[Suggestion] Mounts?

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Posted by: MAD CAT.9321

MAD CAT.9321

I don’t see what’s wrong with riding a horse as a human! Gosh

(edited by MAD CAT.9321)

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Posted by: Im Mudbone.1437

Im Mudbone.1437

OMG, no, NO, no, NO, NO MOUNTS!!!!!!!!.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

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Posted by: Umut.5471

Umut.5471

It would be good as a new feature, many mmos and all of gw2’s current rivals(wildstar, eso, archeage, everquest next, black desert, etc etc…) have this feature. Despite several negative comments here, there’s more gw2 players that want to see it implemented… It can also be a good gold sink and a new, “game-selling” feature.

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Posted by: Oranisagu.3706

Oranisagu.3706

why are people so fiercely against mounts? I mean, I think I haven’t seen a single reason in this thread except people screaming no louder and louder.

I don’t care too much either way personally, but in my experience some of the following problems often come with it:

  • bad controls (steering, backing up etc) like in skyrim
  • constantly getting umounted as soon as one gets hit (wildstar), making it nearly impossible to actually travel using a mount. but it has to be this way, otherwise it could be abused.
  • moneysink (as if GW2 didn’t have enough of those for the average player. the main problem is still that some forms of gaming award too much money, like flipping)
  • clunky interface (i.e. for gw2 it could be like go to inventory, get your mount out, press F to use it)
  • no use at all over walking or too good not to use – balancing difficulties
  • high cost vs little reward (new animations for all races/genders and mounttypes, as different animals move differently. at least a mounting/dismounting, walking and running animation is necessary, preferably also turning, stopping and fluid transition between those)

if ANet could solve these and other potential issues, I see no reason to exclude them, but I find that rather doubtful and personally would rather they added something functional and fun (I don’t know, maybe endgame which doesn’t involve grinding?) instead of using resource for this.

also.. we already have minis, I’d like them to expand and improve on that (polymock anyone?) than to introduce a new half-baked feature.

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Posted by: Seven Star Stalker.1740

Seven Star Stalker.1740

There is literally no legitimate reason why we can’t have mounts.

I’m indifferent, but all these ‘reasons’ sum upto, ‘Every other game has mounts, and Guildwars2 doesn’t need them because everyone else has one’.

I ? Karkas.

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Posted by: Seven Star Stalker.1740

Seven Star Stalker.1740

I don’t understand why so many people in the community seem to have zero imagination, vision or creativity.

Oh, i agree. Mounts are so cliche… can’t we ask for something new and creative instead?

None of you have provided a reasonable basis for them to not be on the game.

It’s not like people asking for mounts supply any reasonable reasons for their inclusion.

Except none of the reasons have been any more acceptable than those for them.

“I don’t like mounts” Yeah well, some people do. So that’s not a reason.

“Other games have mounts, play those” Other games have quests! And maps! And load screens! And PVP! And levels! Lets remove all those too! Or rather, why don’t people leave for WoW/Tera/Whatever the hell else for those features too!

“Mounts and anti-immersive, clunky, badly implemented, Lore defying” Really? Really now? Show me the proof for where in GW2 Mount use hasn’t been allowed. Maybe no one thought of it yet lore wise? We’ve already had unorthodox mounts on the form of ships in missions, golems, portals/elevators/lift systems and others. And as for anti-immersive, well, what about minis, many legendaries and skins, many NPC joke quotes, tonics and many other features like Candy-Cane weapons and the like? What makes any of those immersive? Find me the line in Lore that says that Minis are actually a in game lore feature, that are central to the story. I challenge you.

“Clutter and clipping” Yeah well, Norn and Charr can do that solely from existing so the last thing on your mind should be mounts when two races cause that issue already.

“We already have waypoints” right, so let’s remove speed boosting abilities and stuff that grants swiftness.

The only basis I’ve seen is, “There’s too many things ANet needs to do first”, which doesn’t really disqualify them, rather, it just sets back their prioritisation. In terms of reasoning for removing them, there is nothing stopping ANet from implementing them aside from, “We don’t want to” or “It’d require more resources than it’s worth”, the latter of which I can sort of understand I guess.

I ? Karkas.

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Posted by: blakdoxa.7520

blakdoxa.7520

I would likely point towards engine issues. After all gw2 is still running on the gw1 engine… Also with how gw2 still isn’t graphically optimized for some, it could cause some issues with however “fancy” mounts would be in the game.

But let’s be honest. Mounts are a “I hate these kind of people” issue where people’s often bad experiences with mounts and their owners gives the reason to not want them in gw2.
I myself don’t like mounts seeing them more as cheap exploitation of people’s egos for money.

Devona’s Rest

(edited by blakdoxa.7520)

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Posted by: IIvIIozzie.9250

IIvIIozzie.9250

Anyone who calls mounts lore defying needs to take another look at Guild Wars lore. Just the thought that riding on top of another animal could be seen as lore defying is crazy. Mounts get a lot of unexplained or illogical hate. Mounts aren’t as necessary in GW2 as they might be in other games but that doesn’t mean they could only be implemented simply for aesthetic purposes, lot’s of haters take that leap.

I for one await the day of jousting at divinity’s reach.

(edited by IIvIIozzie.9250)

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Posted by: Olvendred.3027

Olvendred.3027

Can we get a stickied thread, that just consists of links to every mount thread? It might reduce the regularity to just, idk, one per week.

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Posted by: Big Tower.5423

Big Tower.5423

NO! This crap is to casual.

-1

7800 hours ingame, and counting.

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Posted by: Orpheal.8263

Orpheal.8263

For those of you that want mounts, you do realize that there are two races in the game that make having mounts rather ridiculous, right?

Can you imagine the size of the horse that a Norn would have to ride? And can you then imagine how irritating it would be to have one standing in front of you on screen? Ugh.

Then, there is the Charr. I can’t even imagine what a Charr would like like on a mount.

So… no. I do not want to see mounts in game.

And can you maybe imagine, that different races would use different Mounts?
We also have Racial Skills…
So it would be just normal, that we would have for the beginning also only Racial Mounts. Those Mount Skins from the Gemstore would be then special Skins of Mounts, that would work universally for all races.

Humans get Mounts like Horses, Gryphons or large Moas
Sylvari get Mounts like large Thorn Wolves, Kirins or other plantlike looking new creatures
Asuras have their variations of their Golems
http://media.guildwars2guru.com/wordpress/wp-content/gallery/guild-wars-2-concept-art/golems.jpg
That picture makes me always dream about, how asuras could modificate their Golems to become unique looking mounts basically.
Charr get something like Steam Bikes, large War Beasts or so.
Norn just transform themself into Animal Spirits, like turning into a Wolf Spirit and so on

You just need to be only a BIT creative…

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

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Posted by: blakdoxa.7520

blakdoxa.7520

Anyone who calls mounts lore defying needs to take another look at Guild Wars lore. Just the thought that riding on top of another animal could be seen as lore defying is crazy. Mounts get a lot of unexplained or illogical hate. They aren’t as necessary as they might be in other games but that doesn’t mean they could only be implemented simply for aesthetic purposes, lot’s of haters take that leap.

I for one await the day of jousting at divinity’s reach.

Gw2 is quite far from medieval. Quite far.

It probably won’t even be long before humans catch up to Charr/Asuran technology.

I guess the main argument would be waypoints, being a form of travel, reduce the amount of coin. The huge maps where designed with the purpose of utilizing waypoints as the only feasible way of quickly moving from place to place. Especially when it comes to events where nobody is going to wait for you to arrive on your spec-tacky mount. Also take into account mobs are pretty kitten accurate at hitting even with swiftness on. All it takes is hard or soft cc to ruin your “stroll” through Tyria.

Devona’s Rest

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Posted by: AwkwardStarfish.1827

AwkwardStarfish.1827

For those of you that want mounts, you do realize that there are two races in the game that make having mounts rather ridiculous, right?

Can you imagine the size of the horse that a Norn would have to ride? And can you then imagine how irritating it would be to have one standing in front of you on screen? Ugh.

Then, there is the Charr. I can’t even imagine what a Charr would like like on a mount.

So… no. I do not want to see mounts in game.

And can you maybe imagine, that different races would use different Mounts?
We also have Racial Skills…
So it would be just normal, that we would have for the beginning also only Racial Mounts. Those Mount Skins from the Gemstore would be then special Skins of Mounts, that would work universally for all races.

Humans get Mounts like Horses, Gryphons or large Moas
Sylvari get Mounts like large Thorn Wolves, Kirins or other plantlike looking new creatures
Asuras have their variations of their Golems
http://media.guildwars2guru.com/wordpress/wp-content/gallery/guild-wars-2-concept-art/golems.jpg
That picture makes me always dream about, how asuras could modificate their Golems to become unique looking mounts basically.
Charr get something like Steam Bikes, large War Beasts or so.
Norn just transform themself into Animal Spirits, like turning into a Wolf Spirit and so on

You just need to be only a BIT creative…

This. Exactly. I keep seeing people complain about the mounts they’ve seen in other games! This is GW2, the mounts don’t HAVE to be lore-breaking and they don’t have to be gigantic particle monsters with sparkles and rainbows. Use your imaginations, people. If there were to be mounts added, they also don’t have to be like mounts you’ve seen in other games. This isn’t a “Well mounts could be used in combat in X game, so they need to be able to be used in combat here”. We have the opportunity to lay out the perfect foundation here for the developers, if you have a concern with mounts other than “NO!”, please give it here so we can discuss it like civilized individuals.

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Posted by: Oranisagu.3706

Oranisagu.3706

There is literally no legitimate reason why we can’t have mounts.

I’m indifferent, but all these ‘reasons’ sum upto, ‘Every other game has mounts, and Guildwars2 doesn’t need them because everyone else has one’.

if ignoring all legitimate arguments means there are no reasons, then, by your logic (if anyone would go so far as call it that), there’s also no legitimate reason to add mounts.
I did post a few risks with mounts and therefore reasons not to add them, but obviously it’s easier to say there are no legitimate reasons against something than to actually read.

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Posted by: blakdoxa.7520

blakdoxa.7520

This. Exactly. I keep seeing people complain about the mounts they’ve seen in other games! This is GW2, the mounts don’t HAVE to be lore-breaking and they don’t have to be gigantic particle monsters with sparkles and rainbows. Use your imaginations, people. If there were to be mounts added, they also don’t have to be like mounts you’ve seen in other games. This isn’t a “Well mounts could be used in combat in X game, so they need to be able to be used in combat here”. We have the opportunity to lay out the perfect foundation here for the developers, if you have a concern with mounts other than “NO!”, please give it here so we can discuss it like civilized individuals.

Well, why do the devs have to make mounts for us?

Devona’s Rest

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Posted by: blakdoxa.7520

blakdoxa.7520

I’ll ask here too,
why do the devs have to make mounts for us?

It’s gonna look silly once the threads get merged.

Devona’s Rest

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Posted by: uknortherner.2670

uknortherner.2670

why are people so fiercely against mounts? I mean, I think I haven’t seen a single reason in this thread except people screaming no louder and louder.

There has been plenty of reasons given over the last year. Just because none of those reasons fit into your mindset, it does not make them any less valid.

I stole a special snowflake’s future by exercising my democratic right to vote.

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Posted by: GuzziHero.2467

GuzziHero.2467

For RP reasons, I hate waypoints. So while I accept that mounts will never come, it won’t stop me dreaming of a mount with a 50% speed increase.

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Posted by: AwkwardStarfish.1827

AwkwardStarfish.1827

This. Exactly. I keep seeing people complain about the mounts they’ve seen in other games! This is GW2, the mounts don’t HAVE to be lore-breaking and they don’t have to be gigantic particle monsters with sparkles and rainbows. Use your imaginations, people. If there were to be mounts added, they also don’t have to be like mounts you’ve seen in other games. This isn’t a “Well mounts could be used in combat in X game, so they need to be able to be used in combat here”. We have the opportunity to lay out the perfect foundation here for the developers, if you have a concern with mounts other than “NO!”, please give it here so we can discuss it like civilized individuals.

Well, why do the devs have to make mounts for us?

No one said that they have to make mounts. These threads are made as a suggestion and we are meant to give constructive feedback over whether or not something like this is feasible.

That said, I’ve seen several different reasons given as to why people would like mounts:
1. Some people are concerned that waypoints will be more difficult to use in the next update, but this is speculation and this argument can’t really be made until after we see what the update does.
2. Some people want mounts as additional end-game content.
3. Some people want faster ways to get around the map without waypoints.
4. Some people say it would be more fun to run around on a mount instead of just clicking on a waypoint.
5. Mounts could add more to roleplay.
6. Insert other arguments here, I’m sure there were other ones but I don’t speak for everyone.

(edited by AwkwardStarfish.1827)

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Posted by: Sankofa Jimiyu.1567

Sankofa Jimiyu.1567

I am seriously sick of the repetitive threads concerning mounts.
I would like to see Guild Halls and capes.
The ability to sit in a chair would be great too.
There isn’t a need for them, as nothing travels so fast as to outrun a speed boost.
I will go even as far as to point out that in either game (Guild Wars and Guild Wars 2), I have never known any sort of rideable “mount” except for the Siege Devourer and to some extent the Luxon Siege Turtle.
So if by mount, you mean slow kitten tank, then sure. Why not.
Lorewise, it makes even less sense, as armies come to turn the tides in battle, not calvaries.
What will the supposed standard for rideable critters/devices be? Never seen a horse about. Dolyaks, Pack Bulls and Marmoxes?
Making the point that it is “a great gold-sink” makes the argument even more trivial with some bait to get devs to consider this part of a game they say they want to be different.
If the only suggestion you can make to improve your gameplay experience is to have a mount, then you are obviously lost.
ESO has a horse for $15 USD if you need your fix that badly.

“Look like the innocent flower, but be the Obaba under’t.”

(edited by Sankofa Jimiyu.1567)

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Posted by: Orpheal.8263

Orpheal.8263

I haven’t yet seen many threads about Mounts,

There were loads of threads about mounts,They all get deleted by Anet personally..For one simple reason,Mounts will not be coming to gw2,they have no place in this game,period.

Learn to quote, that wasn’t my full sentence.
So don’t twist my words.

The complete sentence was about, that I haven’t seen yet any Mount Threads, in which all those Mount Haters for once try to discuss constructively together with the Pro Mount-Faction to come up at the end really with a solution, that is a compromise with that both sides could live with it, when Mounts would get implemented with that solution.

But all what you see is the Mount Haters repeating their nonsense everywhere nonstop like a broken record, that can permanently replay only the same thing…
And 99% of all the reasonings from those Mount Haters are just biased, illogical, intollerant and ignorant.
Mostly all of their reasons against Mounts that rely on the Lore Argument, are just pure lies to cover themself for not having any better reasons to against them.

There exist alot of proofs that confirm the existance of mounts or mountlike creatures, but it makes no sense to discuss these things with such people, when they just permanently ignore these facts and do so, as if they wouldn’t exist.
Then you can talk also directly to a brick wall, it would be the exact same experience of ignorance…

Alot of thsoe No-Sayers also have 0 trust in Anet, they are way too biased with their opinions based from experiences with Mounts that made years ago in much much older games and keep on forgetting, that games and all the techs that MMO’s use to date got developed further meanwhile.
You just can’t compare the possibilities Developers have today to implement a Mount System properly with games, that are like 10+ years old, like WoW basically in review of Game Lifetime + Development Time = Existance Time.

Many of the concerns Mount Haters brought up (or better said, keep on bringign up permanently like the said broken record) are such minor issues, which can be easily solved instantly with little restrictions in the Mount System.
People keep on complaining, that Mounts would be immersion breaking, if they be useable in towns…

Has anyone of you ever seen a serious Mount Suggestion, where the person asked for Mounts in towns??? I so far not …
The “issue” would be instantly solved anyway if ANet would restrict Mounts to be PvE only and not useable in towns.

So why do we have to keep arguing about those obvious easy solutions???
Mounts definetely are no issue in regard of FPS.
If anyone is suffering on massive FPS problems, I’d check first alot of other things and when Mounts are a huge expensive prestige item that are set in the range of legendary weapons, than you also will never see anywhere in PvEso many players on Mounts, that they ever would have any large effect on your FPS.
And even then has ANet still on top of that the solution to add to the Options Menu the point, that people could activate the option to let mounted players fall under the culling setting to not be shown to you, while they ride on their mounts…

However, all the skill spam and effects from legendary weapons, minipets outside of battles like Teq or Wurm and having the graphic settings maybe set up too high for your PC to handle, have a much much bigger effect on your FPS, than Mounts will ever have, when they get implemented properly <- and thats the only real point, in which many games in the past failed at, why so many people hate Mounts, because of them having all only the biased opinion, that ANet could fail with them too, which just leads back to the point, that people have no trust in Anet.

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

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Posted by: knives.6345

knives.6345

I skipped through replies…

I say no for mounts.

Vi Veri Veniversum Vivus Vici

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Posted by: IIvIIozzie.9250

IIvIIozzie.9250

Gw2 is quite far from medieval. Quite far.

It probably won’t even be long before humans catch up to Charr/Asuran technology.

I guess the main argument would be waypoints, being a form of travel, reduce the amount of coin. The huge maps where designed with the purpose of utilizing waypoints as the only feasible way of quickly moving from place to place. Especially when it comes to events where nobody is going to wait for you to arrive on your spec-tacky mount. Also take into account mobs are pretty kitten accurate at hitting even with swiftness on. All it takes is hard or soft cc to ruin your “stroll” through Tyria.

Divinity’s Reach obviously has elements of medieval fantasy, saying otherwise is being dishonest. Mounted combat is my primary reason for wanting them plus 40% speed increase would be nice. Mounted combat really voids all opposition discussion, if it get’s done correctly.

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Posted by: Oranisagu.3706

Oranisagu.3706

why are people so fiercely against mounts? I mean, I think I haven’t seen a single reason in this thread except people screaming no louder and louder.

There has been plenty of reasons given over the last year. Just because none of those reasons fit into your mindset, it does not make them any less valid.

wow, reading comprehension at it’s finest. if you would have bothered, you could have seen that I did in fact give several reasons why I think mounts are not a good idea (or investement of developer time). but this thread didn’t have any reasons at all before, just statements like:

OMG, no, NO, no, NO, NO MOUNTS!!!!!!!!.

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Posted by: uknortherner.2670

uknortherner.2670

why are people so fiercely against mounts? I mean, I think I haven’t seen a single reason in this thread except people screaming no louder and louder.

There has been plenty of reasons given over the last year. Just because none of those reasons fit into your mindset, it does not make them any less valid.

wow, reading comprehension at it’s finest. if you would have bothered, you could have seen that I did in fact give several reasons why I think mounts are not a good idea (or investement of developer time). but this thread didn’t have any reasons at all before, just statements like:

OMG, no, NO, no, NO, NO MOUNTS!!!!!!!!.

Having gone back and read the rest of your post, I apologise. It’s just that your opening sentence has been used so many times by people on the pro-mount side, that my brain automatically ignores anything else they have to say as usually, they go off on a rant about “carebears” and start citing WoW as a good enough reason for their argument. Admittedly, in many cases though, their posts starts and stops with “I have seen no good reason not to have mounts.”

I stole a special snowflake’s future by exercising my democratic right to vote.

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Posted by: Izithel.6853

Izithel.6853

Way points are there as a money sink, having mounts would make them redundant forcing Anet to make new money sinks elsewhere.
Personally my main issue with mounts would be that they would make the sense of scale of the world much smaller.

Personally I would be behind you for mounts if the maps were bigger and the amount of way points less and further apart.
But seeing how the world is small enough already and most classes got plenty of ways to move around quickly enough there is no real reason in the current world.

Really tough, considering guild wars history there is no need and base to implement mounts outside of an “every other MMO has it so why not this one?” argument.

So yeah, no mounts, there is not a significant amount of reasons to take away development time from more important issues and implement a system such as this at the current moment.

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Posted by: Algreg.3629

Algreg.3629

I haven’t yet seen many threads about Mounts,

There were loads of threads about mounts,They all get deleted by Anet personally..For one simple reason,Mounts will not be coming to gw2,they have no place in this game,period.

Learn to quote, that wasn’t my full sentence.
So don’t twist my words.

The complete sentence was about, that I haven’t seen yet any Mount Threads, in which all those Mount Haters for once try to discuss constructively together with the Pro Mount-Faction to come up at the end really with a solution, that is a compromise with that both sides could live with it, when Mounts would get implemented with that solution.

But all what you see is the Mount Haters repeating their nonsense everywhere nonstop like a broken record, that can permanently replay only the same thing…
And 99% of all the reasonings from those Mount Haters are just biased, illogical, intollerant and ignorant.
Mostly all of their reasons against Mounts that rely on the Lore Argument, are just pure lies to cover themself for not having any better reasons to against them.

There exist alot of proofs that confirm the existance of mounts or mountlike creatures, but it makes no sense to discuss these things with such people, when they just permanently ignore these facts and do so, as if they wouldn’t exist.
Then you can talk also directly to a brick wall, it would be the exact same experience of ignorance…

Alot of thsoe No-Sayers also have 0 trust in Anet, they are way too biased with their opinions based from experiences with Mounts that made years ago in much much older games and keep on forgetting, that games and all the techs that MMO’s use to date got developed further meanwhile.
You just can’t compare the possibilities Developers have today to implement a Mount System properly with games, that are like 10+ years old, like WoW basically in review of Game Lifetime + Development Time = Existance Time.

Many of the concerns Mount Haters brought up (or better said, keep on bringign up permanently like the said broken record) are such minor issues, which can be easily solved instantly with little restrictions in the Mount System.
People keep on complaining, that Mounts would be immersion breaking, if they be useable in towns…

Has anyone of you ever seen a serious Mount Suggestion, where the person asked for Mounts in towns??? I so far not …
The “issue” would be instantly solved anyway if ANet would restrict Mounts to be PvE only and not useable in towns.

So why do we have to keep arguing about those obvious easy solutions???
Mounts definetely are no issue in regard of FPS.
If anyone is suffering on massive FPS problems, I’d check first alot of other things and when Mounts are a huge expensive prestige item that are set in the range of legendary weapons, than you also will never see anywhere in PvEso many players on Mounts, that they ever would have any large effect on your FPS.
And even then has ANet still on top of that the solution to add to the Options Menu the point, that people could activate the option to let mounted players fall under the culling setting to not be shown to you, while they ride on their mounts…

However, all the skill spam and effects from legendary weapons, minipets outside of battles like Teq or Wurm and having the graphic settings maybe set up too high for your PC to handle, have a much much bigger effect on your FPS, than Mounts will ever have, when they get implemented properly <- and thats the only real point, in which many games in the past failed at, why so many people hate Mounts, because of them having all only the biased opinion, that ANet could fail with them too, which just leads back to the point, that people have no trust in Anet.

a classic: condescending attitude clad in the semblance of common sense.

First of all, people have given their reasons for not wanting mounts in countless threads by now and are tired to reiterate them again and again.

You guys want mounts and start discussions here. If you open up your pet topics for other people´s opinions, well, you will get them. “No, I don´t want mounts” is as valid a voice as your obsession with them. If you want to discuss the implementation of mounts without all those pesky “mount haters” (seriously? what´s your next stage of typological escalation, “equestrian hate criminals”?) then write to anet directly and discuss your grand vision.

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Posted by: Huck.1405

Huck.1405

No way! I’m solidly against mounts. Furthermore, if Anet was to create mounts we’d then be hearing folks squealing for flying mounts. And flying mounts is one of the things that most ruined WoW.

“You can teach ’em, but you cant learn ’em.”

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Posted by: runeblade.7514

runeblade.7514

why are people so fiercely against mounts? I mean, I think I haven’t seen a single reason in this thread except people screaming no louder and louder.

I don’t care too much either way personally, but in my experience some of the following problems often come with it:

  • bad controls (steering, backing up etc) like in skyrim
  • constantly getting umounted as soon as one gets hit (wildstar), making it nearly impossible to actually travel using a mount. but it has to be this way, otherwise it could be abused.
  • moneysink (as if GW2 didn’t have enough of those for the average player. the main problem is still that some forms of gaming award too much money, like flipping)
  • clunky interface (i.e. for gw2 it could be like go to inventory, get your mount out, press F to use it)
  • no use at all over walking or too good not to use – balancing difficulties
  • high cost vs little reward (new animations for all races/genders and mounttypes, as different animals move differently. at least a mounting/dismounting, walking and running animation is necessary, preferably also turning, stopping and fluid transition between those)

if ANet could solve these and other potential issues, I see no reason to exclude them, but I find that rather doubtful and personally would rather they added something functional and fun (I don’t know, maybe endgame which doesn’t involve grinding?) instead of using resource for this.

also.. we already have minis, I’d like them to expand and improve on that (polymock anyone?) than to introduce a new half-baked feature.

  • Look at Riding Broom for control.
  • So what?
  • What is wrong with moneysink?
  • So what?
  • It will be useless. It is there for the sake for looks. There is no pressure to buy mounts.
  • So what?
5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: runeblade.7514

runeblade.7514

I haven’t yet seen many threads about Mounts,

There were loads of threads about mounts,They all get deleted by Anet personally..For one simple reason,Mounts will not be coming to gw2,they have no place in this game,period.

Learn to quote, that wasn’t my full sentence.
So don’t twist my words.

The complete sentence was about, that I haven’t seen yet any Mount Threads, in which all those Mount Haters for once try to discuss constructively together with the Pro Mount-Faction to come up at the end really with a solution, that is a compromise with that both sides could live with it, when Mounts would get implemented with that solution.

But all what you see is the Mount Haters repeating their nonsense everywhere nonstop like a broken record, that can permanently replay only the same thing…
And 99% of all the reasonings from those Mount Haters are just biased, illogical, intollerant and ignorant.
Mostly all of their reasons against Mounts that rely on the Lore Argument, are just pure lies to cover themself for not having any better reasons to against them.

There exist alot of proofs that confirm the existance of mounts or mountlike creatures, but it makes no sense to discuss these things with such people, when they just permanently ignore these facts and do so, as if they wouldn’t exist.
Then you can talk also directly to a brick wall, it would be the exact same experience of ignorance…

Alot of thsoe No-Sayers also have 0 trust in Anet, they are way too biased with their opinions based from experiences with Mounts that made years ago in much much older games and keep on forgetting, that games and all the techs that MMO’s use to date got developed further meanwhile.
You just can’t compare the possibilities Developers have today to implement a Mount System properly with games, that are like 10+ years old, like WoW basically in review of Game Lifetime + Development Time = Existance Time.

Many of the concerns Mount Haters brought up (or better said, keep on bringign up permanently like the said broken record) are such minor issues, which can be easily solved instantly with little restrictions in the Mount System.
People keep on complaining, that Mounts would be immersion breaking, if they be useable in towns…

Has anyone of you ever seen a serious Mount Suggestion, where the person asked for Mounts in towns??? I so far not …
The “issue” would be instantly solved anyway if ANet would restrict Mounts to be PvE only and not useable in towns.

So why do we have to keep arguing about those obvious easy solutions???
Mounts definetely are no issue in regard of FPS.
If anyone is suffering on massive FPS problems, I’d check first alot of other things and when Mounts are a huge expensive prestige item that are set in the range of legendary weapons, than you also will never see anywhere in PvEso many players on Mounts, that they ever would have any large effect on your FPS.
And even then has ANet still on top of that the solution to add to the Options Menu the point, that people could activate the option to let mounted players fall under the culling setting to not be shown to you, while they ride on their mounts…

However, all the skill spam and effects from legendary weapons, minipets outside of battles like Teq or Wurm and having the graphic settings maybe set up too high for your PC to handle, have a much much bigger effect on your FPS, than Mounts will ever have, when they get implemented properly <- and thats the only real point, in which many games in the past failed at, why so many people hate Mounts, because of them having all only the biased opinion, that ANet could fail with them too, which just leads back to the point, that people have no trust in Anet.

a classic: condescending attitude clad in the semblance of common sense.

First of all, people have given their reasons for not wanting mounts in countless threads by now and are tired to reiterate them again and again.

You guys want mounts and start discussions here. If you open up your pet topics for other people´s opinions, well, you will get them. “No, I don´t want mounts” is as valid a voice as your obsession with them. If you want to discuss the implementation of mounts without all those pesky “mount haters” (seriously? what´s your next stage of typological escalation, “equestrian hate criminals”?) then write to anet directly and discuss your grand vision.

If they don’t want mounts, that is fine.

They can be optional. No one is going to put a gun on their head and force them to buy mounts.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: runeblade.7514

runeblade.7514

There is no reason to not add mounts.

If GW2 added more mounts, then it will follow the same pattern as Ridable brooms and Sonic drill.

Mounts will stay useless in mechanics; therefore, no one is forced to buy mounts. It is there for the sake of looks.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: Nerelith.7360

Nerelith.7360

It would be good as a new feature, many mmos and all of gw2’s current rivals(wildstar, eso, archeage, everquest next, black desert, etc etc…) have this feature. Despite several negative comments here, there’s more gw2 players that want to see it implemented… It can also be a good gold sink and a new, “game-selling” feature.

So your argument boils down to " but…. ma… everyone else is doing it!!!" To which your mother always replied.." so? if everyone else were jumping off a tall building… would you do it as well?"

Just because.." everyone is doing it" is not a valid reason to do it.

Secondly.. someone said " you need to come up with a better reason than.." no.""

Actually the reverse is true.

Most Gw2 players do not want it.

The developers said they have no intention of providing flying mounts ever, and no intention of providing ground mounts.." at this time."

That means before we get mounts the burden is upon those wishing for mounts to provide a valid set of reasons that outweigh the desires of most players, and the devs.

And " because it’s cool" is Not a valid reason. neither is " Other games have them."
Neither is…" but I want it."

The mind is its own place and in itself, can make a Heaven of Hell, a Hell of Heaven.

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Posted by: Oranisagu.3706

Oranisagu.3706

  • bad controls (steering, backing up etc) like in skyrim
  • constantly getting umounted as soon as one gets hit (wildstar), making it nearly impossible to actually travel using a mount. but it has to be this way, otherwise it could be abused.
  • moneysink (as if GW2 didn’t have enough of those for the average player. the main problem is still that some forms of gaming award too much money, like flipping)
  • clunky interface (i.e. for gw2 it could be like go to inventory, get your mount out, press F to use it)
  • no use at all over walking or too good not to use – balancing difficulties
  • high cost vs little reward (new animations for all races/genders and mounttypes, as different animals move differently. at least a mounting/dismounting, walking and running animation is necessary, preferably also turning, stopping and fluid transition between those)
  • Look at Riding Broom for control.
  • So what?
  • What is wrong with moneysink?
  • So what?
  • It will be useless. It is there for the sake for looks. There is no pressure to buy mounts.
  • So what?
  • the broom is a good example. since it doesn’t move itself, there’s no need for animations, except for the character (which obviously are far below the standards of other animations, I just tried it out again myself, having bought said broom). now the same animations would not work on a horse, a basilisk, a moa or any other type of mount except maybe some asura floating whatever.
  • so what #1 is easy: if you can’t use a mount, why would you even want one? if it’s barely functional, it would give GW2 a far worse reputation than leaving it out.
  • I think explaining the problem with ill-placed moneysinks would go a bit far off-track, but if you’re interested pm me, and I can try to explain why some goldsinks work better than others.
  • so what #2: so you would want developers to spend immense amounts of time (especially the character animators) to get a feature in you yourself say is completely useless. that’s a matter of opinion, I’d rather they use the funds from my gem purchases for something actually useful.
  • so what #3: by now I’m really impressed by your argumentation skills, I think I’ll pass this one, you obviously put so much thought into it and left barely anything open.

if you just want to troll people, you might consider reading the TOS again. if you want to convice people of your opinions, actual arguments and facts might help your case more than several snarky so what most people would only expect from a spoiled kid.

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Posted by: Seven Star Stalker.1740

Seven Star Stalker.1740

There is literally no legitimate reason why we can’t have mounts.

I’m indifferent, but all these ‘reasons’ sum upto, ‘Every other game has mounts, and Guildwars2 doesn’t need them because everyone else has one’.

if ignoring all legitimate arguments means there are no reasons, then, by your logic (if anyone would go so far as call it that), there’s also no legitimate reason to add mounts.
I did post a few risks with mounts and therefore reasons not to add them, but obviously it’s easier to say there are no legitimate reasons against something than to actually read.

Actually, no. Almost every reason I’ve read so far has really provided no reason as to why mounts would be an issue more than anything else. Immersion is already broken from the pony-bow, plush quaggan and the like, and even then, immersion is subjective regardless. Lag is an issue already. Clipping is already an issue. There’s no lore issue, and everyone who says that seems to be trying to make lore fit their mould, not to mention many other things have no lore basis and yet they’re not given a bat of an eyelash.

Things like clutter.. Well, thankfully norn already create the same result from simply existing.

Really the only basis I’ve seen why you can truly say, “Mounts should not be allowed” is because they would essentially be a waste of time and resources, especially in light of things that need to be fixed and implemented.

I ? Karkas.

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Posted by: runeblade.7514

runeblade.7514

  • bad controls (steering, backing up etc) like in skyrim
  • constantly getting umounted as soon as one gets hit (wildstar), making it nearly impossible to actually travel using a mount. but it has to be this way, otherwise it could be abused.
  • moneysink (as if GW2 didn’t have enough of those for the average player. the main problem is still that some forms of gaming award too much money, like flipping)
  • clunky interface (i.e. for gw2 it could be like go to inventory, get your mount out, press F to use it)
  • no use at all over walking or too good not to use – balancing difficulties
  • high cost vs little reward (new animations for all races/genders and mounttypes, as different animals move differently. at least a mounting/dismounting, walking and running animation is necessary, preferably also turning, stopping and fluid transition between those)
  • Look at Riding Broom for control.
  • So what?
  • What is wrong with moneysink?
  • So what?
  • It will be useless. It is there for the sake for looks. There is no pressure to buy mounts.
  • So what?
  • the broom is a good example. since it doesn’t move itself, there’s no need for animations, except for the character (which obviously are far below the standards of other animations, I just tried it out again myself, having bought said broom). now the same animations would not work on a horse, a basilisk, a moa or any other type of mount except maybe some asura floating whatever.
  • so what #1 is easy: if you can’t use a mount, why would you even want one? if it’s barely functional, it’s would give GW2 a far worse reputation than leaving it out.
  • I think explaining the problem with ill-placed moneysinks would go a bit far off-track, but if you’re interested pm me, and I can try to explain why some goldsinks work better than others.
  • so what #2: so you would want developers to spend immense amounts of time (especially the character animators) to get a feature in you yourself say is completely useless. that’s a matter of opinion, I’d rather they use the funds from my gem purchases for something actually useful.
  • so what #3: by now I’m really impressed by your argumentation skills, I think I’ll pass this one, you obviously put so much thought into it and left barely anything open.

if you just want to troll people, you might consider reading the TOS again. if you want to convice people of your opinions, actual arguments and facts might help your case more than several snarky so what most people would only expect from a spoiled kid.

  • Yeah, making mount animation(forward,standing) is much harder than making normal mob animations(Walking, standing, crippled walking, attacking, casting spells) Why are you using animation for excuse? This is about controls. Control not equal animation.
  • For looks, for roleplaying, and to ride around in the PvE world. In WvW, guilds can use these mounts for a cavalry charge for fun.
  • They are optional moneysinks. You do not have to put money in them if you don’t want to. Nothing is wrong with optional moneysink.
  • Gem shop armor is completely useless, yet people still buy them.
  • If you think the post is breaking the ToS, then go hit the report button. You will see how wrong you are. You should realize that you are getting emotional in your argument and need to calm down.
5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

(edited by runeblade.7514)

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Posted by: Astralporing.1957

Astralporing.1957

Mounted combat really voids all opposition discussion, if it get’s done correctly.

I have yet to see mounted combat done correctly in any MMO.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Aidan Savage.2078

Aidan Savage.2078

No. You want something that breaks the lore of the game just because you want a piece of fluff that’s uglier than the face of sin itself? There’s other games you can play. You wont ever find mounts in guild wars because you can just take a waypoint.

Is it because your character runs too slow? Use the solutions offered to run faster.

Is it because you just want something “fun” to look at? Buy the other junk off the gem store.

/thread

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Posted by: Nerelith.7360

Nerelith.7360

For RP reasons, I hate waypoints. So while I accept that mounts will never come, it won’t stop me dreaming of a mount with a 50% speed increase.

World of Warcraft has that. They even have flying mounts. Maybe you were not aware of that.

The mind is its own place and in itself, can make a Heaven of Hell, a Hell of Heaven.

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Posted by: Meglobob.8620

Meglobob.8620

So we getting mech mounts soon?

Moa mounts?

Dolyak mounts?

Really, its very, very unbelievable that there is no mounted combat in GW2. On our own planet Earth, mounts were a crucial military tool till the 1700’s. So used in armies for 1700 years and any army without at least some cavalry virtually always lost for the majority of that time. Its a bit ‘silly’ that the inhabitants of Tyria are too thick to release the power of mounted combat, especially in large scale wars.

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Posted by: runeblade.7514

runeblade.7514

No. You want something that breaks the lore of the game

https://forum-en.gw2archive.eu/forum/lore/lore/Soo-horses/first

just because you want a piece of fluff that’s uglier than the face of sin itself?

http://dulfy.net/wp-content/uploads/2013/01/the-dreamer1.jpg

There’s other games you can play. You wont ever find mounts in guild wars because you can just take a waypoint.

Skyrim has both mounts and fast travel and it works fine. Waypoint is no excuse.

Is it because you just want something “fun” to look at? Buy the other junk off the gem store.

Other junk doesn’t give me an animal to ride on.

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4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: Nerelith.7360

Nerelith.7360

So we getting mech mounts soon?

Moa mounts?

Dolyak mounts?

Really, its very, very unbelievable that there is no mounted combat in GW2. On our own planet Earth, mounts were a crucial military tool till the 1700’s. So used in armies for 1700 years and any army without at least some cavalry virtually always lost for the majority of that time. Its a bit ‘silly’ that the inhabitants of Tyria are too thick to release the power of mounted combat, especially in large scale wars.

It’s a bit silly to compare the History of Earth, In real life… to the Lore of a Game.

Just sayin’.

The mind is its own place and in itself, can make a Heaven of Hell, a Hell of Heaven.

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Posted by: AwkwardStarfish.1827

AwkwardStarfish.1827

No. You want something that breaks the lore of the game just because you want a piece of fluff that’s uglier than the face of sin itself? There’s other games you can play. You wont ever find mounts in guild wars because you can just take a waypoint.

Is it because your character runs too slow? Use the solutions offered to run faster.

Is it because you just want something “fun” to look at? Buy the other junk off the gem store.

/thread

How would mounts break the lore any more than tonics and costumes currently in game? If it really bothers you so much, then use your imagination and think of something other than the flying unicorns and dragons you’ve seen in other games. Someone had an interesting idea in another thread to make mounts race-specific and therefore not lore-breaking. Horses or something else simple for humans, golems for asura, steam powered machinery (motorcycle?) for charr, simple plant horse for sylvari, and norn could transform into a wolf/snow leopard then run like the wind.

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Posted by: Orpheal.8263

Orpheal.8263

@Algreg
Posting just only a “No I don’t want mounts” may be valid as a personal statement, but it is no valid reason as a general point, because as you say, the other voice there, that says “I want mounts” is same as valid.

However, alot of thosepeople that don’t want Mounts, just want them not out of various biased reasons.
Just look at the postign of HUCK direct after your posting.
Its the perfect example for what I mean.
People are so full of prejustices against Mounts, that their reasons of beign against them are totally blinded by hate, because their prejustices let them think always only, what they disliked about mounts in whatever for other games their played and these people come up always only with the same illogical fears, that if Anet would make Mounts for GW2, that everythign then has “naturally” to end up like in Game X.

This way of biased thinking full of prejustices makes me puke.
Its like saying, that you don’t like to eat a certain fruit that you have never eaten before, without knowing at all, how that fruit tastes… only because you don’t like, how the fruit looks that you see, because you have eaten already a similar looking fruit that didn’t taste good for you somewhere else somewhen in the past X years ago.

So how you friggin know, how Mounts would be like in GW2, without giving ANet at all the chance to proof, that they can implement such a feature properly without making certain mistakes, that other Game Developers did with that feature in the past??
Are you guys all fortune tellers or what ??? Seriously …

Alot of people here say, Moutns don’t fit to the game out of lore reasons, without even knowing anything really about the game’s lore, because of them being to lazy to read through all of the texts that are proof for that Mounts (Horses) exist in the world of Tyria.
Only because Guild Wars 1 didn’t used them actually in the game as a gameplay mechanic is no valid reason, that Mounts don’t exist, only because we saw in GW1 only dwarves riding on dolyaks. Gameplay Decisions are no valid reason, because the game engine of GW1 simply was able to ever provide Mounts.
Mounts as a feature definetely requires of the game to have support for the Z-Axis and thats a feature, that GW1 doesn’t have. You have no Z-Axis in GW1. But GW2 has support for the Z-Axis, otherwise we wouldn’t have Underwater Combat or sky high towers and cliffs that we can fall down from.
Because if you mount up, you change the position of your character in the Z-Axis slightly as your character will be then in a higher position, than before.

I guess alot of people that are against Mounts haven’t even read any of the Guild Wars 2 Novels, especially the second one, because there is a 100% unmissunderstable text passage in that lore of the book, that confirms totally the existance of Wild Horses as the characters see them through an Asura Gate.
Wild Horses can be tamed and used as Mounts… for example for Humans.

In GW1 existed undead enemies, “Necrid Horsemen”
http://wiki.guildwars.com/wiki/File:Zombie_Horseman.jpg

So what is dead, must have been also been alive anywhen …
then we had there the Dream Riders
http://wiki.guildwars.com/wiki/File:Banished_Dream_Rider.jpg
Basically a Spirit Version, but Horse is Horse, regardless, if now dead or alive…
It plays also not a role, if its something that only enemies used. its a clear fact, that Mounts existed in the game lore and that its something, that got used in the pact and that actually existed.

Only because there are now Asura Gates and Waypoints is no valid reason to throw away completely your conventional travel methods, only because they aren’t effective as like the technologies of an other race. Both systems could coexist so easily beside each other, without disturbing each other to provide for players both. FUN AND EFFECTIVENESS for whatever you rather want to have at the moment.

But saying that those people may not get to have more fun in the game, when its possible to give a large portion of players with that feature more fun in this game, only because theres something in the game, that is more effective, is in regard of the attitude just plain and simple a wrong attitude

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

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Posted by: Orpheal.8263

Orpheal.8263

Oh yes, thanks for the relink to that thread,.. I was so desperately searchign for exactly that thread, because it contained a very important lore link, that MANY people should read, before they ever mention again the words, that Mounts don’t fit to the lore of GW >.>

http://wiki.guildwars.com/wiki/An_Empire_Divided:_A_Selected_History_of_Mysterious_Cantha_for_the_Traveling_Scholar

READ THIS AND BE QUITE
Use the Search Function in that Text just with the word “horse” and you will be surely surprised.

@Awkward: that was me, if you mean that other Mount Thread, that is actually discussed with this here.

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

(edited by Orpheal.8263)

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Posted by: Talyn.3295

Talyn.3295

I don’t understand why so many people in the community seem to have zero imagination, vision or creativity.

Oh, i agree. Mounts are so cliche… can’t we ask for something new and creative instead?

None of you have provided a reasonable basis for them to not be on the game.

It’s not like people asking for mounts supply any reasonable reasons for their inclusion.

Except none of the reasons have been any more acceptable than those for them.

“I don’t like mounts” Yeah well, some people do. So that’s not a reason.

“Other games have mounts, play those” Other games have quests! And maps! And load screens! And PVP! And levels! Lets remove all those too! Or rather, why don’t people leave for WoW/Tera/Whatever the hell else for those features too!

“Mounts and anti-immersive, clunky, badly implemented, Lore defying” Really? Really now? Show me the proof for where in GW2 Mount use hasn’t been allowed. Maybe no one thought of it yet lore wise? We’ve already had unorthodox mounts on the form of ships in missions, golems, portals/elevators/lift systems and others. And as for anti-immersive, well, what about minis, many legendaries and skins, many NPC joke quotes, tonics and many other features like Candy-Cane weapons and the like? What makes any of those immersive? Find me the line in Lore that says that Minis are actually a in game lore feature, that are central to the story. I challenge you.

“Clutter and clipping” Yeah well, Norn and Charr can do that solely from existing so the last thing on your mind should be mounts when two races cause that issue already.

“We already have waypoints” right, so let’s remove speed boosting abilities and stuff that grants swiftness.

The only basis I’ve seen is, “There’s too many things ANet needs to do first”, which doesn’t really disqualify them, rather, it just sets back their prioritisation. In terms of reasoning for removing them, there is nothing stopping ANet from implementing them aside from, “We don’t want to” or “It’d require more resources than it’s worth”, the latter of which I can sort of understand I guess.

If you want to play that card. I got one better.

I have yet to read one good or compelling reason to add them. NOT a single one. The game was built around not needing them. Sorry.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

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Posted by: pzyonix.1645

pzyonix.1645

There have been mounts yes or no topics and rants for GW since before launch…
I don’t see a use for them, I don’t care about them…
We have WP’s, we have dodge, we have swiftness and we can run pas 90% of all the mobs in the entire worlds if we want to.

Fighting with a mount? That is like using an Omega Golem in WvW, That is as far as I want to go. Any other use, more dynamics…please don’t.

Restrict any potential mounts for specific missions/dungeons/usage and limit the use.

Talyn put THE reason for NOT adding them to the game: There are no reasons to add them as we have no need for them and the game was built around not needing them.

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Posted by: Nerelith.7360

Nerelith.7360

There have been mounts yes or no topics and rants for GW since before launch…
I don’t see a use for them, I don’t care about them…
We have WP’s, we have dodge, we have swiftness and we can run pas 90% of all the mobs in the entire worlds if we want to.

Fighting with a mount? That is like using an Omega Golem in WvW, That is as far as I want to go. Any other use, more dynamics…please don’t.

Restrict any potential mounts for specific missions/dungeons/usage and limit the use.

Talyn put THE reason for NOT adding them to the game: There are no reasons to add them as we have no need for them and the game was built around not needing them.

Could not have said it better myself.

The mind is its own place and in itself, can make a Heaven of Hell, a Hell of Heaven.

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Posted by: Orpheal.8263

Orpheal.8263

And we need so many other thinks not in this game and still we can get them optionally in this game.
We need no legendary weapons. We needed basically also no ascended equipment and still we got it later.

Could we please stop finally this nonsensical discussion about “needs”, when we clearly are talking here about something, that should work as a 100% optional fun element in the game??

There it makes absolutely no sense to talk anything about “needed” or “not needed”.
If we would argue like this about everything in this game, we could basically soon remove half the content of this game >.< /facepalm

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

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Posted by: runeblade.7514

runeblade.7514

I don’t understand why so many people in the community seem to have zero imagination, vision or creativity.

Oh, i agree. Mounts are so cliche… can’t we ask for something new and creative instead?

None of you have provided a reasonable basis for them to not be on the game.

It’s not like people asking for mounts supply any reasonable reasons for their inclusion.

Except none of the reasons have been any more acceptable than those for them.

“I don’t like mounts” Yeah well, some people do. So that’s not a reason.

“Other games have mounts, play those” Other games have quests! And maps! And load screens! And PVP! And levels! Lets remove all those too! Or rather, why don’t people leave for WoW/Tera/Whatever the hell else for those features too!

“Mounts and anti-immersive, clunky, badly implemented, Lore defying” Really? Really now? Show me the proof for where in GW2 Mount use hasn’t been allowed. Maybe no one thought of it yet lore wise? We’ve already had unorthodox mounts on the form of ships in missions, golems, portals/elevators/lift systems and others. And as for anti-immersive, well, what about minis, many legendaries and skins, many NPC joke quotes, tonics and many other features like Candy-Cane weapons and the like? What makes any of those immersive? Find me the line in Lore that says that Minis are actually a in game lore feature, that are central to the story. I challenge you.

“Clutter and clipping” Yeah well, Norn and Charr can do that solely from existing so the last thing on your mind should be mounts when two races cause that issue already.

“We already have waypoints” right, so let’s remove speed boosting abilities and stuff that grants swiftness.

The only basis I’ve seen is, “There’s too many things ANet needs to do first”, which doesn’t really disqualify them, rather, it just sets back their prioritisation. In terms of reasoning for removing them, there is nothing stopping ANet from implementing them aside from, “We don’t want to” or “It’d require more resources than it’s worth”, the latter of which I can sort of understand I guess.

If you want to play that card. I got one better.

I have yet to read one good or compelling reason to add them. NOT a single one. The game was built around not needing them. Sorry.

Because I want to use them to ride around, for roleplaying purposes, for looks and in WvW, I would love to charge into the zerg with my horse. And the most compelling reason is that it hurts no one.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

[Suggestion] Mounts?

in Guild Wars 2 Discussion

Posted by: Oranisagu.3706

Oranisagu.3706

  • Yeah, making mount animation(forward,standing) is much harder than making normal mob animations(Walking, standing, crippled walking, attacking, casting spells) Why are you using animation for excuse? This is about controls. Control not equal animation.
  • For looks, for roleplaying, and to ride around in the PvE world. In WvW, guilds can use these mounts for a cavalry charge for fun.
  • They are optional moneysinks. You do not have to put money in them if you don’t want to. Nothing is wrong with optional moneysink.
  • Gem shop armor is completely useless, yet people still buy them.
  • If you think the post is breaking the ToS, then go hit the report button. You will see how wrong you are. You should realize that you are getting emotional in your argument and need to calm down.

I never debated the merits of having mounts, I fully agree some people would like to see them and have fun with them. I wouldn’t mind seeing mounts in game, but I don’t need or want them personally.
my arguments go back to one main problem: the time it takes to implement mounts properly. you can of course argue that adding several different mounts to the game wouldn’t take time at all and the devs could make it happen in a few days, but before proclaiming something like that, you might wanna learn a bit about software development first, it seems you highly underestimate the amount of work even simple features can take – especially animation (and clipping with all the coats etc)
sorry if you think I’m emotional when I bring up a concern you think doesn’t exist.