With the Game having now actively Airborne Combat with Gliders, I think its absolutely the time to implemement directly fittign to this improvement to Gliding also a Mastery line, that improves your abilities when you are gliding in air and start combat or get attacked when gliding in air.
First of all, this new trait Line should unlock first after you have mastered first the Basic Gliding Mastery and have mastered Ley Line Gliding together with mastering the Magic Mastery you receive with getting into Bloodstone Fen and progressed the story so far, that you learn how to make usage of the many magic to make improvements to your Glider to upgrade your Glider into a Magical Paraglider, which enables you not just only to glide, but to actually “fly” with the help of all the Magic in the air that you will use with the help of Taimis upgrades of your old glider to gain boosts to rise higher just with the help of the magic in the air instead of havign to use any further updrafts just to get higher (stil lcan be used to hise higher very quickly)
Airborne Combat Mastery
(1) Lighter than Air
Mastered how to use Taimies Upgrades to your newly improved magical Paraglider – short, the M.P.G to become able to fly now literally freely in regions where enough magic exists to let the M.P.G let make usage of it so that you can rise up at will slowly now too, because the magic in your newly upgraded anti gravitic magitech wings makes you and the construction you wear with its help now lighter than air.
Due to this improvement do you become now also resistent from falling down to death eventually, if you get attacked by some enemies from the ground (like those annyoing foes in bloodstone fen do permanently, even from the most ridiculous far away ranges where they shouldn’t be able to hit you anymore…)
(2) Flying Stunts
You are now so skilled with handling your new M.P.G, that you have learned how to perform with it Deflection Rolls and Quick Loopings to either counter this way incoming projectile attacks by deflecting the attack back to your enemy by volleying it back with your reinforced wings, or to dodge them automatically while performing a quick looping in which you avoid all incoming attacks
(3) Bombardment
Unlocks Skill Slots 6-9 with that you can use various different “Bombardment Skills” to let rain down death from above either or to spread supportive effects all over the place below you
(4) Stealth Flight
Changes your Stealth from the Gliding Mastery to a permanent Stealth that stays as long as you don’t attack something, or as long you don’t remove your Glider in the air to fall down to lose height that way quickly.
(5) Jet Streamer
You have learned how to make usage of Jet Streams to fly 50% quicker now and 100% quicker when flying into a Jet Stream or into Leyline Energy Streams, where Jet Streams just accellerate your flight speed, whereas Leyline Streams accellerate not only your flight speed, but put you like known also kinda into Auto Pilot where you get moved automatically to the point to which the leyline leads you.
(6) Falcon Dive
Unlocks for you a new way of fast losing height thats quicker than just removing the Glider – the Falcon Dive Ability in which you fall down from the sky like a falcon diving down from the sky for its prey. When performed nearly the ground with an targeted enemy, this move will lead to a Dive Attack that will knock down the enemy and that will deal some serious damage thats proportionally bigger from so higher you started the Dive Attack.
(7) Force Shield
Unlocks the Force Field Ability, a protective Shield Upgrade from Taimi to your M.P.G that makes direct usage of the M.P.G’s wielders Stamina and channges the Stamina of the wielder into a powerful defensive Shield that protects the user of the M.PG from direct damage for the cost of losing Stamina, so that you lose first Health, if you get hit when being out of Stamina, enabling you to fly through instabilitys quickly without getting damaged, if you have enough Stamina so that your Force Shield withstands the damage you’d take normally otherwise.
(8.) Radar Scanner
You have now a Radar Scanner integrated into your Glider, which enables you to localize alot better all kinds of Gathering Nodes and Enemies on the Map
(9) Auto Pilot System (A.P.S)
Enables you not to activate while flying with the M.P.G the newly by taimi integrated Auto Pilot System, which when activated takes over the fight control for you and automatically flies the M.P.G with your character to your preprogrammed destination point that you have chosen out of a list of possible options of coordinates that you have to receive first (like recipes)
Example: You are standing just somewhere in Bloodstone Fen and you are flying, you activate the Auto Pilot, then the M.P.G asks you whats your destination point and you chosse then for example the coordinates for “Proud of the Pact”, then the M.P.G’s A.P.S will fly you automatically to the point in the map ,where you start, the airship Proud of the Pact and lands you there
(10) Bloodstone Blaster
Unlocks for your Air Combat the Elite Skill, Taimis ultimate upgrade for your M.P.G..a Bloodstone Crystal Cannon, which charges up alot of magic all around you to concentrate it into one mighty shot that will cause where it lands absolute destruction by a mighty magical explosion that is by a multitude more damaging than just our fly combat skills’ auto attack beam. We charge it up and unleash it anytime we want, so longer we charge the skill up, so more powerful it becomes.
just some brainstorming, but I’d love to see a mastery for this new gameplay element as part of our character development to make the flying combat also for the future of this game more interesting and fun, especially when we might see coming into the futury maybe also enemies in the air and not just only enemies on the ground …
(edited by Orpheal.8263)