or do they introduce a new gear tier to give them more rewards to work towards? Time gating is the only way to balance that without negatively affecting casuals. Like you say correctly going forward ascended gear acquisition will speed up because people can use dailies, crafting and fractals in parallel to gear up opening that further be removing time gating from each of these would be very bad imho because hardcore players will gear up in no time and that dreaded time when anet would need to decide if its time to introduce a new tier or not would come too quickly. At least like this they have more time to work on horizontal progression, perhaps that will be engaging enough to make non cosmetic reward players happy. Dont know.. we’ll see.
I do agree with you that as method of acquiring ascended gear dailies is a pretty boring method. There is no feeling of having truly earned it and thats a down side I agree. There is a positive side to it though that at least it just takes less then 30 mins per day you play to sort that part out. Playing the content you enjoy will get most of the daily sorted and you’ll be left with a few minutes more to sort the rest out if at all.
Whats the alternative though? I cant think of one. Unless Arenanet decide not to care about how long it takes to get a single ascended item (which like I explained would in my opinion be a bad idea) all other methods I can think of would involve unpleasant amounts of grinding for casual players and they’ll still will be less likely to keep up then they are now in my opinion.
most times, doing the daily everyday will complete the monthly without trying.