Whether or not “MMO stalking” or “Stalking on the internet” is a problem, isn’t really the focal point. The focal point is “Why the hell does blocking someone let them see where I am in the world?” They don’t have to know your exact location to be a nuisance. If they’re stalking you to the point where they follow you zone to zone, their intentions are not good. They could constantly talk crap about you in map chat, or harass your friends by proxy.
People shouldn’t have to “get over” or “ignore” someone who’s intentionally trying to ruin their game experience. Regardless of whether or not “reporting them and ignoring them” does anything, the fact that blocked people can still garner so much information about you due to a flaw in the contact list system is alarming at best. It’s like saying “Oh, we’re giving this guy a restraining order; he can’t come within 100 feet of you. But just to make sure he doesn’t come near you, we’re going to constantly give your general area to him so he knows to avoid going to that area.” It makes no sense.
People shouldn’t have to “deal” with the problem, Anet should take steps to fix it. Whether or not you think stalking someone on a game is a big deal, the fact that someone could block someone else and they can see the server / general area is kitten Technically speaking, I’m considering this a bug. No way in hell is it a good idea that I should block someone and have them know my general location in case they want to take the steps to follow me around.
(Furthermore, if someone wanted to talk constant crap about me in map chat, all they’d need to know is the map anyway. Yeah, I could block him, but not everyone is going to have him blocked, and if he wants to spew venom and bile about me to my friends / guild, well, I’d rather him NOT have an easier time doing it than necessary.)
As for logging in as invisible and bypassing the message that shows when a contact has logged in. (Hopefully it doesn’t display a message when someone you BLOCKED / Has blocked you logs in too, that would be even more stupid.) I don’t have much of a problem with the messages displaying, but I think logging in as invisible is a necessary function for any MMO. As long as they make it so it won’t constantly update information while the person is invisible, which is another oversight.
TL;DR: The point isn’t that MMO stalking is going to hurt you. The point is that the design is massively flawed. Some people don’t want their character / location broadcasted to someone they’ve severed contact with (surprise surprise). The point is that if someone wants to dedicate themselves to stalking / harassing someone in-game, as dumb as it is, the game shouldn’t make it EASIER for them to do.
This is coming from someone that DOES have a stalker, who’s stalked me from several sites and games, tries to turn my friends against me, and slanders me publicly. I’ve known him in real life, from years ago, and he still occasionally tracks me down just to harass me. The fact that he’ll follow me from zone to zone and occasionally talk kitten in mapchat is alarming, and I’d prefer if I wasn’t told to “get over it.” instead of Anet taking steps to fix such a flawed system.
Edit: Apparently lots of people still think it’s as simple as “some random pixel character following you around.” They’re purposely trying to ruin your game experience and that’s unacceptable. You can report them, yeah, but rather than solve the problem, the primary focus should be to NOT have the problem exist. Prevent the problem, don’t tell people to “deal with it.” If life were as simple as “ignore it and it’ll go away” it’d be amazing. But it’s never that simple.
Also, appearing offline =/= lol I want to play alone =/= “DON’T PLAY AN MMO.”