This is a suggestion. Since I am unable to create a new topic in the Suggestion sub-forum, I don’t really know where else to put this so I will add it here and hope for the best. I apologize if this is in the wrong section but since I don’t see any actual suggestion forum section…
Why am I suggesting this?
I would like to see more variety in armor sets (armors, boots, head pieces, gloves, pants, shoulders) by allowing players to be able to transmute item skins across classes. The item would not transmute the item’s stats, but just the look. Currently, I am bored with the armors, which I have noticed that most of them look the same, regardless of level, even though they have different names.
It would be nice to see more variety in styles and I think a lot of people might actually enjoy being able to do this, especially with the fact that we can mix and match items. For example, wearing the medium Guild Armor set’s shoulders, pants and boots with a Swindler coat, mask and gloves.
In addition, this would also give people more freedom of choice when creating a new character and selecting a new profession. Some people may not necessarily like a particular profession’s look, that being the armor set(s), and may not want to play that profession based on how it looks. It may seem silly to some and even though most may not admit it, or want to, it does actually happen, a lot. If how things looked weren’t important to players, we wouldn’t spend money on fashion items, new hairstyles, etc, nor would it matter if every armor set looked exactly the same.
But it does matter, and more variety and freedom in styles is a positive addition to any game. Player customization is a big deal in MMO’s today; people will spend a lot of money customizing their character’s look.
Skin Transmutation.
These could be bought in the Black Lion Trade, created in a forge by combining X number of Transmutation items and X number of other materials, such as tier 6 materials, or given as quest/mission/event rewards, like the normal Transmutation items and be accessible by all characters on a single account.
What is Skin Transmutation?
This item would allow the transfer of the skin only from one item to another of the same kind (weapon with weapon, boots with boots, gloves with gloves, etc) across professions. For example, if I wanted to transfer the skin of a Mesmer mask to a Hunter mask so that my Hunter could wear a Mesmer mask, whilst still retaining the stats of the main Hunter mask item. This could also be applied to weapons so long as they follow the same rules as armors: Guns with guns, bows with bows, swords with swords.
The Main item would also retain it’s type, that being light/medium/heavy, regardless of the type of the Secondary item. This would insure that the Skin Transmutation can truly be done across all professions.
How would it work?
~ Have Skin Transmutation item in your inventory.
~ Click on the Skin Transmutation item in your inventory and a box will appear on your screen. The box will have two sides; Main Item (the item you wish to transfer the skin into) and the Secondary item (the item you wish to transfer the skin from).
~ You would add the main item into the Main box and the secondary item into the Secondary, which will show you the skin icon at top and the two stat boxes below for each item. There is an arrow between the two skin icons which points away from the Secondary toward the Main so as to make it clear that you’re transfering the skin from the Secondary to the Main.
~ Upon clicking on OK, a second box will pop up asking you if you are certain and explaining in short detail that clicking on Accept, any stats of the Secondary item will be lost and not retrievable in any manner. If you understood that the secondary item’s stats will be completely lost and you only wish to trasnfer the look of the item, click Accept.
~ You now have successfully transmuted an item’s Skin and are now able to dye it in any color(s).
I appreciate any feedback on this subject.
(edited by Sazune.8195)