The CDI is coming back! Topics
If ANet selects, they’ll have to be prepared to weather a storm of criticism from the people who think they’re already out of touch with the community.
If you leave it up to a Forum “vote” here, then you will only be getting the opinion of the forum-goers. (Not to mention you will have to MANUALLY tally up the results, and many people will chime in multiple times. No control.)
As I suggested in the other thread:
During the Beta testing, we were given little in-game questionnaires to help you guys decide what people liked, and disliked, and what needed work. That seems like a good way to reach a nice, sizable spectrum of gamers. Do you think your little questionnaire program could be adapted to quiz the community on their desires?
You can control that each account gets to vote only ONE time. Offer a checklist of “hot topics” we’d like to see addressed. Your computers can quickly tally up what topics are the most important to the community as a whole, not just the forum-goers.
Easier. Faster. More representative.
Totally agree! The hot topics, according to me, need to be selected by Arenanet because, as others have mentioned, the probability of it being constructive towards something that might actually show up is bigger.
I think we should combine both options.
Please provide us with a list of all topics you are able to discuss, and let us vote on order of importance. Or vice versa.
Combination approach.
Anet presents a list of what is feasible/possible. Community votes on the most important topic from that list.
1.5 ANet chooses – a short list of viable topics, then lets the community pick one.
Anet chooses /15chars
Highest ranked reached 28 soloq
Isle of Janthir
I’d like option 3, please. Which may have been said already in the thread that I haven’t read.
You provide a list of topics that you can talk about. The players vote on which is the most interesting.
This will result in a topic we want to hear about, with more response than “that’s definitely on the table for discussion.”
While both options have Pros and Cons I think the most controlled option here will be if the devs chose the CDIs. The reason is because it will possibly give a window on what the primary focuses are.
One suggestion I want to impart is here that each CDI should follow a Pattern for example first a CDI dealing with the aspect of PVE then next do WvW , PVP and then an all around topic. That way people won’t feel like a certain mode is left out.
1. Anet Chooses
I also agree that we find some kind of alternative method of conducting the CDI outside of the forums. Surely there must be some other platform either available now or could be created that would lend to more focused discussion.
If its to be player run and revs want to remain anonymous to listen in, probably a chatroom could do it. Though that could get loud really fast and discussion lost. Other option is fan site forum like gw2guru
I initially lean toward #2 so we can “tell you what we want”. But really ..by now shouldn’t you already have a good idea of that? I mean just look at the topics that keep on coming up. Anyone who spends any amount of time here should be able to name at least a few of them right away. So #2 would just be messy and redundant I guess.
Gotta be #1
And here’s what I assume that means.
ANET reviews the topics they already have seen us posting about constantly and they compile a list of those things they can actually see themselves working on (so hopefully it’s more likely to happen).
+1 to this.
-Mike O’Brien
Because we can’t be angry about both?
I guess I don’t understand why you can’t do both? one week do a cdi that is driven by the community and then the next on a topic that is driven by anet.
“The customer is always right” is a complete bullkitten but we’ve come to the point that players feel utterly irrelevant so this time I suggest:
“2: You list your number 1 topic and the one with the must number of votes wins.”
1: Anet chooses
Option 1, because 2 will be such a hit-or-miss thing.
We already listed our top 3’s of most important issues a while back.
I would prefer making a list, then have a vote, and you pick one from the top 3 or 5 (bit depending on the size of the list). Or you come with a list and we vote for 1… either would work.
As far as the current options go, I see the following ‘problems’:
1. You pick something we think isn’t appropriate right now, we get off on a wrong start.
2. We pick something you are not ready to talk about, we get off on the wrong start.So best we find an intermediate way, where we make sure it’s something you want to talk about, and something we think we should talk about. The best way would likely be, we make a bit list, you pick 10, we vote on the actual one. That way we all are assured getting off on the right start.
This is the best option by far.
Option #2
The community should vote. Why? Because Anet should be held to this new policy of “communication”, that they seem to be interested in trying out. If you want to get in touch with your community, ask them for their input. Don’t dictate topics that you think they want to discuss.
Arena Net chooses several topics, makes a poll and we vote on the one we want.
That is the most fair way to do this.
1
If ArenaNet doesn’t actually show clear and strong direction as to where this conversation is going instead of waffling around with polls and player committees, I think my confidence in them as a gaming company will be irreparable damaged. Is your vision that fickle?
No one aside from those being paid to do so should be saying, “This is what you guys should make” or “This is where you should focus on.” Ask ten people what they want and you’ll get ten different answers. With me? Just surprise me with something awesome and I’ll be satisfied. Asking too much you say? Blizzard did it for years.
I’d like ANet to choose three and have the players vote on the topic from those three.
I vote: 1. ANET Chooses.
I know the community will cheese me out for this, but this post is directed at ArenaNet:
This is your game. The reality is that you know way, waaaay more about this game than the players do, and you have the metrics to back it up.
As a player, I could try to talk all what I want. But the reality is, I have no kitten what I’m really talking about, because I don’t know what goes on behind the scenes. For example, I don’t really know about the struggle of balancing skills between 3 game modes, and I don’t know what worked, and what didn’t.
The issue is, having a CDI with players not understanding what goes on in development, or not addressing the topic ArenaNet is currently working on, makes it feel like a fake PR campaign. And I’m not accusing CDI of being fake, but considering the long wait time to see changes manifest ingame, that is the unintended side effect of allowing the players to give too much input. Again, I’m not saying CDI is “fake”, but there is a difference between what ArenaNet intends, and how it feels to the player.
When you leave any decisions up to the community, I don’t want to see ArenaNet bashed when you cannot meet the community’s demands. For example, players want Precursor Crafting NOW, and obviously there are factors preventing ArenaNet from releasing it now… Players don’t understand that, and letting them vote on it is like telling a kid not to eat from the Cookie Jar until after dinner.
However, I am confident that ArenaNet is competent enough to choose their own CDI Topics, based on what they consider important for the current direction of the game.
Hi All,
The CDI is starting up again. How would you like the topic/s to be chosen for this round.
Here are you options for now:
1: Anet chooses.
2: You list your number 1 topic and the one with the must number of votes wins.Note: This isn’t a call for topics just asking how to pick them(-:
Chris
Por que no los dos (why not both)?
Anet chooses a bunch of topics, the community votes by rearranging the selected topics in order and priority is given from top to bottom (of the list).
1.
U N D E R W O R L D
W v W-r o a m e r
No 2: Mounts and Open Word Housing (via player lots or Guild Halls)
#2
Would love this!
Anet chooses. I’ve found if we pick a topic that Anet doesn’t think should be the focus, we end up spending more time fighting Anet to get something instead of making progress.
You tell us what is going to get worked on and we will tell you how we want it done.
Voting on voting – the new meta.
I think the following should be done in this order:
ANet pick the number of CDIs to be run in each of the subsections:
PvE (Including Living Story & Dungeons)
PvP
WvW
Class Balance/Development
Fundamental gameplay mechanics (UI features, Downed State, Commander System, etc)
This can be better chosen by ANet who have information on team sizes, and current workloads set by current projects to each team.
ANet announce the number to be run in each area, then within those constraints the player base votes for the top x subjects in each category.
Given the options in the OP, I would pick 2 over 1.
Don’t forget you owe Ele its CDI from last time!
1. You know what you are capable of at the moment. Just be a bit more open about it so we can have a proper dialog. LOVE!
more deadly than any that walks this earth. Put aside the Ranger.
Become who you were born to be. I give hope to men. I keep none for myself.
I personally hope they do it different that previous CDIs and make it focused on one single topic. I also would like them to alternate. First round they pick, second round we pick, and then continue to alternate between the two.
(edited by SevenBitBrian.8413)
I say 1. Anet Chooses a couple of topics and the community votes between those few. You should still choose the overall direction though.
1. Anet chooses. I rather have them select from things they might be interested and hyped to discuss, than have a grab bag of subjects that … well… let anet chose.
Anet chooses.
That way it will be something that would fit the overall game design and might be implemented. If players chose there’s a chance it might be something that would never fit into the game (free for all open-world PvP for example) and the discussion would be pointless.
“Life’s a journey, not a destination.”
Anet chooses.
That way it will be something that would fit the overall game design and might be implemented. If players chose there’s a chance it might be something that would never fit into the game (free for all open-world PvP for example) and the discussion would be pointless.
My unicorn mount crusade will not be ignored.
good rewards in pvp where pvp players benefits from(without having to pve). getting skins is almost impossible now. Lets talk about rewards that keep pvp players logging in every day to try to get those rewards.
Currently you only get very little money and lots of boxes which give more boxes which gives random stuff which we don’t need
Btw: It’s Sey-Shi-zo ^.^
Would be better if Anet comes up with a list of topics they are comfortable discussing about and then have the community pick.
1. Anet chooses
If we go with option 2 everyone will argue with each other about what to do and honestly chances are Anet will have to ignore one or two important issues simply because they know all the problems, it’s just they need a ton of work to fix.
I think you guys should choose the topics. I am sure you are aware of the the players are asking about enough to choose which topics need to be covered. Leaving it to the players would only see topics like precursors, conditions, warrior being OP, and dungeon stacking.
It’s the chain I beat you with until you
recognize my command!”
I think that the players should choose, because the devs already get to choose and that hasn’t been working out well because they tend to choose things that don’t interest us (like PvP balance). I would like to see a vote, but instead of a “choose one topic and the most votes for that win,” I’d prefer a “choose three topics and the most voted for wins.” This gives a more rational outcome, as with a single vote the one that gets the most might be the one that a small portion of the community cares most about, rather than one that the majority of the community cares about at all. A thee-vote system makes it more likely that the majority will be invested in the outcome.
you spend complaining about it on the forums, you’d be
done by now.”
Agree that Anet chooses, but more than one option to discuss.
If left open, SAB/Mounts/raids/open world PvP and various other (imho) useless topics/enhancements will get voted in that would have nothing to do with fixes that are really needed.
(edited by Blude.6812)
1.World vs World additional rank ability lines
2.QoL changes in existing WvW zones.
1. Anet chooses
No use doing a CDI that players choose that ends up being 90% “we can’t comment on future plans.”
www.getunicorned.com / northernshiverpeaks.org
1.World vs World additional rank ability lines
2.QoL changes in existing WvW zones.
People. Can’t. Read.
Please at least read the Original Post. Note: This isn’t a call for topics just asking how to pick them
Set a man on fire, and he’ll be warm the rest of his life.
– Unknown Fire Elementalist
My current count is as follows:
1. Anet chooses: 56
2. We choose: 25
3. Anet gives us a list and we choose from there: 30
I only counted clear votes. If you posted 10 paragraphs you didn’t get counted, I don’t have time to read all that just to hunt for your vote.
Feel free to recount, and compare to my count.
1 – ANet chooses.
They’re screwed no matter what they do, so I’d rather they go with something they are prepared for rather than something the need to prepare for before discussing. (I can see it now, players choose the topic and we get “CDI: Mounts?” continue to be voted for over eight months after it’s finished.)
i prefer yall choose a topic.
I think Arenanet should choose like 3 or so topics and the community can vote between those 3. That way we get topics that are relevant and can be discussed, and the community still has a say.
-Grunt
Anet chooses one, player choose one, one is up for debate.
lol…so Anet will choose.
wow….this player-base is so passive aggressive. instead of stating what you want, you wait for them to not do what you want, so you can complain.
MARA (EU) Gunnar’s Hold
Just being a negative nancy here … The last round simply felt like a FYI to Guardians so Anet might as well choose; it’s one less reason to patronize us.
lol…so Anet will choose.
wow….this player-base is so passive aggressive. instead of stating what you want, you wait for them to not do what you want, so you can complain.
I think the community is stating what they want…. they all know the pros and cons of both decisions and they have weighted them both. Our community is kinda smart read all the posts. But hey maybe you know whats best? (passive aggressive) This is as far as I go if you have anything else to say thats fine but I won’t reply this post was not created for that reason. (shouldn’t even reply to you now but kinda annoyed me your comment)
No2: Guilds (Guild Hall / More Guild Features in General)
2. The community chooses a topic.
(edited by Davey.7029)