(edited by Nullmatter.9605)
Ele and Engi weapon swap OOC
I disagree.
Engineers have several kits to change into, elementalists have several attunements to change into, I don’t see the need for a weapon swap, especially if it will not be available for PvP. Even if for convenience, the fact these two professions cannot weapon swap is part of their mechanics.
What I do see the need for possible though, is perhaps an out of combat reduction in the cooldown for swapping attunements with the elementalist. Perhaps making the cooldown 5 seconds as opposed to what it is now.
(edited by Zalladi.4652)
Revenants got weapon swap. Eles and engis need to be treated fairly and given weapon swap as well!
We have weapon swap out of combat. We go in to our Hero Panel and equip a new weapon whenever we’re out of combat.
Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist
Its not that I want to change how the mechanics work its purely an Out Of Combat thing.
I disagree.
Ele’s have the equivalent of four weapon swaps instead of two, so no.
If you fully equip all non-healing utilities including the elite with kits you can have the equivalent of five equipment swaps. For example: Rifle, Elixir Gun, Grenade Kit, Flame Thrower, Mortar Kit. So again, no.
I main an ele so it isn’t as if I am trying to hold a class back.
Revenants got weapon swap. Eles and engis need to be treated fairly and given weapon swap as well!
No. If you play Ele then you will understand why you cannot get weapon swap.
- Eles have access to 20 different, wide-variety weapon skills with a single weapon equipped.
- Engies have access to up to 30 weapon skills equipped with kits.
All other class have 10 weapon skills (12 for warrior), and the only classes that can spam them are thief, and the soon to be revenant. So why would Ele for example need another set of 20 weapons skills?
When an Ele with 20 weapon skills asks for another weapon, to get 40 weapon skills, I cant help but ask, should then a Ranger be given 6 more weapons, for a total of 8 weapon swaps, you know, for the sake of this so-called “balance?” Its only fair, right?
- Eles have access to 20 different, wide-variety weapon skills with a single weapon equipped.
- Engies have access to up to 30 weapon skills equipped with kits.All other class have 10 weapon skills (12 for warrior), and the only classes that can spam them are thief, and the soon to be revenant. So why would Ele for example need another set of 20 weapons skills?
When an Ele with 20 weapon skills asks for another weapon, to get 40 weapon skills, I cant help but ask, should then a Ranger be given 6 more weapons, for a total of 8 weapon swaps, you know, for the sake of this so-called “balance?”
Dude, all we want is to not be forced to open our inventory every time we want to change weapon.
It has nothing to do with balance at all.
Revenants got weapon swap. Eles and engis need to be treated fairly and given weapon swap as well!
No. If you play Ele then you will understand why you cannot get weapon swap.
I do play ele. Doesn’t mean I can’t ask for weapon swap.
Revenants got weapon swap. Eles and engis need to be treated fairly and given weapon swap as well!
No. If you play Ele then you will understand why you cannot get weapon swap.
I do play ele. Doesn’t mean I can’t ask for weapon swap.
Of course you can still ask for it. You just have to realize that they will not add it because it creates an imbalance. The closest you’d get would be one for if you were out of combat.
When an Ele with 20 weapon skills asks for another weapon, to get 40 weapon skills, I cant help but ask, should then a Ranger be given 6 more weapons, for a total of 8 weapon swaps, you know, for the sake of this so-called “balance?”
Dude, all we want is to not be forced to open our inventory every time we want to change weapon.
It has nothing to do with balance at all.
It has everything to do with balance. Weapon swap would give access to 40 weapon skills one right after another. Cooldown would mean nothing to an ele.
No other class would have anything close to that versatility.
Therefore. Ele weapon swap = unbalance.
Same for engi.
Also keep in mind that the OP is referring to weapon swaps outside of combat.
Revenants got weapon swap. Eles and engis need to be treated fairly and given weapon swap as well!
I hope that’s a joke.
Eles get TWENTY different weapon skills because of their attunement changes, not even counting conjured weapons. Engineers can take all kinds of weapon kits to change out their functionality, as well as getting tool belt skills.
Revenants got the ability to change their utilities instead. Which isn’t as flexible, because they have to switch legends, giving them two sets of predefined utility sets; whereas everyone else cant change their utilities in combat, but can instead combine their utilities in any way they wish ooc, something revenants cant do currently.
Even with weapon swap they are still the least flexible class in terms of build diversity. Engineers and elementalists arent anywhere near as handicapped.
When an Ele with 20 weapon skills asks for another weapon, to get 40 weapon skills, I cant help but ask, should then a Ranger be given 6 more weapons, for a total of 8 weapon swaps, you know, for the sake of this so-called “balance?”
Dude, all we want is to not be forced to open our inventory every time we want to change weapon.
It has nothing to do with balance at all.
It has everything to do with balance. Weapon swap would give access to 40 weapon skills one right after another. Cooldown would mean nothing to an ele.
No other class would have anything close to that versatility.
Therefore. Ele weapon swap = unbalance.
Same for engi.
There is only 1 class that can leave combat at will, and it’s the warrior. Mesmer and Thieve also have an easy time at it, but warrior just outrun everyone. I can’t imagine a scenario where an ele would waste all his skill, run away to exit combat (skills would be recharged by that time anyway), swap weapons and then run back. It makes no sense.
Also keep in mind that the OP is referring to weapon swaps outside of combat.
…but that already exists, and every class has it. It’s called the Hero Panel. There is literally nothing stopping Elementalists or Engineers from switching weapons out of combat.
The OP’s request is redundant bordering on nonsensical.
Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist
I’m amazed at how many people don’t understand what the OP is asking for.
I shouldn’t be though, it’s the same thing we’ve been asking for since the game launched almost 3 years ago.
We aren’t asking for in combat swapping
We understand why that wouldn’t work.
We don’t want to have to go into inventory and manage weapons manually when OUT OF COMBAT
It’s a massive pain.
We just want an easily accessible second set of weapons without having to dig through inventory.
Also note the other classes get to not only swap in combat their second set doesn’t take up inventory space and keeps it safe from accidents
We’d kind of like that courtesy as well.
Out Of Combat.
I can’t say that enough times.
Out Of Combat weapon swap adds exactly ZERO more skills when in combat.
ZERO.
ZILCH.
NONE.
/rant
There is absolutely no evidence to support that it would.” -AnthonyOrdon
I’m amazed at how many people don’t understand what the OP is asking for.
I shouldn’t be though, it’s the same thing we’ve been asking for since the game launched almost 3 years ago.
We aren’t asking for in combat swapping
We understand why that wouldn’t work.We don’t want to have to go into inventory and manage weapons manually when OUT OF COMBAT
It’s a massive pain.
We just want an easily accessible second set of weapons without having to dig through inventory.
Also note the other classes get to not only swap in combat their second set doesn’t take up inventory space and keeps it safe from accidents
We’d kind of like that courtesy as well.Out Of Combat.
I can’t say that enough times.Out Of Combat weapon swap adds exactly ZERO more skills when in combat.
ZERO.
ZILCH.
NONE./rant
Nothing is stopping you from doing that now.
Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist
Already sold by accident 2 daggers worth 150g each for some lousy silver because there is no weapon swap and they got in the wrong bag. Currently we can already change weapons, so it wouldn’t change anything, it would just make it more friendly than having to scroll at the end of your bag and getting attacked by a stealted thief with just 1 of your daggers equipped.
I’m amazed at how many people don’t understand what the OP is asking for.
One must also consider the potential confusion it would cause to new players (yes, it would cause it); having one profession’s weapon swap be available in-combat, in PvP, out of combat, everywhere. But then another profession’s weapon swap solely for out of combat convenience.
There is only 1 class that can leave combat at will, and it’s the warrior. Mesmer and Thieve also have an easy time at it, but warrior just outrun everyone. I can’t imagine a scenario where an ele would waste all his skill, run away to exit combat (skills would be recharged by that time anyway), swap weapons and then run back. It makes no sense.
Again, that is the point. You should HAVE to leave combat if you want to change weapons and it shouldn’t be easy. Ele’s have access to 20 skills where others have 10 during combat.
I’m amazed at how many people don’t understand what the OP is asking for.
I do get it. It is very clear. You want to be able to switch weapons out of combat. You can already do that. It’s called the hero panel. So it is inconvenient? So what? Why add a bunch of new code to give weapon’s swap to two classes who don’t need it.
I can think of a LOT of things that they can spend their time on rather than this.
Already sold by accident 2 daggers worth 150g each for some lousy silver because there is no weapon swap and they got in the wrong bag. Currently we can already change weapons, so it wouldn’t change anything, it would just make it more friendly than having to scroll at the end of your bag and getting attacked by a stealted thief with just 1 of your daggers equipped.
That sounds like a personal problem.
Also, there is a buy back option—so you can rebuy the daggers you sold for “some lousy silver.”
Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist
Already sold by accident 2 daggers worth 150g each for some lousy silver because there is no weapon swap and they got in the wrong bag. Currently we can already change weapons, so it wouldn’t change anything, it would just make it more friendly than having to scroll at the end of your bag and getting attacked by a stealted thief with just 1 of your daggers equipped.
That sounds like a personal problem.
Also, there is a buy back option—so you can rebuy the daggers you sold for “some lousy silver.”
It was late at night, didn’t noticed and logged off. When I logged back in I presumed that was what happened. I email support but they didn’t want to give them back.
so u guys just made an entire thread about giving access to a weapon swap button to eles for out of combat? in the Heart of Thornes forum. I dont even… its literally “H” + a click of the mouse, and H again. Every other class has to do that too.
Your proposal is literally one less button to press.
I agree this would be a really nice quality of life fix. There are problems with relying on H panel.
First you have less bag space because you cannot equip two different weapon sets. Then theres the issue of swapping from dual wielded weapons to two handers. Without proper equipment bags the offhand goes off somewhere in the inventory. This has always annoyed me on engi/ele because if i swap to a dual set then i have a gap in my inventory which loot randomly fills and then when i swap back it messes up.
Its a QoL fix. And a bloody nice one. Fully support it.
Also keep in mind that the OP is referring to weapon swaps outside of combat.
…but that already exists, and every class has it. It’s called the Hero Panel. There is literally nothing stopping Elementalists or Engineers from switching weapons out of combat.
The OP’s request is redundant bordering on nonsensical.
They’re calling for the ability to do that out of combat the same way that other classes can do out of combat. They don’t want to have to go through the menu. Think about if Anet disabled the weapon swap key while out of combat. How would you feel by having to go into the hero menu?
I’m not arguing for or against it but you have to see where they’re coming from.
something like this would be nice for all classes. An option to have a number of different weapon sets for all classes and being able to select which sets to use while out of combat. a QoL update but not anything desperatly needed lol
Fine by me, use weapon swap but your dmg and heal output should be downed by 60% for all weapon sets and 60% increase in cd’s.
Also keep in mind that the OP is referring to weapon swaps outside of combat.
…but that already exists, and every class has it. It’s called the Hero Panel. There is literally nothing stopping Elementalists or Engineers from switching weapons out of combat.
The OP’s request is redundant bordering on nonsensical.
They’re calling for the ability to do that out of combat the same way that other classes can do out of combat. They don’t want to have to go through the menu. Think about if Anet disabled the weapon swap key while out of combat. How would you feel by having to go into the hero menu?
I’m not arguing for or against it but you have to see where they’re coming from.
I main Engineer, and this has literally never crossed my mind. I’m picturing these people managing their inventories, and all I can picture is the people who are incapable of putting tupperware in a cabinet without it exploding everywhere in silly infomercials.
I mean, if a Warrior in WvWvW wants to switch from GS/Hammer to Hambow, then they have to perform this exact maneuver.
Now, if you wanted all professions to have the ability to save gear sets somewhere out of their inventory for easy equipping, I would be all for it. But I don’t think that Engineers and Elementalists (seeing as how they literally have access to the highest number of weapon skills in combat) need—or even deserve—to have a special mechanic added to the game just for them because some players can’t equip an item out of their inventory without dying.
Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist
Also keep in mind that the OP is referring to weapon swaps outside of combat.
…but that already exists, and every class has it. It’s called the Hero Panel. There is literally nothing stopping Elementalists or Engineers from switching weapons out of combat.
The OP’s request is redundant bordering on nonsensical.
They’re calling for the ability to do that out of combat the same way that other classes can do out of combat. They don’t want to have to go through the menu. Think about if Anet disabled the weapon swap key while out of combat. How would you feel by having to go into the hero menu?
I’m not arguing for or against it but you have to see where they’re coming from.
I main Engineer, and this has literally never crossed my mind. I’m picturing these people managing their inventories, and all I can picture is the people who are incapable of putting tupperware in a cabinet without it exploding everywhere in silly infomercials.
I mean, if a Warrior in WvWvW wants to switch from GS/Hammer to Hambow, then they have to perform this exact maneuver.
Now, if you wanted all professions to have the ability to save gear sets somewhere out of their inventory for easy equipping, I would be all for it. But I don’t think that Engineers and Elementalists (seeing as how they literally have access to the highest number of weapon skills in combat) need—or even deserve—to have a special mechanic added to the game just for them because some players can’t equip an item out of their inventory without dying.
That would be one way of doing it.
Have the critics even played an engi or ele? Especially Ele? (at least engi has ranged kits) When Ele uses D/D for instance, they have no range. Swapping to air or earth doesn’t suddenly give them a 1200 range weapon. In PvE at least you HAVE to range some bosses. Its a rather clunky and bad design and should be fixed with HoT.
Summons barely function beyond using one or two skills. There is sort of lightning hammer (altho that’s melee anyway, used for AA.) No one summons a frost bow for instance and uses its AA. (no good eles..)
Either 1. give eles out of combat weapon swap or
2. take off charges on summoned weapons and lower CDs (10-20sec) So they work like engis and are at least on par with them
(edited by Mightybird.6034)
I like this idea. It’s practical and convenient. Armor/Trinket Swapping would be great too, but might take a lot more time to implement than a gimmicked weapon swap.
I hate having to swap weapons when transferring between PvE and WvW. As an Ele, I play s/d and staff respectively (with different armor sets), and having to go into my inventory panel and make all those clicks becomes tedious.
Have the critics even played an engi or ele? Especially Ele? (at least engi has ranged kits) When Ele uses D/D for instance, they have no range. Swapping to air or earth doesn’t suddenly give them a 1200 range weapon. In PvE at least you HAVE to range some bosses. Its a rather clunky and bad design and should be fixed with HoT.
Summons barely function beyond using one or two skills. There is sort of lightning hammer (altho that’s melee anyway, used for AA.) No one summons a frost bow for instance and uses its AA. (no good eles..)Either 1. give eles out of combat weapon swap or
2. take off charges on summoned weapons and lower CDs (10-20sec) So they work like engis and are at least on par with them
You have out of combat weapon swapping.
Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist
For once I agree with this community yes I want weapon swap on these classes.
No. Everyone has out of combat weapon swapping already available: Inventory. This doesn’t solve any problem for the vast majority of players.
Waste of resources.
It is a OOC QoL improvement. Yes, please, give us the second weapon specific space like the other proffesion already have.
that it makes every other class in the game boring to play.”
Hawks
It is a OOC QoL improvement. Yes, please, give us the second weapon specific space like the other proffesion already have.
….but they don’t.
They have the weapons they have access to in combat easily available. You’re asking for a new mechanic to make it easier for certain professions to equip items out of their inventory. It doesn’t make sense to give that functionality to some professions and not others.
If you are proposing ANet give all professions the ability to store alternate gear sets somewhere outside of their inventory for easy access, that makes sense (though it’s unnecessary); if you are proposing that only Engineers and Elementalists get that system because you don’t like how their weapons work, then that’s just silly.
Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist
I got that function in all my characters except Engie and Ele. Is right down in the Equipment panel. I can assign signets and drag and drop weapons in the sets as I please, much more comfortably than in the inventary.
Do you don’t have that function in your 2 weapon chars? Ill call Anet support, because it must be a bug.
that it makes every other class in the game boring to play.”
Hawks
I got that function in all my characters except Engie and Ele. Is right down in the Equipment panel. I can assign signets and drag and drop weapons in the sets as I please, much more comfortably than in the inventary.
Do you don’t have that function in your 2 weapon chars? Ill call Anet support, because it must be a bug.
You can’t do that with the weapons you access in combat on your Engineer or Elementalist? I’d call support if I were you, because all characters are supposed to be able to equip the weapons they use in combat using the equipment screen.
Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist
You already have that..
It’s called changing weapons via the hero panel.
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA
+1 to the OP.
I play staff ele in all situations right now but I think with an OOC weapon swap it would be nice to have the choice, or better yet make the mistake of equipping DD and having a go at it. I always learn things better by mistake.
/OT rant
I wasn’t even going to post. Though I like to suggestions, I understand the reasons it is not, and might not be in the game. But, the nature of the conversation above made me feel the need to say something.
I’m surprised by is the shameful manner in which many those opposed to the idea have comported themselves in this thread. It’s almost like the OP asked to beat a puppy. This would have no effect at all on any other classes ability to counter eles. It could actually be a bit of a hinderance to eles in PVE as DD probably want a bit more toughness since they are in melee range or Staff would like less so they aren’t drawing aggro, so a full equipment swap would definitely be best.
I understand reasoned opposition and discussion but some of the bile being spewed above is very disheartening.
Had to be said… (And if you take exception to what I just said, please feel free to PM me.)
\end rant
If you are proposing ANet give all professions the ability to store alternate gear sets somewhere outside of their inventory for easy access, that makes sense (though it’s unnecessary); if you are proposing that only Engineers and Elementalists get that system because you don’t like how their weapons work, then that’s just silly.
This would work fine, like an alternative weapon set function like gw1 (I think) had.
It’s about getting the weapons out of normal inventory space and slightly more accessible. (to make them easier to switch to in down time)
They don’t have to be “swappable” with “~” like the rest, it could be added as Weapon Sets to all toons as like an F7-F9 thing to set it apart so as to not confuse anyone.
There is absolutely no evidence to support that it would.” -AnthonyOrdon
I would like to suggest that Ele and Engi get a OOC weapon swap ability.
Add a 2nd weapon slot like any other class.
Note this function should be disabled in PVP.
This feature is merely for convenience, and in no way should this change how the Ele or engi work in combat.
I would love some constructive thoughts on the topic. All suggestions are welcome.
Yes ?
No?
Maby?Your thoughts?
Ready, Discuss!!
This has been asked for since pre-release beta’s.
Weapon swap OOC just for Engis and Eles seems quite unfair.
I would love to see, however, some kind of sidebar for any character to link gear pieces (locked when in combat), consumables, …
Weapon swap OOC just for Engis and Eles seems quite unfair.
Its not just for eles and engis. The other classes already have weapon swap. This is simply asking for normalising of the number of possible equipped weapons and QoL for weapon swapping OOC like all the other classes have already.
I agree this would be a really nice quality of life fix. There are problems with relying on H panel.
First you have less bag space because you cannot equip two different weapon sets. Then theres the issue of swapping from dual wielded weapons to two handers. Without proper equipment bags the offhand goes off somewhere in the inventory. This has always annoyed me on engi/ele because if i swap to a dual set then i have a gap in my inventory which loot randomly fills and then when i swap back it messes up.
Its a QoL fix. And a bloody nice one. Fully support it.
This^
Though Ascended loot bags would be a nice option as well.
All the hate on this as if there is a logical counter argument is silly. It’s simply a QoL adjustment, hell even with a weapon swap you’d still likely have Ele’s using Hero’s panel if they’re doing full prestacks using Scepter/daggers/focus then swapping staff.
Weapon swap OOC just for Engis and Eles seems quite unfair.
I would love to see, however, some kind of sidebar for any character to link gear pieces (locked when in combat), consumables, …
Even a sidebar for weapons so they don’t get lost in inventory would work.
There is absolutely no evidence to support that it would.” -AnthonyOrdon
What you’re asking for is weapon sets (like in so many other MMOs includinig GW1), not weapon swap. Introducing OOC weapon swap would be a bad idea for Engineers/Elementalists, since you’re not supposed to change your equipment in PvP… and an OOC weapon swap would essentially be exactly that for those classes.
So yeah, I agree on weapon sets, especially when they don’t take a spot in the inventory.
Give everyone (all classes) the ability to choose 4 weapon sets, and add checkboxes to each of them so that the player can choose which ones are active (2 choices for most classes, 1 for ele/engi). Disabled for PvP.
Quality of Life change.
Have the critics even played an engi or ele? Especially Ele? (at least engi has ranged kits) When Ele uses D/D for instance, they have no range. Swapping to air or earth doesn’t suddenly give them a 1200 range weapon. In PvE at least you HAVE to range some bosses. Its a rather clunky and bad design and should be fixed with HoT.
Summons barely function beyond using one or two skills. There is sort of lightning hammer (altho that’s melee anyway, used for AA.) No one summons a frost bow for instance and uses its AA. (no good eles..)Either 1. give eles out of combat weapon swap or
2. take off charges on summoned weapons and lower CDs (10-20sec) So they work like engis and are at least on par with themYou have out of combat weapon swapping.
my ascended dagger gets put in my sell/salvage bag area every time (even though I’m switching to invis bag, etc) I switch to staff. For whatever reason. Its beyond annoying. That isn’t what I’d call ‘weapon swapping. ’ And if all classes had to do this to switch, PREEEEEEETTTYYY sure you’d be up in arms about it too. It gets 10x worse if I switch multiple times/offhands/etc. I am so super paranoid one of these days I will accidentally sell one of my ascended weapons then log off/change zones before I can buy back.
Also keep in mind that the OP is referring to weapon swaps outside of combat.
…but that already exists, and every class has it. It’s called the Hero Panel. There is literally nothing stopping Elementalists or Engineers from switching weapons out of combat.
The OP’s request is redundant bordering on nonsensical.
Well, this is what pretty much would prevent ANet from adding new feature of “Outside combat weapon swap”. You can do it with Hero panel, why add mechanism that is a copy of weapon swap, but limited to outside combat.
I rarely do PvP or Hard PvE, unless it’s organized.