Time gating (I mean the Anet style time gating as done with charged quartz) is so kitten boring, do you guys really know what you are doing by adding more of it? Do you know how boring it is to log your alt into place of power and craft charged quartz every day? This is the definition of no fun at all.
I have seen some games before that do a kind of time gating that works well — the stuff happens automatically, you don’t have to log in and do it once a day like a boring robot. (And of course, using a bot or macro in GW2 to do it is the only intelligent way with such incredibly mind numbing game design, although I do not.) So, in other words, if you want to have a time gate on something like charged quartz crystal, players should be able to program that their character will charge one quartz crystal per day, then it is time gated and player does not have to jump through an incredibly boring hoop once per day before they begin enjoying the game.
This is not a new concept, it is at least 10 years old in MMOs to have games where player characters can automatically do a boring time-gated thing while the player is offline.
You do know that time gated boring grind is much worse than non-time gated boring grind, right? If it takes 8 hours to grind some crap out, you can kind of make a party out of it and find the right time and enjoy doing that grind for a few hours, but if it is a boring hoop you have to jump every day over and over again there is not way to make a party out of that it is just a kitten boring hoop, like adding some random button presses to the log-in screen. That is basically what you did with your time gating, add a bunch of boring button presses necessary for log-in screen. Whee fun, great game design.
This style of time gating that Anet is making into a core element of Guildwars 2 is sort of the worst of both worlds. You have games where your characetrs can do stuff while you are afk to avoid monotonous grind, then you have games where you just have to grind and grind, anet makes it so you have to grind, but you can’t grind and grind, instead of getting it over with when you are in the mood for it or you and your friends get together on the weekend and do it together or tackle a big chunk of it, no not like that it has to be slow, tedious torture of anet’s peculiar style of time gating.
All I’m saying is Time Gating is not fun by any standard, it is one of the worst game designs you can possibly have. Yet this appears to be transforming into s a core element of Guild Wars 2 style game play? (WTF.)
Time Gating Is – > NOT FUN
There are people that like to farm. There are people that like to grind mobs, gear, gold. There are people that like to program up their character to do things afk. There are people who like PvP and people who don’t like PvP, there are people who like town clothes and people who think town clothes are dumb but who liek to get the gnarliest looking armor, and there are people who think the gnarliest looking armor is boring but they like to have their pet minicat because they think minis are fun…… BUT THERE IS NOBODY ANYWHERE THAT THINKS TIME-GATE CONTENT LIKE LOGGING IN ONCE A DAY WITH ALT TO MAKE CHARGED QUARTZ CRYSTAL IS FUN! (And running to place of power is even less fun, same thing just more time wasted to accomplish boring bullcrap).
I will repeat it again, because ascended gear or not ascended gear, everyone can agree to this I am pretty sure:
Time Gating Is – > NOT FUN
Just wanted to point that out….