Dailies are horrible. In every game. The fastest way to make a game go from fun to a job…is adding dailies. And if you add a daily that rewards a currency type that is attainable in no other way…it’s just plain kitten poor design.
Anything that forces players to feel like the MUST log in DAILY or fall behind on their quest for whatever they want is terrible. When I get home from a long day at work, finish dinner, put the kid to bed, and feel like kicking back and watching a little TV or reading a book before bed…but suddenly remember “Oh Crap, I have to log in and get my daily for that stupid Laurel”…I get overcome with a desire to punch someone. Well, ok, not overcome :-)…but seriously, who thinks this is a reasonable way to treat the player base?
I’m sorry…that came out more rant-like than I intended…but the whole idea of dailies just makes me angry.
Give 30 laurels or 40 laurels or whatever you want for the monthly and just give gold and exp and karma for the stupid dailies already. Or 7 for weeklies that can be finished in a single play session.
Dailies. Are. Poor. Design.
/rant off