(edited by VeralFixen.3142)
Is Guild Wars 2 in trouble?
If you want a non-scientific indication of how a game is doing, check the game rating in on-line game vendor sites.
After game launch there were mostly positive,4-5 stars. Now you see the 1-2 star reviews are beginning to add up …
If you want a non-scientific indication of how a game is doing, check the game rating in on-line game vendor sites.
After game launch there were mostly positive,4-5 stars. Now you see the 1-2 star reviews are beginning to add up …
Mostly because people are being encouraged to go write them, often with no real substance to the reviews, so that the game can get better. By putting the game in trouble, you see, it’s supposed to motivate the companies involved to turn the game around rather than just chalk it up as a loss and move on.
Seriously, some of those Amazon reviews pretty much are just a couple sentences about how ANet lied.
If you want a non-scientific indication of how a game is doing, check the game rating in on-line game vendor sites.
After game launch there were mostly positive,4-5 stars. Now you see the 1-2 star reviews are beginning to add up …
This is just hyperbole, as most critical comments about this game seem to be.
Just as an example, Amazon’s rating averages around 3.5 – 4.5 stars and MMORPG.com sits at 8.8 (users rating) to 9.3 (site rating).
Don’t believe the hype. If you are enjoying the game, keep playing. If you are not, take a break; come back when you get a little bored. That’s the great thing about this game.
The biggest trouble is that they are losing their niche. The gameplay found in GW2 can be gotten from just any other MMO, while the gameplay from GW1 was really unique. All the people I know from GW1 disgust GW2. All the fun challange and strategies have been replaced with grind and artificial difficulty ( 1 million hp mobs are joy! ). The spirit of the game has been eliminated in the pursuit of making a ‘wow killer’.
The game is now all flash and no substance. The first 10 hours most people will be like, “this is the best game ever!”. Then the flaws start showing and people will simply leave. Add arrogant designers who have lost their connection to the player base and this is the result. You can’t tell us what is fun, take the hint dungeon designer, we know very well what is fun. Fun was the challange and strategy based gameplay of GW1, and not generic grinding gameplay that can be found in any mmo.
(edited by Fox.1054)
1. Thanksgiving to New Years is going to be a hard time to judge. A few will play more and others won’t be at all due to vacations/family obligations… it’s a crazy time to judge any game’s performance.
2. F2P is nothing special. There are lots of games that have all done this. Lotro, swtor is going F2P and Planetside 2 (which just launched last week).
3. The recent changes are all too reminiscent of Wow progression. Gear grind up the ying yang plus the one-time event (that I missed) equals less over all interest.
4. Wv3 culling issues that still exist that are, according to Anet, involve altering their game engine that will take an unspecified amount of time to correct. Not promising (esp as the Wv3 was the highlight of the game to me).
I have never played an ‘FPS’ game and those that have say Planetside2 is nothing like the normal… and frankly I’m having as much fun there as I had in GW2 during Beta and Launch. Certainly, more than I’ve had to GW2 recently as described above.
So instead of Gems and GW2 stuff… I spent $50 on PS2 weapons over the weekend. My budget won’t allow to me to spend everywhere. That’s $50 Anet/NCSoft missed out on that I gave to SOE instead. If a lot more are doing this… be it PS2 or some other game… then yes, Anet may have a problem on the horizon.
I wouldn’t put any faith in the stock market fluctuation- it dropped today and it could peak tomorrow…
(edited by Dhar.6392)
If you want a non-scientific indication of how a game is doing, check the game rating in on-line game vendor sites.
After game launch there were mostly positive,4-5 stars. Now you see the 1-2 star reviews are beginning to add up …
This is just hyperbole, as most critical comments about this game seem to be.
Just as an example, Amazon’s rating averages around 3.5 – 4.5 stars and MMORPG.com sits at 8.8 (users rating) to 9.3 (site rating).
Don’t believe the hype. If you are enjoying the game, keep playing. If you are not, take a break; come back when you get a little bored. That’s the great thing about this game.
yeah i know other opinion doesn t worth anything…
Forum is a vocal minority
Reviews are a voal minority..
If for example a president you don t like is elected, its possibly a vocal minority or something, for the same reasoning?
You have to accept this is the majority or gives proof of the opposite….
Otherwise what you say are just baseless speculations.
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.
Have to be honest, the game is in trouble right now. They could rectify the problems but they have to act now to do that. The whole ascended gear thing, fractal difficulty settings fragmenting the player base, all of that really need to be scrapped and they need to return to their original promise and philosophy for the game, as that was the last version of the game that had almost all full servers. I know 12 people that all quit the game directly as a result of this last update, and a couple more who are considering it. I had to transfer to another server to be with another group of friends that were still playing. Anet threw everyone under the bus, and now many people will spend their time and money elsewhere. Talk about one of the biggest post-launch MMO blunders ever? This last update is at the top of that list, it’s not like they didn’t have seemingly endless amounts of independent negative feedback and angry customers to come to the conclusion that this update was a bad idea. They changed the whole philosophy of the game with this, at least it seems as though they did. And as fun as Fractals are…The whole level/difficulty setting needs to reset once you’re done for the day, because right now it’s fragmented and separated the player base pretty horrifically.
Forums may be called a vocal minority, but in-game almost everybody was against the majority of this update. It was all over the chat channels, it was in groups, guilds, etc. For every 1 supporter there were literally hundreds of angry people who wanted Anet to scrap it. They can come back and say “Oh players are loving this new content look how many are playing it!” Of freaking course they are, you’ve basically forced us to in order to acquire the ascended items, plus it’s new.
(edited by Shanna.4762)
yeah i know other opinion doesn t worth anything…
Forum is a vocal minority
Reviews are a voal minority..If for example a president you don t like is elected, its possibly a vocal minority or something, for the same reasoning?
You have to accept this is the majority or gives proof of the opposite….
Otherwise what you say are just baseless speculations.
First, I never said his opinion is without value. It has as much value as my opinion. I said it was hyperbole. And I gave proof to back that statement.
It is a pretty much a proven fact that a minority of players post on forums or submit reviews. You can Google that one, if you don’t believe me.
I believe I agree with you about the election of the President. At times, vocal minorities have influenced an election and an undesirable candidate was elected. It sounds very much like what we are talking about here.
I don’t have to accept this is the majority of opinions and I certainly do not have to provide proof to the contrary. The person that made statement has the burden of proof and must present facts to back his opinion or it is just that, opinion or, as I said a couple times in this case, hyperbole.
I’ll probably never “quit”, since you can’t really quit a game with no subscription fee
Almost all games in my life I quit and they didn’t have subs. I know your line is said a lot, I just don’t buy it.
Ergo – I would not be surprised if NCSoft were pressuring ArenaNet to bring as many players as possible to Guild Wars 2.
No matter the cost.
Why then introduced a grindtastic treadmill demanding insane amounts of grind, which will no doubt only discourage new players?
I’ll probably never “quit”, since you can’t really quit a game with no subscription fee
Almost all games in my life I quit and they didn’t have subs. I know your line is said a lot, I just don’t buy it.
Agreed…. maybe quit isn’t the appropriate term, but there’s certainly a difference between putting down a game and never playing it again and putting down a game and coming back to it eventually. Good example, BF3 is a game I put down over 6-8 months ago and still have no interest in booting it up… whereas this weekend I brushed the dust off my N64 and played some Zelda: Ocarina of Time.