HOT actually made it fun again. I blasted through it quickly with a Necro until it froze on me when I was starting the last Dragon. I haven’t tried winning HOT since. However, Masteries did it in for me. I lost interest realizing that I can’t solo the game and get all Masteries. I really don’t care to join raids and have to depend on other people to get a good experience out of the game.
I was playing daily, earning the xp, helping others, etc. I worked and worked and eventually it turned into any of the other grind games when it came to working on masteries and getting what I needed to even get ascended gear. And Legendary items, Psssssh. Casual solo players are screwed.
GW2 has started getting the feeling of catering to the hard core constant gamers that are able to get enough gold for free gems daily, while the rest of us that don’t do hard core purchase gems once/month and get the feeling that the devs really don’t care to cater to the rest of us.
I try to get interest in the game again, but I can’t seem to. My interest has been lost for over 3 months now. I log in for the daily and think: time to play… but don’t feel like it when I see my experience bar maxed and unable to get any more masteries without getting achievements that are in parts of the game that I really don’t care for.
Why should I be required to PVP or do every jumping puzzle or solve every riddle to get all masteries? I don’t enjoy some parts of the game, so why can’t I get the masteries for the parts that I do enjoy: PVE, story, mapping, and helping others in game and to learn the game.
Don’t get me wrong, the game is great for story, effects, playability, and much more. But, I lost interest mostly due to Legendary out of my grasp unless I am hard core, the feeling of grinding, and unachievable masteries.