I’ve played GW for almost 2 months. I’ve quit when I’ve reached LV 80. The game is very good, I loved the personal storyline (that’s the 2nd main reason I went all the way to LV 80, the main reason being: it’s easy as **** to level)
But some things are just broken:
- The dynamic level adjustment thing:
It’s supposed to make you feel comfortable when visiting low level areas. But you get low level loot mixed with high level ones. It should always give loot based on your level. There was this time I was at centaurs HQ doing some random DE then I got 3 rare equips, when I went to salvage them for Glob of Ectoplasms, I noticed all of them were lv 40ish. That’s so dang frustrating !!! Specially because I got some masterwork lv 80 too, which are equally good for nothing. I wanted to go Orr all the way but then 10 minutes later the anti bot loot stuff are triggered thus screwing my plan to grind for equips/loots.
- The social aspect is non existent:
People are BUSY in this game. They don’t seem to have free time. And when guildies talk to you, they want you to do fractals or dungeons. This can be good, but after some days in this same pace, you’ll get tired easily. It’s been some years I’ve played a MMO, but the last one I played, there was this free time you’d just be around in the city chatting, trolling noobs, etc.. it was fun. There was even mIRC and in game chat. Today people are all in Ventrillo and kitten .. no fun (I know this is not GW fault but…)
- PVP and WvW:
PVP in RPG’s is one of those things that will never be true fun imo. When I wanna test my skills against another player, I play a game which requires my most basic skills (reflexes, accuracy, etc), and for that I play CoD or Battlefield. RPG’s requires much more knowledge of the game mechanics then skill. The learning curve is still way lengthier then most genres, because there’s tons of status and skills from every class I must know in order to master offensive and defensive tactics. Oh yeah, then there’s WvW. I’ve done some once, with guild. Group PVE, really ? No fun, sorry.
- To grind or not to grind:
The game has the infame anti-grind script. Anet clearly want’s us to not grind, while giving you some option if you really want to. Let’s say I’m not much of a grind person, I got a life, gf and work (the default excuse for every non-grind player). Well, If I want good equips, I must do dungeons. But I’ll have to still take some irl luck into account. I think they should make the grind effort worth at 100% rate. As in, you grind = you win (since Anet want to be non grind). For example, you got games like Disgaea. They’ve put that process which takes 300 hours to get your character to a state of ultimate force class. But YOU WILL get there, its guaranteed as long as you do the whole thing. Here you do dungeons but the reward is not always there (well, they are but rarely are something you need, so you always have to rely on stupid TP), even thought it’s the only way (or the most reasonable way) you can get to be true elite. The should make all rewards work like laureus: a sure reward to choose from a list, stuff like that.
So, yea .. good game but maybe still not there yet for me