Gold Transfer Changes

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Posted by: TheRandomGuy.7246

TheRandomGuy.7246

For those of you wanting the put the ability to store your gold in your personal bank, I have some news for you, and you’re not going to like it. You have problems if you can’t keep yourself from spending the gold in your account, it’s called impulse shopping, and if you do it in GW2, then you do it in RL too and really need professional help

If you bother to read the Gold Sellers notices, they all start at 1000 gold for $XX.XX, by limiting the amount they can transfer to 500g a week, you’ve effectively, at the minimum just doubled their cost of doing business. More likely you’re looking at a 66 – 75% increase in cost of doing business. Think about that for a while.

Don’t know how they work in gw2 but in other games gold sellers use materials or rare items to transfer gold. Nothing will change for them. This only hurts legit players.

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Posted by: Jaheira Kattalakis.8413

Jaheira Kattalakis.8413

Not really happy about this. Since I’ve used my personal guild bank as a “Saving Account” to not over spend or miss click in the TP while saving up for a pre. Since you took that out of the reg bank this was the only way and now your basicly taking that away now.

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Posted by: Chris Cleary

Previous

Chris Cleary

Game Security Lead

Next

500G may seem like an entirely arbitrary number, but I guarantee it is not. I took a look at our mail data (believe me, you guys really like mail and there is a lot of data) and set the value based on that. At 500G, it is not only functionally effective, but also it will only impact 0.175% of our players during an entire month’s worth of mails (if an account would hit the restriction once per month/30 days).

Looking more directly at those transactions, a large majority (98.228%) of those mails are being sent by RMT or compromised accounts (after selling off everything of value on an account).

Yes, there are going to be some edge cases that this is going to bump into, and as we look more into the impact that this change will have, we might change the restriction. However, we feel that this change is going to significantly impact RMT in our game along with help remove a very large reason to compromise accounts.

This is just the first step in our plan to help users keep their accounts secure. More will come as we progress through the year (and forevers!).

Professor of Bearbow Math @ Tyria State // @Shazbawt // “The Crippler”

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Posted by: Jaheira Kattalakis.8413

Jaheira Kattalakis.8413

Then bring back the ability to store gold in our personal account banks. Restricting the guild bank is to much when you already took that option from us.

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Posted by: insanemaniac.2456

insanemaniac.2456

However, we feel that this change is going to significantly impact RMT in our game along with help remove a very large reason to compromise accounts.

do you think they will simply switch to items to replace gold as a currency?

JQ: Rikkity
head here to discuss wvw without fear of infractions

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Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

At 500G, it is not only functionally effective, but also it will only impact 0.175% of our players during an entire month’s worth of mails (if an account would hit the restriction once per month/30 days).

For mails, I believe that. But – did you include guild bank withdrawals?

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Posted by: Cazamar.7148

Cazamar.7148

I am amazed how many people are complaining about this. If you need a savings account to stop from spending gold then you have bigger problems.

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Posted by: Karril Daltaya.4980

Karril Daltaya.4980

500G may seem like an entirely arbitrary number, but I guarantee it is not. I took a look at our mail data (believe me, you guys really like mail and there is a lot of data) and set the value based on that. At 500G, it is not only functionally effective, but also it will only impact 0.175% of our players during an entire month’s worth of mails (if an account would hit the restriction once per month/30 days).

Looking more directly at those transactions, a large majority (98.228%) of those mails are being sent by RMT or compromised accounts (after selling off everything of value on an account).

Yes, there are going to be some edge cases that this is going to bump into, and as we look more into the impact that this change will have, we might change the restriction. However, we feel that this change is going to significantly impact RMT in our game along with help remove a very large reason to compromise accounts.

This is just the first step in our plan to help users keep their accounts secure. More will come as we progress through the year (and forevers!).

Any answer for those of us who deal in highend items, since you may have actually killed our business that we have had for, at least in my case, years?

Tarnished Coast since Beta, now Banished forever to the Megaservers…

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Posted by: Nafeasonto.8925

Nafeasonto.8925

500G may seem like an entirely arbitrary number, but I guarantee it is not. I took a look at our mail data (believe me, you guys really like mail and there is a lot of data) and set the value based on that. At 500G, it is not only functionally effective, but also it will only impact 0.175% of our players during an entire month’s worth of mails (if an account would hit the restriction once per month/30 days).

Looking more directly at those transactions, a large majority (98.228%) of those mails are being sent by RMT or compromised accounts (after selling off everything of value on an account).

Yes, there are going to be some edge cases that this is going to bump into, and as we look more into the impact that this change will have, we might change the restriction. However, we feel that this change is going to significantly impact RMT in our game along with help remove a very large reason to compromise accounts.

This is just the first step in our plan to help users keep their accounts secure. More will come as we progress through the year (and forevers!).

You guys are going to hyper inflate the economy. This is a foolish move with no thought but your our motives put in to it.

(edited by Nafeasonto.8925)

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Posted by: Keysha.2815

Keysha.2815

500G may seem like an entirely arbitrary number, but I guarantee it is not. I took a look at our mail data (believe me, you guys really like mail and there is a lot of data) and set the value based on that. At 500G, it is not only functionally effective, but also it will only impact 0.175% of our players during an entire month’s worth of mails (if an account would hit the restriction once per month/30 days).

“Only”? If there are 1 million players, that is 1750 people you just screwed over. Why is it so hard for you to do things like make long time friends exempt? Or make guild members that have been in the guild more than a month exempt? I guess it’s kinda like making us click less for hand health, or having major issues in the forum discussions have good input from Anet employees. Not really possible. Pity.

I was saving money to buy two copies of HoT (one for me, one for my hubby). Guess we can spend it on other things now. Like a game that cares more for its player base than you guys pretend to.

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Posted by: Cazamar.7148

Cazamar.7148

I like how people who play the game think they know better about the in game economy than those who created it. You realize they most likely have an economist ensure everything stays healthy.

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Posted by: JustTrogdor.7892

JustTrogdor.7892

I was saving money to buy two copies of HoT (one for me, one for my hubby). Guess we can spend it on other things now. Like a game that cares more for its player base than you guys pretend to.

You will still buy the expansion even after this change. If you have been saving up to get it this small change is not enough to stop you. I’d bet all my gold on it. However, you would be quitting anyway so there would be no point.

I love when people post threats like this.

The Burninator

(edited by JustTrogdor.7892)

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Posted by: JediYoda.1275

JediYoda.1275

I like how people who play the game think they know better about the in game economy than those who created it. You realize they most likely have an economist ensure everything stays healthy.

They do have an economist on the Dev team and he has posted several times here ont he forum.

“If only ANet had some kind of forum they could use to communicate with us……”
“ANet. They never miss an opportunity to miss an opportunity to not mess up.”
Mod “Posts created to cause unrest with unfounded claims are not allowed” lmao

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Posted by: Shaaba.5672

Shaaba.5672

For those of you wanting the put the ability to store your gold in your personal bank, I have some news for you, and you’re not going to like it. You have problems if you can’t keep yourself from spending the gold in your account, it’s called impulse shopping, and if you do it in GW2, then you do it in RL too and really need professional help.

You’re cute. Wrong, but cute.

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Posted by: Behellagh.1468

Behellagh.1468

500G may seem like an entirely arbitrary number, but I guarantee it is not. I took a look at our mail data (believe me, you guys really like mail and there is a lot of data) and set the value based on that. At 500G, it is not only functionally effective, but also it will only impact 0.175% of our players during an entire month’s worth of mails (if an account would hit the restriction once per month/30 days).

“Only”? If there are 1 million players, that is 1750 people you just screwed over.

You ignored the 2nd part

Looking more directly at those transactions, a large majority (98.228%) of those mails are being sent by RMT or compromised accounts (after selling off everything of value on an account).

That would leave only 31 actual players in your example being affected.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

500G may seem like an entirely arbitrary number, but I guarantee it is not. I took a look at our mail data (believe me, you guys really like mail and there is a lot of data) and set the value based on that. At 500G, it is not only functionally effective, but also it will only impact 0.175% of our players during an entire month’s worth of mails (if an account would hit the restriction once per month/30 days).

“Only”? If there are 1 million players, that is 1750 people you just screwed over.

You ignored the 2nd part where 98.228% are from RMT and stolen accounts. That would leave only 31 actual players in your example being affected.

Chris also said that these numbers are based on gold that people get mailed – and so far has not been back to confirm that they took guild bank withdrawals into consideration at all. And I assume they haven’t, because if they had, I would be one of those 31 people, and I am 100% convinced that I am not among the 31 (or even 1000) richest, most trading-active or most hardcore players (lol).

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Posted by: Reverence.6915

Reverence.6915

Yeah… Maybe a small percentage of people actually handling the money, but a MUCH larger population out there that will be affected.

Expac sucks for WvW players. Asura master race
Beastgate | Faerie Law
Currently residing on SBI

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Posted by: SarvanValpareane.8514

SarvanValpareane.8514

While i can see the good from this idea i think it should just be limited to the mail system and if they are still worried about people using guilds to scam people either giving us back our accounts bank ability to store money or finding another fix because as stated many times its not going to stop the gold selling just change what they use to sell

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Posted by: Behellagh.1468

Behellagh.1468

Since the wallet can handle an almost unlimited amount of gold, why the use of a Guild Bank to shelter gold? That is what I don’t understand.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Dante.1763

Dante.1763

Since the wallet can handle an almost unlimited amount of gold, why the use of a Guild Bank to shelter gold? That is what I don’t understand.

So people have gold reserves. You know, like a savings account in real life? thats what players use them for, well most. I have problems accidentally leaving guilds so i cant use a guild bank for that

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Since the wallet can handle an almost unlimited amount of gold, why the use of a Guild Bank to shelter gold? That is what I don’t understand.

So people have gold reserves. You know, like a savings account in real life? thats what players use them for, well most. I have problems accidentally leaving guilds so i cant use a guild bank for that

Get a alt account the next time there is a $10 dollar sale. The laurels alone will have the account pay for itself after a few months and you can use that account as a co-leader for your personal guild bank as well as for some storage use. If you ever accidentally leave your personal guild, your alt account can invite you back.

Be careful what you ask for
ANet may give it to you.

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Posted by: Mireles Lore.5942

Mireles Lore.5942

For those of you wanting the put the ability to store your gold in your personal bank, I have some news for you, and you’re not going to like it. You have problems if you can’t keep yourself from spending the gold in your account, it’s called impulse shopping, and if you do it in GW2, then you do it in RL too and really need professional help

If you bother to read the Gold Sellers notices, they all start at 1000 gold for $XX.XX, by limiting the amount they can transfer to 500g a week, you’ve effectively, at the minimum just doubled their cost of doing business. More likely you’re looking at a 66 – 75% increase in cost of doing business. Think about that for a while.

This is the best quote of the thread. If you need to trick your mind into thinking you dont have gold you actually have you have a serious problem. And it is probably a indicator that carries overs inti real life.

Most of you with this mentally dont even have over 500g a week to spend/transfer. Get over yourselves and learn some self control if you have spending goals. This change affects a very minimal amount of players. This change also hinders the vast majority of 3rd party rmt.

I suspect the only people upset about this change is the people that actually use 3rd party rmt. Control you spending people. There is no reason to use your real money on a video game 3rd party or not.

Director – Xunlai Heroic Service Agents [XHSA] | Yak’s Bend
http://xunlaiheroes.wix.com/xhsa

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Posted by: Ashen.2907

Ashen.2907

Since the wallet can handle an almost unlimited amount of gold, why the use of a Guild Bank to shelter gold? That is what I don’t understand.

For me its not really about sheltering or hiding gold. I just like the idea of being able to track gold by individual character. Its not a huge deal for me that Anet removed this particular functionality from the game though.

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Posted by: MyGWAccount.7325

MyGWAccount.7325

Are you going to raise the mail/inbox cap from 10 to a higher number?

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Posted by: Dante.1763

Dante.1763

Get a alt account the next time there is a $10 dollar sale. The laurels alone will have the account pay for itself after a few months and you can use that account as a co-leader for your personal guild bank as well as for some storage use. If you ever accidentally leave your personal guild, your alt account can invite you back.

I honestly plan it, im buying one for my BF as well, two if he likes the game. But i still do not understand why they removed something that they could have left in the game without having any trouble….

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

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Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Yeah… Maybe a small percentage of people actually handling the money, but a MUCH larger population out there that will be affected.

I don’t see why they bring guild banks into it at all in the first place, you would think that the 3 day wait before people can access a guild bank is enough protection. Nobody’s going to buy gold from gold sellers, pay $$ and then sit in a guild for 3 days waiting. Or if they do, then at least the number of possible customers of fraudulent transactions is reduced to 1 per 3 days per guild, or 5 per three days per gold seller account….

Since the wallet can handle an almost unlimited amount of gold, why the use of a Guild Bank to shelter gold? That is what I don’t understand.

It’s been explained in this thread by multiple people, it was one of the first replies that came up on page 1.

Most of you with this mentally dont even have over 500g a week to spend/transfer. Get over yourselves and learn some self control if you have spending goals. This change affects a very minimal amount of players. This change also hinders the vast majority of 3rd party rmt.

I certainly don’t have 500 gold incoming each week, far from it, but I have between 100 and 300 in my guild bank and I withdraw / redeposit quite often. With the new system the same gold dollar will count towards the weekly limit with each withdrawal. That is the problem. I’m still not convinced anybody took this into account. My assumption is, until ANet come back to confirm/disconfirm, that they looked at the gold income and found that 500g / week was a good number to separate legitimate players from botters / buyers – but then remembered guild banks as an afterthought and applied the system to both.

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Posted by: Calcanius.5048

Calcanius.5048

I think of myself as a casual player, and often go way above the 500 gold amount, loaning gold to friends and tranfer money to wifes account to help her gem addiction.

Appart from that i can understand the reason for this change, but dont agree. Seems like a rushed decision that realy havent been thought trough.
It will hit the hackers who try and send money, now they will be forced to instant buy charged lodestones and send it that way
But it willl also hit quite a few people who loan money to friends and major guilds with compertitions.
(edit) Not to mention dungeon seller and buyers, my wife want all the outfit/clothes (Girl thing where you can never have to much clothes), so we often purchase help from people who can solo/duo or complete it in another way. For instance i just bought help to get trough Aetherpath (Realy hate it) and happily payed a large amount of money to the 3 people who spend a hour making it for us.

In short: dont think it will hit the goldsellers/hackers as hard, since they just change money to high end goods to transfer large amount of gold, but think more than the estimated 1-2 % will be hit, 500 gold in a week is rather low in my opinion with the current economy.

(edited by Calcanius.5048)

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Posted by: Esplen.3940

Esplen.3940

In regards to the debate on Personal Banks/Gold Inventories and practical uses.

Some players like to get into the spirit of things and limit their characters (or have different characters each having different wallets). By making the account-bound wallet, you no longer create that divide.

“Oh, I’m a new Sylvari, fresh from the tree. Look at me running around with 523 Laurels, 2931 Gold, and all of these Dungeon Tokens. Weeeeee!”

That’s just an example, but it is a playstyle. Some people enjoy having separate wallets, and not one gigantic wallet. It is not tricking your mind into thinking you have less money than you really have. It is playing each character individually, as opposed to one whole account entity.

The problem is that developers, with the introduction of the Account Wallet stated that to have an individual wallet, simply use a personal guild bank to denote each character’s gold (not quoted word for word). Now, with a limit being placed, players who may have more than 500g are being told you’re an edge case and your outdated playstyle has been completely phased out. Is that fair?

This isn’t for me to decide, nor do I fit in either category (I don’t mind having an account wallet, but I wouldn’t mind being able to “deposit” or “withdraw” to a personal wallet, either) but I just wanted to clear up some confusion on the party that is saying that the playstyle is dumb, unfounded, and/or has no real merits except to foster/nurture a psychological problem (not quoting anyone, simply extrapolating from the context). Which it isn’t. And it doesn’t… in some (most?) cases.

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Posted by: Behellagh.1468

Behellagh.1468

Since the wallet can handle an almost unlimited amount of gold, why the use of a Guild Bank to shelter gold? That is what I don’t understand.

So people have gold reserves. You know, like a savings account in real life? thats what players use them for, well most. I have problems accidentally leaving guilds so i cant use a guild bank for that

So what you are saying is that you don’t have the discipline not to spend all of it if it was in your wallet? Then why don’t you put in a series of 100g bids for an eternity? The gold is sequestered from your spending ways, it costs you nothing and the bid is unlikely to ever be filled. Viola Voila, gold bank.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Dante.1763

Dante.1763

So what you are saying is that you don’t have the discipline not to spend all of it if it was in your wallet? Then why don’t you put in a series of 100g bids for an eternity? The gold is sequestered from your spending ways, it costs you nothing and the bid is unlikely to ever be filled. Viola Voila, gold bank.

For the same reason that almost every MMO out there has a personal bank? its QOL of feature. And you are quite wrong in judging me based off a few things i have said. And bidding on a eternity? yea thats stupid as hell really, why would i do that? i would forget that i had ever bid on it because of the long periods of time i dont play the game.

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

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Posted by: Esplen.3940

Esplen.3940

Since the wallet can handle an almost unlimited amount of gold, why the use of a Guild Bank to shelter gold? That is what I don’t understand.

So people have gold reserves. You know, like a savings account in real life? thats what players use them for, well most. I have problems accidentally leaving guilds so i cant use a guild bank for that

So what you are saying is that you don’t have the discipline not to spend all of it if it was in your wallet? Then why don’t you put in a series of 100g bids for an eternity? The gold is sequestered from your spending ways, it costs you nothing and the bid is unlikely to ever be filled. Viola Voila, gold bank.

While this is a good way of having “savings”, it does not address the issue of personal wallets versus account wallets.

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Posted by: Perkysaurus.2630

Perkysaurus.2630

Poorly thought out and ineffective. Pretty much what I have come to expect from Anet.

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Posted by: segman.3560

segman.3560

April Fools came early thie year

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Posted by: Arlien.9140

Arlien.9140

Since authenticated accounts dont have nearly as many problems being hacked as accounts with out gmail authenticators, perhaps consider removing this limit from authenticated accounts. The two fold effect of this would be that it would be less hassle for people who secure their accounts and it would therefore encourage people to get authentication on their accounts. If you center more conveniences around authentication it could drive people to get authenticators making their accounts more secure and making less work for your account compromise department.

Edit: also that 0.175% of your players that you would hurt with this change are probably people who are dedicated to the economy of your game and putting limits on them could hinder the market and cause large price spikes on some items for seemingly no reason.

(edited by Arlien.9140)

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Since authenticated accounts dont have nearly as many problems being hacked as accounts with out gmail authenticators, perhaps consider removing this limit from authenticated accounts. The two fold effect of this would be that it would be less hassle for people who secure their accounts and it would therefore encourage people to get authentication on their accounts. If you center more conveniences around authentication it could drive people to get authenticators making their accounts more secure and making less work for your account compromise department.

Edit: also that 0.175% of your players that you would hurt with this change are probably people who are dedicated to the economy of your game and putting limits on them could hinder the market and cause large price spikes on some items for seemingly no reason.

Except that would not address the multitude of players that request assistance from the CS Team to remove the Mobile Authenticators that ‘hackers/RMTs’ have placed on their accounts. Just gives the RMTs a loophole, and encourages them even more so.

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Posted by: Tomoyo.3482

Tomoyo.3482

kinda funny there is so much rage with this yet they say, “At 500G, it is not only functionally effective, but also it will only impact 0.175%
Probably 99% of the people in this thread will not hit that limit but just want to complain for the sake of complaining.

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Posted by: Schumi.4285

Schumi.4285

500G may seem like an entirely arbitrary number, but I guarantee it is not. I took a look at our mail data (believe me, you guys really like mail and there is a lot of data) and set the value based on that. At 500G, it is not only functionally effective, but also it will only impact 0.175% of our players during an entire month’s worth of mails (if an account would hit the restriction once per month/30 days).

I already tripped over some limitations with my new account I bought like 3 weeks ago.
I sent like 100g to this account to buy gems and unlock some parts of living story season 2. Then I sent another 100g to get the 200g achievement. Now I want to send 100g back and there it is… an annoying message that I can’t. Now I have to wait to send 100g back to my main account just because of these limitations.
Another problem I see: I am in a very small guild. We all know each other personally, have met in real life and even meet from time to time. In our guild we see money as what it is, fun. So if anyone finds a precursor and wants to craft the legendary but does not have the money, people send money so it can be built. That person then sells the legendary and sends the money back to the people. Something that now won’t work again.

So I already know 2 cases in which all this “protection” stuff is more of a problem than an advantage for me.

My solution: Simple.
Just add the guild membership time to your limitations.
Let’s say I am more than 6 months in a guild. Isn’t that worth something? Doesn’t that mean something? I mean come on, someone being 6 month in the same guild should have access to stuff (if the guild rank fits). Why limit 2+year old guilds with members being there for 2+years at all? Just give them free access to as much money they want.
What about friends lists. 2 years of friendship should be enough prove to not be a gold seller.

That’s the whole point, isn’kitten Limit short-time guild memberships to 100g, 1+ month to 250g, etc. etc.
No one would join a gold sellers guild and pay today and get gold within 12 months (e.g. full access to 5k gold).
A system like this will limit hackers to transfer gold to other accounts (no friendships, no guild memberships), will limit gold sellers (same reasons) but won’t affect friends playing together for a long time or people stuffing gold to their “private” guilds to not have to worry about the TP.

Please ANet don’t just limit people because of gold sellers, even those mentioned 0.175% are players that should be valuable to you. Think about them too. Give them a chance to play the way they are used to.

Thanks.

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Posted by: BarnabeJonez.6023

BarnabeJonez.6023

If you’re going to be doing this, you need to also limit it on an item value basis or this change is not going to have any large effect other than restricting players that are playing within the rules. It will cause hell in the markets as RMT simply switches to using items over gold and stays ahead of the restrictions.

This change is annoying for me since I play a lot with my Fiance, and we share tons of resources and transfer gold to each other constantly. This restriction will slow down the progress we will make to some of our goals and require additional planning related to the restriction rather than freely playing the game and sharing resources.

On another note I may just invest into ectos and ride this change to riches.

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Posted by: Enaretos.8079

Enaretos.8079

kinda funny there is so much rage with this yet they say, “At 500G, it is not only functionally effective, but also it will only impact 0.175%
Probably 99% of the people in this thread will not hit that limit but just want to complain for the sake of complaining.

Here is a link to my story and how it impacts me :
https://forum-en.gw2archive.eu/forum/game/gw2/Gold-Transfer-Changes-My-story-and-impact/first#post4933625

And I’m a normal player, not even a hardcore TP farmer.

Snow Crows member since January 2014
My Twitch

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Posted by: Astralporing.1957

Astralporing.1957

I was just reminded of something that Jagex implemented for Runescape. They added a pin number to player bank accounts and wallet. This prevented player access (usually to MOST of thier wealth) without knowing the pin.

It’s pretty much useless as a defence against hackers. Remember, most of the account hacks start at the email – so the hacker is then fully able to ask for (and receive) bank account reset.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Behellagh.1468

Behellagh.1468

They got rid of personal wallets eons ago (ok 19 months) AS a QoL improvement. You no longer needed to transfer via the bank if you wanted to prime a new character from your Sugar Daddy character.

The only complaint I remember back them was RP players not being able to segregate/isolate earnings for each of their characters.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Marseee.2938

Marseee.2938

Please don’t do this! It will completely limit what players can do in-game. It will effect me from selling dungeons and loaning/receiving loans from guildies.

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Posted by: mrstealth.6701

mrstealth.6701

So what you are saying is that you don’t have the discipline not to spend all of it if it was in your wallet? Then why don’t you put in a series of 100g bids for an eternity? The gold is sequestered from your spending ways, it costs you nothing and the bid is unlikely to ever be filled. Viola Voila, gold bank.

For the same reason that almost every MMO out there has a personal bank? its QOL of feature. And you are quite wrong in judging me based off a few things i have said. And bidding on a eternity? yea thats stupid as hell really, why would i do that? i would forget that i had ever bid on it because of the long periods of time i dont play the game.

Almost (maybe every?) other MMO also has (as GW2 did before) currency stored on a per-character basis. With GW2’s wallet, every character sees all of your gold. There is no need for a personal bank for gold.

Limiting the amount of gold able to be stolen from hacked accounts and restricting RMT is far more important than preserving a minority of playerbase’s ability to pretend they don’t have any money. Whether it’s hiding it for savings or so you don’t see a pile of gold on your new character, just pretend that your wallet says 1g instead of 1000g. It doesn’t matter whether the money is in an account wallet or a personal bank, you know it’s there and all of your characters have access to it.

To me, the only regretful casualty here is guilds/players/fansites/etc that do giveaway events. But even these can be shifted to giving way things that aren’t gold. The same applies to helping someone with a legendary or other costly ingame item. You might not be able to send them 1000g, but you can send them a pile of T6 material or even a precursor.

The number of players that are actually negatively impacted by this change is tiny. How many people are actually making more than 500g per week on alt accounts and needing to transfer that to their main? Inconveniencing some trade alts that sit in town flipping/buying out items all day is doing a favor to the game’s economy.

Footsteps Of War [FoW] | Yak’s Bend
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Do players really make more than 500G each week selling Dungeon runs? Incredible!

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Posted by: Astralporing.1957

Astralporing.1957

500G may seem like an entirely arbitrary number, but I guarantee it is not. I took a look at our mail data (believe me, you guys really like mail and there is a lot of data) and set the value based on that. At 500G, it is not only functionally effective, but also it will only impact 0.175% of our players during an entire month’s worth of mails (if an account would hit the restriction once per month/30 days).

“Only”? If there are 1 million players, that is 1750 people you just screwed over.

Read further:

Looking more directly at those transactions, a large majority (98.228%) of those mails are being sent by RMT or compromised accounts (after selling off everything of value on an account).

So, in your example, only 1.772% of those 1750 people (31 people) are truly negatively impacted. And that’s the people that hit the limit at least once per month, not necessarily every week.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Tomoyo.3482

Tomoyo.3482

Do players really make more than 500G each week selling Dungeon runs? Incredible!

the ones that are not average probably do but a typical player probably makes way less than 500g a week. if the average player made 500g a week then precursors/legendary weapons would be a lot higher then they are.

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Posted by: Lord Kuru.3685

Lord Kuru.3685

but also it will only impact 0.175% of our players during an entire month’s worth of mails

It will affect that many players directly, but when this destroys a guild’s ability to do community events, that affects a lot more players.

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Posted by: urbana.2137

urbana.2137

This has to be by far the one of the worst (recent) changes to the game. Anyone could just but the item they want, and trade that through mail instead. Now Arnet is just stopping people from giving gold to other people. I mean I get that not a lot of people just have 500g lying around (I most certainly don’t), but for the people that do, this is just a stupid update when the thieves can just buy the items they want.

I LIKE GW2!!!!!!!!!

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Posted by: Royal.2693

Royal.2693

Even if it is less than 1% player base affected, it’s still unnecessary. Sure it would prevent few people from selling/buying gold, but it has nothing to do with the account security. It will just be a minor annoyance, while those who send 500+ gold for legit purposes will be harmed.

Even if only affects 1 players in the game, it’s still not ok to do it. They are players not numbers.

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Posted by: Punkcat.4031

Punkcat.4031

What is about all those Pve Tournaments,in which u can win for example 1000g….how will guilds like DnT or King now be able to handle that?

Immortal Kingdom [KING],EU Desolation