Your favorite thing you miss from GW?

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Bright.9160

Bright.9160

For the few times we agree with each other, I had to post about it…

It’s odd how they could have such an amazing target system in GW1 and completely screw it up in GW2… I mean, didn’t they have the code/knowhow to do it? Or is it some elaborate troll they did just to mess with us?

Sometimes the stars align, and we agree.

Yes, I miss how simple it was to target the closest enemy (without having to look at that enemy), or to quickly tab through enemies and get the target you want. Instead we have a rather broken system that loses targets all the time, and frequently targets enemies that are out of range. There could be an enemy right behind me, beating on me, and “target closest” will still select some target far away.

In GW1 it was so simple. I never selected the wrong target, or lost my target. Did they not have time to implement it well? Did they forget how to do it? Or is the current target system simply the result of multiple systems stacked on top of each other, that don’t work well together?

I loved how I could hit closest target and actually get my closest target (I have already unbound the ‘closest target’ button because it’s so useless). I loved how I could hit ‘next target’ and it would actually select the next target proximity-wise. I loved how I could hit ‘closest item’ and it would refresh everything etc. It was top-notch, yet extremely simple.

And yes, the current system requires active combat etc. But for people with a crappy 15" monitor playing on lowest graphic settings, being happy with 10 FPS, who already have enough trouble keeping their targets on their screens, having such an absolutely horrendous target system isn’t productive to their (my) game play. At least they got rid of right-click targetting (after 8 months of begging), but it’s still pretty darn clunky. And honestly, clunky is even a compliment..

Legion of Doom [LOD] – Death ’n Taxes [DnT]
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Gandarel.5091

Gandarel.5091

The developers and their mentality.

Captain Deutschland, Ozzy The Insane, Hanz Limbchewer – r40+ mes/nec/engi Desolation
Fear The Crazy [Huns]

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Wallace MacBix.2089

Wallace MacBix.2089

The main thing for me was heroes and henchmen. I know it’s this (and I guess gw1) is an MMO. But I took pride in solo’ing all of prophecies with just henchmen, and loved being able to control my party with heroes. But gw2 game mechanics would never really allow 4 AIs to help you in a dungeon.

I also miss being able to replay the story missions (which I consider to be the personal story now) and rewatch cut scenes.

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: minbariguy.7504

minbariguy.7504

I miss heroes and henchies (NPC allies who weren’t made of wet tissue paper and didn’t fall down uselessly 30 seconds into a battle).

I also miss the storytelling. And skill-capturing elites. And being able to completely rework your build and reassign skill points anytime you wanted by simply porting to the nearest town. And multi-classing. And not feeling rushed to complete content, other than holiday events.

Oh, and having Gaile Gray as the Community Manager. (Not that I’m saying anything bad about anyone else, but she was really good at the job!)

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Aaron Cameron.4023

Aaron Cameron.4023

dual classing and all the build potential that came with the old skill system is what miss most, but since that ship has sailed for this game.

I guess I’d like to see the other continents make it into gw2 at some point in the future
as well as some larger party zones and of course guildhalls with the return of gvg after all this game is still called guildwars.

Oh and almost forgot I also miss knowing there wasn’t going to be a higher tier of gear.

(edited by Aaron Cameron.4023)

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Hickeroar.9734

Hickeroar.9734

Guild vs Guild

15chars

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: dagrdagaz.4913

dagrdagaz.4913

1. Heroes (and Henchmen)
2. Summoning Stones (loved all the help i could get)
3. Guild Hall (and the guild cape)

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Ashabhi.1365

Ashabhi.1365

1. /guitar, /drums, /violin and all the rest of the emotes
2. Dual Professions
3. Guild Halls
4. GvG
5. Elite Skill hunting
6. Cross-Region play
7. Profession Specific dancing
8. Dying Weapons
9. Unique minis for birthdays (what’s the deal with everyone getting the same mini?)
10. Guild Alliances

Level 80 Elementalist

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Varu.1063

Varu.1063

1. My Thumper!
2. My Dervish
3. My Rit
4. The brass-knuckles my `sin have
5. GvG/Tombs/Guld Halls/UW/FoW
6. The original Ascension chain/ritual.
7. My monks Ascended armours.

Exalted [CoAW]
SFR

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Im Mudbone.1437

Im Mudbone.1437

Guild Halls
Skill Templates
Configurable UI

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Devildoc.6721

Devildoc.6721

The importance of different roles. I don’t mind that there’s not a hard holy trinity in GW2, but GW1 you needed healing, some sort of tank/damage sponge (even if it’s spirits/minions), defensive support (imbagon, prot monk, ST Rit, E/Mo bonder), offensive support/control (interruptors and hexers), and dps. In GW2, thanks to defiant, low healing power coefficients on everything but self heals, and inconsistant aggro mechanics (some bosses target lowest health characters at the exclusion of all other possible targets), and the fact that all damage is expected to be dodged, all party members fill 1 role: DPS.

yea for me too. all the classes feel boring and homogenized in comparison to gw1. the boon and condition system has been reduced to damage/reduce damage system and everything is about damage now. no interesting hexes no interrupts no healers no protters no snarers no team pressure no positioning no reliance on teammates at ALL.

Yeah, in GW1 having hexes and enchants was a big deal, you can’t just umbrella all of them under boons and conditions, interrupts too, it was a deeper system than boons and conditions.

Zapp – 80 Asura Afromancer

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Atlas.9704

Atlas.9704

Pirate grog and the ability to dye weapons.
Yeah that’s about it for me.

Elona, Land of the Golden Sun….and undead…and poison. The travel brochure lied okay?!

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: The Talcmaster.7391

The Talcmaster.7391

I’d say I miss heroes and henchman, but it’s more the ability to not have to rely on other people to play the game. Also the depth of builds and being able to freely experiment.

Fort Aspenwood – [fury], [SAO], [NICE]
Fun on someone else’s schedule is not fun

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Destai.9603

Destai.9603

Pretty much everything but heroes and the lack of a z-axis.

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Galtrix.7369

Galtrix.7369

Everything.
Message Body length must at least be 15.

[~Galtrix~] [~Level 80 Elementalist~] [~GoM~]

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Kuzzi.2198

Kuzzi.2198

Everything guild related.

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Devildoc.6721

Devildoc.6721

I’d say I miss heroes and henchman, but it’s more the ability to not have to rely on other people to play the game. Also the depth of builds and being able to freely experiment.

I for one do NOT miss heroes. I don’t miss their complete inability to focus on my target unless I manually lock each hero’s target on the target I want (just hitting control T on a target does not work, they target whatever they want unless you lock a target for them 1 by 1), I don’t miss their inability to move out of AOE on their own (you pretty much can’t even play your own character, you just have to flag heroes out of AOE as a full time job), or their inconsistent interrupt abilities (one time they’ll completely ignore a group wiping aoe, the next they’ll interrupt a big aoe while I have pain inverter on the boss, fml.), I also don’t miss their stupidity of stopping running towards the flag to cast a spell on a minion while I’m trying to retreat to prevent a wipe.

right now GW1 is so underpopulated that you HAVE to use heroes for a lot of its content, and dealing with Hero AI ineptitude is hair pulling frustrating. I wish Anet would go back and improve hero AI to be kind of like enemy AI (moving out of aoes automatically), because it’s basically a single player game atm (a decent single player game actually). When Anet pulls the plug on gw1 servers I hope they can release an offline single player version. It could totally work and be an enjoyable game.

Zapp – 80 Asura Afromancer

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I’d say I miss heroes and henchman, but it’s more the ability to not have to rely on other people to play the game. Also the depth of builds and being able to freely experiment.

I for one do NOT miss heroes. I don’t miss their complete inability to focus on my target unless I manually lock each hero’s target on the target I want (just hitting control T on a target does not work, they target whatever they want unless you lock a target for them 1 by 1), I don’t miss their inability to move out of AOE on their own (you pretty much can’t even play your own character, you just have to flag heroes out of AOE as a full time job), or their inconsistent interrupt abilities (one time they’ll completely ignore a group wiping aoe, the next they’ll interrupt a big aoe while I have pain inverter on the boss, fml.), I also don’t miss their stupidity of stopping running towards the flag to cast a spell on a minion while I’m trying to retreat to prevent a wipe.

right now GW1 is so underpopulated that you HAVE to use heroes for a lot of its content, and dealing with Hero AI ineptitude is hair pulling frustrating. I wish Anet would go back and improve hero AI to be kind of like enemy AI (moving out of aoes automatically), because it’s basically a single player game atm (a decent single player game actually). When Anet pulls the plug on gw1 servers I hope they can release an offline single player version. It could totally work and be an enjoyable game.

Ya know, I never really had these issues with my heroes. The only time I had to flag them was when I wanted to the get the heck out of the way and stand back. Otherwise, well….it was paradise

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Sir Vincent III.1286

Sir Vincent III.1286

I miss my Heroes and Henchmen. >.<’

The RTS feel of the flag system was awesome.

Non-discriminatory racial skill

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Lord Kuru.3685

Lord Kuru.3685

Signet of capture was so awesome — especially initially when you had to capture exactly when the boss was using the desired skill!

  • I miss being allowed to choose whatever skills I thought were best.
  • I miss the capability to change your build completely with minimal effort. (Don’t need new set of armor, weapons, trinkets.)
  • I miss the relatively decent storylines (Factions, Nightfall, …never bought EoTN) with relatively interesting characters (e.g. Palawa Joko).
  • I miss the relative simplicity of the game (traits and conditions especially have become overly complex in GW2 causing a lot of balance problems IMO)

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Katreyn.4218

Katreyn.4218

I really miss a lot of the armor skins. It just seemed like they put a lot of effort into them. And the variation between classes was nice.

Being able to save and load up builds for you and your companions was pretty awesome too.

Oh, and Cantha. :x

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: joey.4017

joey.4017

i miss the epic villains, dragons cool but gw2 had a depressing boss fight…

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Unleashed.6195

Unleashed.6195

I miss build variety. I miss a world that was modified by your actions. I miss heroes and henchman. I miss signet of capture. I miss vanquishing. I miss expansions that had meaningful content updates. I miss having a company behind the product that had not decided to build the highest budget F2P monetization trap ever produced. I miss the influence of Jeff Strain.

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Amstel Steel.2058

Amstel Steel.2058

I miss the simplicity of the gear and not having them tied to build making. If I want to play a different build I just play spvp but, lately I’ve been trying to just relearn gw1 pvp.

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Lisa.6102

Lisa.6102

Hero’s and Henchmen for sure

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Misfortune.3720

Misfortune.3720

I miss selling Althea’s Ashes.

… At least I’m wearing them in GW2 >.>

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: rjnemer.7816

rjnemer.7816

ELITE PVE CONTENT. Everything in this game holds your hand. No failing, self rezzing, free dungeon entry ect ect.

Another thing is lack of variety. With everything being time gated you are FORCED to stay as one build. This makes everything a dps race in pve. Which is dull and boring.

On top of that you can save builds like in gw1. I want that back

“If you want to get rid of “zerk” you have to make content
hard enough to make them cry, not just rivers but oceans."

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Sollith.3502

Sollith.3502

Strategy… not mindlessly zerging things.

Zerging is fine and all in most cases, but the larger dynamic events should need at least a little organization and planning. For example, while any random player can join in and just help dps randomly, the larger DE’s should still require a “main force” so to speak filling a need for at least a little coordination (ex. Temple of Balth.: once ran this with the guild I’m in and it was fun because we started from the beaches near Fort Trinity and “landed” on the beaches of Orr, but you have to split up into different groups in order to escort the three different landings to the a rendezvous point. While random players can still just hop in and out of the event chain, there was still a little coordination needed to get at least two of those groups to the point, else Balth. became difficult to complete due to there only being one npc getting whacked at lol).

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: matjazmuhic.1649

matjazmuhic.1649

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

I honestly don’t miss GW1 since I played the crap out of that game. I don’t think I spent as much time on any other hobby ever. It’s literally game over, but with no regrets. I sincerely enjoyed every second, but it’s over. Like that ex gf who’s still a very good friend and always down to be there for you.

And that’s the whole point. GW1 is still online. If I want the old features, I can play GW1 any time I like.

What I’d like though, is an open realm of the gods, a blend between the mad realm and FoW for example.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: LadyRhonwyn.2501

LadyRhonwyn.2501

Being able to play and team with anyone in the world, regardless of where they lived.
Being able to pick a district(overflow) to meet up with people

In other words, a global community

Can’t be stressed enough.

The ability to play with anybody in the world. No matter where they live. Oh, and the fact that servers are simply a way to make sure not too many people block a map. And not a way to forever segregate people.

I have a dream, that one day, this world will be able to play together, no matter where they live or on what server they play on.

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: LaFleur.9374

LaFleur.9374

  • Dyeable weapons – why oh why did they leave this out after making armour dyes more complex than GW1
  • Hard mode zones
  • The ability to change all of your skills and not be stuck with the same 5 weapon skills from level 1
  • Skill templates

(edited by LaFleur.9374)

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Devildoc.6721

Devildoc.6721

I’d say I miss heroes and henchman, but it’s more the ability to not have to rely on other people to play the game. Also the depth of builds and being able to freely experiment.

I for one do NOT miss heroes. I don’t miss their complete inability to focus on my target unless I manually lock each hero’s target on the target I want (just hitting control T on a target does not work, they target whatever they want unless you lock a target for them 1 by 1), I don’t miss their inability to move out of AOE on their own (you pretty much can’t even play your own character, you just have to flag heroes out of AOE as a full time job), or their inconsistent interrupt abilities (one time they’ll completely ignore a group wiping aoe, the next they’ll interrupt a big aoe while I have pain inverter on the boss, fml.), I also don’t miss their stupidity of stopping running towards the flag to cast a spell on a minion while I’m trying to retreat to prevent a wipe.

right now GW1 is so underpopulated that you HAVE to use heroes for a lot of its content, and dealing with Hero AI ineptitude is hair pulling frustrating. I wish Anet would go back and improve hero AI to be kind of like enemy AI (moving out of aoes automatically), because it’s basically a single player game atm (a decent single player game actually). When Anet pulls the plug on gw1 servers I hope they can release an offline single player version. It could totally work and be an enjoyable game.

Ya know, I never really had these issues with my heroes. The only time I had to flag them was when I wanted to the get the heck out of the way and stand back. Otherwise, well….it was paradise

You must not have vanquished sacnoth valley or done a lot of the dungeons in HM.

if a boss casts one of those big aoes like firestorm, savannah heat, breath of fire, etc, your heroes will stand in it and die.

So all I could do is constantly flag them around because they’re too stupid to move out of the way on their own, and inconsistant with interrupting them (unless I had pain inverter on the mob casting it.. then Gwen interrupts almost every time)

Zapp – 80 Asura Afromancer

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

Hero’s and Henchmen for sure

why would you miss these when gw2 content is easy to the point of a 5y old able to do everything in open world? Henchies/heroes were needed in gw1 to travel the world, gw2 is easy enough to play with your feet while being blindfolded

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I’d say I miss heroes and henchman, but it’s more the ability to not have to rely on other people to play the game. Also the depth of builds and being able to freely experiment.

I for one do NOT miss heroes. I don’t miss their complete inability to focus on my target unless I manually lock each hero’s target on the target I want (just hitting control T on a target does not work, they target whatever they want unless you lock a target for them 1 by 1), I don’t miss their inability to move out of AOE on their own (you pretty much can’t even play your own character, you just have to flag heroes out of AOE as a full time job), or their inconsistent interrupt abilities (one time they’ll completely ignore a group wiping aoe, the next they’ll interrupt a big aoe while I have pain inverter on the boss, fml.), I also don’t miss their stupidity of stopping running towards the flag to cast a spell on a minion while I’m trying to retreat to prevent a wipe.

right now GW1 is so underpopulated that you HAVE to use heroes for a lot of its content, and dealing with Hero AI ineptitude is hair pulling frustrating. I wish Anet would go back and improve hero AI to be kind of like enemy AI (moving out of aoes automatically), because it’s basically a single player game atm (a decent single player game actually). When Anet pulls the plug on gw1 servers I hope they can release an offline single player version. It could totally work and be an enjoyable game.

Ya know, I never really had these issues with my heroes. The only time I had to flag them was when I wanted to the get the heck out of the way and stand back. Otherwise, well….it was paradise

You must not have vanquished sacnoth valley or done a lot of the dungeons in HM.

if a boss casts one of those big aoes like firestorm, savannah heat, breath of fire, etc, your heroes will stand in it and die.

So all I could do is constantly flag them around because they’re too stupid to move out of the way on their own, and inconsistant with interrupting them (unless I had pain inverter on the mob casting it.. then Gwen interrupts almost every time)

I vanquished everything (had to for the titles), and I did all the dungeons NM and HM at least once (again, those titles will getcha). Ran 600/Smite CoF before the smite change. Was still doable after, just took more time.

Anywho, still didn’t have that much issue with my heroes. Oh sure, they had their stupid moments, where I had to flag them, but for the most part they were soooo much better than PuGs. They made life much easier for me. No clue why the huge difference between yours and mine though.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Devildoc.6721

Devildoc.6721

To me they were like the worst PuGs ever, just at different things.

Even a completely brain dead pug will hit T if you spam control T on a high priority target 10-15 times in a row, heroes will not. However heroes usually will focus on one target of their choosing, it’s just not of MY choosing, PuGs often won’t focus one target unless you spam control T so much it makes their ears bleed before they pick up the hint, but once they do, it is your target they’re on.

PuGs won’t just stand in aoe and die, if there’s one thing PuGs do do, it’s flee when they see they’re dying. They may flee into other packs and cause a wipe, but they won’t stand in the aoe and die, and 7 of them won’t all stand in the same aoe and just die.

PuGs will for the most part TRY to interrupt priority skills, they will however, suck at the timing of it, and probably just try to guess/anticipate a skill and waste their interrupt. Heroes have the timing to interrupt everything and anything with enough interrupts at their disposal, on multiple mobs at once even if you’re not targetting them… just sometimes for whatever unknown reason, they let a spell go through despite having a bar full of interrupts not on cooldown, hey Gwen, you want to get that Deep Freeze from the boss ice elemental? … Gwen? GWEN?! This is possibly the most frustrating simply because it’s unpredictable. Sometimes they nail it right away, sometimes they wait until its almost cast, other times they just let it go through and blow your party up or res the enemy’s ally. Your only real solutions are to well, mark the target you want interrupted with pain inverter, because for whatever reason they ALWAYS interrupt a target hexed with pain inverter, or carry an interrupt yourself. I go /Me and use web of disruption, just as a backup in case the heroes won’t interrupt it.

Flagging.. like I said, if there’s a lot of elementalists in the enemy group you literally do nothing but flag heroes around and autoattack, because it’s just aoe after aoe that they will stand in and die. Flagging for a retreat, I find that heroes tend to stop running and cast spells, getting themselves killed. Speaking of casting spells, they will waste all their energy casting heals on minions, and then let me die. Even the worst of PuGs knows not to bother healing minions.

Zapp – 80 Asura Afromancer

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Lisa.6102

Lisa.6102

Hero’s and Henchmen for sure

why would you miss these when gw2 content is easy to the point of a 5y old able to do everything in open world? Henchies/heroes were needed in gw1 to travel the world, gw2 is easy enough to play with your feet while being blindfolded

Perhaps thats why i missed them , I also do miss them telling me how long its been since they had a bath , etc

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: LadyRhonwyn.2501

LadyRhonwyn.2501

Hero’s and Henchmen for sure

why would you miss these when gw2 content is easy to the point of a 5y old able to do everything in open world? Henchies/heroes were needed in gw1 to travel the world, gw2 is easy enough to play with your feet while being blindfolded

I admit it, I need my eyes and hands to play GW2. I’m stupid like that.

I kind of miss the heroes at times. Especially when I want to do a group event and nobody else is available.

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Solid Gold.9310

Solid Gold.9310

Proper barrage, Ranger without a pet.

Jumping puzzles, love them or hate them, I hate them. Thread killer.

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: toafarmer.8401

toafarmer.8401

Fun

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: milo.6942

milo.6942

To me they were like the worst PuGs ever, just at different things.

Even a completely brain dead pug will hit T if you spam control T on a high priority target 10-15 times in a row, heroes will not. However heroes usually will focus on one target of their choosing, it’s just not of MY choosing, PuGs often won’t focus one target unless you spam control T so much it makes their ears bleed before they pick up the hint, but once they do, it is your target they’re on.

PuGs won’t just stand in aoe and die, if there’s one thing PuGs do do, it’s flee when they see they’re dying. They may flee into other packs and cause a wipe, but they won’t stand in the aoe and die, and 7 of them won’t all stand in the same aoe and just die.

PuGs will for the most part TRY to interrupt priority skills, they will however, suck at the timing of it, and probably just try to guess/anticipate a skill and waste their interrupt. Heroes have the timing to interrupt everything and anything with enough interrupts at their disposal, on multiple mobs at once even if you’re not targetting them… just sometimes for whatever unknown reason, they let a spell go through despite having a bar full of interrupts not on cooldown, hey Gwen, you want to get that Deep Freeze from the boss ice elemental? … Gwen? GWEN?! This is possibly the most frustrating simply because it’s unpredictable. Sometimes they nail it right away, sometimes they wait until its almost cast, other times they just let it go through and blow your party up or res the enemy’s ally. Your only real solutions are to well, mark the target you want interrupted with pain inverter, because for whatever reason they ALWAYS interrupt a target hexed with pain inverter, or carry an interrupt yourself. I go /Me and use web of disruption, just as a backup in case the heroes won’t interrupt it.

Flagging.. like I said, if there’s a lot of elementalists in the enemy group you literally do nothing but flag heroes around and autoattack, because it’s just aoe after aoe that they will stand in and die. Flagging for a retreat, I find that heroes tend to stop running and cast spells, getting themselves killed. Speaking of casting spells, they will waste all their energy casting heals on minions, and then let me die. Even the worst of PuGs knows not to bother healing minions.

I’ve spent a lot of time with heroes, trying to figure out how their ai works and what skills work best with them. re: targeting, the heroes are actually very good about this. you don’t even need to have a target called, they will prioritize whatever you’re attacking at the moment. i run all discord necros and they immediately attack my target, even if i haven’t called it. there are some exceptions depending on the skills. for instance they save anti melee skills for melee enemies that are attacking us, and some hexes such as parasitic bond they won’t cast until the target is about to die. a clever trick i learned was that they will cast life siphon on every target almost immediately, so this is a pretty good spammable hex for their discord.

heroes do have trouble with aoe, so i always prioritize aoe enemies. i have lots of party heals and party regeneration to counter the inevitable explosion from an aoe that lands on my hero pack. i also run an imbagon so that helps tremendously. and you are right the heroes may or may not interrupt skills properly. they used to be better actually, but they were deliberately nerfed because they were too good. panic is probably the best skill for interrupting. the heroes do use heals on minions, but only when your team is idle. i use neros for healers anyway because their innate energy management is simply too good.

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: LadyRhonwyn.2501

LadyRhonwyn.2501

heroes do have trouble with aoe, so i always prioritize aoe enemies. i have lots of party heals and party regeneration to counter the inevitable explosion from an aoe that lands on my hero pack.

Or make use of it with PI… Nothing more fun than PI’ing an AoE ele and then make sure your heroes are in a pack. It’s bye bye ele…

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Favorite?

I’d have to say the fun times hosting districts for Canthan New Year.

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: RedCobra.7693

RedCobra.7693

GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS! GUILD HALLS!

RedCobra – Ranked PVP Druid
Current Season – Platinum (Soloq)
Retired GW2 ESL Tournament Admin

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Space.8053

Space.8053

The brilliant builds found in AB.

Fat Rob
[TCHU]
Gandara

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Dante.1508

Dante.1508

Skills choices, and freedom of builds, oh and Ranger without a Pet.

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Harper.4173

Harper.4173

FoW.
UW.
Put them in the game!!

If here they fall they shall live on when ever you cry “For Ascalon!”

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: AndrewSX.3794

AndrewSX.3794

The classical list:

- GvG

- Guild Halls

- Elite Dungeons (UW, FoW, DoA, Deep, Urgoz)

- Templates

- Elite skills being the centerpiece of your build, not the “I’ll take the least terrible one” skill you just HAVE to take

- The build system

- Being rewarded for difficult content more than for mindless farming

- More and better armors

- Dyeable weapons

This.

Thing I miss the most?
The team that worked on Guild Wars.. (not just the head guys)

The developers and their mentality.

And this 2 too.

Adding in:

- Team sinergy

- Reward and gear system in toto

- PvP modes

- The class roles. Monk/Ritu were designated healer, but then every other class was free and able to play different roles. I hate trinity, i don’t like play healer, but Gw1 soft one was good. Gw2 is against classic trinity, i’m ok with it, but afterall the removal of the entire thing (including a system like “only designated healer” of Gw1) has turned out to be worse than the problem. No healer = swallow bosses, no gvg/deathmatch pvp cause dmg atm is out of control, thus they resorted to conquest mode, overall lack of depth in gameplay.

- Many other small QoL things. Like not having to worry about stats on a item and buying Tstones for using your favourite skins. Not being hampered by those items in experimenting new builds. Etc…

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Bright.9160

Bright.9160

Oh, an important one I forgot…

No server distinction and NA and EU being able to play with each other.

Legion of Doom [LOD] – Death ’n Taxes [DnT]
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

Oh, an important one I forgot…

No server distinction and NA and EU being able to play with each other.

YES! I agree with you again. This separation between NA and EU has split the community and various guilds. It is a bloody shame. My current guild is half NA and half EU, and never the two shall meet.

“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)