In the constant zones I would allow pc characters to versus one another (this could maybe be done by clicking on a player nearby and asking if he wants to combat). There could also be rewards for this, or restrictions imposed if you do it without permission. I don’t believe in ‘not allowing’ these things to happen, because that isn’t realistic.
Whoa, whoa, wait, wait, wait.
One of your first threads (now deleted) on this forum was complaining about virtual animal rights, how wrong it was that we can kill the innocent animals and they should all be marked green. Now you turn around and say we should be able to gank other players without their permission because it would be realistic?
Ok,
So, say for example you are in a town and I come in and hit you with my sword. Before I am allowed to initiate a second attack, you will be given two choices (perhaps more?) by the computer:
1. Engage in combat. Earn points for each successful hit and for a win.
2. Refuse to engage in combat. You do not earn any points. I am notified of your choice. If I ignore it and attack you again Ascalon guards would come and arrest me and I will be put in jail for a period of time. Perhaps I could also lose some money, who knows. But you won’t be killed or affected by my second hit. Or if you are capable of being killed that would be really funny… I’m sure there’s ways around this to make everyone happy.
3. Complain to the army that you are being hassled. If you were in ‘combat’ mode and you choose this option, you may lose points. I am notified of your choice and delivered a warning from the guards which I had better follow.
Sound good?
Eve online uses this bait and switch system, it´s called ninja ganking there and is made with cans where goods are dropped in. The attacker attempts to steal the can and gets flaged as attackable. A newbie does not know about this and attacks the attacker because he sees that he steals from him and believes that law is on his side. but the veteran ganker can gank him effortlessly and within the law because he shot at the other guy first. An utterly disgusting tactic if you ask me, but people love it there because most of them are frankly no lifers and maybe RL morons too who have issues they can only give it out in a computer game.
Your idea is still much more reasonable than everything I have ever heard from gankers, OP. Most just want to gank untouched by police forces, but you would at least go to jail for your actions.
Throw in a flag that would show that I am not interested in open PvP which warrants an instant visit to jail once you hit me, and this could actually work.^^
Lol.
Actually, I think the only reasonable way it could be implemented in gw (not that they ever will) is to have the option to click on someone and invite to pvp. If they agree then fair battle. If they say no, then that’s it. Also option to ‘not be clickable’.
Everything in gw is so balanced, lol.