Sorry for the blunt title, but I firmly believe that the writing is on the wall now. You could bury your head in the sand and reply asking for proof, you could deny all you want. The proof is readily available, everyone knew that the new guild mission patch would also be a terrible idea, but I guess most of us didn’t realize how bad it truly is.
Sorry in advance for the long and slightly complaining post, but I’m saying my peace now, long time player ~ 8 characters at level 80, 5 world 100% so just to be sure, I know what I’m talking about – Whether or not you guys choose to agree with me or not, it doesn’t matter now, I’m saying the game is really in serious danger. You’ve already lost hundreds of thousands of players, the game is a real mess right now and then you spring another bombshell that again, is going to affect another huge portion of players?
Guild Missions
Serious, who thought of the bright idea to make it Art of War 5 for the requirements? Seriously, fire that guy/girl right now – That immediately alienates PvE guilds who didn’t bother leveling up tree, not to mention smaller guilds and newer guilds who have a hard time gaining influence. Honestly, out of all the design decisions, this one is perhaps the worst – it is seriously going to cause alot of people to quit the game when it goes live, and the game is already hurting for players.
Also, not only does this content essentially lock out tons of players, it is also going to kill alot of smaller guilds. This type of content upgrades really screw over casual players and casual guilds, which is one of the major sources of players for GW2 – the very target audience.
Condition Damage/Class Balance
Like other posts on here, it is a serious issue that certain specs and classes will not work well together in a group, for a long time this issue has been more or less kept quiet like a dirty little secret, but these days it is becoming more and more problematic and really needs a solid answer and fix from the developers. No longer should the players be screwed over and limited to select builds and classes when grouping.
Class balance is so broken it isn’t even funny, and not even really worth posting about because everyone knows it ~ Warriors are so overpowered compared to broken mechanics compared to other classes, its just not even funny. Heck, I’m going to directly say it here ~ All the major problems Diablo III had, GW2 is almost following the same mistakes – poor upgrades, poor class balances (Mostly with Warriors too)
I think the problem here is simple, balancing the game on a PvP point of view – Screw the balance, it is time to separate the mechanics. Have PvE skillsets and PvP skillsets so each are balanced independently of each other.
Pre-Cursors/Mystic Clovers/Legendary
What about the scavenger hunts? How about making mystic clovers fairer to get without resorting to gambling? Everyone knows the RNG in Guild Wars 2 is really terrible, countless….countless posts complaining about it, and yet it still remains one of the great issues plaguing the game. Sure, people can spout entitlement until hell freezes over, it still doesn’t change the fact the system in place is terrible and is open to all sorts of abuse.
Dungeons/Fractals
They still have massive issues, many of which are really dumb like CoE path 3 – why haven’t you nerfed the evolved destroyer yet? Seriously takes um..30 minutes to kill it? What about Arah? I’ve personally done hardcore raids which took less time… You’ve got so many bad design ideas in many of these dungeons that really kill the enjoyment for many players, and thats just a tiny fraction of the problems. Look at fractal levels beyond 20+ which are so pug unfriendly….and don’t, please don’t say this game is aimed at the hardcore players when its not.
DR/TP
Why do we still have DR? You supposedly eliminated all the bots roaming around, so why is it still enabled? Look at the prices for materials, its rapidly becoming a joke – the prices of Ectos for instance? Look at the blantant price manipulation of pre-cursors on the TP – all these problems coupled with all the other issues are dragging this game down and honestly, unless your developers start pulling some magic tricks and regain player confidence in your company, be it anet or ncsoft…or whatever, your PR is at an all time low.
It is quite possible to list many other areas, issues and areas of complaints. But in all honesty, with the array of new MMos coming out this year including such titles as ESO, PSO2 and Archeage. Honestly, unless the developers really start to buckle down and provide good honest, and above all accessible patches to all players, all guilds and all player-types then this game will be dead in the coming months.
Get it taken down -
Do whatever it takes if you care about this game -