I appreciate your response especially your edit. Even though I still have the Auto-cast on I am interacting with the game. It might not be at a speed or level that others are doing but I am at my keyboard. I don’t feel I should have to talk/type to anyone to “prove” I’m there. I can not on a whim type or call someone over to my screen to type for me. I should not have to raise the level of my play to anyones standard.
You say I should move around, again why? If I can kill a set of mobs to earn my exp, why do I have to move somewhere else. If that is all I can muster at the time of play then I should be left to it.
Not to my standard, no… not to some random person’s standard. But, yes to ANet’s standard because it is their game. If you’re currently playing on a level that you can be considered AFK farming, then it is your responsibility to ensure that you are interacting with the game to an extent that you aren’t afk farming. I gave you some suggestions for interaction that mean you’re not afk w/o requiring you to be a super-player… specifically moving around and chatting… you know yourself better than a stranger on the web, so if those don’t work for you it’s up to you to brainstorm how you can interact with the game more. ANet says they judge these things on a case-by-case basis, but I personally am skeptical they’ll consider very heavily your real-life issues; but instead look at the results of what you’re doing. Namely, did you automate your play so that you can ignore the game while it still functions as though you’re at the keyboard? And, are you doing just that on an super-extended, regular basis?
Another thing you can do is say a few things in map or guild chat every now and then… anything at all… then there’s a LOG of you being at your computer interacting with the game, even if someone does try and report you.
Incidentally, chatting doesn’t count as activity. I was sitting around on Broken Wall with a friend once, chatting away while we watched the sun go down and the stars come out, and I kept getting the inactivity warnings. I don’t know if chatting should reset the timer, as I can see ways of faking chat to get around the timer, but it highlights that activity in the game requires movement or skill use.
It might not count as activity as far as afk timer is concerned, but it does count as activity at your keyboard as far as being afk is concerned. I don’t think chatting should reset the timer… but I do think it should count as a solid defense against being considered afk farming…. ya’ know, ‘cause you’re not afk.
I report the people I see standing in the exact same spot for long periods of time. If I see someone hanging out, fine… but if I come back semi-frequently and they haven’t moved at all, that’s when I report them. If I see them move even a little, then I know they’re at their keyboard.
That.. sounds a bit intrusive, to be honest. Like the nosy neighbour who’s always watching you and checking that you’ve put your bin out at the right time and it’s exactly the right distance from the kerb. I know it’s not a good metaphor since we’re all out in a public space in the game, but that’s the feeling your statement gives me.
Lol, it’s not as intentionally prod-nosing as all that. People who are in the midst of combat and not reacting to it shine out like a huge beacon to me. This is not because I’m on a mission against AFK farmers. This is because for most of my MMO experience, when someone is non-reactive they’ve gone LD, and I want to go protect them until they have a chance to get back in the game. So, I instinctively go over and help with combat when I see this happening…. And I watch over them for a couple minutes to see if their character disappears because in RL they made it back to the login screen. Waiting around causes you to notice the person… their outfit, etc. If they don’t move or disappear in a min or two, I move on. And, when inevitably the map activities, or my resource farming, bring me back to the same spot, I remember that person if they’re still standing there… an hour or more later…. and again after that… and again…etc
How do you know if they’re ‘hanging out’? How do you know they’re not having a conversation with somebody? How do you know that they didn’t use a skill while you weren’t watching them? Do you take screenshots? See, it gets creepy really fast.
I’m not arguing for or against reporting supposed afk farmers. Just saying that this attitude of players watching each other to check if we’re afk makes me uncomfortable.
I can only approach this entire situation from my own personal experience… and from that experience people who are having in depth typed conversations to the point where they can’t interact with the environment for long periods of time ALWAYS eventually move to a spot where the environment doesn’t aggressively interact with them. This is so they’re not distracted from conversation and wind up typing ww3ww5wfw2ffwa3aa in the middle of their sentence.
Did they use a skill? Maybe, but I didn’t see it. I’m never going to have absolute evidence someone is afk farming… but if the circumstances lead me to that as a solid possibility, then yes I report them and move on. It’s ANet’s job to make the call, they get paid for it. My reporting only puts the player on their radar, it doesn’t determine the outcome.
I agree with a lot of what you wrote above, but not this. Sure, people have the option of [f12] or using the HoM portal stone or going to PvP. But if your kid is screaming, would you want her to take the time to adjust her character? Or find out what was up? People have all sorts of non-life-threatening stuff in RL that can pull them away from the game. I have no issue with folks going suddenly AFK to deal with it, even on a necro or ranger.
The issue only arises when others use this as an excuse for attempting to gather rewards without playing the game in the first place.
This. Life threatening situations don’t tend to announce themselves in advance. Or potentially life threatening. You don’t stop to think if a kid’s bloody murder scream is because they hurt themselves badly or if their sibling just destroyed their favorite toy so that you can judge if you have time to get your character to a safe spot. You get up and go check it out immediately.
An important qualifier I tried to make sure I used was the term frequent. I also ought to have added patterned. Obviously if something important comes up you sometimes must AFK to deal with it. Going out and adventuring then all of a sudden being AFK is not going to ping on anyone’s radar that someone is afk farming or otherwise exploiting the game. From my personal experience, I haven’t had an emergency come up that I couldn’t log out, or get to a safe-spot, before dealing with… and this includes just 2 months ago when my cat came up to me meowing, and when I looked down his face was covered in blood. Esc->Exit to desktop (all while standing up) -> grab cat and rush to vet.
Children screaming? Most parents I’ve witness react to a child crying/screaming don’t bolt from their computers… they head to the child, yes… or call to that child first… or call to a nearby sibling to get their input… or husband… or wife… I’ve never known a parent to immediately bolt to the child every single time it cried; they’ve most of the time while getting up and/or initially responding would also have the time to quit game (or port to a safe spot) if they were playing it… at least in a MMO, ‘cause quick log-outs seem to be a design requirement just for when such RL situations occur.
I recognize that we have different perspectives on it. I guess my long-winded point was that given opportunities to log out, and the infrequency/unpatterned way such RL things cause us to go AFK w/o logging out, there’s no way a person is going to get tagged/punished as an AFK farmer from such activity. It’s a non-worry as far as I see it.
~EW
(edited by EphemeralWallaby.7643)