Player Marriage
enjoyed the beta of a certain upcoming game, eh? Sure, why not, seems like a fun thing to do.
…
Sorry, but hell no. There is absolutely no way that I’d ever want developers’ time wasted on this.
Don’t take this the wrong way, but on another game I used to play… e-dating was a prevalent issue that commonly led to friendships and gameplay ruined from people becoming overly-attached and depressed and in many cases, scammed/hacked. If it’s encouraged on a game there are many potential drawbacks to worry about.
Ever hear about “catfishing”? You’d be surprised at how common this is across the internet— especially on roleplaying games.
OP I’m not insinuating that you have these negative intentions, but please keep this out of GW2. I don’t want to see the same disasters from Runescape seep their way into here.
(edited by Purple Miku.7032)
…
Sorry, but hell no. There is absolutely no way that I’d ever want developers’ time wasted on this.
Seriously no.
I heard you can get married in the Hello Kitty game. Sounds like that might work for you.
See the problem here is, marriages would be very quick and fleeting if they gave buffs. Someone else wants to get the buff, would you have to ‘divorce’ and ‘remarry’ the other person?
Only way I’d like to see this implemented is that if you ‘divorce’, all your gold, badges and other currencies get thrown into a pool then divided 70/30 for the woman/man, just like in real life.
I will only support this if they also allow marriage between same gender. Just no human/animal/cabbage/alien stuff.
I will only support this if they also allow marriage between same gender. Just no human/animal/cabbage stuff.
But my min sized Asura engineer just LOVES furries!
I’m all for it.
But make it more realistic.
Have the ‘buff’ slowly drain the life out of you.
Call it “brother/sister in arms” – “warband mate” – “krewe member” etc.
This “bonus” also applies if you are playing in a party with someone else that has this buff, even if he/she is not part of your “warband/krewe” etc.
Edit: Perhaps don’t make it a buff per se – but add earnable skills that apply a special combo bonus? Less to add a power creep but more diversity and visual gratification. Potential to add “warband/krewe” armour.
“Whose Charr is this?”- “Ted’s.”
“Who’s Ted?”- “Ted’s dead, baby. Ted’s dead.”
(edited by Rouven.7409)
I’d love a feature like this. But it’s definitely not a priority :p
On second thought maybe this line should be more integrated into guilds, instead of constructing yet another feature. Could even work along with the personality traits that are thus far useless.
“Whose Charr is this?”- “Ted’s.”
“Who’s Ted?”- “Ted’s dead, baby. Ted’s dead.”
Or you could just show someone you love them directly. I’m sorry, but e-marrying your partner in a game isn’t going to win any brownie points.
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)
New items in the Gem Store!
600 gems: Prenuptial Agreement
Requires: Female must sign while not under CC, witnessed by non-guild member, not applicable to legendaries even if soulbound.
I would prefer a little different system. Instead of marriage, I would like to have the chance to have a bond with another character that might not have anything to do with romantic relations.
A bond of two who for some reason care very much about each other. To some this could be, of course, romantic marriage or other romantic relationship. But it could also be a very firm friendship or family members caring for each other.
Why on earth would players want this? No we do not need to know that couples play the game together and no I don’t see how playing with a lover should give you an extra boost(stat) this sounds silly and stupid to me, this is not a dating website, it’s a game
Instead of marriage, why not have some sort of boost for playing with guildies, as it is called guild wars after-all
I can see the scammers :
- You are very pretty , will you marry me ?
- Humm ok , let’s do it
2 minutes later you receive an in game Divorce e-mail to let you know that you have lost half of your Gold and collectible tabs.
Or you could just show someone you love them directly. I’m sorry, but e-marrying your partner in a game isn’t going to win any brownie points.
You know you can do both right?
The r/l ramifications of in in-game marriage can cause more problems than one realizes. I remember trying to explain another game’s “marriage” feature to my non-gamer husband.
Roleplaying aside, there is no reason to be “married” to another player. Any buff that would be applied is already available through other means such as boosters.
Please don’t let this become a cyber dating game.
I was actually talking about this, semi jokingly, with some guildies the other day. There are some games that have marriage specific content, but I think ANet (if they ever decide on implementing a marriage system) would have to keep it relatively balanced. Don’t need people marrying each other all willy nilly for the sake of rewards. I know I did that in an old MMO. Married my co-leader (who was already married IRL), cause we knew nothing would form between us, and we mutually wanted the rewards.
Some small effects I could see are something similar to what Ragnarok Online had. (Fuzzy memory here, apologies). Healing others at the sake of your own HP, for example. Maybe refill your partner’s endurance by sacrificing your own. That way it would be better between two players who actually know each other’s playstyles or such?
But as fun as a marriage system would be, it really isn’t that necessary at the moment.
http://youtube.com/user/Royblazer
(edited by Sera.6539)
I love the fact when they released it in Rift, they released the divorce papers at the same time . It was used a lot and a lot of people enjoyed it (not sure about the divorces).
Rift even included a nice wedding ceremony where you could invite up to 200 people. The rewards were strictly cosmetic although attending and participating in a wedding counted as achievements.
Kitten NO!
I’m on my third wife in RL, last thing I need is a in game wife to follow me around and tell me how I’m not playing the game correctly!
Mawwiage…it bwings us togevah!
Two enthusiastic thumbs ups…well played.
Rift even included a nice wedding ceremony where you could invite up to 200 people. The rewards were strictly cosmetic although attending and participating in a wedding counted as achievements.
Omg that’d annoy me so much. Also you sent me off on a tangent of horrible “what ifs” ugh. xD
Imagine if they released a Living Story where you had to attend Kasmeer and Marjory getting married for unique temporary rewards…
I’d ragequit. EXACTLY like this. http://puu.sh/7sIxy.gif
Mawwiage…it bwings us togevah!
ROFLMAO
Well, now wait a minute, the whole concept of player marriage is wonderful but we’re missing one vital thing here? Where would they live?
Sure, they can go to Southsun Cove’s tourist location for the honeymoon, but until ANet gives us player homes… we’ll get married, honeymoon, then forever be homeless…
IDK about marriage but the idea of some kind of symbiotic “bond” with interesting mechanics has a lot of potential. Something like gaining a window of invulnerability to res your downed bond-mate or sharing certain boons when proc’ed on one person could add a pretty awesome level of strategy.
Only way I’d like to see this implemented is that if you ‘divorce’, all your gold, badges and other currencies get thrown into a pool then divided 70/30 for the woman/man, just like in real life.
One word. Prenup.
While I agree that GW2 is (or was supposed to be…) a social game, reaching a level of “online living” where you want a marrige option in a game that doesn’t have it, is certainly unhealthy / antisocial. No offense intended. I vote no on this one, for the sake of everyone.
I would enjoy seeing this system in game. (Just watched SAO)
I would not enjoy seeing all of the rage/ scam posts coming shortly after.
and refuses to spare the life in return for the surrender at discretion (unconditional surrender)
of a vanquished opponent.
What, and lose half of my Gold? See my mini pets on weekends only? No thanks. I don’t want to lose all sense of fantasy to realism. Thanks.
I just wanted to pop in and say I support this feature. Doesn’t even need to be more than a small common bank, having a chance for account bound/soul bound to become ‘marriage bound’, maybe give a ring item with a small, subtle visual effect, and include a soulbound character name change scroll for each. Make it a cash shop item; I will buy it.
It doesn’t need any stat buffs, it could just give a superficial buff when you party together. A neat functional thing would be house sharing (if player housing is implemented), or a scroll which once per hour/day can port you to the waypoint nearest your spouse (if they are in open world).
I will only support this if they also allow marriage between same gender. Just no human/animal/cabbage/alien stuff.
Fun fact: The humans are actually the aliens.
enjoyed the beta of a certain upcoming game, eh? Sure, why not, seems like a fun thing to do.
Which game would that be?
I would be very interested in seeing this concept in game. I remember marriage being possible in Perfect World and I always considered it very sweet.
Call it “brother/sister in arms” – “warband mate” – “krewe member” etc.
This “bonus” also applies if you are playing in a party with someone else that has this buff, even if he/she is not part of your “warband/krewe” etc.
I’m not sure if I’d want player marrage put into the game in any mechanical way, but this here could be a good idea.
Each race could have a seperate Signet-like skill. Humans could call it “Pull Together”, for charr it could be “Warband Training”, asura could get “For Science!”, and so on.
Everyone on your team that has this skill slotted (not active, there would be no active for it, only passive) gets a bonus based on the number of people on the team with the matching skill, -1 (so you yourself don’t count for your own buff). Or, instead of team, it’s everyone with the matching skill within a certain radius.
This makes it a highly situational skill. And on a team where everyone’s using it, it’s a good idea, but it still carries the cost of taking up one of your skill slots.
A guild based version of this could be interesting as well.
delicate, brick-like subtlety.
enjoyed the beta of a certain upcoming game, eh? Sure, why not, seems like a fun thing to do.
Which game would that be?
I would be very interested in seeing this concept in game. I remember marriage being possible in Perfect World and I always considered it very sweet.
Getting married with billions of shops around, before they added that chapel. Lulz.
http://youtube.com/user/Royblazer
enjoyed the beta of a certain upcoming game, eh? Sure, why not, seems like a fun thing to do.
Which game would that be?
I would be very interested in seeing this concept in game. I remember marriage being possible in Perfect World and I always considered it very sweet.
Getting married with billions of shops around, before they added that chapel. Lulz.
Would be fun if was a seamless map(like old RO) but in gw2 would turn to be a instanced zone with overflows, meh kinda borks the idea….
because this would add so much to the longevity to the game over real content.
dont even give anet more ideas to waste time
[KICK] You’re out of the Guild
#beastgate
They should add a “divorce arena” as well, where former couples can engage in trial by combat to determine the asset split.
I never got the concept of a dedicated marriage system in a combat-oriented game.
Only way I’d like to see this implemented is that if you ‘divorce’, all your gold, badges and other currencies get thrown into a pool then divided 70/30 for the woman/man, just like in real life.
One word. Prenup.
oh man, there’s profit to be had there… can Anet release the lawyer profession about a patch before the marriage feature is released, please?
Lawyer skills: ‘Show Evidence’, ‘Take That!’ and of course, the ever popular ‘Objection!’. ^.^
I think Elder Scrolls Online is doing something liek this with the Rings of Mara. :P
So romantic.
I’ve said this before about this topic, probably a year ago.
I have no problem with the addition of the role-playing attributes of this.
RIFT did a very good job with this feature, offering marriage contracts, flowers, bridal dresses, wedding suits for the males, and divorce papers. They even offered an instance for the wedding, complete with a proper official for the ceremony, the ceremony itself, wedding guests, party, libations and gifts. And yes you could invite group members as well.
I would take exception to adding anything that would impact actual gameplay – such as tangible benefits (buffs, stat increases, shared gear, etcetera) or detriments (debuffs).
No problem with this creating a title.
I imagine, done correctly, this could be quite a boon for the gem store.
PS: Although I am not opposed to a small team off developing this, there are other more pressing issues that need to be addressed in game.
I offer my paw in marriage.
Bids start at 50g and 50 bloodstone bricks.
Can offer help for daily rezzer achievement.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
…
Sorry, but hell no. There is absolutely no way that I’d ever want developers’ time wasted on this.
Don’t take this the wrong way, but on another game I used to play… e-dating was a prevalent issue that commonly led to friendships and gameplay ruined from people becoming overly-attached and depressed and in many cases, scammed/hacked. If it’s encouraged on a game there are many potential drawbacks to worry about.
Ever hear about “catfishing”? You’d be surprised at how common this is across the internet— especially on roleplaying games.
OP I’m not insinuating that you have these negative intentions, but please keep this out of GW2. I don’t want to see the same disasters from Runescape seep their way into here.
I agree completely… As someone who prefers to use video games as a means of escaping the woes of daily life, I try my best to avoid talking anything about my actual life. I want to play the video game and forget about reality for a while, it let’s me take some of the weight off of my shoulders and is a kind of therapeutic release. Although this is personal preference and some would rather meld their actual lives with their game lives, it can create a very unhealthy environment. Emotions are a powerful thing, and when I start seeing couples having public arguments on map chat because one of those was found to only be using the marriage for personal benefits while the other felt actually emotionally attached, and one of them decides to publicly embarrass that individual… I suddenly wouldn’t want to play anymore. Marriage and having children and anything else that has to do with real life can either be left to real life or to a soap opera type video game… This is a fantasy MMORPG. If I’m out slaying dragons and fighting soldiers from other worlds in the mists, I don’t want to have to worry about my ingame life and what my ingame family might do if I were to die.
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma
There are far better things the devs need to be focused on right now other than this…
LoL just go and get yourself a set of RINGS OF MARA and be done with it
I am sure it will be available soon in Gem store (after 4 April maybe)