WP's video PoF Fail to Deliver?
I havent seen WPs video yet, but in response to your post I think it bears mentioning that not implementing a feature that you want is not a failure to deliver unless that feature was promised or otherwise indicated as being on the table.
Otherwise every game and expansion ever released by any company would be defined by the thousands of features they failed to deliver on.
It kinda is a failure when some of the features are requested since the begining.
As for the op: Let anet cut some slack man. They clearly focus on content than new features this time around for good or bad. Content which we have yet to see.
I havent seen WPs video yet, but in response to your post I think it bears mentioning that not implementing a feature that you want is not a failure to deliver unless that feature was promised or otherwise indicated as being on the table.
Otherwise every game and expansion ever released by any company would be defined by the thousands of features they failed to deliver on.
True however there has been such a large section of the community asking for many features that ANet has ignored. The biggest that he mentioned in the video is build templates. I see that mentioned all the time on the forums. I see homestead space mentioned quite a bit. ANet even went out of their way to mention awhile back that it wouldn’t make it into this release.
While you can’t run the game on mobile devices a web & mobile presence to interact with your account is just a feature that goes with the modern times. It’s almost a given that this should be implemented to increase the player base.
With the phobia around the previous content drought I think that it’s causing ANet to push story and map content out just a little to fast at the expense of adding substance features to the game along with fixing/updating existing content.
People thought ANet ignored mounts and of course, turns out ANet’s been working on them for years, long before PoF. They just hadn’t figured out all the details and, per their practice, didn’t mention it until it was nearly ready to ship.
Accordingly, all we can say is that PoF includes a lot of features, some of which we wanted, some of which we didn’t know we wanted, and some which people will claim no one wanted. Likewise, it lacks some features that we’ve wanted for ages, including build templates — but some of those have been requested for over 5 years (since BETA testing).
Not seeing the features in PoF doesn’t mean ANet’s ignored us; it just means that they aren’t in the game today (or next month).
PoF— seems to be nothing but a gold sink to me and most likely the last nail in the coffin. Major mistake in the direction of the game and it will cost them (imho and I entitled to it).
PoF— seems to be nothing but a gold sink to me and most likely the last nail in the coffin. Major mistake in the direction of the game and it will cost them (imho and I entitled to it).
Wait, what makes it a gold sink? What exactly will they be forcing you to spend gold on in PoF?
it is welcomed to hear something I been saying for some time now . and put it far more better than I can apparently . my attempts to bring this topic up has fell of deaf ears if you will or the ones who do not wish to upgrade their pc,s like you and me have already done .
anet this topic has fell on deaf ears with them as well. giving the fact that when the game was made in 2012 some of this stuff could have been done already when the game was made.
anet wanted to cater to the low end users mostly I think giving the low end specs which they just change that with the new pack coming out .
while it is good to cater to that group of people as well too . anet as a company should not forget about us too that are able to use better hard ware and so forth and want to enjoy the game at its most best offerings possible to all
and given how the game has problems now with some of the NVidia 10 video card series which them posts mostly are in the bug and broken game forum .
it be nice to play on 2 g sync monitor 4k or use cross fire or SLI it be nice to be able to run 2 960 4 gig or 2 1080 TI 4 gig video cards at the same time as well as have support
for the new ryzen thread ripper cpu,s with multi core use .
or even just one sadly to say tho anet thinks other wise on this topic . and sees no need at all for this or these things to be add to the game . otherwise its just deaf ears topic sadly to say . but yet other games like world of Warcraft and ESO and so forth already have this stuff done and other with . I will admit is nice playing them games and getting 80 to 120 fps and better
and all that made my choices on the new pack . for me as not one question playing in 4K and 120 fps sure does make old games not only more better but even put the fun back into them games for me .
I just feel dumbfound why it is anet can not or will not see all these posts from others besides me and say oh well we are staying put on this no new upgrades or noting to give more fun for all .
PoF— seems to be nothing but a gold sink to me and most likely the last nail in the coffin. Major mistake in the direction of the game and it will cost them (imho and I entitled to it).
Wait, what makes it a gold sink? What exactly will they be forcing you to spend gold on in PoF?
if you not read this topic on it I think you find it a good read on why it is the new pack is going to be a major gold sink .
PoF— seems to be nothing but a gold sink to me and most likely the last nail in the coffin. Major mistake in the direction of the game and it will cost them (imho and I entitled to it).
Wait, what makes it a gold sink? What exactly will they be forcing you to spend gold on in PoF?
if you not read this topic on it I think you find it a good read on why it is the new pack is going to be a major gold sink .
I’m not brave enough to venture more than a few posts into that thread, tbh.
But regardless, I’m not sure how unidentified gear can possibly be a gold sink. If it’s costing you more gold to identify the gear than you’re making from the gear itself, then that eliminates any reason to identify it in the first place, thus saving you time and inventory space. Conversely, if identifying the gear ends up being profitable, that’s the exact opposite of a gold sink. Although if there’s something I’m missing about this topic, I’d love to read about it without digging through 11 pages of “stop making me work for my loot” posts
PoF— seems to be nothing but a gold sink to me and most likely the last nail in the coffin. Major mistake in the direction of the game and it will cost them (imho and I entitled to it).
Wait, what makes it a gold sink? What exactly will they be forcing you to spend gold on in PoF?
if you not read this topic on it I think you find it a good read on why it is the new pack is going to be a major gold sink .
I’m not brave enough to venture more than a few posts into that thread, tbh.
But regardless, I’m not sure how unidentified gear can possibly be a gold sink. If it’s costing you more gold to identify the gear than you’re making from the gear itself, then that eliminates any reason to identify it in the first place, thus saving you time and inventory space. Conversely, if identifying the gear ends up being profitable, that’s the exact opposite of a gold sink. Although if there’s something I’m missing about this topic, I’d love to read about it without digging through 11 pages of “stop making me work for my loot” posts
I can respect that how ever I would say honestly I much rather read that one then say some of the other um long winded topics that are currently going
never the less I will try my best to give you that in say a short term nuts and bolts way .
basically the whole thing boils down to this unidentified gear basically you will get blues and greens and maybe every blue moon or so a rare maybe . but in order to id said items . you must do hearts quests each and every day you wish to id said items
which that costs you about 2 silver to id each item after you done said heart quest to id items to begin with which you might get some good mats and maybe you get junk mats .. that part is still in the unknown till the game comes out .
versus the other school of thought being you do not id these items . you might get at best 16 to 25 copper at best to just sell these to a vendor and be done with it .
versus the other school of thought if you do not do this id thing what is it your not getting or miss out on say maybe id 25 or 50 items and have 2 of them be rare items at best
that in the short as nut and bolts as I can put for you . I hope that helps you some what better to see why this is being called noting more than a gold sink .
PoF— seems to be nothing but a gold sink to me and most likely the last nail in the coffin. Major mistake in the direction of the game and it will cost them (imho and I entitled to it).
Wait, what makes it a gold sink? What exactly will they be forcing you to spend gold on in PoF?
if you not read this topic on it I think you find it a good read on why it is the new pack is going to be a major gold sink .
I’m not brave enough to venture more than a few posts into that thread, tbh.
But regardless, I’m not sure how unidentified gear can possibly be a gold sink. If it’s costing you more gold to identify the gear than you’re making from the gear itself, then that eliminates any reason to identify it in the first place, thus saving you time and inventory space. Conversely, if identifying the gear ends up being profitable, that’s the exact opposite of a gold sink. Although if there’s something I’m missing about this topic, I’d love to read about it without digging through 11 pages of “stop making me work for my loot” posts
And that is all that thread is, a bunch of people whining because they do not understand the system.
The unid gear IS a gold sink. But it is not robbing you of anything, you will get far more value from IDing than it costs you. It’s a material faucet and a gold sink, you get far more materials than the value of the gold you input.
You can ID for unique skins and loads more rares than you would ordinarily get from the same number of drops.
Edit: People do not realise that the unid themselves can salvage into low tier mats and you can get 18 of them per salvage. I saw 18 platinum from one salvage. Also, 16 rares IDd from 90 unids.
They need to remove gold from the system. I don’t get how people cannot understand this fact.
(edited by Heimskarl Ashfiend.9582)
PoF— seems to be nothing but a gold sink to me and most likely the last nail in the coffin. Major mistake in the direction of the game and it will cost them (imho and I entitled to it).
Wait, what makes it a gold sink? What exactly will they be forcing you to spend gold on in PoF?
if you not read this topic on it I think you find it a good read on why it is the new pack is going to be a major gold sink .
I’m not brave enough to venture more than a few posts into that thread, tbh.
But regardless, I’m not sure how unidentified gear can possibly be a gold sink. If it’s costing you more gold to identify the gear than you’re making from the gear itself, then that eliminates any reason to identify it in the first place, thus saving you time and inventory space. Conversely, if identifying the gear ends up being profitable, that’s the exact opposite of a gold sink. Although if there’s something I’m missing about this topic, I’d love to read about it without digging through 11 pages of “stop making me work for my loot” posts
And that is all that thread is, a bunch of people whining because they do not understand the system.
The unid gear IS a gold sink. But it is not robbing you of anything, you will get far more value from IDing than it costs you. It’s a material faucet and a gold sink, you get far more materials than the value of the gold you input.
You can ID for unique skins and loads more rares than you would ordinarily get from the same number of drops.
Edit: People do not realise that the unid themselves can salvage into low tier mats and you can get 18 of them per salvage. I saw 18 platinum from one salvage. Also, 16 rares IDd from 90 unids.
They need to remove gold from the system. I don’t get how people cannot understand this fact.
most interesting take if I do say so myself . but will say in guild wars it was ok for that . and nice toss back to it even tho honestly I never remember getting any thing of worth from it . when I play that game even today sigh
while I like a good bet as the next person this bet how ever is one I will be passing on till the game comes out . once that happens then we all will know for sure when every one makes topics even more or less on it.
but to remove the gold system its self ? surely your jesting at best right ?? I mean it have to be replaced with some type of currency . even if it was bananas or grapes every games have to have some type of currency system
PoF— seems to be nothing but a gold sink to me and most likely the last nail in the coffin. Major mistake in the direction of the game and it will cost them (imho and I entitled to it).
Wait, what makes it a gold sink? What exactly will they be forcing you to spend gold on in PoF?
if you not read this topic on it I think you find it a good read on why it is the new pack is going to be a major gold sink .
I’m not brave enough to venture more than a few posts into that thread, tbh.
But regardless, I’m not sure how unidentified gear can possibly be a gold sink. If it’s costing you more gold to identify the gear than you’re making from the gear itself, then that eliminates any reason to identify it in the first place, thus saving you time and inventory space. Conversely, if identifying the gear ends up being profitable, that’s the exact opposite of a gold sink. Although if there’s something I’m missing about this topic, I’d love to read about it without digging through 11 pages of “stop making me work for my loot” posts
And that is all that thread is, a bunch of people whining because they do not understand the system.
The unid gear IS a gold sink. But it is not robbing you of anything, you will get far more value from IDing than it costs you. It’s a material faucet and a gold sink, you get far more materials than the value of the gold you input.
You can ID for unique skins and loads more rares than you would ordinarily get from the same number of drops.
Edit: People do not realise that the unid themselves can salvage into low tier mats and you can get 18 of them per salvage. I saw 18 platinum from one salvage. Also, 16 rares IDd from 90 unids.
They need to remove gold from the system. I don’t get how people cannot understand this fact.
most interesting take if I do say so myself . but will say in guild wars it was ok for that . and nice toss back to it even tho honestly I never remember getting any thing of worth from it . when I play that game even today sigh
while I like a good bet as the next person this bet how ever is one I will be passing on till the game comes out . once that happens then we all will know for sure when every one makes topics even more or less on it.
but to remove the gold system its self ? surely your jesting at best right ?? I mean it have to be replaced with some type of currency . even if it was bananas or grapes every games have to have some type of currency system
Have you seen how much loot you get from GW2? Your bags are overflowing all the time, why do people think they have added a system with a new expansion that will be less profitable than the core game? Look at HoT, the rewards you get there are miles better than core. PoF will be no exception.
Look, they can add in as much materials as they like, the result is people can craft more and the mats become cheaper, but they need to remove gold from the economy otherwise the capital just expands forever and inflation will increase dramatically.
By removing gold from the system, I was referring to a gold sink, not the removal of the currency.
People thought ANet ignored mounts and of course, turns out ANet’s been working on them for years, long before PoF. They just hadn’t figured out all the details and, per their practice, didn’t mention it until it was nearly ready to ship.
Accordingly, all we can say is that PoF includes a lot of features, some of which we wanted, some of which we didn’t know we wanted, and some which people will claim no one wanted. Likewise, it lacks some features that we’ve wanted for ages, including build templates — but some of those have been requested for over 5 years (since BETA testing).
Not seeing the features in PoF doesn’t mean ANet’s ignored us; it just means that they aren’t in the game today (or next month).
I feel like there hasn’t been as much of a clamor for mounts as there has been for build templates. It was about equal between mounts and a homestead. Honestly before I was on the side that felt mount detracted from the game but they did implement it in a creative way that that surprised me in a good way. While I give them kudos for how they did mounts I feel it did detract from fundamental features needed like build templates and sidelined a player homestead or my preferred idea of a Dragon’s Watch guild hall.
It’s hard to tell if ANet is ignoring us or just keeping quite on features because so many people post suggestions or topics about some requested features just boil to the surface during general posts yet we hear little from ANet.
I understand the whole argument of how they can’t keep responding to people but they have PR people who’s job it is to interact with players. Despite if they intend to use suggestions or not, it’d be nice interaction if they did some kind of suggestion of the week or month tag. That way they could nudge suggestions to the surface to encourage players to discuss aspects of the idea. It would give the devs a jump start if they ever decided to use it and make players feel less like they are interacting with a brick wall.
PoF— seems to be nothing but a gold sink to me and most likely the last nail in the coffin. Major mistake in the direction of the game and it will cost them (imho and I entitled to it).
Wait, what makes it a gold sink? What exactly will they be forcing you to spend gold on in PoF?
if you not read this topic on it I think you find it a good read on why it is the new pack is going to be a major gold sink .
I’m not brave enough to venture more than a few posts into that thread, tbh.
But regardless, I’m not sure how unidentified gear can possibly be a gold sink. If it’s costing you more gold to identify the gear than you’re making from the gear itself, then that eliminates any reason to identify it in the first place, thus saving you time and inventory space. Conversely, if identifying the gear ends up being profitable, that’s the exact opposite of a gold sink. Although if there’s something I’m missing about this topic, I’d love to read about it without digging through 11 pages of “stop making me work for my loot” posts
And that is all that thread is, a bunch of people whining because they do not understand the system.
The unid gear IS a gold sink. But it is not robbing you of anything, you will get far more value from IDing than it costs you. It’s a material faucet and a gold sink, you get far more materials than the value of the gold you input.
You can ID for unique skins and loads more rares than you would ordinarily get from the same number of drops.
Edit: People do not realise that the unid themselves can salvage into low tier mats and you can get 18 of them per salvage. I saw 18 platinum from one salvage. Also, 16 rares IDd from 90 unids.
They need to remove gold from the system. I don’t get how people cannot understand this fact.
most interesting take if I do say so myself . but will say in guild wars it was ok for that . and nice toss back to it even tho honestly I never remember getting any thing of worth from it . when I play that game even today sigh
while I like a good bet as the next person this bet how ever is one I will be passing on till the game comes out . once that happens then we all will know for sure when every one makes topics even more or less on it.
but to remove the gold system its self ? surely your jesting at best right ?? I mean it have to be replaced with some type of currency . even if it was bananas or grapes every games have to have some type of currency system
And any game that generates gold out of thin air has to have a way to make gold be destroyed or there will be massive inflation.
Which is what the unidentified gear serves as: a necessary gold sink.
People thought ANet ignored mounts and of course, turns out ANet’s been working on them for years, long before PoF. They just hadn’t figured out all the details and, per their practice, didn’t mention it until it was nearly ready to ship.
Accordingly, all we can say is that PoF includes a lot of features, some of which we wanted, some of which we didn’t know we wanted, and some which people will claim no one wanted. Likewise, it lacks some features that we’ve wanted for ages, including build templates — but some of those have been requested for over 5 years (since BETA testing).
Not seeing the features in PoF doesn’t mean ANet’s ignored us; it just means that they aren’t in the game today (or next month).
I feel like there hasn’t been as much of a clamor for mounts as there has been for build templates. It was about equal between mounts and a homestead. Honestly before I was on the side that felt mount detracted from the game but they did implement it in a creative way that that surprised me in a good way. While I give them kudos for how they did mounts I feel it did detract from fundamental features needed like build templates and sidelined a player homestead or my preferred idea of a Dragon’s Watch guild hall.
It’s hard to tell if ANet is ignoring us or just keeping quite on features because so many people post suggestions or topics about some requested features just boil to the surface during general posts yet we hear little from ANet.
I understand the whole argument of how they can’t keep responding to people but they have PR people who’s job it is to interact with players. Despite if they intend to use suggestions or not, it’d be nice interaction if they did some kind of suggestion of the week or month tag. That way they could nudge suggestions to the surface to encourage players to discuss aspects of the idea. It would give the devs a jump start if they ever decided to use it and make players feel less like they are interacting with a brick wall.
I don’t think build templates were as important as mounts were internally. If you think about it, objectively, mounts not only add something completely new to the game, they also revolutionize a very common MMO feature and make it absolutely stunning and incredible. Adding mounts to the game actually added something unique to the game. Build templates are, at their core, nothing more than QoL.
While I love QoL, and would love to see build templates implemented, I can completely understand why a QoL feature would be deemed less important than something as amazing as the mount system we did get.
I’m assuming we are not going to get a ton of things because resources are going to other places…
http://massivelyop.com/2017/08/08/lineage-eternal-delayed-again-guild-wars-2-mobile-game-teased/
Besides, everything WP mentioned is not that important compared to some fundamentally flawed areas that need major improvement…
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
WP rarely criticized GW2 to the point he just got it awkwardly incorrect right out of the gate. The first thing he mentioned was build template. Things like build template and gui update, for instance, are not missing features fail to be delivered on an xpac like PoF. They are QoL updates that the community requested for the game as a whole, not exclusive to PoF. There are good points being made in the video though.
He couldn’t even get the title right. It’s not “fail to deliver” per se, the content of his video for this one is more of inline with “missed opportunities to introduce xxx”.
I personally don’t get the hype of this PoF xpac’s mounts. Mounts and maps being designed to coexist with each other is not a new thing in mmorpg genre. A Springer can jump to high places exclusive for the mount in PoF map is as good as a feature a flying mount being needed to access area in the sky that only it can reach. It’s absurd ppl jumping up and down calling this “new” things, never been done before. Weird.
(edited by Pino.5209)
While I love QoL, and would love to see build templates implemented, I can completely understand why a QoL feature would be deemed less important than something as amazing as the mount system we did get.
The problem with that is when does pushing QoL stuff back stop? There will always be some wiz bang new feature that will get priority. I would argue that improving the quality of the existing game is as important as expanding. There has to be a balance. Here’s a odd analogy that somewhat fits with the current situation down in Houston. It’s like if you were expanding a levee along a river; you can make it longer and longer but until you shore up what you have the water’s still going to escape the banks.
While I love QoL, and would love to see build templates implemented, I can completely understand why a QoL feature would be deemed less important than something as amazing as the mount system we did get.
The problem with that is when does pushing QoL stuff back stop? There will always be some wiz bang new feature that will get priority. I would argue that improving the quality of the existing game is as important as expanding. There has to be a balance. Here’s a odd analogy that somewhat fits with the current situation down in Houston. It’s like if you were expanding a levee along a river; you can make it longer and longer but until you shore up what you have the water’s still going to escape the banks.
Anet has closer to 400 employees, and could make some amazing stuff happen to gw2, but obviously resources are being diverted to other things…
https://forum-en.gw2archive.eu/forum/game/gw2/nearly-400-people-at-ArenaNet-speculation/first
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
It kinda is a failure when some of the features are requested since the begining.
So PoF is failing to deliver on:
open world (non-consensual) PvP
open world dueling
open ended gear treadmill
character inspect
a level increase
a significant across the board increase in difficulty
fishing
the addition of new dungeons
a cure for cancer
and any number of other items which were never stated to be on the table, or have actively been stated to be off the table for this expansion or for the game in general.
Not implementing a feature that was not promised nor even implied to be on the table or in the works is not a failure to deliver, its just a decision to not do something. Failure is an unsuccessful attempt or an omission of an expected feature. Nothing we have seen in PoF so far indicates an unsuccessful attempt at something nor an omission of a feature that we had been led to expect would be included.
I’d laugh if my boss decided to reprimand me for a failure to deliver a 25% sales increase for my department…as I do not work in sales.
It’s hard to tell if ANet is ignoring us or just keeping quite on features because so many people post suggestions or topics about some requested features just boil to the surface during general posts yet we hear little from ANet.
So therefore, we can’t say that ANet is ignoring us. They might just disagree about priorities, as they clearly do with build templates.
Generally speaking, ANet has made these types of comments in the last 6-12 months:
- About to release something.
- They are considering something and hope to tell us something soon.
- They are not considering it.
- And no comment at all.
So for example, they told us nothing about mounts or Elona, despite the threads that popped up every month … until they announced PoF (which, incidentally, they hadn’t mentioned either until they were ready to tease a date).
For example, they have told us they aren’t considering new races nor a revamp of LS1 (because it would use the same resources as introducing new living world stories, without offering the same entertainment value; new races would also introduce other complications).
For example, they’ve told us they are considering solutions for legendary sigil swapping and would like to see build templates; they’ve given no ETA for either.
And sure, there’s some features from the various lists above (include WP’s list) that they haven’t mentioned.
So I think we have to trust that ANet does exactly what they say they do: they read our suggestions (the cogent ones) and take it into account. At least, in the absence of actual evidence that they aren’t — they clearly have done some things different as a result of feedback, sometimes immediately and sometimes not.
So again, I can’t support that statement that “ANet has failed to deliver”. We, as individuals, might disagree with their priorities, but that’s not close to the same thing.
Ignoring. Disagreeing. Or you know, just being reasonable and acknowledging that they have deadlines, and not every suggestion can be worked on.
WoodenPotato doing a negative ‘review’ before launch and thus not being able to do a proper review is rude and mean.
Did you watch it? It’s by no means rude or mean.
Its also worth noting that failed to deliver doesnt mean the same as a missed oppertunity, and what WP points out are mostly missed oppertunities. And I say I agree with most of them, but some of them I have accepted under the image that anet is understaffed, moreso than unwilling to provide. Maybe if anet had more resources/staff they could implement these things. That said, i dont believe that once an expansion is out, you should stop adding to it.
Theres no reason to still make mount emotes, or a mount pen, or anything else, and deliver it later than the expansion release.
And with that, i believe that things like build savers are maybe not so much expansion content, as they are mechanical updates that can be generated on its own (like the quarterly patch)
(edited by Amaimon.7823)
WoodenPotato doing a negative ‘review’ before launch and thus not being able to do a proper review is rude and mean.
Oh yes, feedback-criticism is rude and mean. Instead, lets wait for everyone to finish their products with all their flaws until we’re allowed to comment on them.
Yeah, it’s not rude or mean, I think people should watch it before commenting on it. He makes a lot of good points I don’t agree with everything he said but I share a lot of his concerns about the expansion and hope that they will address these missed opportunities sooner rather than later.
Man i want group home isntances and fishing.
things that were faild to deliver :
ranger elite speclziton
PoF— seems to be nothing but a gold sink to me and most likely the last nail in the coffin. Major mistake in the direction of the game and it will cost them (imho and I entitled to it).
Wait, what makes it a gold sink? What exactly will they be forcing you to spend gold on in PoF?
if you not read this topic on it I think you find it a good read on why it is the new pack is going to be a major gold sink .
I’m not brave enough to venture more than a few posts into that thread, tbh.
But regardless, I’m not sure how unidentified gear can possibly be a gold sink. If it’s costing you more gold to identify the gear than you’re making from the gear itself, then that eliminates any reason to identify it in the first place, thus saving you time and inventory space. Conversely, if identifying the gear ends up being profitable, that’s the exact opposite of a gold sink. Although if there’s something I’m missing about this topic, I’d love to read about it without digging through 11 pages of “stop making me work for my loot” posts
And that is all that thread is, a bunch of people whining because they do not understand the system.
The unid gear IS a gold sink. But it is not robbing you of anything, you will get far more value from IDing than it costs you. It’s a material faucet and a gold sink, you get far more materials than the value of the gold you input.
You can ID for unique skins and loads more rares than you would ordinarily get from the same number of drops.
Edit: People do not realise that the unid themselves can salvage into low tier mats and you can get 18 of them per salvage. I saw 18 platinum from one salvage. Also, 16 rares IDd from 90 unids.
They need to remove gold from the system. I don’t get how people cannot understand this fact.
most interesting take if I do say so myself . but will say in guild wars it was ok for that . and nice toss back to it even tho honestly I never remember getting any thing of worth from it . when I play that game even today sigh
while I like a good bet as the next person this bet how ever is one I will be passing on till the game comes out . once that happens then we all will know for sure when every one makes topics even more or less on it.
but to remove the gold system its self ? surely your jesting at best right ?? I mean it have to be replaced with some type of currency . even if it was bananas or grapes every games have to have some type of currency system
Have you seen how much loot you get from GW2? Your bags are overflowing all the time, why do people think they have added a system with a new expansion that will be less profitable than the core game? Look at HoT, the rewards you get there are miles better than core. PoF will be no exception.
Look, they can add in as much materials as they like, the result is people can craft more and the mats become cheaper, but they need to remove gold from the economy otherwise the capital just expands forever and inflation will increase dramatically.
By removing gold from the system, I was referring to a gold sink, not the removal of the currency.
ah ok I got you now on the currency thing . I bet game economy people read that spit their drinks all over the screen reading it :P
Your bags are overflowing all the time
I do not have that problem at all only time I even come some what close to that is if I done 2 map completions which hardly ever happens as I tend to clean bags after the first map is done
and I got all bag slots open and 20 slot bags make things more easy to deal with
Man i want group home isntances and fishing.
far as fishing goes I love to see that come to the game . as I play world of war craft I enjoy the fishing their very much
It kinda is a failure when some of the features are requested since the begining.
Not implementing a feature that was not promised nor even implied to be on the table or in the works is not a failure to deliver, its just a decision to not do something. Failure is an unsuccessful attempt or an omission of an expected feature. Nothing we have seen in PoF so far indicates an unsuccessful attempt at something nor an omission of a feature that we had been led to expect would be included.
Yeah I think it would have been better to call it “What PoF does NOT deliver/offer.”
I don’t see it much more than a exaggerated choice of words to make a more important sounding case, which is often the case on the internet.
Ingame Name: Guardian Erik
(edited by FrizzFreston.5290)
Rather see housing
Yea the build templates is a major issue for me. Experimenting w/ builds is one of the main things that makes games like this fun, and that aspect is really hamstrung w/o a template system. One of the main reasons I haven’t spent time in pvp or fractals or dungeons is because I’d have to change builds & experiment and it’s a hassle w/o templates.
They’ve been stringing us along on this for at least 3+ yrs now and we still don’t even have a traits/utilities saver. (https://forum-en.gw2archive.eu/forum/game/pvp/Suggestion-Favorite-builds-button/first). It’s a QoL change that would make every single gamemode more fun. But apparently they’d rather add more dyes/hairstyles, mounts & other pve stuff.
I’m about ready to walk away from the franchise after 11 yr. Not gonna make purchases on faith anymore.