New HEAVY class anytime soon?

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Posted by: a t s e.9614

a t s e.9614

We have 3 lights and 3 medium , are we going to see a new heavy class anytime soon? Im missing the dervish from gw1… it was a mix between heavy and medium . Im kinda bored of my warrior right now and I don’t wanna make a guardian , not offensive enough to me . I have a thief but we are limited in weapon choices .,.

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Posted by: Adine.2184

Adine.2184

the derv wont make a return as it drew its power from the 5 gods . Although i do want a new heavy

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Posted by: Cat Has Ducks.1982

Cat Has Ducks.1982

I wouldn’t mind a new heavy class. Diversify my PUG runs more.

Lord Chuck I – Guardian
Chuck The Stampede – Engineer
[Lg] Agatha – Dragonbrand

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Posted by: Wolfheart.1938

Wolfheart.1938

Not anytime soon, the devs said.

“We have no first-person view because stupid people would lock into it”
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”

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Posted by: a t s e.9614

a t s e.9614

Where they said that??

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Posted by: Wolfheart.1938

Wolfheart.1938

Various interviews, sorry but can’t be bothered searching them. They said that a new class is not something they are currently working on, nor planned for the near future as they feel the 8 classes we have already cover a lot of archetypes. That is not to say that we’ll never see a new class, but that they’d rather focus on existing classes with new traits/weapons/skills for the near future.

“We have no first-person view because stupid people would lock into it”
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”

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Posted by: a t s e.9614

a t s e.9614

Aw I was hoping for a dervish . My favourite class from gw1

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Posted by: Atherakhia.4086

Atherakhia.4086

Just what this game needs… a third viable class to play.

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Posted by: Einlanzer.1627

Einlanzer.1627

The only concept that’s broad enough to fit and isn’t covered by another class already is an arcane knight type class (a gish in D&D terms). I definitely would like to see this.

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Posted by: darkace.8925

darkace.8925

They haven’t even balanced the classes that are already in the game, so the likelihood of a new class anytime isn’t going to be high.

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Posted by: Einlanzer.1627

Einlanzer.1627

They haven’t even balanced the classes that are already in the game, so the likelihood of a new class anytime isn’t going to be high.

hint: the classes will never be balanced. Balance doesn’t work that way, it’s iterative and never-ending. They can’t hold off on releasing new content for this reason or the game would never grow and then die off very quickly.

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Posted by: SpyderArachnid.5619

SpyderArachnid.5619

Someone say Paragon? If any heavy professions comes back, I seriously hope it is this.

A day without sunshine is like, you know, night.
Lady Bethany Of Noh – Chronomancer – Lords of Noh [LoN]

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Posted by: darkace.8925

darkace.8925

They haven’t even balanced the classes that are already in the game, so the likelihood of a new class anytime isn’t going to be high.

hint: the classes will never be balanced. Balance doesn’t work that way, it’s iterative and never-ending. They can’t hold off on releasing new content for this reason or the game would never grow and then die off very quickly.

I’m well aware that class balance in MMOs is a never-ending process. But that’s not the kind of balance we’re talking about here; we’re talking about fundamental issues that have lingered far too long. I’m not just talking about tweaking utility skill here or a trait there (though there are certainly more than a few useless traits in this game), I’m talking about things like Ranger pets (the class’s defining mechanic) that do as much to hold the class back as they do to set it apart. A class’s unique mechanic should never be a hindrance. Those are the kinds of fundamental balance issues that should be addressed before new classes are thrown into the mix.

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Posted by: Fiddlybitz.6982

Fiddlybitz.6982

Dervish would be my preference for a new class, but it’s not a heavy so that’s not likely. If I had to throw my lot in for a heavy, I’d say let’s take a trip to Cantha and come back with a Samurai themed class.

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Posted by: Zewad.6138

Zewad.6138

As I see it, the only soldier class the game lacks is the dark magic heavy class.

Warrior , elementalist, ranger/engineer
Guardian , mesmer , ranger/engineer (cant place them)
[Dark magic soldier] , necro , thief

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Posted by: a t s e.9614

a t s e.9614

I like the idea of a Dark Mageic Soldier . That would be friggin awesome , I cant describe how it would be but a heavy class that can use Dark Magic is awesome.

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Posted by: Zackie.8923

Zackie.8923

I like the idea of a Dark Mageic Soldier . That would be friggin awesome , I cant describe how it would be but a heavy class that can use Dark Magic is awesome.

sounds like a dark knight

a silent protector

a watchful guardian… oh wait…

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Posted by: a t s e.9614

a t s e.9614

Na Guardian is using light magic to heal his allies . While a Dark Knight would spray darkness. A mix with a thief\necro and a warrior . I would pay 10k gems for something like this .

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Posted by: TehPwnerer.7215

TehPwnerer.7215

Keep in mind dervishes are melee characters but they are not a heavy class they are medium. The devs said that no new professions are currently planned but if they introduced another one it’d likely be a soldier (heavy) one.

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Posted by: Knote.2904

Knote.2904

What about something akin to a Dark Knight type that was more of a mixture of Ritualist/Necro.

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Posted by: darkace.8925

darkace.8925

What about something akin to a Dark Knight type that was more of a mixture of Ritualist/Necro.

A ritualist and necromancer don’t wield the same type of magic. The only magic in the lore (lore nuts will correct me if I’m wrong) not present currently present in the existing eight classes is the ritualists’ spirit magic, but that class is already present (sort of) in the form of the engineer. Thematically, they could still do something with spirit magic; but I wouldn’t hold my breath for anything resembling a necromancer in heavy armor to be added to the game.

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Posted by: Adine.2184

Adine.2184

“spirit magic " doesnt exist . there are only 4 schools of magic aggression, destruction, preservation, and denial no one can wield more than one type

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Posted by: Serephen.3420

Serephen.3420

Incorrect and correct. Those are the only schools of magic however ritualists did not draw from those pools and had access to their “magic” before the human gods gave it to the races of tyria. Their powers came from communing with the spirits.

As per the wiki:
The Ritualists are one of the oldest known professions on Tyria. Being unique to Cantha, they have existed long before the Exodus and the gods granting magic to the races. Before magic, the Ritualists relied upon a power similar to magic, granted to them by their powerful ancestors whom maintained a connection to their descendants. Through their spirits, the Ritualists were able to practice magic, or something close to it. When magic was granted by the gods, many of the original abilities were strengthened and merged into their modern form. Though still relying on the power of the dead, their original skills are no longer a visible part of the profession.

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Posted by: clint.5681

clint.5681

“spirit magic " doesnt exist . there are only 4 schools of magic aggression, destruction, preservation, and denial no one can wield more than one type

That was true in GW1 but it is no longer true in this game. Look at the Guardian as one class that destroys that.

Rangir Dangir – Ranger | Mr. Ragr- Guardian| Sneak Stab – Thief | Mr. Ragir- Warrior
[url=https://] [/url]

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Posted by: Adine.2184

Adine.2184

which skills dont fit preservation magic? and if you say RoJ im gonna laugh

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Posted by: clint.5681

clint.5681

I just want you to really take a look at the skills and figure that one out. The guys in the lore forum have already discussed this if you want more info.

You can look around this thread if you want to see some well thought out arguments https://forum-en.gw2archive.eu/forum/game/lore/Angel-McCoy-Interview/page/3

Rangir Dangir – Ranger | Mr. Ragr- Guardian| Sneak Stab – Thief | Mr. Ragir- Warrior
[url=https://] [/url]

(edited by clint.5681)

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Posted by: Phoebe Ascension.8437

Phoebe Ascension.8437

Never. Basically warrior is so good/OP, while new/other classes would get the ’can’t do that, would be op’-threatment, so that the new prof will never be as good as warrior. Basically the unseen combination of warrior abilities (so much stuff that warrior are best in, hp, armor, speed, damage, speedclears, wvw, list goes on), cannot be countered/equalled by new heavy armor class if they are serious about balancing it toward other profs, and that means warrior will make that profession redundant.

Legendary weapons can be hidden now!
No excuse anymore for not giving ‘hide mounts’-option
No thanks to unidentified weapons.

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Posted by: Morrigan.2809

Morrigan.2809

Let us just have a Chronomancer- I would like it to be a light armourclass but I am not picky- it can be heavy if you want.
Just please let me be a Timelord

Gunnar’s Hold

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Posted by: meikodesign.6471

meikodesign.6471

I’d like to see a ranged physical class in heavy armor without pets ^^
Not like the warrior… with a good rate of fire

Lunavi – Ranger 80 ~ Charr Kuttery – Warrior 80
Little Lunavi – Ranger – Rank 4x
[CPC] Insert Coin – Vizunah Square [FR]

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Posted by: Einlanzer.1627

Einlanzer.1627

There are many archeypes that could be filled:

Heavy – Myrmidon (Warrior/Ele hybrid), Warlock (DeathKnight-ish), Barbarian (pet/tank/berserker)
Medium – Explorer (jack-of-all-trades), Bard
Light – Shaman (ritualist), Monk/Priest

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Posted by: Orpheal.8263

Orpheal.8263

The only heavy class that coukld fill up the gap would be something along the lines of either:

  • A Dragoon (the Halberd using Sky Jumper) / made a very long time ago a concept for that here)
  • A Partizan (similar like a Dragoon but a different more neutral theme and imo that, how Anet should have named the Paragon, because pargon, is ,will be neaver and was name a “class” at all in terms of the word itself, being a partizan is a class in terms of the word)
  • A Crusader
    The Crusader could be the counterpart of the guardian that is more dark themed.
    Crusader absolutely sounts 1000x bette,r then such childish stuff like Shadow Knight, Dark Knight, Death Knight and so on…
    Also crusaders are also a term, that exists already in the lore of GW2.
    They are a rank among the vigil currently, but it would also absolutely fit as a class of a soldier type.

All 3 fit perfectly into the class naming scheme of ANet (all class names have only 1 word, not 2 ala dark knight).

All 3 would be unique for GW2 or could be implemented in a complete unique way with features that play out unique in GW2 at least, in regard of the Dragoon, that isn’t so unique, and quite popular only so far among the final fantasy MMo universe…
However, if needed, we could name it also “Lancer”, its the more used and known term for that kind of spear/halberd/lance/glaive/warscythes specialist ect. that is good in using those mid range weapons

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

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Posted by: RyuDragnier.9476

RyuDragnier.9476

I have a feeling we’re going to see something when we get our next race, who will probably be the ones bringing it to the world. For example, I expect we’ll see a Samurai type class soon, or a martial artist type class. I’d prefer the martial artist because that means we could get claw and bare fist type weapons and abilities!

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: Orpheal.8263

Orpheal.8263

forget this…

the only class that fits to any martial artistical gameplay is the THIEF..
Hello, they even have a trailine thats called ACROBATICS >.>

lol samurai..forget this too in a game, that turns assassisn into thiefs you surely believe on samurais? come on, get real!! God, these sephiroth katana fanboys…
There isn’t even officially Cantha back and you expect samurais.. oh man a good laugh ^^

However, the best way how Anet could fill up alot of niches with missing class archtypes is to give the game a Sub Class System.

Better can’t you improve GW2’s class system in regard of character progression.
And all this wiothout havign to implement any new separate class, but just by improvign the existing ones by adding more ways to them to specialize into various different paths..

Who in hell needs a seperate Beserker Class, if you could take just the Warrior and add to that Class Berserkers as a Sub Class, which could enhance the basic gameplay features of the warriors with specific berserker mechanics.

Same goes for my suggested 3 options here.

Crusaders could be easily a Guardian Sub Class.
Partizans/Dragoons could be a Warrior Sub Class…

However, bevore Anet adds a ub Class System to the game, I’d like to see too that all basic class archtypes should provide 3 seperate basic classes and all of them should have like 3 sub classes.

By that constellation would have GW2 basiscally 9*3 = 27 different classes based on 9 basic classes, if all 9 would have for example 3 differen sub classe to choose from.
—-

For what do you need extra Bards, when Bards could be so easily a perfect Sub Class for Mesmers, same as like Fencer and Chronomancer as the mesmer already has a kind of timespace touch beign able to create timespace distortions and manipulate time with their elite skill. You could argue in regard of lore, that time magic would be for the lore of GW2 just an improved version of illusion magic, because if there would be really somethign like time magic, who wouldn’t use it to warp themself into the future??? No, time control is for GW2 more somethign like an illusion in my opinion.

Who needs a seperate ritualist, if Ritualists would be one of the most perfect sub classes for the Necromancer!! Both classes are basically occultists, both are based on summonung undead minions just with a differance of mobility Necros also did in GW1 already “blood rituals”

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

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Posted by: Umut.5471

Umut.5471

Instead of adding a new heavy class, they should make current non-heavy classes as viable as guardian and warrior in every aspect of the game. I want to see parties specifically looking for engi, necro,ranger, thief,ele in lfg… Not only guardian and warrior.

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Posted by: Grumpdogg.6910

Grumpdogg.6910

Death Knight!

1515151515

“I swung a sword, I swung a sword again, oh look I swung a sword again!”
- Colin Johanson while spamming key 1 in GW2

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Posted by: Gathslan.1870

Gathslan.1870

If there is a new heavy class introduced i would like it to be the opposite of the guardian in the sense instead of holy magic you got dark magic.

Undead curses and such.

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Posted by: a t s e.9614

a t s e.9614

Yea that’s what everybody wants . It would give me the motivation to go for twilight if my character was a Dark Soldier covered with some kind of dark stuff lol

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Posted by: Gathslan.1870

Gathslan.1870

Yea that’s what everybody wants . It would give me the motivation to go for twilight if my character was a Dark Soldier covered with some kind of dark stuff lol

There is no reason to for twilight or any legendary for that matter, no reason to do so ever xD

Twilight=why you bleeding bro
Sunrise(or what is the name)=why did you wet yourself bro

Aaaaaaaand so forth.

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Posted by: Xae Isareth.1364

Xae Isareth.1364

I think they need to fix the current classes before making a new class. We have so little options with our classes at the moment in terms of skill and playstyle choice, and its already giving them such a headache balancing them in PvP.

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Posted by: a t s e.9614

a t s e.9614

Yea that’s a big problem , the balance is quite horrible . Alot of people would be happy if they redesign some of the broken stuff . I have a warrior and i dont mind it to be redesigned even if its OP as kitten . ( word kitten on purpose btw im not an angry boy Kitten

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Posted by: Sirendor.1394

Sirendor.1394

Someone say Paragon? If any heavy professions comes back, I seriously hope it is this.

What aspect of paragon precisely?

  • Shouts: warrior
  • Motivation/heals: guardian
  • Spears:… not in-game yet

Is the spear criteria enough to make a unique class? If it has multiple weapons… what makes it any different from guardian/warrior?

Gandara – Vabbi – Ring of Fire – Fissure of Woe – Vabbi
SPvP as Standalone All is Vain

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Posted by: Orpheal.8263

Orpheal.8263

If there is a new heavy class introduced i would like it to be the opposite of the guardian in the sense instead of holy magic you got dark magic.

Undead curses and such.

More not well thought out stuff..

If you want something like that what you are typing her,e then play a Necromancer and suggest towards ANet, that they should improve this class in future by givign them new skilsl through addign new weapons like swords & greatswords.
Thats everything needed to make out of the Necromancer the counterpart for the Guardian.

Not every melee class must be always a sword swinging character in a heavy armor.
You can just also have that dark theme swordsman with a necromancer if Anet would just improve that aspect of the Necro by adding new skilsl to them that favor more the real melee combat for Necromancers.

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

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Posted by: Sirendor.1394

Sirendor.1394

The only heavy class that coukld fill up the gap would be something along the lines of either:

  • A Dragoon (the Halberd using Sky Jumper) / made a very long time ago a concept for that here)
  • A Partizan (similar like a Dragoon but a different more neutral theme and imo that, how Anet should have named the Paragon, because pargon, is ,will be neaver and was name a “class” at all in terms of the word itself, being a partizan is a class in terms of the word)
  • A Crusader
    The Crusader could be the counterpart of the guardian that is more dark themed.
    Crusader absolutely sounts 1000x bette,r then such childish stuff like Shadow Knight, Dark Knight, Death Knight and so on…
    Also crusaders are also a term, that exists already in the lore of GW2.
    They are a rank among the vigil currently, but it would also absolutely fit as a class of a soldier type.

All 3 fit perfectly into the class naming scheme of ANet (all class names have only 1 word, not 2 ala dark knight).

All 3 would be unique for GW2 or could be implemented in a complete unique way with features that play out unique in GW2 at least, in regard of the Dragoon, that isn’t so unique, and quite popular only so far among the final fantasy MMo universe…
However, if needed, we could name it also “Lancer”, its the more used and known term for that kind of spear/halberd/lance/glaive/warscythes specialist ect. that is good in using those mid range weapons

Crusader automatically has a religious taint. Instead go for Dominator, Inquisitor, Cleaver or use this site (http://www.seventhsanctum.com/generate.php?Genname=wackyclass) and come up with a name like Origamiologer (I didn’t make it up).

Gandara – Vabbi – Ring of Fire – Fissure of Woe – Vabbi
SPvP as Standalone All is Vain

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Posted by: Orpheal.8263

Orpheal.8263

Crusaders have nothing to do with religion for the Guild Wars Universe.
If that would be the case, then we surely wouldn’t have this term existign already in the Guild Wars Universe currently as a rank among the Vigil !!

http://wiki.guildwars2.com/wiki/Crusader
Just so that you believe me, ive my facts straight

The best dark themed counterpart of guardians would be just necromancers that get improved by adding swords/greats words to them to give them more melee swordsman like combat skills.

This gives then ANet the opportunity to make out of the crusader something completely unique. However,. in my personal opinion I don’t want to see crusaders in the game as a new separate class, because this would be very hard to implement.

I will always prefer complex and still very easy understandable character progression, so that Anet should improve the game with a Sub Class System, where Crusaders would be then a type of Sub Class for Guardians!!
That would be a much better and easier implementation of the crusader term as a playable class, when they would be just an improvement of guardians.
Thats my ultimate character progression sub class list, where I stronmgly believe in, that it could work out properly when Anet would make something like this to improve character progression in GW2:

Warriors > Berserker —- Legionnaire —- Duellist
Guardians > Crusader —- Augmentor —- Patron
Necromancer > Occultist —- Visionary —- Witcher
Rangers > Hunter —- Strider —- Mystic
Thiefs > Rogue —- Infiltrator —- Saboteur
Engineers > Alchemist —- Artificer —- Pioneer
Mesmers > Chronomancer —- Fencer —- Bard
Elementalists > Runologist —- Sorcerer —- Arcanist
—-NEW—-
Lancers > Dragoon —- Knight —- Partizan > new 3rd Soldier Class Line and the only new separate class line that GW2 basically nededs to make all 3 class type even in their amount of basic classes.
Everythign else in relation ship to class mechanics, class archtypes ect. could be then easily implemented through the sub classes.

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

(edited by Orpheal.8263)

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Posted by: Exosferatu.2961

Exosferatu.2961

  • Spears:… not in-game yet

Spear is an underwater weapon.

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Posted by: Zewad.6138

Zewad.6138

Thats one outdated system. Choose a class, evolve it into another (whose only differs in a few new skills) and never look back.
I prefer the current class system. It allows us to build all you said in your post, while still being a warr, guard, etc.

The only exception being the chronomancer.

Lore wise ? well…

Sylvari coming up with a way to use elder dragons powers ?

Lonewolf largos showing us the ways of their people ?

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Posted by: Sirendor.1394

Sirendor.1394

  • Spears:… not in-game yet

Spear is an underwater weapon.

The way they were used for paragon was not. They were used as projectiles.

Gandara – Vabbi – Ring of Fire – Fissure of Woe – Vabbi
SPvP as Standalone All is Vain

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Posted by: Adine.2184

Adine.2184

doesn’t matter they are in game

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Posted by: Sirendor.1394

Sirendor.1394

Ok? Why do you have to make a point about there being spears in the game? The way they’re used now (as a game mechanic, stabby-stabby) isn’t even close to the way the paragon used them.

I also want to add: I have not defended the idea of implementing the paragon. The fact that he used a spear though, was the only reason I could see him be implemented as a special class, because the rest is all in guardian and warrior class already.

Gandara – Vabbi – Ring of Fire – Fissure of Woe – Vabbi
SPvP as Standalone All is Vain

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Posted by: Gathslan.1870

Gathslan.1870

If there is a new heavy class introduced i would like it to be the opposite of the guardian in the sense instead of holy magic you got dark magic.

Undead curses and such.

More not well thought out stuff..

If you want something like that what you are typing her,e then play a Necromancer and suggest towards ANet, that they should improve this class in future by givign them new skilsl through addign new weapons like swords & greatswords.
Thats everything needed to make out of the Necromancer the counterpart for the Guardian.

Not every melee class must be always a sword swinging character in a heavy armor.
You can just also have that dark theme swordsman with a necromancer if Anet would just improve that aspect of the Necro by adding new skilsl to them that favor more the real melee combat for Necromancers.

Necro would still not be heavy armour class ;P But yeah if they managed to give them the armor and weapons then yeah i agree ^^

We got a melee class that uses no magic=warrrior
We got a knight type heavy class that uses holy magic = guardian
The only heavy armor class remaining is really the unholy type unless they go for something really bizzare