Legendary, Legendary items!

Legendary, Legendary items!

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Posted by: Septemptus.7164

Septemptus.7164

I have an issue with the current state of Legendary items.

They are hard to get only time wise.

If you sit and farm for hours champions do dungeons and such you will get the money and you will be able to just buy one and that is commonly accepted by now.

For me Legendary item would be something that consts you hard work to forge it and only by yourself. If in RL you have items that are priceless that means you wont normally buy them at any cost.

GW2 should have it like that also.

We will soon hit the legendary armors or accessories maybe new legendary weapons and I would ask you people from ANet to make it better this time.

At first Legendaries were supposed to be those items that were supposed to be indication that you explored the game in every way, exploring doing events, dungeons and spending time on it. Now you can just farm money.

I know that whatever you do people will farm – sure let them, but make them farm around all the game instead of looking only for the easy way for the money and money will let you buy all your happiness and legendary items.

Now Legendaries are only considered hard due to the money and of course every needed resource will jump into the price once you add new legendaries, economy will fluctuate etc.

Instead then idea is to make legendary weapons only by the means of materials that are bound to account. We have a lot of them Gift of Exploration, Karma, guild commendations, all kinds of dungeon tokens, fractal relics, all ascended materials (rave form), charged quartz crystals, badges of honor, laurels even glory.

You can add to that some materials like tokens for each dungeon path you make (similar to tokens from SAB tribulation mode), maybe tokens for meta achievements in each Living story?

This would make a grave difference between people who actually go through hardship of playing instead of flipping and gathering gold.
Gold can and should be used to make ascended items that were meant to be hard but common weapons and as far as I saw many people had them in the first day. People just were spending money on crafting materials and materials that were supposed to time gate the process but those were on TP in refined form.

Legendaries should be something more.
For example: They should be timegated by resources for some time, not too short, not too long. Something like 100 days (by materials: laurels, quartz and raw ascended materials) that would make new legendaries undoable quickly in some sort of berserk farming mode. Instead players should in those 100 days have time to gather other materials needed for it and after 100 days your epic quest would be done.
Dungeons, especially if you would have to do each path few times (like 5) would work great for those

I would also ask to make it so that you could craft armors as a set (box with all the pieces like you can with normal armors) instead of creating each of 6 pieces individually.

If any of you like the idea add your opinion or maybe some additional ideas how to make legendaries more content hard instead of making them grindable as they are unfortunately now.

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Posted by: Arc DLad.2194

Arc DLad.2194

stop crying for a short cut.

There called legendary because of the legendary time and effort it takes to get it. yes you can buy them from tp for a legendary price (see what i did there), but that doesn’t take away the fast you worked to get it.
if you don’t want to the tasks needed for a legendary, then don’t go for one, the other 9/10 people who did them aren’t complaining. its the journey, not the destination.

How does Treahern change a light bulb?
“commander can i have a word”

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Posted by: Taku.6352

Taku.6352

Yay for more time gating!

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

them legendary weapons are ugly.

i dun want them.

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Posted by: Nick.6972

Nick.6972

I started working on my legendary a week ago.
It’s not hard to farm gold or gather mats, gambling however is.
I’ve already spent 100G on Greatswords, no luck so far.

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Posted by: neko.9028

neko.9028

stop crying for a short cut.

There called legendary because of the legendary time and effort it takes to get it. yes you can buy them from tp for a legendary price (see what i did there), but that doesn’t take away the fast you worked to get it.
if you don’t want to the tasks needed for a legendary, then don’t go for one, the other 9/10 people who did them aren’t complaining. its the journey, not the destination.

Actually, it absolutely does. Especially because some people have that kind of gold avoidable and can buy even multiple.

Currently there’s NOTHING legendary about an item that requires one specific thing: Grinding.

mehh

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Posted by: Qaelyn.7612

Qaelyn.7612

MMO developers have no options for making the best items available that people won’t whine about. If they’re time-consuming to get people complain that it takes too long; if they can be gotten quickly, people get all the best items and then they’re bored. If it requires skill to get them then people who don’t have the necessary skill complain, and if there’s no skill involved, the people who want to prove their higher skill complain.

There is no solution that will keep everyone happy. Given that in this game there’s barely any difference between legendary weapons and ones you can get pretty easily, this is much ado about not much.

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Posted by: yksdoris.2194

yksdoris.2194

lol. Do you have full map completion yet? Because if so, I consider that truly legendary! I’ve bene playing for… er… I think 7 months, maybe 8 and the most I’ve gotten is about 60% world completion. Don’t get me wrong, I roam… I just don’t have the patience to methodically go to every single point of interest in every single map. So unless it happens by accident over the next I don’t know how long, I’ll never get the world completion award, which means I’ll never get the legendary. Which is fine by me.

#ELEtism
Yak’s Bend

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Posted by: Zen.2450

Zen.2450

I got everything I need for a legendary back in February. Still don’t have it today because a precursor won’t drop. I don’t feel very legendary.

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Posted by: Nick.6972

Nick.6972

What if they gave a Precursor for completing all dungeons without dying in, lets say, 4 hours. That would actually require some skill.

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Posted by: angelpaladin.7921

angelpaladin.7921

Anet has to keep things “casual friendly” because they have sworn a oath to uphold the casual frame of mind.

While making the 500-600 gold to buy a precursor can be challenging its not impossible to do in a few months with a hr or 2 a day spent working on it.

I am a little confused thought about the OP… because its 100% possible to not buy anything off the TP directly. He could grind Mystic forge then farm his mats. Those making it a legendary undertaking to get. OP current thread just makes him sound kinda lazy even world of Warcraft legendary where a huge grind ( remember Shadowmourne go kill 1000 of the lk minion’s to infuse it during the first part).

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Posted by: Septemptus.7164

Septemptus.7164

Actually, it absolutely does. Especially because some people have that kind of gold avoidable and can buy even multiple.

Currently there’s NOTHING legendary about an item that requires one specific thing: Grinding.

That’s my idea. Legendaries should force someone to do things not only grind cash. everyone can grind cash or buy cash and that isn’t LEGENDARY! I spend more than 2,5k gold in game and I don’t even go for legendary cause they don’t mean a thing these days.

For me when I see some one with legendary it means that they got it at the start when people didn’t scaled values so high or they have time to do mindless grind or they play on TP and far money.

None of that seems legendary to me… there is no real difficulty, there is no adventure, there is no feeling or achievement.

Molten skins feel more rare now and you can get them by cash anyway.

That is why legendaries should contain challenges and adventures, they should indicate that you know the game and experienced it and not only farmed mindlessly on or sit on your digital but and play auction house..

You can add to my idea tokens for all JP currently in game.

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Posted by: Septemptus.7164

Septemptus.7164

lol. Do you have full map completion yet? Because if so, I consider that truly legendary! I’ve bene playing for… er… I think 7 months, maybe 8 and the most I’ve gotten is about 60% world completion. Don’t get me wrong, I roam… I just don’t have the patience to methodically go to every single point of interest in every single map. So unless it happens by accident over the next I don’t know how long, I’ll never get the world completion award, which means I’ll never get the legendary. Which is fine by me.

Sadly I have completed map on only my 5 characters out of 9, but those others are on the way right now cause I love exploring the world. I have done all dungeons, mini dungeons etc. That feels like playing.

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Posted by: Septemptus.7164

Septemptus.7164

Yay for more time gating!

If you would only read and understand you would see that 100 days would be only to stop farming. The real difficulty would be complete all other things in that time and those should be chosen to be more than 100 days long for doing for average person.

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Posted by: Septemptus.7164

Septemptus.7164

stop crying for a short cut.

If you call shortcut doing anything except for mindless farming. Sure. Why don’t we all get legendaries for free or based on our uptime in game?

Why to expect that items that were supposed to be the hardest thing in game to get would not demand anything except time to make?

REALLY you call that a shortcut?
I think that you just want a shortcut for everything. Everything can be bought with money and game is only “how to get most money in the least time”.

THAT thinking is a shortcut and GW2 sadly went that way.

Don’t face any challenge, don’t face any possibility to fail, no frustration no nothing.

(edited by Septemptus.7164)

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Posted by: Septemptus.7164

Septemptus.7164

Anet has to keep things “casual friendly” because they have sworn a oath to uphold the casual frame of mind.

While making the 500-600 gold to buy a precursor can be challenging its not impossible to do in a few months with a hr or 2 a day spent working on it.

I am a little confused thought about the OP… because its 100% possible to not buy anything off the TP directly. He could grind Mystic forge then farm his mats. Those making it a legendary undertaking to get. OP current thread just makes him sound kinda lazy even world of Warcraft legendary where a huge grind ( remember Shadowmourne go kill 1000 of the lk minion’s to infuse it during the first part).

I think that people made my post sound like that, but maybe it was my fault.

Anyway…
I don’t like ho legendaries work right now:

Just go earn money, go earn money, go earn money, then buy an item.
Yes!!!!! That was MY legendary adventure!!!

Nope. There is no exclusivity in that, nothing legendary about that etc.
That is why legendaries don’t have a meaning now.

Colin Joehanson said that in his interview with Matt Visual, that changing statistics is their hope to give legendaries some value. That shows they see how legendaries are less and less valued.
This game is based on cosmetics, no real advantage comes from having a legendary items. But that doesn’t mean that legendaries can’t be and shouldn’t be exclusive.

That’s hard to do, especially with all the great skins that come out.
Compare legendaries Kasmeer’s Staff or Marjory’s Weapons. You know that they cost 600 gems (~50g) each and their look is at the same level (or even better) to legendary items.

Sure it’s a matter of ones opinion, but really… If legendaries would have some exclusiveness due to a hard process of making one game wise not only grind wise , GW2 would benefit a lot from people that like threating game more hardcore way and it’s needed for players to have a trophies with them.

Sadly Titles have devaluated and aren’t trophies anymore cause we need a master title for that.

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Posted by: yksdoris.2194

yksdoris.2194

lol. Do you have full map completion yet? Because if so, I consider that truly legendary! I’ve bene playing for… er… I think 7 months, maybe 8 and the most I’ve gotten is about 60% world completion. Don’t get me wrong, I roam… I just don’t have the patience to methodically go to every single point of interest in every single map. So unless it happens by accident over the next I don’t know how long, I’ll never get the world completion award, which means I’ll never get the legendary. Which is fine by me.

Sadly I have completed map on only my 5 characters out of 9, but those others are on the way right now cause I love exploring the world. I have done all dungeons, mini dungeons etc. That feels like playing.

but that’s kind of what I mean: I like roaming around. I do not like having to look up how to get to a particular view point. So, if I get it, I get it. If I don’t then I don’t. I don’t want to “grind” my way through map exploration just to get the stupid legendary weapon. Which… you know, it’s cool and all, but I’d rather have fun with the game my way

#ELEtism
Yak’s Bend

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Posted by: Aranvar le Voyageur.7521

Aranvar le Voyageur.7521

Totally agree with this fact, these weapons called legendaries aren’t memorable at all due to the recipe for crafting them…
The most obvious argument, they can be bought, most oftheir components can be bought on the trading post and very few require a real achievement to obtains its.
Secondly, even if you are trying to earn yourself all the crafting materials needed, its nearly impossible playing throughout the whole game; for exemple, you can loot charged cores with certainty only in COE or temple of Zephirs, which are very restricted aeras where to play to get a chance to earn one (on hundreds)…
I know you will say, buy it at the trading post, but its not a solution, because if everyone would make a legendary and do it, there will never have enough material at the TP to allow it and the price will be skyrocketed…thats why if one day the devellopers would increase anything, i wish it will never be the gold but at least the drop rate of t6 materials. Make at least a solution to make sure that everyone after a long time could gather all the materials by playing (and it implies farming if you like this or not, with alternatives and fun, RP content).
Actually, less than 10% of the content are rewarding fairly…
the middle level areas are empty, everyone rush living story because rewars are useless (although you enjoy like me the stories, asuran storyline is incredibly funny).

An everyone talking about work in a video game that we are supposed to play as a passtime should have a real problem. Peoples who would feel exclusive with a legendary weapon, feel the need of everyone’s eyes ont him/her, or respect “due” to the reason he make mindless activities hundreds of hours instead of enjoying the game the way he wants should have a really arrogant and vainglorious attitude

But keep hope, the datamining suggest a new way to get a precursor soon (seems that the devellopers have understood that 600 gold or luck dont make the precursor legendary but tedious and stupid to make).
http://fr.reddit.com/r/Guildwars2/comments/1qha6v/chat_codes_the_nightmares_within/
I hope it will be an honnest quest, difficult, RP and not another material farming/ gold sinking…
I feels that that everyone should be able to make a legendary, but by an epic adventure across tyria and not standing at the trading post or pressing 1 in zergtrain because its actually the only way to get a legendary even in a reasonnable time (less than one year), because even its only cosmetic, its one of the goal in this game, trusting the achievement…
from my point of view, its really important for everyone to create awesomes mixes of armors and weapons, so its important in these situations to have access to every skin in the game.

For exemple i actually made all the gift that dont require materials that can be bought at the TP because I know that if try to get this material, i will ruin all the pleasure i find in this game and leave it at halfway to the “legendary weapon”…

long to make? OK challenging ? why not…
but by farming and grinding for it, no, never… keep in mind farming is not hard, be invested in the game is not really that legendary weapon brings(players sharing ideas to enbetter the game, mcm competent comanders, players enjoying contents and not bashing it are certainly much more invested), these are stupid and tedious, nothing more.
I even feel that playing the trading post is a kind of robbery toward others people, making the preace increasing and retaining stocks of items…

Thats all, I hope these arguments will be understood and not broken by the same peoples always defending their position, making everything to avoid that everyone could have a beautifull weapon created with all the love from graphists, to make others players unable to reach this goal and believing that everyone is jealous from him/her weapon…

(edited by Aranvar le Voyageur.7521)

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Posted by: Vol.5241

Vol.5241

If you don’t want to dedicate the time and effort for a legendary, then you don’t deserve one.

If you want an item that is more about the ‘story’, ‘destination’, or some other intangible wishy-washy emo feeling, then you can pick another weapon.

[Permabanned on Forums]
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/

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Posted by: Farzo.8410

Farzo.8410

There’s nothing Legendary about the current Legendaries, no.

The moment they could be put up on the Trading Post, their Legendary status disappeared.

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Posted by: McFly.2134

McFly.2134

There’s nothing Legendary about the current Legendaries, no.

The moment they could be put up on the Trading Post, their Legendary status disappeared.

Simple solution: rename them. Instead of “Legendary,” rename them to “Mythical” or “Fabled.” Then people won’t be crying “There’s nothing mythical or fabled about my journey to get it!”

(In case you didn’t get the metaphor, the word “Legendary” is NOT supposed to describe your journey to get it. It describes the weapon as being legendary in lore and history, a named weapon that is famous in Tyria. So yeah, any argument about this word’s use is irrelevant.)

I agree though that they lost worth/significance once they were put on the TP. -1 point ANet

Wisdom through suffering.

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Posted by: Aranvar le Voyageur.7521

Aranvar le Voyageur.7521

eeeeuhhh what ??? are you serious ? trolling ? time ok, i’m agree that getting a legendary weapon should take some time …but “effort”…
Always the same arguments, said as a sentence, a motto in every thread about this subject…. no pain no gain
But this reasonnment is completely fallacious in a game…

hey wake up, a game is supposed to be something fun, a passtime to forget difficulties of life one moment…not a work.
have you got a job, a family, studies ? is it the missing part of activity in life of someone wanting effort and work, that you are happy to see it already introduced in the game.
laughing about players that want to forget the painfuls day playing GW2, because you feel important to have a task that others wouldnt do because they feel to have enough of trouble with others mindless activities in real life…
No way, I could hardly understand how players that dedicate all there lifetime in the game should be rewarded for that…its insane, how can call that anymore a game ?
And if i dont make a mistake, every one is saying that its the same situation in every mmorpg… then delete the “G” at the end, it will no longer match to this acronym.

Can’t change what have always been done…then innovate, its not forbidden…
thats not because things goes this way that its required to continue, although you are satisfied of the ways things are…

Legendary mean epic and difficult quest, that farming isnt at all…
…is it an effort to farm ? is it an effort to zerg in a bus ? is it an effort to repeat the same dugeons serie everyday knowing it by hearth ? no…its not difficult, its a daily task, brainless…
That what many players didnt expected…and the others, hmm i dont know, maybe enough mollified and dominated to feel thats its enough and critisize…

Are you so narrow minded to not consider other ideas,
actually what was added as new items trhough the gameplay ? sovereign weapon, halloweeen ? and everything else in the gemmstore.
ah yes i forgot we could buy gemms…but tell me which average player could make gold without farming…if you do te maps events, even wvsw in roaming you will spend more than you will gain. Or even if you gain something like 1, 2 golds ? what is it regarding to the average price of a legendary weapon ? nothing…and i forget to mention that the money earned is also usefull to make armors and stats.

Every thing cheap would terrify every people who feels having built a reputation around valuable items. but its virtuals, and if everything had an honnest way to go, i could open the players to an awesome amount of possibility to personnalize their characters… and the most respected would be the one wering the most impressive titles (remenber r6 in GW1), talentuous leaders and the most imaginatives creators of mixes, skins accessible to everyone.
And i feel you fear that if there were not those shinies accessible only throughout tons of farming, there wont have any reason to be proud and arrogant of everything.
And it would be great to decrease the pressure for rewards.
You can play without change anything, wearing the same apprentices armor, chainmail…but what is the purpose in this situations if beautifulls skins, the work of devellopers are given to an “elite” of chosen farmers…

but i’d better stop me there, as if i was talking to wall…

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Posted by: Farzo.8410

Farzo.8410

There’s nothing Legendary about the current Legendaries, no.

The moment they could be put up on the Trading Post, their Legendary status disappeared.

Simple solution: rename them. Instead of “Legendary,” rename them to “Mythical” or “Fabled.” Then people won’t be crying “There’s nothing mythical or fabled about my journey to get it!”

(In case you didn’t get the metaphor, the word “Legendary” is NOT supposed to describe your journey to get it. It describes the weapon as being legendary in lore and history, a named weapon that is famous in Tyria. So yeah, any argument about this word’s use is irrelevant.)

I agree though that they lost worth/significance once they were put on the TP. -1 point ANet

The sad part is that there is no story for any Legendary except maybe Rodgort and The Flameseeker Prophecies. But even those weapons have no story in Guild Wars 2, only ties to original Guild Wars.

However, our friends at Reddit datamined stuff as ‘’My Journal: Seeking the Chosen’’ which is the start of the scavenger hunt for the precursor.

They also datamined a story book for the legendaries, and how the weapons came to be, apparently, so they might get some kind of story in the end.

Still, being able to put them on the Trading Post, is still a big, big minus.

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Posted by: Septemptus.7164

Septemptus.7164

Totally agree with this fact, these weapons called legendaries aren’t memorable at all due to the recipe for crafting them…

But keep hope, the datamining suggest a new way to get a precursor soon (seems that the devellopers have understood that 600 gold or luck dont make the precursor legendary but tedious and stupid to make).
http://fr.reddit.com/r/Guildwars2/comments/1qha6v/chat_codes_the_nightmares_within/
I hope it will be an honnest quest, difficult, RP and not another material farming/ gold sinking…
I feels that that everyone should be able to make a legendary, but by an epic adventure across tyria and not standing at the trading post or pressing 1 in zergtrain because its actually the only way to get a legendary even in a reasonnable time (less than one year), because even its only cosmetic, its one of the goal in this game, trusting the achievement…

long to make? OK challenging ? why not…
but by farming and grinding for it, no, never… keep in mind farming is not hard, be invested in the game is not really that legendary weapon brings(players sharing ideas to enbetter the game, mcm competent comanders, players enjoying contents and not bashing it are certainly much more invested), these are stupid and tedious, nothing more.

You got very good points in your post, but I will quote only few parts of the whole sentence.

As you said legendaries are supposed to be memorable and hard to get, require achievement but not mindless zerging farming cash.

I also found the data mined part few days ago, but really… Precursor was the worst part of the legendary, yet making them and not changing rest of the grindy farmable recipe is kinda only taking care of half of the problem.

If you count by current prices all materials needed for a legendary cost now around 800g, so that’s still cash you have to farm. If they make creating a precursor also involved with gold it will be just like it is right now.

The point of this thread is to (hopefully) make someone understand that allowing legendaries to be sold or made by sellable components means majority of GW2 population will just farm gold and that is something like you noticed that kills the fun of the game.

We could do all kinds of various things across all Tyria to create legendary, yet now we all stick to few spots in entire map just to efficiently farm gold.

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Posted by: Septemptus.7164

Septemptus.7164

From other thread.

We agree, this is something we’ve been discussing a lot lately and working on some various answers for, but I’m curious:

What rewards would you like to see from rewards? Would they be different when you’re leveling up than when you’re level 80? What would motivate you to want to go around the world playing as many different events as possible, rather than the same 4-5 over and over again?

Some of the fun challenges we are currently solving, but it’s great to hear peoples thoughts on this subject as well.

If, just if you by any chance see this topic its your answer.
Just allow people to do massive chunk of content for the most prestigious items that people will want to have and for a long time you will have people who will go and revisit dungeons, mini dungeons, jumping puzzles and all that.
Those all can be requirement for people to revisit the world.

Sure there will be a big wave at first but there will also be those who will come and go slowly. Those who will want to have another legendary etc. There will just be more reason to visit all the awesome content that you made so far.

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Posted by: Septemptus.7164

Septemptus.7164

There’s nothing Legendary about the current Legendaries, no.

The moment they could be put up on the Trading Post, their Legendary status disappeared.

True… True…

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Posted by: Syrpharon.7491

Syrpharon.7491

I completely agree with you Septemptus.

Every corner I turn I see a Twilight or a Sunrise.
To be honest, the simple thought of getting into this Legendary crafting have touched my mind before, but then what?
Not only you have to grind for a long time, and for real casual players that is not possible! (1h per day? Sometimes I can’t afford even that, and we all know that between finding a good group of people, running multiple dungeons to grind, getting items for these recipes, you have to stay more than 1h logged in per day.)

The grind here is immense. Not only selling legendaries and precursors should be forbidden, but also the RNG system to get a precursor should be reworked.
What, I get precursors, very particular and unique weapons, out of randomness?
And then to create a legendary I just have to trow things into some genie?

I thought GW2 was based on some exploration, some skills, something more concrete than an outdated system of random drops. And then everything people worry about is the stupid economy.
Because of course people still have to ruin fun things with grind and gold and money.
Wake up! If you use your real money to buy those items it’s not different from any pay2win system, with the only exception that this is a pay2get. All this talking about supporting the game is quite useless, since they have tons of ways to get support even without involving the gemstore.
Do we want to forget about the numerous areas that we still can’t explore and that they can add? Or about the countless opportunities that they can invent to bring LS going on? And this is just one continent!

I’m well willing to spend my money on an expansion of the game, wherever I can get new adventures, new mobs, new professions, new skills, new story, new worlds! Because GW is pretty much this. A game where you are supposed to earn things by playing, not by buying!

Legendary items are among those things that you have to earn. Everybody is capable to use his credit card and buy gold to get things immediately, but then where’s the game’s purpose in there. To be a marketing product or an economy simulator on the TP?
Grinding on the other hand is not always possible because we can’t be always online, and that means that things would need a very long time to get, but a very long time of boring and repetitive activities.

We ask for the right middle: activities that don’t require very long time of boring and repetitive things to do, but that are about the world and maybe even the lore to involve players better, that require absolutely skills from the players, that involve you so you don’t feel just another idiot who is getting the same content of the others.
You may as well create different legendaries’ skins for the same weapon so people can choose which legendary they’ve got and at least have some ways to feel unique even if the content is the same.

Legendaries must be truly Legendary!

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Posted by: Hermes.7014

Hermes.7014

Hard? No, they are jsut extremely boring to make. Grind, grind, craft, craft…
Even making Relic weapons in FFXI was more fun than this, and believe me, it was tedious.
I wish they’d require challenge, not stupid time sinks.

Whether something is either wrong or right, someone will always complain about it.

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Posted by: LadyRhonwyn.2501

LadyRhonwyn.2501

Secondly, even if you are trying to earn yourself all the crafting materials needed, its nearly impossible playing throughout the whole game; for exemple, you can loot charged cores with certainty only in COE or temple of Zephirs, which are very restricted aeras where to play to get a chance to earn one (on hundreds)…

This is the biggest problem I have with crafting a legendary. You must go to a very small part of the game to gather all the materials required.
In my eyes, the way Ascended are created is much better. You need materials from all over the world. The only tier that is not used, is the first.

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Posted by: Thaddeus.4891

Thaddeus.4891

I don’t agree with all the stuff said, but some of it yes. On my first legendary Badge of Honor was way harder to get (at least for me). I remember that after 6 months of playing I had like 200 of them. I had to farm them, and it was Legendary Farm. My guild and I when to the Eternal Battleground jumping puzzle, completed it then we protected the high ground against the two other server while we were all switching to alts and a mesmer was porting us on top of the JP. It took about 2 hours of combat to get everybody and all of theirs alts on the top of the JP and It was epic. We did that three time and the three time we had a really good time to fight our way up there. But later i had like 2k of badge of honor without knowing how and now that i play more WvW i have like 5k of them. This is the kind of stuff we need more in our journey to a legendary.

Thaddeauz [xQCx]- QC GUILD

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Because of course people still have to ruin fun things with grind and gold and money.
Wake up! If you use your real money to buy those items it’s not different from any pay2win system, with the only exception that this is a pay2get. All this talking about supporting the game is quite useless, since they have tons of ways to get support even without involving the gemstore.

This is interesting. Could you provide a comprehensive list of the ‘tons of ways’ the game is supported that doesn’t involve the gem store? Options are always great to know.

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Posted by: CntrlAltDefeat.1465

CntrlAltDefeat.1465

I’m so close to a legendary. All I need is a few more crafting materials which are taking forever to get. It is a shame they are all bound, otherwise I’d use my credfit card to buy the last few….

That thought that there is why a-net has left so many of the things needed for a legendary weapon able to be purchased, rather than grinded.

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Posted by: Syrpharon.7491

Syrpharon.7491

Because of course people still have to ruin fun things with grind and gold and money.
Wake up! If you use your real money to buy those items it’s not different from any pay2win system, with the only exception that this is a pay2get. All this talking about supporting the game is quite useless, since they have tons of ways to get support even without involving the gemstore.

This is interesting. Could you provide a comprehensive list of the ‘tons of ways’ the game is supported that doesn’t involve the gem store? Options are always great to know.

- Merchandise (books, figures, various gadgets, etc.) which takes a lot of incomings because of copyright.
- Map extension (I don’t think they’ll do it, but they would be free to charge users for unlocking new zones. This is quite not the case though, because this game doesn’t work in this ways)
- Expansions (If they do it or not, they have all the liberty to play this card)
- Promoting the game (I recall reading about the asian release which would sell a lot of copies in Asia).

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Ahh…you meant possible ways to garner support. None of which are viable at this time. If, and when, they release in China, I am sure there will be an influx of revenue, so yes, that would be support for their game. I am not sure they will ever have licensed products out, GW1 never did, though that would be great. The model now is free content (including more maps), so paid expansions may never materialize.

I, mistakenly, thought you were referring to current ways to support the game.

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Posted by: danbuter.2314

danbuter.2314

I disagree completely with the OP.

Remove every Legendary in the game from every character, then reboot the system and make it tougher. See how many people who think Legendaries are too easy suddenly change their tune.

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Posted by: SpiderEyeSoup.4320

SpiderEyeSoup.4320

I Agree very much. It’s way easier to get money to buy legendary items. Also many people just buy them with gems it’s completely cheap and it makes me not care about them at all. I guess it’s just a good way for GW2 to make money since it’s not a pay to play. I’m very disappointing.

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Posted by: Lindbur.2537

Lindbur.2537

The power of the forum necromancer.

A remnant of times past.
“Memories are nice, but that’s all they are.”

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Posted by: Sirendor.1394

Sirendor.1394

Just go earn money, go earn money, go earn money, then buy an item.
Yes!!!!! That was MY legendary adventure!!!

Nope. There is no exclusivity in that, nothing legendary about that etc.
That is why legendaries don’t have a meaning now.

If legendaries would have some exclusiveness due to a hard process of making one game wise not only grind wise , GW2 would benefit a lot from people that like threating game more hardcore way and it’s needed for players to have a trophies with them.

Nothing more to add.

Those saying legendaries are fine where they are now are completely wrong, because there is, as Sept says, nothing legendary about them. There’s a big difference between hard (challenging, heroic, epic, truly achieving) and time-consuming (grindy, TP flipping, spamming 1 button in a zerg). I will take the heroic, scavenging epic quest over grinding gold in a champion train each and every time.

Do I have a legendary? No, because I don’t value something that requires you to give up your life in an “epic quest for 3000 gold” and that isn’t even fun.

Gandara – Vabbi – Ring of Fire – Fissure of Woe – Vabbi
SPvP as Standalone All is Vain