Lacking a shamanistic profession.

Lacking a shamanistic profession.

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Posted by: Omg its Tina.4872

Omg its Tina.4872

In other games I’ve played, my favorite archetype was a tribal, spiritual class. I was really disappointed when there wasn’t a profession that filled that roll in GW2. I have every profession to level 80 (excluding warrior) and none of them just don’t have that outlook of a shaman/seer.

We have almost every archetype: your typical warrior, sneaky thief, wizard, holy protector, etc. However, we’re missing an archetype that deals with ancestral spirits.
Some people would say that necromancers fill this niche but it’s not the same at all. Necromancers mainly manipulate and force the dead to do their bidding, while a spiritual/shamanistic profession would call assistance or be granted power from their ancestors.

I know they’re working on LS2 but I just hope one day they add that kind of profession.

Anyone else feel the same?

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Posted by: Vayne.8563

Vayne.8563

Though they don’t have a profession that fills that role, they do have a race that sort of does. The norn, worshipping the spirits of nature (and revering their ancestors as well), do very much fit the shamanistic style of play.

Not sure why that has to be part of a profession and not a race. A norn ranger would be interesting to play, particularly since some of the story quests center on spirits of the wild.

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Posted by: Azhure.1857

Azhure.1857

A future Ritualist class would be the closest possible fill on this.

Isle of Janthir Megaserver

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Posted by: Omg its Tina.4872

Omg its Tina.4872

A future Ritualist class would be the closest possible fill on this.

I agree! I would love to play a Ritualist again as I did in GW1. In terms of gameplay, the Engineer replaced them but knowing ArenaNet, I’m pretty sure they can come up with a creative, unique playstyle for the Ritualist like they did with the other playable professions.

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Posted by: Rym.1469

Rym.1469

The basics of Ritualist class were used to create the Engineer. If we ever see the Ritualist again, it will be totally different from GW1.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: Dante.1763

Dante.1763

The basics of Ritualist class were used to create the Engineer. If we ever see the Ritualist again, it will be totally different from GW1.

i think you mean the guardian(spirit weapons, meditations) . nothing about the engineer other than maybe their kits screams ritualist to me. Now i would LOVE to see the ritualist brought back loved and miss mine alot.

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

(edited by Dante.1763)

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Posted by: Teckos.1305

Teckos.1305

adding some skills to the ranger would make it quite close to the shaman.

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Posted by: Scientia.8924

Scientia.8924

The basics of Ritualist class were used to create the Engineer. If we ever see the Ritualist again, it will be totally different from GW1.

This. I loved playing Rit in GW1, but I have to admit the idea of spamming static defenses is not a good idea if you want fun, dynamic gameplay

What if HoT turns out to be the Mordrem Invasion event, x100?

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Posted by: Penguin.5197

Penguin.5197

The basics of Ritualist class were used to create the Engineer. If we ever see the Ritualist again, it will be totally different from GW1.

i think you mean the guardian(spirit weapons, meditations) . nothing about the engineer other than maybe their kits screams ritualist to me. Now i would LOVE to see the ritualist brought back loved and miss mine alot.

The devs did mention that though that engineers were kind of a spiritual successor to ritualist. Like in how they summon stationary allies, kits (aka bundles) and so on

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Posted by: Dante.1763

Dante.1763

The devs did mention that though that engineers were kind of a spiritual successor to ritualist. Like in how they summon stationary allies, kits (aka bundles) and so on

Mmm i suppose….i didnt play mine that way though, it was boring to be sure…well i stand corrected, thank you for not being rude about it

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

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Posted by: Aleglast.6027

Aleglast.6027

I like it!

GUARDIANS OF THE LIGHT We are DragonBrand
Join us and RISE to the challenge!

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Posted by: nearlight.3064

nearlight.3064

If you play a norn ele like I do, it feels a lot more shamanistic than your typical MMO mage class, since the elements are part of nature and whatnot.

Looking back on WoW (which I played for the free trial only lol) it seems weird that there were so many shamanistic classes. A shaman, a druid, and rangery pet class? thats a lot of nature….

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: Erukk.1408

Erukk.1408

I would have to agree with the Norn ele, ranger, or necro being the closest to a shamanistic combo for gw2. Especially the necromancer, since we know that can call upon and deal with spirits of the dead. (As shown by the PS and Marjory’s short story.)

Personally, I don’t think I ever considered the ritualist as “shamanistic”. Maybe in the strictest of definitions, but the class seemed too refined and mainstream to be what I consider as a shaman. If anything, I always thought of them as ectomancers.

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Posted by: Omg its Tina.4872

Omg its Tina.4872

I would have to agree with the Norn ele, ranger, or necro being the closest to a shamanistic combo for gw2. Especially the necromancer, since we know that can call upon and deal with spirits of the dead. (As shown by the PS and Marjory’s short story.)

Personally, I don’t think I ever considered the ritualist as “shamanistic”. Maybe in the strictest of definitions, but the class seemed too refined and mainstream to be what I consider as a shaman. If anything, I always thought of them as ectomancers.

From past games I’ve played that had a shamanistic class, it usually involved with spirits or ancestors. They were also usually tribal. Those elements fit the Ritualist from GW1.

(edited by Omg its Tina.4872)

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Posted by: Erukk.1408

Erukk.1408

The involvement of spirits is what I meant by “strictest of definitions”, and I, like you, usually think of a certain amount of tribalism when it comes to shamanistic classes. But other than maybe the Luxon ones, the only thing tribal about the ritualists of Cantha were their clothes. Life and society at the Shing Jea Monastery, Kaineng, or the Kurzick Houses is far from tribal.

That why I usually describe them as ectomancers. Magical practitioners who specialize in calling and dealing with the spirits of the dead.

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Posted by: Halcyon.7352

Halcyon.7352

If GW2 still had the dual profession mechanic, I’d have already made a shamanistic ranger/elementalist hybrid.

(Disclaimer: Never played the first game, no idea if that is/was even possible)

Tarnished Coast Engineer and… general alt-o-holic.

For the toast!

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Posted by: cheshirefox.7026

cheshirefox.7026

spear for norn elementalists,  confirmed

i can outswim a centaur!
when i’m done on an issue
i start talking in nerglish

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Posted by: Conncept.7638

Conncept.7638

A shaman would have to be light (or at least medium) armor, meaning it’s going to be a while if it is added at all, as the next class is pretty much guaranteed to be a heavy.

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Posted by: Cuddy.6247

Cuddy.6247

The basics of Ritualist class were used to create the Engineer. If we ever see the Ritualist again, it will be totally different from GW1.

Sure. It wouldn’t be bad, either. Mesmer made drastic changes, I don’t see why Ritualist couldn’t be reworked.

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Posted by: Duke Nukem.6783

Duke Nukem.6783

i want my dervish and paragon and ritualist. i dont care atall for some wird man obsessed with covering himself in dead animals

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Posted by: Jekkt.6045

Jekkt.6045

staff ranger please.

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

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Posted by: Omg its Tina.4872

Omg its Tina.4872

A shaman would have to be light (or at least medium) armor, meaning it’s going to be a while if it is added at all, as the next class is pretty much guaranteed to be a heavy.

Has it been stated by ArenaNet that the next profession would be a heavy armor user? If so, can you link it?

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Posted by: Danikat.8537

Danikat.8537

I agree with the people who say you can create sharmanistic characters by making them a norn and choosing an appropriate profession. Ranger (especially a spirit ranger) or ele are obvious choices but I’d actually say a necromancer, guardian or even a Mesmer could work too.

If GW2 still had the dual profession mechanic, I’d have already made a shamanistic ranger/elementalist hybrid.

(Disclaimer: Never played the first game, no idea if that is/was even possible)

It was definitely possible, Ranger/ele was my main profession. It was possible to have any combination of professions as long as you owned the right campaigns.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Azhure.1857

Azhure.1857

A shaman would have to be light (or at least medium) armor, meaning it’s going to be a while if it is added at all, as the next class is pretty much guaranteed to be a heavy.

Has it been stated by ArenaNet that the next profession would be a heavy armor user? If so, can you link it?

Meh. It hasn’t been. That person is just saying so because there is one less soldier class to the other classes. Which doesn’t mean the next profession will automatically be a soldier.

Isle of Janthir Megaserver

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Posted by: Conncept.7638

Conncept.7638

A shaman would have to be light (or at least medium) armor, meaning it’s going to be a while if it is added at all, as the next class is pretty much guaranteed to be a heavy.

Has it been stated by ArenaNet that the next profession would be a heavy armor user? If so, can you link it?

Meh. It hasn’t been. That person is just saying so because there is one less soldier class to the other classes. Which doesn’t mean the next profession will automatically be a soldier.

No actually it was questioned on the forums just after launch (or maybe it was beta) if there was a ‘cut’ profession that was being worked on to be unveiled shortly after release, because there was obviously one missing to round out the soldier classes as compared to adventurer and scholar classes. A developer popped in, said there was not another profession in development and they had only planned for eight at launch. But he also stated that when they started to work on one, it would most likely be to round out the soldier classes.

I’ll see if I can find it, but probably not, it’s been two years and the forums search function is virtually non-functioning.

EDIT: Bah, can’t find it, 9/10ths of the stuff google pulls up doesn’t even relate to what I searched. But I did find this: http://massively.joystiq.com/2013/07/16/guild-wars-2-developer-livestream-chat-discusses-the-fine-art-of/ which is not what I was looking for, but does at least bring up the issue.

(edited by Conncept.7638)

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Posted by: Azhure.1857

Azhure.1857

You don’t have to go digging for an extremely old thread, Conncept.

Isle of Janthir Megaserver

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Posted by: Halcyon.7352

Halcyon.7352

I recall dev commentary about a year ago stating that races would be more likely than professions citing balance reasons, and that indeed it would more than likely be a new soldier profession.

It was something that my guild at the time had a lengthy discussion on for a few days.

It’s one of those things that was vaguely mentioned probably offhand and is in no way shape or form definitive.

Tarnished Coast Engineer and… general alt-o-holic.

For the toast!

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Posted by: Destai.9603

Destai.9603

In other games I’ve played, my favorite archetype was a tribal, spiritual class. I was really disappointed when there wasn’t a profession that filled that roll in GW2. I have every profession to level 80 (excluding warrior) and none of them just don’t have that outlook of a shaman/seer.

We have almost every archetype: your typical warrior, sneaky thief, wizard, holy protector, etc. However, we’re missing an archetype that deals with ancestral spirits.
Some people would say that necromancers fill this niche but it’s not the same at all. Necromancers mainly manipulate and force the dead to do their bidding, while a spiritual/shamanistic profession would call assistance or be granted power from their ancestors.

I know they’re working on LS2 but I just hope one day they add that kind of profession.

Anyone else feel the same?

Definitely would be behind this. I’d make a norn shaman any day.

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Posted by: Zaoda.1653

Zaoda.1653

I wish Anet brought the ritualist back. Seriously, it was so much fun.

Forever a supporter of more male skimpy armor

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Posted by: Sirendor.1394

Sirendor.1394

Redrex proposed a complete rework of Ritualist into Spiritualist long ago. I helped a little with suggestions, the thread died down, but the idea still appeals to me.

https://forum-en.gw2archive.eu/forum/archive/suggestions/Concept-Profession-Spiritualist/

Gandara – Vabbi – Ring of Fire – Fissure of Woe – Vabbi
SPvP as Standalone All is Vain