I made this post because i care.
I made this post because i am disappointed on the way the game is heading.
I made this post because it would be easy to solve 90% of the wining in the forums.
No really it is. Remember when the game come out? Sure there was constructive criticism,
but people were giving Anet a change to improve, because the game was FUN. It was not wining.
It was not bashing the game, it wasn’t hate. Just feedback, and lots of posts from happy costumers.
I have stop playing. I just lurk in the forums, trying to see some new cool feature added.
Why? Because the game, feels like a chore, its boring.
I love it when it came out, it was really really fun. Sure there were problems.
But you can overlook problems if its fun. Well it stopped being fun.
Here’s my take on what it should be done, in order to get that old feeling back.
Dailies:
It feels like a chore. It takes way to long. Sure i can ignore it, but there goes my laurels…
Just make it ONE task. Yes i know its easy and really fast. But what’s the point of log in,
do the dailies and get out? This was what i was doing before i left. Again, its boring.
I belive the point of the daily is to give a reason for someone to log in. With one task you still give
them reason, and after that they can actually “play the game” instead of getting burn out.
Ascended gear:
Yes this was a slap in the face to GW1 fans. Ascended should just have been really cool skins…
But that’s not the worst part.
That brings two problems:
-> First
Its really boring to get it.
For accessories you need to do FOTM, until exaustion.
For weapons, farm maths, then craft.
Boring.
-> Second
You just made the most Alt unfriendly game in existence to mankind.
Oh i know, there are more grindy games. But they don’t have time gated crafting, nor laurels per day.
And its still grindy.
How to solve it?
Let me get ascended weapon’s and accessories, and in the future ascended armor, by doing what i like.
Dungeons:
At the end of the dungeon i get tokens, and then i trade those tokens for gear and weapons.
Every 5 runs you get a weapon or a piece or gear.
Jumping puzzles and exploring the world:
For every map completion you also get tokens, or by doing jumping puzzles.
Events in the world:
After x amount of events completed, not failed, you get tokens.
WvsW:
By doing WvsW events and killing people.
And of course crafting, but not with time gated, or with increased craft level, that’s just boring.
Living story:
First the content you are producing is top notch. You deserve praise for it.
At least the content i could play. Because some of it i missed it…
And there’s the problem.
After one year, what is the new content you got? The Kraka zone, and FOTM.
Oh yeah sure, new path in an OLD dungeon. And a revamp of an OLD boss. (I think its ok, but not new)
The new stuff? almost all removed.
Removing good quality content from an MMO, is pure insanity. Please stop.
IF you change this, most of the complains will dissapear i guarantee it. And they are so easy to solve.
Also consider this few suggestions:
Add Guild vs Guild.
Add more dungeons.
Add more pvp maps.
Add more skills to the weapons (maybe 2 or 3 sets per weapon)
Add more weapons.
Add new classes and races.
Add new map zones.
Add new dynamic events.
Also before even thinking in Esports, removed downed state from Spvp.
Why?
You know that feeling, when you, or someone you are watching, completely owns 3 players at the same time
And emerges victorious with 10 hp? Well not in GW2… Those guys are gonna throw rocks at you
until you fall, die and ress them. And there goes any kind of rewarding skilled players.
This game got a lot of potential, don’t throw it out of the window…
From a GW1 fan, and a GW2 concerned player.