It’s a medical condition, they say its terminal….
Well, can't do daily again.
It’s a medical condition, they say its terminal….
Just dropping by to say that “easy” and “fun” are not synonymous.
Most people choose daily activities based on time to complete so they can get their AP and move on. Very few focus on dailies because of fun. So in context of dailies, quick and easy is definitely the way to go, even if it isn’t “fun”.
It’s a medical condition, they say its terminal….
It’s not about what’s easy, or hard, or even how long it takes. We’ve all got different opinions on that. It’s not unreasonable, however, for someone to say they don’t like some modes of gameplay - one would think most people know themselves well enough to say how they’d like to spend their happy fun time, however much of it they have.
The daily system no longer provides the choice in modes it used to, and that is the cold, hard fact of the matter.
Refuse to do pvp dailies is some code of honor or something?
I don’t understand why so many players refuse to do it, those are incredible easy:
Daily PvP Capture: go to an empty arena and walk to a point to capture, there done.
Daily PvP Rank Points: enter an unranked match, you can just walk forward and press 1 if you want, in the end after your team lost you’ll get 500 rank points, you just need 50 for the achieve.
Daily PvP Reward Earner: do the previous one until you get a reward, I think if you do 0 points in every match you will complete this in 2~3 matches.Resuming, you can be almost a vegetable and sill do the PvP dailies, and at least 1 of those dailies will be available every day.
Well, kinda. The PvP ones are often easier to do than the PvE ones, but then you feel like a sellout that is sending the message that pushing people toward PvP is okay and/or that you actually enjoy it.
Maybe they should add a “PvPing under duress” flag that could be set to clearly indicate you hare having no fun, hate doing it, and hate Anet for pushing you to do it, but suffering through it only for the rewards?
the pve dailies are dumb.
the worst is when you ahve to kill a specific npc but have to stand around forever waiting for it to spawn….that is not fun!
the only pve daily worth the time and effort is the gathering ones.
Who stands around forever? Check the train schedule, comes through ever two hours, I’m sure you can find something to do other than standing around. Set an alarm. This morning I woke up, had breakfast, spent the 15 minutes to do the pre-event through FE and logged out.
RIP City of Heroes
2 true PvE options for daily (Brisban Wildlands events, Kryta Forager).
I can’t get groups up for Fractals and PUGging them is for the birds. So where was this better choice in dailys we were told about?
Strange I saw it the other way, and often get no “true PvE options” as I don’t consider going and chopping down a tree or afking near an event to be Me versus anything, it’s simply me collecting rewards… and somehow I can’t bring myself to do it
the pve dailies are dumb.
the worst is when you ahve to kill a specific npc but have to stand around forever waiting for it to spawn….that is not fun!
the only pve daily worth the time and effort is the gathering ones.What….
You know you can google the boss timers? And it will tell you exactly when to show up and where. If you are waiting forever, perhaps your map isn’t doing the pre-events necessary? Show up 5min before the timer says and you’ll be fine. Read what the top right says, it usually tells you what step you are on. Don’t just stand around if it is taking long, there may be some stupid escort event or gathering event that must be completed first. If everyone just shows up and does nothing, the boss will not spawn.
I guess a lot of people don’t realize there are pre-events to spawn the bosses?
escort = stand around walk occasionally swing sword around mobs melt cause even when scaled down youre still OP. if you are in the middle of something its annoying to stop and go do this “quick.” i dont care enough to look up timers for something with very little return (reward + fun).
the pve dailies just are not fun, theyre more of a chore than amusing.
Bring PPK back to WvW!!!
Just dropping by to say that “easy” and “fun” are not synonymous.
Most people choose daily activities based on time to complete so they can get their AP and move on. Very few focus on dailies because of fun. So in context of dailies, quick and easy is definitely the way to go, even if it isn’t “fun”.
I quite agree, and I often have, since the new dailies started, shot straight for the easiest/quickest dailies to get them done. However, to summarize the somewhat long-winded post I left on the dailies feedback thread, I am not having nearly as much fun doing them as I did when I didn’t have to switch game modes to get my dailies.
It’s not about what’s easy, or hard, or even how long it takes. We’ve all got different opinions on that. It’s not unreasonable, however, for someone to say they don’t like some modes of gameplay – one would think most people know themselves well enough to say how they’d like to spend their happy fun time, however much of it they have.
The daily system no longer provides the choice in modes it used to, and that is the cold, hard fact of the matter.
This is more concise.
Edit: Fun is obviously subjective.
The difference between, “can’t,” and, “won’t,” is pretty significant.
2 true PvE options for daily (Brisban Wildlands events, Kryta Forager).
I can’t get groups up for Fractals and PUGging them is for the birds. So where was this better choice in dailys we were told about?
or, you can do the trivial wvw achievements (like buy stuff, capture ruins, kill dolyaks)
I dont have any character with fractals above level 3 so I cant really do the 21-30 one.
None of my guild that are on at the moment are up for fractals and PUGing them is the less preferable option to pulling out my eyes with a rusty spanner.
So yeah, cant do daily again.
I get it you don’t like fractals. But how can you know it takes over an hour if you don’t have a character above three in fractals?
Also Fractals are account based progression so all of your characters are viable. The “daily Fractal” you can do just the first one of a level 1, it takes less than 20 minutes on average for do the FIRST of a set of fractals.
“What Part Of Living Says You Gotta Die?
I Plan On Burnin Through Another 9 Lives”
words
Well, kinda. The PvP ones are often easier to do than the PvE ones, but then you feel like a sellout that is sending the message that pushing people toward PvP is okay and/or that you actually enjoy it.
Maybe they should add a “PvPing under duress” flag that could be set to clearly indicate you hare having no fun, hate doing it, and hate Anet for pushing you to do it, but suffering through it only for the rewards?
I wrote that because OP is saying that he can’t complete his dailies, and I pointed how even not liking PvP at all you can do most of them.
Also there are the practice mode in pvp where players doesn’t expect anything from each other, there are even some custom arenas made specifically for dailies, this is pretty much the “PvPing under duress” flag haha.
I used to not enjoy pvp at all, then I started to do it just for the dailies and now I end playing in pvp pretty much 50% of the time I’m in game, so encourage people to at least try pvp is always a good thing.
(and the other 8 elite specs maxed too)
i personally really dont get why people are so afraid of the fractals. They arent as hard as people make em out and if you just do it for the daily then a lvl1 fractal does the trick already. Heck everytime there actually is a fractal in the daily people will roll the shortest (the swamp) on lvl1 what basically consists of bringing 3 glowy balls to a door in time to open it and one of two rather simple boss battles that get picked randomly…one is an oakheart style boss that can hit hard but is usually easy as pie if you dodge its ranged attacks and keep away from its frontside and the other one is a (certainly) smelly norn ranger that uses some stealth tactics and wolf minions called the mossman…what is on lvl1 about the same threat like an open world champion you randomly run into. Seriosly guys its REALLY easy. Just look into the fractal lfg for lvl 1-9 for a group with something along the lines of “daily-swamp rolled” and join. Its over before you even know it…and who knows..maybe you taste blood and want more
Should change title to “won’t” instead of “can’t”
I don’t really agree with double fractals, but I think that they should change all of the X level fractal ones to “Complete a fractal at your reward level or higher” That gets rid of the “I can’t do that level” complaints.
Not really. Even if your PR is low, you can do higher level fractals (turning into an imploding corpse at boss fights notwithstanding). Nothing really changes besides mobs being a bit tougher, and at 30+, gimmicks in the form of instabilities.
The phrase “I cant do that level” is a poor attempt at saying “I dont want to do fractals for the daily.” Short of FoTM50, and maybe even then, as long as you’ve got 4 people who know exactly what they’re doing, they can carry you the entire fractal as long as you tell them you’ve never done a fractal at that difficulty.
I never do PvP and don’t usually do WvW either. My machine isn’t really up to par for doing PvP. and I don’t like it all that much anyway. But I have found myself doing WvW often for the dailies just because it is quicker and easier to finish them. And sometimes I continue to hang around and join the zerg or capture a camp or whatever just because it is sort of fun. So maybe I am an example of what ANet tried to accomplish even though I don’t like being “forced” to do stuff I don’t prefer. But really, standing on a ruin or killing a dolyak or veteran is basically just PvE (and easy PvE at that) in a PvP sort of area. Those can be done on toons that are only level 20 or so. Much better than spending 30 minutes in a PvE zone trying to tag stuff in a massive zerg of an event where enemies disappear as quickly as they spawn.
Fractals are not so bad from 1-10. It’s really not any more difficult than running a dungeon. Dailies should be limited to this range.
The only real issue I see with the PvE portion of the dailies is availability to all players. I hop on my lowest char (L30ish Engi) and when the dailies reset, a fractal daily is not something I can do on that char. So what about new players who’s highest level is L30? Are they SoL?
I have also find (with regard to the WvW stuff at least), that most enemy maps disregard players grabbing the southern most ruin and ganking guards, etc around there since the realize most people are just there doing dailies and tend to leave people alone.
Not to mention you will find a handful of others doing the same thing, which makes it go faster and lessens the possibility of getting ganked.
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!
The difference between, “can’t,” and, “won’t,” is pretty significant.
Should change title to “won’t” instead of “can’t”
+1
[Domisium]
I have also find (with regard to the WvW stuff at least), that most enemy maps disregard players grabbing the southern most ruin and ganking guards, etc around there since the realize most people are just there doing dailies and tend to leave people alone.
Not to mention you will find a handful of others doing the same thing, which makes it go faster and lessens the possibility of getting ganked.
I know exactly how the OP feels. I don’t like going to WvW, even if Ruin is one of the dailies. It’s a long, boring walk to get there, assuming the one I’m going to isn’t cap’d by the time I make it. There was an EotM moment where green was getting stomped, so I couldn’t even train-hop. Bad system is bad, no matter how many “bootstraps” people say otherwise. (Edit: As is ANet’s way, the system isn’t bad, it’s just the details and execution that suck.)
[/rant]
Funny story related to Pookie’s comment, though. I was doing my begrudging ruin capture one day, when I saw two red-names on the approach. Thinking “oh kitten, I’m gonna get stomped and have to walk all the way back,” I was dreading it. The capture point was maybe 70% done.
Instead of getting ganked, they waited.
I capped the ruin, waved to them, pressed B, and GTFO’d rather quickly. Daily done.
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632
The thing for fractals daily imo is the time it consumes.
I’m not inexperienced, I did at least 10 times every fractal possible, but usually a full run takes around 1 hour and most of the days I can’t spend all that time in 1 activity.
Now the daily where you just need 1 fractal is another thing, that is my only source of pristine fractal relics
(and the other 8 elite specs maxed too)
The thing for fractals daily imo is the time it consumes.
I’m not inexperienced, I did at least 10 times every fractal possible, but usually a full run takes around 1 hour and most of the days I can’t spend all that time in 1 activity.Now the daily where you just need 1 fractal is another thing, that is my only source of pristine fractal relics
wouldnt make sence to get the relics any other way anyways. Afterall they are kinda.. sorta dungeon tokens.
Honestly, I don’t know why they changed the dailies AGAIN. Seriously. The way it was before gave everyone plenty of options. Then they take the options away and no one knows why. Makes no sense.
These days, I do PVP dailies because they are way faster and easier to get done by sparring with a friend than any of the PVE dailies with maybe the exception of the gathering ones. Plus, with reward tracks, PVP has some nice things you can get.
Honestly, I don’t know why they changed the dailies AGAIN. Seriously. The way it was before gave everyone plenty of options. Then they take the options away and no one knows why. Makes no sense.
These days, I do PVP dailies because they are way faster and easier to get done by sparring with a friend than any of the PVE dailies with maybe the exception of the gathering ones. Plus, with reward tracks, PVP has some nice things you can get.
So if they added 4 more PvE options, but they were difficult or took effort, you’d be okay with that?
The difference between, “can’t,” and, “won’t,” is pretty significant.
Should change title to “won’t” instead of “can’t”
+1
I totally agree with all this as they are certainly doable, just not as enjoyable as they used to be.
The way the dailies were before, there were a lot of easy options. That’s what I meant. We simply had more to choose from. Choices are always a good thing, and no, there’s no implied they need to be difficult since they really weren’t before.
words
Well, kinda. The PvP ones are often easier to do than the PvE ones, but then you feel like a sellout that is sending the message that pushing people toward PvP is okay and/or that you actually enjoy it.
Maybe they should add a “PvPing under duress” flag that could be set to clearly indicate you hare having no fun, hate doing it, and hate Anet for pushing you to do it, but suffering through it only for the rewards?
I wrote that because OP is saying that he can’t complete his dailies, and I pointed how even not liking PvP at all you can do most of them.
Also there are the practice mode in pvp where players doesn’t expect anything from each other, there are even some custom arenas made specifically for dailies, this is pretty much the “PvPing under duress” flag haha.
I used to not enjoy pvp at all, then I started to do it just for the dailies and now I end playing in pvp pretty much 50% of the time I’m in game, so encourage people to at least try pvp is always a good thing.
I’m not quite there. Having tried the PvP dailies out of frustration with the PvE ones, the daily custom arenas make it ridiculously easy, and I get showered with tomes, crafting mats, etc. at the same time. I usually get all 3 dailies completed in a single round.
Then I get batted around like a rag doll by a pair of LB rangers, think that looks fun and start flirting with the idea of taking my parked 80 ranger and setting it up for PvP since I’m not doing anything else with it, and realize I’m getting dangerously close to actually considering trying to PvP! Someday I may actually try it…
The way the dailies were before, there were a lot of easy options. That’s what I meant. We simply had more to choose from. Choices are always a good thing, and no, there’s no implied they need to be difficult since they really weren’t before.
The point of dailies is to incentivize you to do things you would not otherwise do. The old dailies failed miserably at doing that since they were basically automatic, that’s why they were changed.
2 true PvE options for daily (Brisban Wildlands events, Kryta Forager).
I can’t get groups up for Fractals and PUGging them is for the birds. So where was this better choice in dailys we were told about?
Try harder.
Fractals are part of the pve side of the buffet table. But it is a bit of a kicker that you can’t do the pve achievements without grouping.
inb4 “I solo fractal lv40 every day, hur dur”
The point of dailies is to incentivize you to do things you would not otherwise do. The old dailies failed miserably at doing that since they were basically automatic, that’s why they were changed.
Since there were a number of different versions of dailies since launch, and considering the way the last system worked, can anyone link a statement by Anet on the above point? I’ve seen this assertion made many times by players, but never by Anet.
Problem with fractals is the teaming requirement. Dungeons are also PvE and we don’t get them as PvE dailies so why is it okay with Fractals?
The problem with teaming in this game, because it’s only required in Dungeons and Fractals, is that 90+% of teams forming are speed oriented because they have been running this content over and over and over again for the last two years. “Encouraging” players who don’t run these regularly is like sending rank amateurs up to team up with professional footballers (soccer) and the professionals don’t want these players on their team. They kick anyone who makes the slightest mistake, assuming they don’t kick you before it starts because of your choice in gear or outright discriminate against some professions.
RIP City of Heroes
The point of dailies is to incentivize you to do things you would not otherwise do. The old dailies failed miserably at doing that since they were basically automatic, that’s why they were changed.
Since there were a number of different versions of dailies since launch, and considering the way the last system worked, can anyone link a statement by Anet on the above point? I’ve seen this assertion made many times by players, but never by Anet.
https://www.guildwars2.com/en/news/introducing-the-new-daily-achievement-system/
Problem with fractals is the teaming requirement. Dungeons are also PvE and we don’t get them as PvE dailies so why is it okay with Fractals?.
GW2 is a MMO right? I think that the first M stand for Multiplayer right? Just checking.
The point of dailies is to incentivize you to do things you would not otherwise do. The old dailies failed miserably at doing that since they were basically automatic, that’s why they were changed.
Since there were a number of different versions of dailies since launch, and considering the way the last system worked, can anyone link a statement by Anet on the above point? I’ve seen this assertion made many times by players, but never by Anet.
The new ones fail miserably at that too, unless by that they really mean incentivising PvE players to avoid the PvE dailies in favor of the PvP or WvW ones unless they want to get stuck running around doing stupid crap there is no reason to do or jump through hoops designed to make the PvE dailies unnecessarily inconvenient.
How do the PvP dailies focus on getting PvP players to do things they would not otherwise do? Capture a point, defend a point, earn 50 rank, earn a track reward, and kill 3 players are all things that happen naturally and almost unavoidably just from playing PvP. The only thing that would require you to ever even think about the PvP dailies are the “Win a match as a profession” ones. Basically, the PvP dailies are pretty much how the old PvE dailies were.
The WvW ones are a little more varied, which makes sense given that the WvW maps are a bit more varied, but still just the normal stuff you’d do anyway just following a normal zerg.
On the PvE side, what possible reason is there to incentivize level 80s to zerg events on a specific map, collect a specific resource on a specific map, or view a vista on a specific map? I can see an incentive to try a fractal, but how can you justify limiting it to levels that need ascended gear with agony resistance? Exotic crafter? A specific boss on a two hour schedule? How is there anything even remotely similar to this in the PvP or WvW dailies?
Personally, I can’t help but get the impression that the PvE dailies were intentionally designed to push people to fractals, the PvP dailies, or the WvW dailies, rather than to provide PvE options of a similar nature.
(edited by DavidH.7380)
Problem with fractals is the teaming requirement. Dungeons are also PvE and we don’t get them as PvE dailies so why is it okay with Fractals?.
GW2 is a MMO right? I think that the first M stand for Multiplayer right? Just checking.
In Guild Wars 2, the M stands for Mono.
I agree, PvP dailies need to be more specific, kinda like PvE ones.
- Fear 3 Necromancers off the platform in SkyHammer using Warrior
- Defeat shaman as a Guardian 3 times in Forest of Niflhel
- Kill a warrior carrying orb in Spirit Watch
You know, to make them do non-usual things
Problem with fractals is the teaming requirement. Dungeons are also PvE and we don’t get them as PvE dailies so why is it okay with Fractals?.
GW2 is a MMO right? I think that the first M stand for Multiplayer right? Just checking.
In Guild Wars 2, the M stands for Mono.
MultiMonoOnline…wait…
I’m confused. :\
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632
Problem with fractals is the teaming requirement. Dungeons are also PvE and we don’t get them as PvE dailies so why is it okay with Fractals?.
GW2 is a MMO right? I think that the first M stand for Multiplayer right? Just checking.
Yes, but it is Massively Multiplayer, which is why 5 man groups really ought to join a zerg….
As much as I don’t like to have a “double fractal” in the dailies, I can say one thing about the “regular” fractal.
Every time it was in the dailies, I just did a PUG, advertised in LFG saying “lvl 1 for dailies, new to Fractals welcome”. I had the party filled within seconds. Only one time one person dropped before going through the full set of 4, because they had some RL stuff they had to attend to. For the rest, everybody stayed on and we did finish the round of 4 fairly fast, even with newbies to the fractals world, even with people who otherwise hate fractals.
Why? Because I didn’t mind it NOT being a speed run. I saw it as an opportunity to have fun. I explained what was going on, what was supposed to be done, everybody in the party had a great time, and now every time there’s a fractal daily, I have people who were in my “party for fractal newbies” whispering me about going again.
Try to do that. It’s worth it.
As for the map-specific events, I will refrain from commenting on it as I might get another forum suspension, lol
I’m not quite there. … I’m getting dangerously close to actually considering trying to PvP! Someday I may actually try it…
You are not quite there, yet! ;D
(and the other 8 elite specs maxed too)
As much as I don’t like to have a “double fractal” in the dailies, I can say one thing about the “regular” fractal.
Every time it was in the dailies, I just did a PUG, advertised in LFG saying “lvl 1 for dailies, new to Fractals welcome”. I had the party filled within seconds. Only one time one person dropped before going through the full set of 4, because they had some RL stuff they had to attend to. For the rest, everybody stayed on and we did finish the round of 4 fairly fast, even with newbies to the fractals world, even with people who otherwise hate fractals.
Why? Because I didn’t mind it NOT being a speed run. I saw it as an opportunity to have fun. I explained what was going on, what was supposed to be done, everybody in the party had a great time, and now every time there’s a fractal daily, I have people who were in my “party for fractal newbies” whispering me about going again.
Try to do that. It’s worth it.
As for the map-specific events, I will refrain from commenting on it as I might get another forum suspension, lol
I love this, and I’ll look for these groups next time I fractal daily comes around.
The new ones fail miserably at that too…
…Personally, I can’t help but get the impression that the PvE dailies were intentionally designed to push people to fractals, the PvP dailies, or the WvW dailies, rather than to provide PvE options of a similar nature.
You start out claiming that they fail at their goal, then end up concluding that they are doing exactly what you claim they fail to do.
Problem with fractals is the teaming requirement. Dungeons are also PvE and we don’t get them as PvE dailies so why is it okay with Fractals?.
GW2 is a MMO right? I think that the first M stand for Multiplayer right? Just checking.
FWIW, GW2 is still multiplayer without grouping. I see other players out in the open world all of the time. :-)
The point of dailies is to incentivize you to do things you would not otherwise do. The old dailies failed miserably at doing that since they were basically automatic, that’s why they were changed.
Since there were a number of different versions of dailies since launch, and considering the way the last system worked, can anyone link a statement by Anet on the above point? I’ve seen this assertion made many times by players, but never by Anet.
https://www.guildwars2.com/en/news/introducing-the-new-daily-achievement-system/
Thank you for the link.
I dont have any character with fractals above level 3 so I cant really do the 21-30 one.
None of my guild that are on at the moment are up for fractals and PUGing them is the less preferable option to pulling out my eyes with a rusty spanner.
So yeah, cant do daily again.
Fractal levels are account bound. But that doesnt help if you dont have the AR.
The new ones fail miserably at that too…
…Personally, I can’t help but get the impression that the PvE dailies were intentionally designed to push people to fractals, the PvP dailies, or the WvW dailies, rather than to provide PvE options of a similar nature.
You start out claiming that they fail at their goal, then end up concluding that they are doing exactly what you claim they fail to do.
Maybe I wasn’t clear. I was trying to claim:
1) that the PvP and WvW dailies don’t push those players to do anything they wouldn’t normally do.
2) Most of the PvE dailies that do push players to do things they wouldn’t normally do are just pushing pointless nonsense timewaster activities rather than experiencing other types of PvE game play. Viewing a low level vista, gathering lumber in a zone, etc. aren’t like “complete a fractal”, “complete a dungeon path”, “defeat a world boss”, “complete X in dry top”, “complete X in the silverwastes” etc. that would actually push players to try new PvE stuff.
The only way “the dailies are supposed to push players to try/play different things” works is if you really just mean pushing only PvE players to try PvP/WvW to avoid intentionally crappy PvE options.
The new ones fail miserably at that too…
…Personally, I can’t help but get the impression that the PvE dailies were intentionally designed to push people to fractals, the PvP dailies, or the WvW dailies, rather than to provide PvE options of a similar nature.
You start out claiming that they fail at their goal, then end up concluding that they are doing exactly what you claim they fail to do.
Maybe I wasn’t clear. I was trying to claim:
1) that the PvP and WvW dailies don’t push those players to do anything they wouldn’t normally do.
2) Most of the PvE dailies that do push players to do things they wouldn’t normally do are just pushing pointless nonsense timewaster activities rather than experiencing other types of PvE game play. Viewing a low level vista, gathering lumber in a zone, etc. aren’t like “complete a fractal”, “complete a dungeon path”, “defeat a world boss”, “complete X in dry top”, “complete X in the silverwastes” etc. that would actually push players to try new PvE stuff.
The only way “the dailies are supposed to push players to try/play different things” works is if you really just mean pushing only PvE players to try PvP/WvW to avoid intentionally crappy PvE options.
Yes, the ultimate goal is a bit transparent. They want people participating in Fractals, WvW, and PvP. To do that, they are giving everyone a bonus reward each day if they do. The silly parts on PvE like looking at a Vista are mostly there so that low level players who have just started are able to get their daily done as well.
As a PvE person, I don’t have any objections to ANet trying to get me to do PvP or WvW in hopes I’ll try it and like it. What I do dislike is making the PvE dailies so super specific. This map, not any map. This harvest in this region, not all harvests anywhere. This meta boss, not any boss. I wp to a map, harvest as little as possible then wp to the next for events, get event run to next, get and run to next….. If I want to do the boss, I might have to wait up to 2 hours.
I’m not a person who worries about immersion, but this negatively effects my enjoyment of the game. I’m checking off someone else’s list rather than playing and getting things done while enjoying what I’m doing.
I used to be able to pick my map and get things done there. Doing events I ran across on my way to harvesting, rezzing NPCs, killing ambients, etc. I might be doing the same things as the current dailies but it felt less forced and artificial.
the pve dailies are dumb.
the worst is when you ahve to kill a specific npc but have to stand around forever waiting for it to spawn….that is not fun!
the only pve daily worth the time and effort is the gathering ones.What….
You know you can google the boss timers? And it will tell you exactly when to show up and where. If you are waiting forever, perhaps your map isn’t doing the pre-events necessary? Show up 5min before the timer says and you’ll be fine. Read what the top right says, it usually tells you what step you are on. Don’t just stand around if it is taking long, there may be some stupid escort event or gathering event that must be completed first. If everyone just shows up and does nothing, the boss will not spawn.
I guess a lot of people don’t realize there are pre-events to spawn the bosses?
escort = stand around walk occasionally swing sword around mobs melt cause even when scaled down youre still OP. if you are in the middle of something its annoying to stop and go do this “quick.” i dont care enough to look up timers for something with very little return (reward + fun).
the pve dailies just are not fun, theyre more of a chore than amusing.
Well luckily the dailies are optional then and only really give you AP (and I guess XP scrolls and random trash loot). And anyone can tell you if your focus is on getting lots of AP as quickly as possible, it’ll be a chore no matter what.
I will say though that the 10AP daily is by far one of the easiest ways to get consistent AP progress if that’s your focus. Fun or not, 98% of the time it can be completed in under 15min.
Also, world bosses are pretty rewarding considering the time needed to complete. Sure some take longer than others, but the majority of them don’t take more than 20min and most guarantee you 2 Rare items (to be sold and/or salvaged), ascended mats (if you even still need them), and random items (that can and have been exotics for me).
To me world bosses have a good time/reward ratio. Most of them anyway.
It’s a medical condition, they say its terminal….