I got into the main server today and hung out doing events in that server, while waiting for the event to start. I certainly didn’t stand there for an hour doing nothing. I farmed mats, I did some events, I explored a bit. I tried to climb up places I hadn’t been able to climb in the past.
Even just going around killing stuff is better than standing and waiting for an hour.
So, basically, killing time.
Yeah, I can do that once, twice… but not every time.
I’ve killed so many hours in Sparkfly Fen and dedicated TTS overflows waiting for Tequatl that I really don’t ever want to go there anymore. It used to be one of my favourite maps (love the jungle).
There was a time when I played GW2 and never, ever felt like I was killing time. It was better.
I don’t know. I didn’t feel like I was killing time. I was having fun. I was with guldies. We were laughing and joking around, waiting for the thing to start.
We WERE waiting,. but it wasn’t different from what we do most days. The entire game, from that perspective, is killing time.
There’s nothing so immediate I need to do in this game, so vital, besides maybe the living story before it goes away. Everything else?
Well it would be interesting to see whether you still feel that way after so and so many runs.
I have all the time in the world.
I wish I could say the same. Unfortunately my play time is limited to a couple nights a week after work hours. Spending 40 minutes waiting (trying to keep busy with things that I wouldn’t have done otherwise) for a 15 minute activity is not what I need from my hobbies right now.
It’s very much like going to Disneyland and spending 50 minutes in a line for a 3 minute ride. You can admire the landscape and chat with your friends, but if you were to go to Disneyland 3 days a week, on a time budget, spending more time in queues than on rides would get old pretty flippin’ soon.
Well, I sort of agree. If you don’t have that much time to play and you don’t have that much time to do the new content, and there’s other stuff you enjoy, do that. Some people in my guild are in your boat and they don’t worry about every living story thing that comes out, because they don’t have the time.
They keep working on the other stuff they were working on.
Anet has to design content for everyone. People like you and people like me. There’s stuff for everyone to do.
You can log in at the last minute, attempt the new content, which takes half an hour, then go to LA and watch the new story scenes (if you like that sort of thing). You can keep working on a legendary or run dungeons or Fractals or WvW. All that stuff is still there.
But Anet also needs to keep people entertained who play a lot. That’s the issue really. It’s a very hard balance to pull off.
If I didn’t have stuff to do, over a period of time, I’d play less. If I (and people like me) play less there’s less people in the world.
If people who can play twice a week don’t show up those two times a week…generally speaking, it’ll affect the overall world population quite a bit less, unless there are significantly more of them.
I’m not saying it’s cool or it’s good or it’s easy. I’m saying the reality is, they can’t make the game for people who can only play a couple of times a week.