"Play How I Want" Is Gone

"Play How I Want" Is Gone

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

I can have it both ways.

There are two types of disagreeing:

  • The new system fits my needs, and I’m happy. I can now get more rewards and faster, compared to the old system. I’m sorry that your playstyle didn’t fit in it, and you’re unhappy about the change, but my happiness is more important to me than your happiness, so I will defend this system.
  • The new system fits my needs, and I don’t care about anyone else’s experience. I had to grind while you were enjoying the game – and now I’m happy that you will be grinding and I will be enjoying the game instead! So shut up and stop whining, your whining means nothing because ANet said that my way is the correct one now, and if you don’t, I’ll keep coming and saying that you’re wrong, completely ignoring your problems and presenting my benefits as absolute.

I can respect the first type of disagreeing, and I loathe the second one.

You’re purposely misrepresenting the opposition’s argument(s) in order to strengthen yours. Don’t do this.

Add more generic but laaarge achievements for players playing PvE for a considerable time each day (view vista in map or kill 50 mobs anywhere; do 4 events in map, 10 events anywhere or do a dungeon; gather 4 plants in map, 10 anything anywhere or salvage 40 items) – compromise between goals and user-friendliness.

I prefer these as static achievements everyday:

  • Complete 15 events
  • Gather 30 times from any node
  • Complete two explorable/story paths
  • Complete a full fractal run
  • Daily activity participation
  • Defeat two world/temple bosses
  • Defeat 100 enemies
  • Complete three jumping puzzles
  • Complete a personal story instance

More options for the PvE-only player that refuses to play the game in its entirety. If you’re against these then it’s likely not the lack of choices that you have an issue with but the amount of effort required.

As you can see, all this things can be done, and most players will be happy. Of course there always will be a very specific minority (hi, AP hunters and WvW solo roamers), and there always will be entitled kids, but there’s also the happy majority which will help you defend any friendly system.

The same argument could be made that those who want to be rewarded the daily by passively playing the game are entitled. It goes both ways. Also, you do not know which group is the majority or minority. For all we know, they could be split evenly.

"Play How I Want" Is Gone

in Guild Wars 2 Discussion

Posted by: juniterio.1245

juniterio.1245

I never actually liked the idea of ‘play how you want’ as it’s easier to get into stuff the game tells you to do.

"Play How I Want" Is Gone

in Guild Wars 2 Discussion

Posted by: Teon.5168

Teon.5168

I love this idea. I hate people saying you can’t please everyone. You may not be able to please every single last person but pleasing the large majority is doable.

I would be willing to bet that the “large majority” isn’t even posting on these forums. They’re most likely spending their time playing the game, rather than posting here.

That being said, I agree that Anet is most likely trying to appeal to the largest majority with their changes/updates. The most current patch certainly needs some tweaks….and I think/hope that will be forthcoming fairly soon.

Forum discussions -
Mmo players with a screw loose vs mmo players with two screws loose. All very important stuff.
-Zenleto-

(edited by Teon.5168)

"Play How I Want" Is Gone

in Guild Wars 2 Discussion

Posted by: Teon.5168

Teon.5168

…../snip……and now I have a personal list of posters to whom I see little to no point in answering seriously; with the main reason being that they’re repeating the same things that have been said before many times,…./snip

Nothing personal, but I sure do love good irony.

Forum discussions -
Mmo players with a screw loose vs mmo players with two screws loose. All very important stuff.
-Zenleto-

(edited by Teon.5168)