In my opinion, this game requires too much grind

In my opinion, this game requires too much grind

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Posted by: BlackestKnight.1278

BlackestKnight.1278

What do people want?

I want to be able to get the same loot drop when im out in the world killing stuff as you get in FotM and Dungeons, the same money the same Exotics everything..

Play the way you want to play..

What do you think is so great about FotM drops ? It’s a bunch of blues/greens/yellows with the occasional exotic. Run MF food in Orr and I get the same stuff at the same speed. Just much more “grindy” and less fun.

What do people have against FotM anyway ? It’s actually fun mechanics and requires you to think a bit more than mindlessly zerging Balthazaar for the 500th time.

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Posted by: Erasculio.2914

Erasculio.2914

What do you think is so great about FotM drops ? It’s a bunch of blues/greens/yellows with the occasional exotic. Run MF food in Orr and I get the same stuff at the same speed. Just much more “grindy” and less fun.

False.

Higher level Fractals have higher drop rates of rare and exotic items. If what you claimed were true to Fractals level 10, it would mean Fractals level 20 has better drops than MF food in Orr. If what you claimed were true to Fractals level 20, it would mean Fractals level 30 has better drops than MF food in Orr. And if what you claimed were true to Fractals level 80, it would mean Fractals level 10 would have really crappy drops. All that without even stopping to discuss the Ascended gear.

Almost by definition, high level Fractals is the area of the game with the best loot drops.

“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons

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Posted by: Eladriel.7295

Eladriel.7295

Hi I like the rest of you bought into this game but I feel like I was punched in the gut and laughed at.
This game was suppose to built on not having grind. This was one of Anet’s key manifesto points however now:
1. Legendary weapon grind
2. Gold Grind – you need atleast 100 gold for the ideal build and armor you want. If you want any of the ‘special’ weapon look at grinding out atleast another 300-500 gold (legend range for a min of 1.5k to 2.5k) -unless your brilliant at investing or lucky your looking at around 50-60 hours of grinding to get the armor and build you want. Ironically in GW1 which was ‘suppose’ to be more of a grind this was alot simplier and easier.
Another key point of their manifesto was no gear grind as of now there is:
1. Ascended gear (what?! isn’t this what they said WOULD NOT happen? Did they not say how they disproved of this? How the game should be about having fun?)
They already stated they tend to add more gear grinds later how (Why? The game was released for only 3 months and Anet felt they had to add in a gear grind already?) I can’t imagine what will happen in a year from now.
2. Karma gear -to get one set of karma get you need atleast 240k karma. Yeah for the above avg. causal – to hardcore this is possible but for us casuals this is NOT possible in a reasonable amount of time.

And finally did they not state how this was directed towards everyday? People who simply do not have the time to put in 100s of hours into the game? The information given above tends to differ.
What I don’t understand and what the community in general is confused about is why this game was marked towards people who don’t like grind. Simple put, why not market it towards the people that love grind? (not saying that is bad but it is a completly different market)

Wow, I guess you just expected everything to be handed to you. Everything you do there is a some what grind to it.. Even in freakin real life you are grinding.. Everyday of your life is a grind.. Legendary’s were meant to be something to gradually work toward. It is you that makes it a grind when you rush to get it made… What? You expect to just poof money in your hands in real life to purchase that new car? Doesn’t work that way, guess what, doesn’t work that way in the game either.. At some point there is going to be some grind in any game that can’t be taken out.. So get over it..

Together we stand in the face of evil!

In my opinion, this game requires too much grind

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Posted by: BlackestKnight.1278

BlackestKnight.1278

What do you think is so great about FotM drops ? It’s a bunch of blues/greens/yellows with the occasional exotic. Run MF food in Orr and I get the same stuff at the same speed. Just much more “grindy” and less fun.

False.

Higher level Fractals have higher drop rates of rare and exotic items. If what you claimed were true to Fractals level 10, it would mean Fractals level 20 has better drops than MF food in Orr. If what you claimed were true to Fractals level 20, it would mean Fractals level 30 has better drops than MF food in Orr. And if what you claimed were true to Fractals level 80, it would mean Fractals level 10 would have really crappy drops. All that without even stopping to discuss the Ascended gear.

Almost by definition, high level Fractals is the area of the game with the best loot drops.

I just ran FotM 32 pug like an hour ago. Got 5 rares, no exotics. Running MF food. I got 1 rare in 10 minutes in Orr doing “Daily Events” running the same MF food. Hum…

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Posted by: darkace.8925

darkace.8925

Grind rewards time spent, not skill. Real life rewards skill, not time spent. Example: Chinese factory workers work a lot of hours per week, yet get very small salaries. Steve Jobs worked less hours per day, yet he got a very high salary. That’s how real life works. Grinding is a game’s version of working in the nearest Fry’s selling cheap, dirty burgers. Being a skilled player is a game’s version of being someone who follows a career, like a laywer. Guess which one deserves a reward, and which one deserves to be left rotting in a basement?

Those MD’s, CPA’s, and law degrees require an incredible amount of “time spent” to earn. And I’ll wager your family doctor works close to double the number of hours per week than anyone selling cheap, dirty burgers at Fry’s.

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Posted by: Myd Lyfe Crysis.7423

Myd Lyfe Crysis.7423

As gamers, we can be an insufferable lot. It seems as though no matter what any may deliver there will be those crying that it didn’t offer X,Y, or Z. And each individual whiner thinks that their concept of what the game should, or could, be is the only correct iteration.

Speaking frankly, if one’s preconception, misconception, misunderstanding, or undelivered candy coated dreams have caused so much ire in one’s life as to warrant your constant tirades and crying rants then that person should reexamine their life, and priorites in life. Because one must have an empty, shallow existence to feel the entirety of weltschmerz simply because of a game.

You do cancer is devastating people everywhere? But yes. THIS game is what deserves your righteous indignation.

“What’s wrong to want to get what we paid for!?” This is a strawman. Whether game dev. said this, or that, or what you assumed to be forthcoming because of any statement is irrelevant. It isn’t as if you paid for a ferrari, and received a dog-sled. With a sick dog. That had mange. The sniping gripes, again, show that if one’s world was in so much upheaval over these miniscule details it is time for some introspection.

“But you spent time refuting this, YOUR life is empty.” While I admire the ‘tu quoque’ it’s hardly an apt comparison and simply shows that the congnitive dissonance has reverted one’s brain to petty, adolescent slings.

“But because X,Y, or Z isn’t in the game I DO feel empty. I’ve lost my job. My wife has run out on me. I just need it to conform to MY vision so the world will know peace and love!” Stop lying. You never were married.

“But GW2 just isn’t what I wanted and it never will be!” Fine. That happens. I’d like my money back from “Ted” but, oh well. It happens. Sometimes we buy stuff that we think we’ll like, but it just isn’t our cup of tea. But what do adults do? Oh, right, we accept the fact that we just ate $50 and move on. Yes. We move on because continuing to waste time on something that has already taken our cash, that we just can’t fall in love with isn’t worth MORE time invested.

But, if one’s life is so empty that it isn’t a waste to beat a dead horse, well — looks like we’ve come full circle.

A lesson in an extended ad hominem. Though the thread is rife with ideas, do you notice how this ignores the ideas and issues raised and goes right “to the man”. Yes, it’s a game. People care about the games they play. They want to see them improve.This is a gaming forum where people discuss the games. What is out of place in the discussion is a post that doesn’t engage with ideas being discussed. If you have something to contribute do so, but the ad hominem is just a blustery way to say that you have nothing more to say. And, it’s best to simply not say that.

Nope. My intent was to criticize the poster as it is their act I deem silly. I wasn’t comenting on the individual facets of his lament by design. I could, of course get into long diatribes of mechanics and all, but why? These types rarely see anyone else’s point of view, only want to make others conform to their ideas, and cry when it doesn’t go their way.

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Posted by: darkace.8925

darkace.8925

And I’ll wager your family doctor works close to double the number of hours per week than anyone selling cheap, dirty burgers at Fry’s.

Do you have any idea of how many hours peer week Chinese factory workers work? Do you really think a successful doctor works more than that, and that those who don’t aren’t used to receiving considerably higher salaries?

Did I mention Chinese factories? No, I didn’t. I mentioned Fry’s burger joint. And last I checked, Fry’s burger joint isn’t a Chinese factory.

Grind is mindless. Grind is easy. Grind is basically cattering to the lowest denominator, in order to sell more. It’s the opposite of skill, intelligence, ability…

And therein lies the rub. Reward players for skill and bad players complain. Reward players for grinding and casual players complain. Make rewards easily obtained by everyone and hardcore and elitist players complain. There’s literally no system that will please everyone.

I personally wish the game rewarded skillful play over everything else; and I suppose it will once GvG tournaments are eventually implemented, but I’m not a sPvP player so that’s no personal comfort to me. But I’d rather them err on the side of “reward for grind” than “reward for everyone” if it keeps players playing more. I say this even though I personally detest games that require grinding. But there’s not a single aspect of this game for which grind-obtained items are required.

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Posted by: Creeper.9360

Creeper.9360

Hmm, coming from other games this one is hardly a grind. I suppose it’s all relative though.

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Posted by: Erasculio.2914

Erasculio.2914

And therein lies the rub. Reward players for skill and bad players complain. Reward players for grinding and casual players complain. Make rewards easily obtained by everyone and hardcore and elitist players complain. There’s literally no system that will please everyone

Yes. And since many other MMOs out there already follow the “reward grind” model (many of which aren’t doing exactly well for the records), maybe there is something to be said about trying the different, “reward skill” method.

“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons

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Posted by: darkace.8925

darkace.8925

Yes. And since many other MMOs out there already follow the “reward grind” model (many of which aren’t doing exactly well for the records), maybe there is something to be said about trying the different, “reward skill” method.

WoW is nothing but a grind, and it’s doing just fine.

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Posted by: Erasculio.2914

Erasculio.2914

WoW is nothing but a grind, and it’s doing just fine.

TOR, Aion, Tera, even Rift, not to mention everything else, aren’t. There are significantly more examples of grind-based MMOs that have basically failed than examples of the same that have been successful. WoW is the exception, not the rule.

“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons

In my opinion, this game requires too much grind

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Posted by: darkace.8925

darkace.8925

WoW is nothing but a grind, and it’s doing just fine.

TOR, Aion, Tera, even Rift, not to mention everything else, aren’t. There are significantly more examples of grind-based MMOs that have basically failed than examples of the same that have been successful. WoW is the exception, not the rule.

I don’t know much about the latter three, but I can tell you with all certainty that TOR failed because it was a horribly made game from top to bottom, not because it was a grind.

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Posted by: Erasculio.2914

Erasculio.2914

WoW is nothing but a grind, and it’s doing just fine.

TOR, Aion, Tera, even Rift, not to mention everything else, aren’t. There are significantly more examples of grind-based MMOs that have basically failed than examples of the same that have been successful. WoW is the exception, not the rule.

I don’t know much about the latter three, but I can tell you with all certainty that TOR failed because it was a horribly made game from top to bottom, not because it was a grind.

The entire idea behind grind is that it will keep people addicted so they are willing to play through horrible games. It’s why grind exist – “fun” is subjective, and making fun content not only is hard, but also making fun content faster than players can consume it is borderline impossible. Grind basically solves those issues by catering to everyone willing to play through content that even those players don’t think is fun, out of sheer addiction to seeing one more “+1”. WoW gave MMO developers the illusion that this market was a nearly infinite source of money… But in truth, it isn’t. There aren’t that many people out there willing to fall for the “donkey chasing a carrot” trick. WoW already saturated that market. All other classic MMOs are basically horrible games – “kill 10 rats” quests over and over, how come people were willing to accept those?

“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons

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Posted by: Revolution.6301

Revolution.6301

You are all missing my point.

You are using this type of argument You can’t judgme me! Look at what she did! argument. This is a logical fallacy.

The manifesto claimed there would be no grind. I know that there would be still be a little bit but this is overwhelming.

If the game DID NOT claim this I would not have the right to complain.

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Posted by: rogueshadow.1694

rogueshadow.1694

i played this game for about a month got my necro to lvl 80 and now i cant seem to bring my self to play for any amount of time it just too much of a grind fest .. now i see there bringing this " players can earn one laurel for completing their daily achievement category and ten laurels for completing their monthly achievement category." this seems like nothing more then more THINGS to grind for .. i cant even remember the last time i play ..this game could have been so much more .. but instead of making a game that had real objects to play for it became nothing more then a grind fest … this is so sad

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Posted by: Anat.1765

Anat.1765

Taking time and effort to get what you “want” is not grind to me, it’s goals you can choose to have or not. With very little effort you can be a viable max level toon with top gear. Compare that to WOW, where if you don’t play for a few months, you will very quickly be under-powered, unwanted, and researching what grind you “have” to do just to play.

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Posted by: Revolution.6301

Revolution.6301

Taking time and effort to get what you “want” is not grind to me, it’s goals you can choose to have or not. With very little effort you can be a viable max level toon with top gear. Compare that to WOW, where if you don’t play for a few months, you will very quickly be under-powered, unwanted, and researching what grind you “have” to do just to play.

again your comparing this wow. That is the same logical fallacy everyone else is using.

This is not wow this is Gw2.

You need around 75-100 gold to get the stats, armor, runes, jewelery etc. you need. This is way to much gold. In Gw1 you wouldn’t spend so long getting the stats heck they were so cheap people even gave them away or it would only cost around 3k (which was like 1.5 gold here)

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Posted by: darkace.8925

darkace.8925

again your comparing this wow. That is the same logical fallacy everyone else is using.

This is not wow this is Gw2.

You need around 75-100 gold to get the stats, armor, runes, jewelery etc. you need. This is way to much gold.

Again you’re stating your opinion as fact. You say 75-100 gold is too much to get the stats, armor, runes, jewelry, etc, you need is too much. I don’t share that opinion. By the way, you don’t need those stats, you want those stats. There’s a HUGE difference.

[quote=1328137;Revolution.6301:In Gw1 you wouldn’t spend so long getting the stats heck they were so cheap people even gave them away or it would only cost around 3k (which was like 1.5 gold here) [/quote]

Again you’re comparing this game to GW. That is the same logical fallacy everyone else is using.

This is GW2, not GW.

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Posted by: Revolution.6301

Revolution.6301

again your comparing this wow. That is the same logical fallacy everyone else is using.

This is not wow this is Gw2.

You need around 75-100 gold to get the stats, armor, runes, jewelery etc. you need. This is way to much gold.

Again you’re stating your opinion as fact. You say 75-100 gold is too much to get the stats, armor, runes, jewelry, etc, you need is too much. I don’t share that opinion. By the way, you don’t need those stats, you want those stats. There’s a HUGE difference.

Again you’re comparing this game to GW. That is the same logical fallacy everyone else is using.

This is GW2, not GW. [/quote]

Actually I’m not committing a logical falacy since this is GuildWar’s sequal. It is relevent hence forth. It is suppose to improve on it not go backwards.

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Posted by: darkace.8925

darkace.8925

Actually I’m not committing a logical falacy since this is GuildWar’s sequal. It is relevent hence forth. It is suppose to improve on it not go backwards.

Actually, you are. And you’re committing another logical fallacy by assuming that your opinion that this game is worse than its predecessor is shared by everyone.

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Posted by: AwwGee.5628

AwwGee.5628

1. Purely cosmetic.
2. Huh what? Karma, dungeon token, gold and wvw tokens all give you access to exotics. Want a different look? Then work for your cosmetics.
3. Karma sets cost 240k and is too expensive? I work 9-6 (not including travel time and the like) and know several others who do, we can still invest some time into the game we enjoy and have a life. Exactly how casual are you?

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Posted by: Revolution.6301

Revolution.6301

Actually I’m not committing a logical falacy since this is GuildWar’s sequal. It is relevent hence forth. It is suppose to improve on it not go backwards.

Actually, you are. And you’re committing another logical fallacy by assuming that your opinion that this game is worse than its predecessor is shared by everyone.

no actually you are commiting that assuming that your opinion represents everyone.

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Posted by: darkace.8925

darkace.8925

Actually I’m not committing a logical falacy since this is GuildWar’s sequal. It is relevent hence forth. It is suppose to improve on it not go backwards.

Actually, you are. And you’re committing another logical fallacy by assuming that your opinion that this game is worse than its predecessor is shared by everyone.

no actually you are commiting that assuming that your opinion represents everyone.

/facepalm

Okay, I think we’re done here.

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Posted by: Did.2683

Did.2683

I will never, ever understand people who complain about the “mandatory grind” for ascended gear.

In WoW, you have to fully replace all of your gear every few months or you will be useless.

In GW2, people who enjoy grinding have the option of grinding for a shiny pink piece of gear with a miniscule stat advantage, and people who don’t want to grind will continue to get along just fine with their rares and exotics.

The only place where ascended gear is “mandatory” is high level fractals, and even so, it’s possible to progress very far into fractals without a single point of agony resist on you. By the time you reach high level fractals, you should have acquired more than enough materials to buy or craft ascended gear, so I don’t see that much grind there. It’s not like you have to go stand around in a field killing boars for ten hours to get your gear. Or is running a fun dungeon multiple times also considered a grind to you people?

If you think a 0.001% increase in damage is so vital that you simply must subject yourself to this ever so torturous grind to get a slightly better piece of gear, then you have no one to blame but yourself for your “suffering”.

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Posted by: matjazmuhic.1649

matjazmuhic.1649

Whiners gonna whine.

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Posted by: lisamee.2408

lisamee.2408

What do people want?

I want to be able to get the same loot drop when im out in the world killing stuff as you get in FotM and Dungeons, the same money the same Exotics everything..

Play the way you want to play..

I agree! I prefer the open world, and very much dislike the dungeons in this game. Not sure how much longer i’m going to wait and hope to “Play the way you want to play”. And i won’t play much longer if this DR is not addressed.

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Posted by: killcannon.2576

killcannon.2576

If the only thing some players had to do to get anything was to stand in one spot and not move for five seconds, someone would call that a grind. Quit feeding the trolls.

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Posted by: Revolution.6301

Revolution.6301

I will never, ever understand people who complain about the “mandatory grind” for ascended gear.

In WoW, you have to fully replace all of your gear every few months or you will be useless.

In GW2, people who enjoy grinding have the option of grinding for a shiny pink piece of gear with a miniscule stat advantage, and people who don’t want to grind will continue to get along just fine with their rares and exotics.

The only place where ascended gear is “mandatory” is high level fractals, and even so, it’s possible to progress very far into fractals without a single point of agony resist on you. By the time you reach high level fractals, you should have acquired more than enough materials to buy or craft ascended gear, so I don’t see that much grind there. It’s not like you have to go stand around in a field killing boars for ten hours to get your gear. Or is running a fun dungeon multiple times also considered a grind to you people?

If you think a 0.001% increase in damage is so vital that you simply must subject yourself to this ever so torturous grind to get a slightly better piece of gear, then you have no one to blame but yourself for your “suffering”.

This is NOT WoW. As far as I’m aware this is not WoW. Tell if I’m wrong though.

This is GuildWars 2. I’m talking about as far Gw2 is concerned this is grind.

You keep on this logical fallancy. You keep on doing this: You compare A to B even though A has some of B’s faults A is not that bad.

The fact is A has faults. That does not give A an excuse.

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Posted by: Revolution.6301

Revolution.6301

1. Legendary weapon grind

FAR from mandatory..

2. Gold Grind – you need atleast 100 gold for the ideal build and armor you want. If you want any of the ‘special’ weapon look at grinding out atleast another 300-500 gold (legend range for a min of 1.5k to 2.5k) -unless your brilliant at investing or lucky your looking at around 50-60 hours of grinding to get the armor and build you want. Ironically in GW1 which was ‘suppose’ to be more of a grind this was alot simplier and easier.

I bought my armor and weapon with dungeon Thropies, the only part that cost money was the sigils which I bought instead of crafted due to laziness

Another key point of their manifesto was no gear grind as of now there is:
1. Ascended gear (what?! isn’t this what they said WOULD NOT happen? Did they not say how they disproved of this? How the game should be about having fun?)

You do not need to get this unless you play alot of fractals in which case you will be given the things needed from playing them, what is the problem here?

They already stated they tend to add more gear grinds later how (Why? The game was released for only 3 months and Anet felt they had to add in a gear grind already?) I can’t imagine what will happen in a year from now.

Really bad of them to add a kinda of experience of gear check for the higher level fractals, really bad. It will surely lower everybodies gameplay. Again why do you neeed this gear unless you play alot of fractals?

2. Karma gear -to get one set of karma get you need atleast 240k karma. Yeah for the above avg. causal – to hardcore this is possible but for us casuals this is NOT possible in a reasonable amount of time.

I have a tip for you: Dailies, do them. Also try to do you monthly but otherwise do you daily and then procede to do nothing which is the only way to not earn karma reasonably fast.

And finally did they not state how this was directed towards everyday? People who simply do not have the time to put in 100s of hours into the game? The information given above tends to differ.

WHY do a person need this new “omg super amazing but really not” gear if they do not participate in that part of the game very much?

What I don’t understand and what the community in general is confused about is why this game was marked towards people who don’t like grind. Simple put, why not market it towards the people that love grind? (not saying that is bad but it is a completly different market)

Unless you chose to grind there is NO reason to actually do that. YOU chose what YOU want to tdo in nthe game you can play anything wihtout grinding, you can play the game naked if you so chose nobody is forcing you to do anything ever in this game.

I am really beyond confused as to WHY people feel they need to have everything including a freaking legendary in order to not have a inferiority complex of enormous proportions.

And how many hours a day do you to play? ….

I’m talking on behave of the target MARKET. You guys are the grinding market which is FINE but this game was ment for the causals!! Not you. If this game marketed itself towards you then I would not complain.

And if grind and gear progression was not an issue then why did so many people get angry over ascended gear then?

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Posted by: klesk.1790

klesk.1790

GW2 is lost right now…..
We cant say its the typical grear grind nor can we say it is not……
So where are we? We’re stuck in the middle completly lost……..

The developers are trying to satisfy both but actually we’re losing both users…
I could clearly see most of the GW2 community players dont want any level ups anymore…then theirs our answer~

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Posted by: BlackestKnight.1278

BlackestKnight.1278

again your comparing this wow. That is the same logical fallacy everyone else is using.

This is not wow this is Gw2.

You need around 75-100 gold to get the stats, armor, runes, jewelery etc. you need. This is way to much gold. In Gw1 you wouldn’t spend so long getting the stats heck they were so cheap people even gave them away or it would only cost around 3k (which was like 1.5 gold here)

You should have had most of that leveling up to 80. Did you even level up to 80 ? Or was that a grind too ?

Heck, just finishing up 100% Map completion should give you pretty much the rest. I still don’t have 100% Map completion btw, the Orr zones are especially rewarding (Cursed Shore netted me about 8g as a reward for 100% map).

Or do you consider that a grind too ?

I think your problem is you don’t like MMORPGs. Maybe a good game of Counterstrike or Halo is more to your liking.

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Posted by: Revolution.6301

Revolution.6301

again your comparing this wow. That is the same logical fallacy everyone else is using.

This is not wow this is Gw2.

You need around 75-100 gold to get the stats, armor, runes, jewelery etc. you need. This is way to much gold. In Gw1 you wouldn’t spend so long getting the stats heck they were so cheap people even gave them away or it would only cost around 3k (which was like 1.5 gold here)

You should have had most of that leveling up to 80. Did you even level up to 80 ? Or was that a grind too ?

Heck, just finishing up 100% Map completion should give you pretty much the rest. I still don’t have 100% Map completion btw, the Orr zones are especially rewarding (Cursed Shore netted me about 8g as a reward for 100% map).

Or do you consider that a grind too ?

I think your problem is you don’t like MMORPGs. Maybe a good game of Counterstrike or Halo is more to your liking.

Actually I did finish the story and I’m at 51% map completion.

No map completion isn’t grind since you do different things. I even have 50 gold atm. But I realized that I’d need 100 to get the stats/armor/armor looks (dye included) I want. THEN what? Grind another 2300 for a legend? I mean cmon… that is pratically my only option.
Heck I’d like to go to FOTM but:
1. Eventually I would need a aginy resist item which costs alot of time and money.
2. I’m a University student and simply can’t put 2 hours into a run.
I played it once and found it fantastic but realistically I can’t put that much time in.

Really before I realized I would be stuck doing the Tunnel I did not consider this game much of a grind. It was when I realized to get stats, JUST THE STATS I want is around 60g. That is obsurd and ridicilous.

In my opinion, this game requires too much grind

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Posted by: BlackestKnight.1278

BlackestKnight.1278

Wow, you just self-defeated yourself with this last post.

Actually I did finish the story and I’m at 51% map completion.

No map completion isn’t grind since you do different things. I even have 50 gold atm.

So… 51% map completion. Map completion isn’t a grind. 100 gold is “required”. Simple rule of 3 says you’ll have 100g with 100% map completion, thus attaining 100 gold without grinding.

Contradiction #1.

THEN what? Grind another 2300 for a legend? I mean cmon… that is pratically my only option.

Ok ok ok… so wait. You’re whining that “grinding” is the only way to get what you want. THEN however, you’re whining that if you get what you want, there won’t be any content left.

If you can blow over content so fast so that it isn’t “grindy”, you’ll whine there’s no content (because unlike what some of you think, content takes time to make, and is easy to play through). If the content takes too long, you whine it’s grindy.

Contradiction #2.

Heck I’d like to go to FOTM but:
1. Eventually I would need a aginy resist item which costs alot of time and money.

1a. Run FotM 1-9, and enjoy the content agony resistance free.
1b. Agony resist requires neither time nor money. It’ll just happen on its own through relics and the RNG.

For Agony resist, your 1st +5 comes from a NO MONEY DOWN recipe :

http://wiki.guildwars2.com/wiki/Prototype_Fractal_Capacitor_%28Ascended%29

1925 Fractal Relics, a few skill points, and a RNG drop from FotM. No money. Just pure running FotM 1-9 will give you this stuff and congratulations, you have Agony Resist (and an Ascended item to boot!).

The more you know. (You did spend 5 minutes researching this stuff before making an argument about it ?)

Contradiction #3.

2. I’m a University student and simply can’t put 2 hours into a run.
I played it once and found it fantastic but realistically I can’t put that much time in.

Cry me a river. University students are those that have the most time to spend on this crap. If I can do it with a full time job and maintaining a social life on top of doing gym 5 times a week 2-3 hours a pop, then you can find the time to run 2 hours of FotM (takes an hour, 1h15 at most at the very low 1-9 levels).

Really before I realized I would be stuck doing the Tunnel I did not consider this game much of a grind. It was when I realized to get stats, JUST THE STATS I want is around 60g. That is obsurd and ridicilous.

Wait, you said you already have 50g… So you’re only missing 10g… which you can get and more doing your non-grindy Map Completion….

The only thing “OBsurd” and “REdicuuuuulous” is your posts.

3 Contradictions, shows either you’re trolling or that you really haven’t thought this through as much as you think.

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Posted by: LordByron.8369

LordByron.8369

What do people want?

In the past (first few months) we’ve seen the outrage of having no goals/no endgame. They’re adding stuff while trying to stick to their philosophy.

Would it be more fun if you buy the game and max level, max gear and a legendary by the end of week 1? Would that really be more fun?

GW2 is testing the grounds. And clearly people need progression and goals. Fun on it’s own is not enough.

few players that actually bought the wrong game were taken in more account that most people who informed and bought GW2 for what was promised actually…

That is what happened.

If it wasn t for vertical progression i would gladly choose what to do in game…
And we would have a more friendly community with players enojying dungeons rather than farming speedrunners.

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

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Posted by: Czar Peter.7961

Czar Peter.7961

Change WvW to sPvP style gearing since grinding should not give any advantage in PvP. This also allows for people to play different builds and alts without grinding, which has been one of the main complaints against the new ascended items. Other than that, ANet can give the masses all the grind they want in PvE, for all I care.

Engineer – Thief – Warrior

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Posted by: FVirus.6531

FVirus.6531

i been farming for lodestone for about 5 days now don’t feel any grind
i didn’t feel the grind coz it was my aim to get Legendary weapon
as for karma … lol if i add all the karma i spend i would say i have over 3 mil
and last of all i think about 99.9 % rpg game have some kind grindong in it offline or online

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Posted by: Cerise.9045

Cerise.9045

Everything wrong with GW2 can be tracked back to one design decision:

ANET wants you to buy gems

Aside from grinding dungeons, all the long term goals in the game are tied to the same progression track: getting more gold.

What’s the easier way to get gold? Buy gems.

Hope that clears it up for everyone.

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Posted by: ProxyDamage.9826

ProxyDamage.9826

1. Legendary weapon grind

Cosmetic. Completely optional in every way. I for once can’t be kittened with the grind, so I don’t do them. Remember kids: It’s not a real problem if you can fix it by simply doing nothing about it.

2. Gold Grind – you need atleast 100 gold for the ideal build and armor you want.

Where the kitten are you buying your kitten? Are you buying your gear by going to the trading post then immediately listing by top price? You can equip a character in full level 80 exotics anywhere from 20 to 50 gold, depending on what gear you’re getting. If you have maxed the right crafting professions (or have a friend who did and will craft stuff for you) you can halve that price. The only exceptions are a handful of specific and ridiculously expensive runes and sigils.

Specific cosmetic looks can be quite expensive (full cultural tier 3 sets go for about 119 gold is it? and that’s cosmetics alone), but those are, again, optional.

What I don’t understand and what the community in general is confused about is why this game was marked towards people who don’t like grind.

What I don’t understand and what you are confused about [sic] is that the grind is entirely optional. If you decide to go for it, why are you complaining about it?

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Posted by: Cerise.9045

Cerise.9045

Grinding isn’t any less “optional” than it is on WoW, Lineage, Aion, FFXI, or Runescape.

You can play all those game without ever grinding, you just won’t get anywhere. GW2 set out to be different, but it’s not.

Grinding itself isn’t a bad thing. It wouldn’t be an MMORPG without grinding. There are plenty of places you can play a game like WoW but get everything handed to you for free at the start right after making your character so you can do whatever you want without grinding. And guess what? Nobody plays there because MMORPGs get pointless really fast without grinding.

(edited by Cerise.9045)

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Posted by: Knox.3748

Knox.3748

Hi I like the rest of you bought into this game but I feel like I was punched in the gut and laughed at.
This game was suppose to built on not having grind. This was one of Anet’s key manifesto points however now:
1. Legendary weapon grind
2. Gold Grind – you need atleast 100 gold for the ideal build and armor you want. If you want any of the ‘special’ weapon look at grinding out atleast another 300-500 gold (legend range for a min of 1.5k to 2.5k) -unless your brilliant at investing or lucky your looking at around 50-60 hours of grinding to get the armor and build you want. Ironically in GW1 which was ‘suppose’ to be more of a grind this was alot simplier and easier.
Another key point of their manifesto was no gear grind as of now there is:
1. Ascended gear (what?! isn’t this what they said WOULD NOT happen? Did they not say how they disproved of this? How the game should be about having fun?)
They already stated they tend to add more gear grinds later how (Why? The game was released for only 3 months and Anet felt they had to add in a gear grind already?) I can’t imagine what will happen in a year from now.
2. Karma gear -to get one set of karma get you need atleast 240k karma. Yeah for the above avg. causal – to hardcore this is possible but for us casuals this is NOT possible in a reasonable amount of time.

And finally did they not state how this was directed towards everyday? People who simply do not have the time to put in 100s of hours into the game? The information given above tends to differ.
What I don’t understand and what the community in general is confused about is why this game was marked towards people who don’t like grind. Simple put, why not market it towards the people that love grind? (not saying that is bad but it is a completly different market)

1) You only make legendary if you want. Just because others do doesnt mean you have to. Point failed.

2) 100G only for T3. Again, you only do it if you want. You dont need to. Point failed again.

__

Ascended Gear: Not available yet, youll get it through Laurels aka a think you get while playing. Whats your point really?

Karma: Again, you get it through playing. Im casual and i can equip 3 chars with Karma. U serious?

Another topic, another whine fest.

Btw i would like an answear from the OP. Ill be waiting

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Posted by: ProxyDamage.9826

ProxyDamage.9826

Grinding isn’t any less “optional” than it is on WoW, Lineage, Aion, FFXI, or Runescape.

You can play all those game without ever grinding, you just won’t get anywhere. GW2 set out to be different, but it’s not.

Yeah, you’re right. Cosmetics are totally the same as core stats.

Oh wait…

In my opinion, this game requires too much grind

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Posted by: Cerise.9045

Cerise.9045

Grinding isn’t any less “optional” than it is on WoW, Lineage, Aion, FFXI, or Runescape.

You can play all those game without ever grinding, you just won’t get anywhere. GW2 set out to be different, but it’s not.

Yeah, you’re right. Cosmetics are totally the same as core stats.

Oh wait…

They are both long term goals which exist to make you play the game longer so you keep paying a subscription fee or so they can keep making you buy things in the cash store. So yes they serve the same purpose in the game.

Unless you are one of those people who sits around in lions arch all day trying to troll map chat, you are participating in this as well.

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Posted by: Caedmon.6798

Caedmon.6798

1) Nobody is forcing you,getting a Legendary is…Legendary,get it ? It should take a huge amount of time and money to invest an should Not be for everyone.

2)Gold grind…hardly,you start saving up your gold when you start the game if you were smart and already start looking at what kind of weapon,armor you would like to have when you reach 80,save up.

3) Ascended gear..nobody is forcing you to do fractals,its there for the people who Do like the “grind”

4)Karma is the easiest of all to earn,go to wvwvw if your really karma hungry,or just do alot of pve events

This is just a thread made by someone who wants everything handed out to him and think Everything is a grind.

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Posted by: Cerise.9045

Cerise.9045

@Caedmon

You are massively contradicting yourself. On one hand you are claiming that this game isn’t about grinding. Then you say if you want anything in this game you need to grind for it.

Just thought I’d point that out.

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Posted by: Knox.3748

Knox.3748

@Caedmon

You are massively contradicting yourself. On one hand you are claiming that this game isn’t about grinding. Then you say if you want anything in this game you need to grind for it.

Just thought I’d point that out.

This is just a thread made by someone who wants everything handed out to him and think Everything is a grind.

And he is actually right so no need to quote or wtf wtv

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Posted by: ProxyDamage.9826

ProxyDamage.9826

They are both long term goals which exist to make you play the game longer so you keep paying a subscription fee or so they can keep making you buy things in the cash store. So yes they serve the same purpose in the game.

Unless you are one of those people who sits around in lions arch all day trying to troll map chat, you are participating in this as well.

Actually your original statement was that they were just as “non-optional”, which is demonstrably wrong. “Gear grind” in GW2 is completely optional. Whereas in WoW (and clones) you absolutely need to grind for your gear in order to have any realistic chance of competing with those who do.

In GW2 you only have to grind to acquire certain cosmetics, certain looks, which is optional.

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Posted by: BlackestKnight.1278

BlackestKnight.1278

Grinding isn’t any less “optional” than it is on WoW, Lineage, Aion, FFXI, or Runescape.

You can play all those game without ever grinding, you just won’t get anywhere. GW2 set out to be different, but it’s not.

GW2 set out to be different and it is. Without grinding, you can have pretty much every slot with BiS items, some even right at the very moment you ding 80 for the first time.

Sorry, no amount of “tokens/badges/justice point” will make WoW as easy as GW2 as far as getting BiS goes. It’ll be 10-mans/25-mans runs with guilds, organised, practiced before being put on farm, and it’ll be obsolete in 6 months when new BiS items are released as if on a timer.

90% of the WoW population won’t ever have BiS items. With Guild Wars, if you’ve been 80 for a month, doing 80 content, you have BiS items in every slot and have had it for a while. It might not look the way you want, but it’s still BiS.

In GW2 you only have to grind to acquire certain cosmetics, certain looks, which is optional.

Not only optional, but also completely puggeable and even soloable. It doesn’t get much more casual than a MMO that you can fully gear out and get the look you want as a SOLO player.

Some of you guys just seem to want to play a single-player game here… might I suggest… a single-player game ?

(edited by BlackestKnight.1278)

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Posted by: morrolan.9608

morrolan.9608

GW2 set out to be different and it is. Without grinding, you can have pretty much every slot with BiS items, some even right at the very moment you ding 80 for the first time.

No you can’t.

The fact that the grind isn’t as bad as some other games doesn’t mean there is no grind.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: LordByron.8369

LordByron.8369

please don t say legendary weapons are cosmetic

They are BEST in SLOT so basically they are the best tier.
They will be upgraded forever to match the best equipment so they are better because by default they won t need replacement.

They are not only a skin.

“Infinite light” is a skin and as you may see almost nobody has one…like may Others exotics.

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

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Posted by: Broom.2561

Broom.2561

2. Karma gear -to get one set of karma get you need at least 240k karma. Yeah for the above avg. causal – to hardcore this is possible but for us casuals this is NOT possible in a reasonable amount of time.

Karma from Daily – 4500
Karma from a Month’s Worth of Dailies – 135000

Karma from Monthly – 45000

Total Karma from a Month’s Daily and Monthly alone, with no boosters or events – 180000

That leaves you to get 60000 Karma from events throughout the month.

If you do 5 events a day for a month (assuming 378 karma per event), that gives you 56700 karma a month.

Use a Karma booster from the Laurel vendor, and you’ll have your Karma gear within a month.

For a casual player, I’d consider that a reasonable amount of time.

People always make things sound so easy… not just the one I quoted, but others in this thread as well.

Even dailies can be a problem for casual players. Casual means having limited play time. I have quite a few guildmates who have a family, and only get to play one hour a day max. Finishing the daily – either PVP or PVE – can already be a stretch.

Monthlies? Uhm… yeah, right. So you are assuming everyone PVP’s? Because WvW kills definitely are a part of even the PVE monthly.

And then there’s dungeons. I for one hate PVE dungeons, and I’m not the only one. I find them unfun to do (yes, this is a personal opinion), and I WILL NOT do things I do not enjoy.

Don’t get me wrong, I have no issue with things taking time to get. But don’t go pretending it’s all easy-peasy. My main objection here is that there is a lot of stuff now that you can only get by repeating the same actions over and over again, whether it is by running fractals or by running dailies. And just TRY getting enough passion flowers and karka shells for healing gear. In my book this constitutes a grind. And it’s not a grind for cosmetics, it’s a grind for stats. Which IS in direct contradiction to the devs’ stated intent before launch.

I find the direction the game is moving in disappointing. It started with the dyes being character bound in stead of the promised account bound, and it’s not getting better.