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[Suggestions] Quality of Life Changes

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Posted by: Lilo.8230

Lilo.8230

I would like to see a template system like GW1 where you could save your build and load saved ones. Having to switch builds between WvW, Dugeons, general PvE… even for Halloween XD I forget what build I was using before, I’d have to write it down somewhere I guess.

GW1 had a great system of being able to save your skill bar and attribute points so you could choose a build on the fly for whatever you were doing next.

Cub, Pye, Bay, Fir, Ona, Myci, Baiy, Eixx

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Posted by: cyclosis.8091

cyclosis.8091

PLEASE give an option to disable the loot preview where it scrolls up the right side of the screen. It often blocks things that I’m trying to see and/or click on. I’ve also found that when opening a large number of loot bags/boxes it will lag the client horribly and take forever to catch up.

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Posted by: White Hunter.3416

White Hunter.3416

Remove new annoying shiny birds from critical hits with Nevermore. At least with “effect LOD” active checkbox.

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Posted by: Amaimon.7823

Amaimon.7823

Its a simple request, but it’ll make a big difference.
When in the equipment wardrobe you try out skins, there is no zooming.
It would be great you could zoom in and out by draging the model (as you can now only spin it) or at least have it zoom in as much as during character creation when you have the list of shoulders and helmets selected.
For some people this would be a really big thing!

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Posted by: BlackIsleDragon.7516

BlackIsleDragon.7516

I would like to see some alternatives to the glowing auras, other than having to put an upgrade into an exotic piece of armor. For example, if I wanted to use Nightfury, I apply that skin to my piece of armor, which is great. But, if I wanted to use the aura of the preserved Queen Bee, I would have to wear an exotic piece of gear. This is a problem because many people work hard to obtain ascended, only to not be able to apply these auras to their best gear. As far as a fix, maybe some form of Mystic Forge recipe that will add the effect to a +10 Agony Infusion, or something of that nature. Possibly an extra slot on all amulets that is specifically for aura items.

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Posted by: Behellagh.1468

Behellagh.1468

I would love a head/face zoom for the dye tab as well. Some light head pieces are very small and are difficult to see what each dye channel affects.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Amaimon.7823

Amaimon.7823

I would love a head/face zoom for the dye tab as well. Some light head pieces are very small and are difficult to see what each dye channel affects.

Until its fixed in the interface, this might help:
zoom in as much as you can on your real world model, and accept the dye changes. Since its free you can repeat doing that until you’re satisfied. Maybe use the FOV slider a bit to get even closer to your face.

But this only works for dyes, since you need to accept the changes. Trying this method on skins would be flushing all your TCharges through the drain

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Posted by: Sarah.8354

Sarah.8354

Key Ring – Tonic Tab – Key Ring

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Posted by: Ninjablob.9321

Ninjablob.9321

Situation:
When you encounter new special effects, boons or conditions on an enemy or yourself (especially in raids or fractals) the first thing to do is mouseover and read the details.
Problem:
Well good luck doing so if new (de-)buffs come and go several times per second and their positions shift back and forth all the time
Solution:
When an effect times out, instead of removing it from the list and instantly centering/left-adjusting the remaining effects, instead fade it out for 0.5<t<3 seconds. During this fade time the symbol is not visible but still occupies a slot and shows the mouseover description, if the effect is reapplied during the fadetime it reappears at its old position. Every t seconds effects that havent been reapplied are culled and the symbols are squeezed together again.

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Posted by: hannes karlbom.5182

hannes karlbom.5182

simply auto deposit mats to storage when picked up so they dont take up slotes or need you to open the inv all the time or if your inv is full when you salvage items(like the mastery for auto loot) and auto sell throw out low level sigils/runes they take up so much space and you always have to stop to throw them out/sell when you salvage loot from farming!

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Posted by: DaBeav.6574

DaBeav.6574

Ok, here’s a list of “my ideas”. Well, some are posted before. I don’t even know if this is the right place to post so sorry if this is wrong.
English is not my first language so i hope you all understand!

Guild & Guild hall ideas:

  • Upgrade or scribe: Guild test golem! Let us test in our own guild hall.
  • Preview all decorations, even the uncrafted ones. Let us see them 10 seconds, just to get an idea. Then we can go craft it if we wanna have it.
  • Let us place even more decorations close to each other.
  • Develop more decorations. with the guild emblem.
  • Option to mirror decorations when placing down.
  • Let flag decorations hang down. Now they hang weird like there is always wind. Or let us config the way such decorations behave.
  • Upgrade or scribe: doors/portals to big events like halloween & wintersday. Or add as option to the guild portal.
  • Daily (guild) activity. Let guildies play against each other or vs other guilds in private instances in all daily activities. No rewards.
  • Upgrade or scribe: waypoint, updraft or ley-line! It would be so cool if we could place atleast 1 of these ourselves!
  • More things to unlock for the guild hall like we can in our home instance.
  • WvW server in guild roster. Makes it easier to see what guildies can join you in WvW.
  • Guild bound items. At the time i don’t know what for but there has to be a cool thing to create with guild bound items! Has to be! xD

Chat ideas:

  • Commander message: Like mentor, put Commander in front of commanders name in say and map chat! Maybe even a small commander tag with the actual tag color the commander is using.
  • Let players know when start talking on a different map after character switch or map switch. Maybe put something simple like “You entered [Map name]” in chat.

Miscellaneous

  • Render distance and or view range circle on minimap.
  • Key ring. We have a wallet so we also can have a key ring!
  • Shared tool slots. We have shared inventory slots so this could be a thing also! Could make gem tools more expensive?!
  • Build presets! Let us create various builds so we can switch fast and easy.
  • Tonic wardrobe. We have mini’s wardrobe so why can’t we have a tonic wardrobe? Maybe even with a new fun slot to put in 1 tonic we can activate with a button.
  • LFG. Create a section where sellers can advertise there items or services.
  • Login screen. We have 1 row of characters at the login screen. Let us pick some favorite characters that appear in a new row of characters.

I hope you guys like atleast 1 of these ideas!

Greetszz Beav

EDIT: for halloween, get rid of static doors. let them appear everywhere in the labyrinth. Have them spawn whatever at any point.

(edited by DaBeav.6574)

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Posted by: Amaimon.7823

Amaimon.7823

Crafting:
Problem: ocassional runnimg between crafting stand and trading post resets all the expansion/miniziming settings on the list.
Solution: set all crafting tabs to minimized on default, or remember collapse/minimized settings per playsession.

On a 4 year old acount I have a LOT of recipes unlocked, hence the collapsed list is VERY long. And has well over 15 tabs.

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Posted by: NotaBear.2309

NotaBear.2309

Hey, is there any way to possibly disable the tail effects on some of the Charr outfit models?

I have a couple of outfits I’d like to use but even though I disable the head gear the tail effect remains.

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Posted by: Panik.2389

Panik.2389

I’d like to pose a question and make a suggestion. Why does a name change contract cost AS MUCH as a brand new character slot? I personally believe that you halved the price of a name change, you would increase sales of them exponentially. Why would someone waste their money/gems on a name change when, for the same price, they could just create a new toon? Please consider this request, as I’m not EVER going to buy a name change as long it costs so much… Oh and one other thing, why doesn’t a TOTAL Makeover Kit NOT include a name change? If I change the sex of the toon, it will most likely no longer have an appropriate name.. Thanks for your time.

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Posted by: RaptureRabbit.8259

RaptureRabbit.8259

:) Friends List upgraded Make everyone on my friends list name one specific color, like you do with people in your guild is one color. I would love to be able to go fight in the world of Tyria, and see people on my friends list. Having my friends list character names lit up with just one color, so I know that person is on my friends list, and that would intern make it easier to play with them out in the world of Tyria.

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Posted by: Gryphon.2875

Gryphon.2875

I’d like to pose a question and make a suggestion. Why does a name change contract cost AS MUCH as a brand new character slot? I personally believe that you halved the price of a name change, you would increase sales of them exponentially. Why would someone waste their money/gems on a name change when, for the same price, they could just create a new toon? Please consider this request, as I’m not EVER going to buy a name change as long it costs so much… Oh and one other thing, why doesn’t a TOTAL Makeover Kit NOT include a name change? If I change the sex of the toon, it will most likely no longer have an appropriate name.. Thanks for your time.

+1

:) Friends List upgraded Make everyone on my friends list name one specific color, like you do with people in your guild is one color. I would love to be able to go fight in the world of Tyria, and see people on my friends list. Having my friends list character names lit up with just one color, so I know that person is on my friends list, and that would intern make it easier to play with them out in the world of Tyria.

+1

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Posted by: SUPER GOD.6857

SUPER GOD.6857

Changing the 3 turrets/fans/traps/lava floors per area limit in the guild arena to at least 5. Or make that local area smaller. Possibly move torches to it’s own counter for count/area like walls have been. Possibly make the turrets semi-programmable (setting their strength, how many stacks of a condi, duration of a condi, time between pulses, always on, etc.) by pressing f when in decorate mode.

Atm I have a turret corridor in my arena maze… with 2 turrets… (I have to use a nearby lava floor and this removes one spot). Like, plz guys, help me be properly sadistic in this maze I don’t want a kitten attempt.

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Posted by: UncleSwag.7930

UncleSwag.7930

I would love to see advanced options to choose which AOEs will be blasted before others. With the way it’s set up now i have to wait 3-4 seconds to blast my fire AOEs. It has also been a problem for guardians in high level fractals.

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Posted by: inuyoukainoyume.9026

inuyoukainoyume.9026

Probably should have just posted here to begin with.

I can’t pull up the npc for the Personal Trader/Merchant Express when someone else has already spawned any npc in the area, and that gets a little irritating. I know that we don’t want to enable npc spamming, so I’d like the permanent versions to just open the appropriate window, like how the Permanent Bank Access Express already does.

On a similar note, it would be nice if another player’s npc that I can’t interact with would be invisible to me.

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Posted by: Andy Warhol.6250

Andy Warhol.6250

I think it would be nice if other characters could view your character for appearance, gear as well as access builds and so on. That way more experienced players can give tips or compliments (via whisper or mail) and perhaps even suggest improvements.

(edited by Andy Warhol.6250)

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Posted by: Vitakorpen.2684

Vitakorpen.2684

Map bonus reward track progress bar in central Tyria like what you have in the HoT zones. It would also be nice to have something that tells you where you are with the diminishing rewards as they pertain to map bonuses.

Allow all doubloons to be craft-able, either starting from copper and moving up to the highest tier, or have a recipe that takes [metal] ingots, and some other ingredient.

(edited by Vitakorpen.2684)

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Posted by: Antisolar.1206

Antisolar.1206

Suggestion:

Small chance of dropping a mystic coin(s) (extra) every time you forge something in the mystic forge.

—-
It would bring down the price of the mystic coins a bit, and since the drop rate is just a matter of numbers, you can adjust it as needed.

Also it might bump up prices of low tier things that can be thrown in the forge, but don’t serve much purpose elsewhere, like low tier sigils and runes. The mystic forge is generally a gambling pond anyway, might as well have a “jackpot” function to it.

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Posted by: Saga.4102

Saga.4102

Would be nice to merge these to a bigger boost in the mystic forge.
20+20=40 lvls
20+20+20+20=80 lvls
30+20=50 lvls
etc..
etc..

It would make me more happy to buy a new slot to get a new char then just get it to 20 and lvl it like all the others…. I know how to lvl, it’s not new to an old time veteran…

They are useless now and I will not buy another slot cuz it’s just a drag to lvl AGAIN for the 27th time

Attachments:

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Posted by: akhilesh.9147

akhilesh.9147

  • The ability to save gear and build presets, for PvX and WvW, instead of having to swap alts, which is the current norm.
  • I am aware of the fact that Anet makes money from gem sales for the unlimited gathering tools. But I got a cosmic mining tool and it’s a shame that I can only use it on one characer / have to transfer it to other characters every time I switch. Since I can’t afford to get one for every single toon, I guess it’s a quality of life thing for me and a few others.
  • I have a 20 slot invisible bag for many of my items. The problem is that I swap between dual pistols and a single rifles. When I am wielding dual pistols, I have an empty slot, and that gets filled up if I open loot bags, so when I swap back to rifle, one of the pistols gets placed in a non-invisible bag. A very minor annoyance, but perhaps something can be done with this and build presets. Mentioned in the first point.
  • Easier way to sell all the green runes to an npc. The “salvage all” option greatly reduced the amount of clicking, but I still have to click a lot for selling runes, which seems a bit pointless to me. Though again, could be considered a minor annoyance.

P.S Why not add a justify text formatting option(or make it the default). It makes the posts cleaner.

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Posted by: ThomasC.1056

ThomasC.1056

Hello, here’s my suggestions :

1. Add a mark as junk option in the right-click menu of items, essentially downgrading them to grey rarity, to help inventory cleaning :

  • Allows various items to be sold with the “sell all junk” button ;
  • Allows mass-salvage with the right-click menu of salvage kits.

2. Allow some right-click menu options from BLTC sell tab, namely : mark as junk and sell (supposing a seller window is opened).

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Posted by: Serious.6940

Serious.6940

In WvW there is a little chest that appears at the top of the map. this pops up a window that details progression. The problem is it is easy to hit when you want to click on an item in the loot. Moving it out towards the left end of the map might help.

If you use AoE and accidentally go over the target description box then the AoE will still drop at your feet rather than the enemy. Retarget this so it falls on the enemy or clicks through. Better still make the target description moveable.

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Posted by: Exalted Quality.8534

Exalted Quality.8534

Could you please add support for Direct X 12 or some way to prioritize GPU usage over CPU? Like many others here, I have a more than capable PC (2x GTX 1080s in SLI, 32 GB DDR3 RAM, i7 4760 CPU), yet I still get massive frame drops in meta events, WvW, or anything that has a lot of things going on at once. I believe this will benefit a great number of players who have GPUs far more powerful than were available when this game first came out. I’m willing to bet that it would pull more people into WvW because smoother gameplay in Zerg vs Zerg combat translates to a more enjoyable experience overall.

Follow me on Twitch!
http://twitch.tv/optimalquality

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Posted by: Rauderi.8706

Rauderi.8706

Small but important change to the Gold/Gem UI.

Precision purchase of gems with gold is a thing, but somehow, not being able to sell a specific number of gems for gold is not. That’s actually pretty unfair to those who buy gems with actual cash, not to mention, with the truncation of funds from gems to gold sales, we’re shorted one of the main reasons to sell gems in the first place. It really needs an update.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

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Posted by: carina.7063

carina.7063

Please update the character select screen to allow players to manually sort their characters. I have over twenty slots and many are for a specific purpose. I want to be able to see all of my characters at once so I don’t have to scroll.

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Posted by: AndyS.5630

AndyS.5630

UI: Show aftercast delays on skill tooltips. Let’s get rid of occasional need to do timing tests.

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Posted by: Donari.5237

Donari.5237

Something to make AP chests fun once more. Linking the thread here so it can get to the eyes of devs looking for good ideas. https://forum-en.gw2archive.eu/forum/game/gw2/Suggestion-New-Wardrobe-Unlocks-AP-Chests/first#post6389201

(short version: please (retroactively) add Guaranteed Wardrobe Unlocks to AP chests. The thread contains some refinements of the suggestion).

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Posted by: Gryphon.2875

Gryphon.2875

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Posted by: Frenchtoastersticks.8061

Frenchtoastersticks.8061

1. I know this would mean an overhaul, but would be really nice for auras to be added to wardrobe. That way they could be account wide. unless you just want a gold sink It seems kinda silly to me to have them by character when some are hard to get or (unless im mistaken) in the case of the bauble infusions, impossible to get more than one of. It would also mean you dont need to wear a piece of exotic just for queen bee and you wouldnt lose your shoulder piece to nightfury. Would just be another panel under wardrobe, dyes, minis, etc called “auras” and you could select what you want on that character. As for people who actually have bought duplicates, if you have to click ‘unlock aura’ same as you would with skins instead of automatically dumping them in once it is implimented, they would be able to to sell the extras still.

2. mixing armor weights. even if you cant mix and match heavy with light (although preferred), it would be really nice to be able to just wear all light instead of all heavy or something like that. I LOVE some of the light armor skins but I just hate playing light armor classes. could just have a toggle switch for light, medium, heavy and then let you apply those skins all together instead.

3. +1 to the key ring idea

4. +1 to the tonic bag (could also be a tab under minis possibly)

5. +1 to re-arranging the nodes in home instance. I quite honestly can’t even find everything in some of the home instances which makes it so hard to tell if i’ve gotten everything (i know its on the minimap, but if a guild hall can place items why cant the home instance :/)

6. make all consumable buffs stack duration. Right now you can stack fireworks and some (maybe all?) boosters to last as long as you want, would be nice if things like food could do the same. so if you want food on for 2 hours worth of dragon stand, just eat more of them.

7. combine salvage kits/gatheringtools. meaning, if you have a black lion salvage kit and you salavge 15 items with it, and then realize theres one in the bank with a few left, be able to combine them at LEAST to the usualy stack size (though stacking higher for salvage kits/tools would be really nice). im not 100% sure those ones specifically cant, but i know lower versions as well as gathering tools cant.

8. +1 to build saving

9. a separate head toggle for outfits, that way toggle on just the outfit and it shows your usual armor head piece and toggle on both and see your characters normal head.

10. i keep seeing people wanting to know the queue for wvw. on the same note I think it would be nice to have a count on pve and wvw maps that says how many are on the map out of how many possible. would help with organizing meta events as well or tell people when a map is full and they shouldn’t swap characters.

11. queue pvp/wvw reward track. to much overflow lost to unwanted tracks :/

12. a crafting queue, so you can say select all the t7 mats available to that profession and it will just make each after the other without having to click again. and/or clicking to make an item will make all mats necissary for that item. so clicking ‘craft’ on lump of mithrillium will also refine all the mithril necessary to make it. or if easier just queue to refine all the mithril followed by making lump of mithrillium.

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Posted by: Nikal.4921

Nikal.4921

I would like to see wardrobe slots. As it is, I am limited to one look unless I want to spend charges. I’d like to be able to switch around to different looks depending on my mood, what I’m doing, etc.- I might want to change looks several times a day. It’s just not doable with having to spend charges every time. What I’m proposing, we could have wardrobe slots and add our looks to those and switch around at will. The other games I’ve played allowed us a dozen or more looks in this fashion.

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Posted by: Rockin Twilight Sparkle.2615

Rockin Twilight Sparkle.2615

I’d really like to see crafting tables for every discipline available in the guild hall. It just makes sense for what a guild hall is supposed to be and it saves a lot of the back and forth when I’m trying to make the things to donate to my guild in order to build something.

Bring. Back. Monthlies.

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Posted by: Nick.3870

Nick.3870

I would also love to see crafting tables in the GH along with trader and bank npcs. I find myself constantly leaving the GH to go grab something from storage to donate or craft something. It would be so much more convenient to have this available in the GH. Make it an upgrade so it is yet another thing for guilds to work towards.

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

The new Special Action icon currently shows up as a small button upwards and to the left of the Health Globe in the center of the UI. Currently it is only utilized in a few places (Wing 3 of the raid and after receiving the first mastery for the new Ancient Magic mastery line, for example), but I’d like to request a QOL change before it sees even more use.

It’s current location does not feel very well placed, I believe it would be better suited somewhere else.

The icon is currently too small, multiple times I’ve missed the cue because I overshoot it with my mouse.

There’s no way to know when it pops up other than by watching that area of the screen intently. There’s no flash when it pops up, it’s location isn’t one that is commonly looked at, and the button being so small makes it difficult to see and easy to miss unless its too late.

If this button is going to see even more use (which I actually think is a good idea for many things), I think it best that the improvements be made early while it’s still easy to make the change.

Please and thank you!

You’re wrong about pretty much everything you said here.

The button does flash the moment is appears and there is a very distinct audio cue letting you know it appeared (it’s a high pitched beeping sound).

The location is fine as it’s rather central and close to your skills and health bar, which most people pay attention to (if you don’t, you should).

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

I would like to see wardrobe slots. As it is, I am limited to one look unless I want to spend charges. I’d like to be able to switch around to different looks depending on my mood, what I’m doing, etc.- I might want to change looks several times a day. It’s just not doable with having to spend charges every time. What I’m proposing, we could have wardrobe slots and add our looks to those and switch around at will. The other games I’ve played allowed us a dozen or more looks in this fashion.

I’d suggest to go a step further and detach skins from gear/stats entirely. Allow us to equip skins in “skin slots” and gear in “stat lots”.

I often switch between multiple gear sets and craft new ones with different stats (I run multiple different builds for different situations) and it’s a hassle that I have to reskin and redye each piece everytime I get a new set.

A good example of what I want is how it works in Black Desert Online. It kinda works like outfits in GW2, except each armor slot has its own “outfit slot”.

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Posted by: Gryphon.2875

Gryphon.2875

I would like to see wardrobe slots. As it is, I am limited to one look unless I want to spend charges. I’d like to be able to switch around to different looks depending on my mood, what I’m doing, etc.- I might want to change looks several times a day. It’s just not doable with having to spend charges every time. What I’m proposing, we could have wardrobe slots and add our looks to those and switch around at will. The other games I’ve played allowed us a dozen or more looks in this fashion.

I’d suggest to go a step further and detach skins from gear/stats entirely. Allow us to equip skins in “skin slots” and gear in “stat lots”.

I often switch between multiple gear sets and craft new ones with different stats (I run multiple different builds for different situations) and it’s a hassle that I have to reskin and redye each piece everytime I get a new set.

A good example of what I want is how it works in Black Desert Online. It kinda works like outfits in GW2, except each armor slot has its own “outfit slot”.

SWtOR has the same.

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Posted by: Archerbahm.6804

Archerbahm.6804

The ability to reset mastery skill points.
I’ve played enough now so that I have a much better idea of how I would like to spend them.
Gem store item if necessary but ideally just a built-in option

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Posted by: Illveran.3514

Illveran.3514

“Show All Friends Names” and “Show All Guild Names” checkbox in options pretty please, so i can disable show all and enable show friends in wvw and pve and at last see them in blobs ;D

(edited by Illveran.3514)

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Posted by: JrkSoldierX.4379

JrkSoldierX.4379

Can we please have the option to keybing gliding or disable it at will?

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Posted by: Darth Ice.1064

Darth Ice.1064

These have most likely been said before but they would make life much better.
1. Build Saving

2. character and account keybindings options

3. Partial Refund for Gem purchased Item (I would even be happy with 50% refund, in
for the case that a family member buys something for you.)

4.Raid Specific build (like PVP, and WvW)

5.WvW ability reset item (So that people can reverse the mistakes they made at early WvW levels)

6.Less account bound items:
—-To allow people to play more the way they want instead of having to
—Would also help fix the messed up way the economy. that being the item is cheaper than the mats to craft it)

7.Achievement/craft able home instance decorations

8.make Post HOT trinkets easier to obtain. (It is ridiculous how much work you have to do for just one HOT trinkets when you can just buy a pre HOT trinket form the lurel merchant

9: Race Change kit from the TP (I relize t would mess with the personal story but it would be nice. Maybe make it LvL 80 gated being as LvL 80 players don’t play the personal story that much.)

10. Eliminate Soul bound gate

11: have a place for the forum topics you created in the ANET forums

(edited by Darth Ice.1064)

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Posted by: cptaylor.2670

cptaylor.2670

I was running the labyrinth earlier opening up my ToT bags and realized that it would be a nice addition if the loot alerts in the chat box were color coded to match the rarity of the item. Even though it shows you on the right as you open them, it often scrolls so fast that you may overlook something or only catch a quick glimpse of some rarer item. It’s far easier to scroll back through chat and quickly sift through what you received before doing inventory management.

Just a small quality of life improvement and definitely something I can live without, but it would be a nice change.

[Suggestions] Quality of Life Changes

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Posted by: Healix.5819

Healix.5819

Display the minimum scale on events. Instead of [Group Event] for example, do something like [3+ Group]. When players initially do events in active maps with larger groups, they believe that’s the way. It’s a problem I’ve seen from the very start, where small groups either won’t try or are very hesitant.

Show all (or certain) events on the map, which was an API feature prior to megaservers. It’d be nice to known when a daily event is up or to keep track of the split meta chains in HoT.

Adding on to the combination of the above, display the number of nearby players on the event’s map icon. It would help to let people know where others are, especially with split defense events like night VB and should help with the “no commanders? dead map” attitude.

Improve event scaling to not factor players who aren’t participating. At the very least, stop factoring players who haven’t picked up or turned in anything for collection events, or just tone it down so I’m not having to turn in 10x the amount compared to soloing it.

Salvage all – split the “and lower” options. I carry around basic items, causing the current implementation to be useless. Changing it to a checkbox format would be best, or just a simple masterwork and fine option.

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Posted by: Rauderi.8706

Rauderi.8706

Display the minimum scale on events. Instead of [Group Event] for example, do something like [3+ Group]. When players initially do events in active maps with larger groups, they believe that’s the way. It’s a problem I’ve seen from the very start, where small groups either won’t try or are very hesitant.

Show all (or certain) events on the map, which was an API feature prior to megaservers. It’d be nice to known when a daily event is up or to keep track of the split meta chains in HoT.

Adding on to the combination of the above, display the number of nearby players on the event’s map icon. It would help to let people know where others are, especially with split defense events like night VB and should help with the “no commanders? dead map” attitude.

Improve event scaling to not factor players who aren’t participating. At the very least, stop factoring players who haven’t picked up or turned in anything for collection events, or just tone it down so I’m not having to turn in 10x the amount compared to soloing it.

All of these, please. While I’d prefer scaling to go from minimum-1 to however many players are participating, knowing what’s intended for a “group” event would also be encouraging.

And something ought to be done about the run-ins for event zones. I was doing a 3-man with a hero point, doing fairly well, when the HP-train-zerg showed up. Suddenly, it added four or five level 84 elites, and the lot of us died before the ever-so-gracious commander showed up with forty+ people to finish it.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

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Posted by: Zlater.6789

Zlater.6789

I put this post in another thread that recieved very good feedback from the community;before I realised this thread existed. Here is the link to it and here is the post.

https://forum-en.gw2archive.eu/forum/game/gw2/New-Feature-Request-Bank-Categories/first#post6362897

Can we have the ability to add text to our bank accounts on the little black tabs?

… I dont know how to add pictures to the forums
[IMG]http://i64.tinypic.com/29f36eq.jpg[/IMG]

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Posted by: oFfIcEr.8730

oFfIcEr.8730

HeYo! Finnally I found place where can i put some my ideas “wishs”. I will be very happy if some of my ideas/wish will be used or be inspiration for the next projects. English isn’t my first language so don’t blame me if you don’t understand some of my thoughts (sometimes i used google translator).

Guild, Guild Hals

  • Advanced technology (Development by Guild Dragon’s Watch – Taimi) -by using bloodstone energy, ley line energy and other new stuff from living story 3. After the construction of the building where they were representatives of the Dragon’s Watch. The pact with the Guild Dragon’s Watch allowed us access to advanced technology.
  • The Guild Dragon’s Watch offer for us new technology “Teleports rift” (work like rift stabilized from current events, Cost ~500g-1000g per one, max 5-10) Leader of the guild can set on the PvE maps everywhere rift for “Guild daily” (example: one Teleport rift put inside Rhendak temple, flax farm and other place where Guild want be more often) After placed rift Guild leader must wait one week to swich same rift. Teleport Rift look like Rift from Bloodstone Fen
  • Guild Hunt
    Pact with Dragon’s watch enabled us to purchase “Simulations Training” for our Arena.
    After purchasing the device for Simulations Training we need to gather data on the monsters we want to train. To get the data of monsters, for example “Giganticus Lupicus from Arah” we must buy item/device/mission from Simulation Training merchant. For Lupicus cost ~ around 15000 Aetherium and 3000 Favor – Dragon’s Watch need supply for fight with Dragons. After activated Guild Hunt – Lupicus Guild must kill 50 times this monster to gather data for our “Simulations Training” during 1 week (5 Guild players in the party – 5 kills, 4 – 4 etc…)
    Guild can now catch Normal mobs, Veterans, Elites and Champions paying Aetherium and Favor. The price depends on the strength of the opponent.
    After completing the mission Guild can add to the Guild Arena Lupicus for training fight. After adding an opponent, player/s must enter to the Arena within 1 minute (after that time he disappears). If player/s is killed he disappears. If player/s won same.
  • After full upgraded Guild hall Guild got possibility thanks Guild Dragon’s Watch for claim next guild hall. First Guild hall is main. The Second one we can get through by using in the Guild hall “Rift Gate” or by Waypoints. Of course Guild would have to pay for the use of new technology to must claim next guild hall.
  • Thanks to the pact with Guild Dragon’s Watch we can trade Bottles of Airship Oil, Piles of Auric Dust and Ley line Sparks for some useful stuff
  • Decorations and statues from current Dungeons
  • HeRo Guild Potion – work as hero banner available after Full Guild level (for future 100lvl) And buff is visible only by us.
  • More music theme (festival themes and new themes)
  • Buy more than one Decoration in the Decoration Guild Tradder.
  • New Activated guild mission “Marionete”,“Battle of Lion Arch”, “Nightmare Tower” with rewards like previous. People will join to separate instance (as last mission from HoT story) and then let them organize and activate Guild mission. (One mission per week, one reward per week from the one mission)
  • Place for Home instance in Guild hall.
  • Player protection. Activate for Guild when Guild claim Guild Hall.
    All items placed in “Guild Treasurer” or items and Gold in the guild bank by player. It will be recorded as a contribution to a player.
    If Active Player will be kicked from the Guild then Player will receive back all items/gold. The Guild will have blocked access to all upgrades, merchants until to cover missing items/gold to the “Guild Treasurer”
    If UnActive Player (3 weeks++) will be kicked from the Guild then Player will get Auto invited to the same Guild. When Player will be back can join to the guild or Decline the invitation.
    If Player Decline the invitation then nothing happens.
    Leader of the Guild cant remove auto invite.
    If Active Player leave from the Guild then nothing happens.
    Sell Invite. Guild can invite Sellers (for account bound items) by using option “Sell invite” after invite this player get automatically Guild rank “seller”. After completed trade Guild can with no reason without fear kick Seller.

I want put more ideas but 5k symbol (limit)

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Posted by: pilek.4132

pilek.4132

PvE

  • Unlocked Area map as like Raid (for example Arah) – if no plans to make map here.
  • After 300% Magic find we got the opportunity to new mastery! New Tyria mastery for example "Treasure Hunting”
    First mastery “Treasure Monsters” -> Gain chance to get salvage trophy from monsters. After Training first mastery Player must charge mastery by using Essence of the Luck ( previously used will be added). Work same as Magic Find. For Example: 300% luck = 50% to gain item from monsters.
    Second mastery “Treasure Bags-> Gain chance to get rare or better item from Consumable Bags. After Training second mastery Player must charge mastery by using Essence of the Luck. Player can start charge this mastery after charged previous mastery. For Example: 300% luck = 25% to gain rare and 15% for better item from consumable Bags.
    Thrid mastery “Treasure Chests”-> Gain chance to get rare or better item from Chests (Big chests from dungeons, raids, temple boss, world boss, specific bosses from Collection “treasure hunter”, night bosses (vb), Gerent chest, mordremorth etc. After Training Thrid mastery Player must charge mastery by using Essence of the Luck. Player can start charge this mastery after charged previous mastery. For Example: 300% luck = 25% for rare and 15% for better item
    Fourth mastery “Advanced Treasure Hunting” -> Gain chance to get Exotic specific to the boss item from big chests (For Lyssa -> All Seing, For Eye of Zhaitan -> Pendant of Arah etc.)After Training Fourth mastery Player will be able to new Merchant( Can replace the Essence of luck for some stuff) and Player must charge mastery by using Essence of the Luck. Player can start charge this mastery after charged previous mastery. For Example: 300% luck = 5% for Specific boss item.
  • Fix action camera: when is activated and my target is behind and I use movoment skill (for example thief skill heartseeker [dagger skill 2]) then I attacked forward not to behind me as without action camera.
  • New playable race Tengu
  • Add informed buff for Diminshing Return. For example if we got DR in Ember bay and Bloodstone fen we get buff (showed only for us as potion from Guild hall) “Diminghing Return" with note: Your loot is reduced diametrically -> EmberBay: Time left: XxX -> Bloodstone Fen: Time left: xXx
  • Return back First Live story
  • Return back old Festivals in per year or more ( my idea: per two/three months is one festival)
  • [Further ahead] Ranger Fights. Ranger to get new pet must fight with the chief our future pet. Ranger fight (Only Solo) in a separate instance. if a player win it will be deemed worthy to fight alongside new pet. If Player lose can try Again.
  • Possiblity for Item “Ancient Karka Shell” to trade for 50% Actual Merchant price or less?
  • Recipe Books – possiblity for sorting on “Recipe Locked”, “Recipe Unlocked”
  • Exchange tokens from Verdant Brink, Auric Basin and Tangled Depths for useful item (We can trade The Silverwastes Tokens for rare bag of gear or sandy bag. In Ember bay and bloodstone fen we can trade tokens for Magic Warped bundle/packet and in Dry top we can trade tokens for (for example) useful Brick of clay.
  • Add useful or rare item from Champions Giants (After 4 Years ~ 58/1000)
  • Change Defending Temple Event into Escort Event. Cover NPkittenil leaved from Temple.
  • Add Timers in the map for Temples and for specific bosses ( Eye of Zhaitan, dredge commissar etc.)
  • Add the ability to salvage major and minor runes/sigils

Class Balance

  • Separate Balance for PvE, Raids (10 players content), WvW and PvP. (It would take a lot of time but we need it)

Panel track (wvw,pvp)

  • When we activate one track and want more add new button ( for example: “Replay” / “unreplay”)

WvW

  • Bring back Tournaments
  • Legendary Backpack (mistforged weapons – this white efect!) – something like Archangel

Crafting

  • Button “Craft stack” (for ores, logs, scraps and leathers)
  • Mystic forge: mystic forge remember last used action by us
  • Recipe in mystic forge for: account bound Chak Egg Sac ( 3x 250 chak egg + something) Player without luck cant drop it.
  • Recipe in mystic forge for: account bound Preserved Queen Bee ( 3x 250 organ trolls (for example bladder -we can get two piece on run) + something.
  • Recipe in mystic forge for: change exotic aura trinket into accented account bound item with agony (for example: exotic trinket, 5-10 tattered wings or somethings from other festivals, 25 T6 ( to choose stats), anthology of heroes)

(edited by pilek.4132)

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Posted by: oFfIcEr.8730

oFfIcEr.8730

HeRo Panel

  • Tonic wardobe (like Miniature wardobe) divided into on Costume brawl, fighting (watchkinght, thoughtless) and for fun (rest potions)
  • Toys wardobe ( like miniature wardobe) divided into on instruments, costume brawl fight and rest funny items from gemstore.
  • Gathering skins wardobe ( work like wardobe for weapons or armors) when u buy your permanent Gathering tool – u unlock skin then u can use this skin on other character by using transmutation charge. Work on every gathering tool. If we used our 100 limited tool – skin is still set.
  • Fix bug to gain 10 Achievement daily Point after gain 15000 Achievement Points from daily or Add : After 15000 Achievement Points daily Player will get after daily 2-5 mystic coins. Of course if limits are set on the Achievement daily points
  • Fix bug to gain 1 Achievement daily Point of 4 from festivals daily. We can replace 1 achievement into ( for hallowen 5 Personal ToT bag, for wintersday 5 winterdays bags etc.)
  • New Achievements(Collection) For dye
  • More achievements (Collection) for “Fashion” ( more for armors, new for weapons, new for backpacks, new for aura (trinket) items
  • Add in the panel of the Outfit possibility Hide/Unhide Headgear , Sholders, Chest, Gloves, Leggins and Boots. If Player hide Outfit Headgear it appears our current Headgears, if chest it appear our current Chest etc.

Other

  • Once our character screamed falling from a height. Now, our character isn’t alive when falling. Pleases return screamed when falling from a height.
  • More space in the mail ( we have 10) – make item in gemstore ( for example for 100, cost 500 gems)
  • Make option with hide/unhide [raised/received/collected items] ( if we gain to fast from trade post or by opened super fast bags it is sometimes big lag with emerging item icons)
  • New skins underwear (Time to buy new underwear)
  • New tonic(Fight type – like watchkinght)For example: Tonic that will reduce us as Enigneer Eliskir S
  • Add option in the Trade Post for search locked and unlocked items.
  • Add exclusive colors for the accessories for hair in Self-Style Hair kit and in Total Makeover kit.
  • Add in the LFG new bookmarks: “Festivals”, “Sellers” and “Guild Recrut”

That’s all for now. I have several ideas that will put another time.

(edited by oFfIcEr.8730)